add37faa25
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4052 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
//
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// "$Id$"
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//
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// WIN32 header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// Do not directly include this file, instead use <FL/x.H>. It will
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// include this file if WIN32 is defined. This is to encourage
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// portability of even the system-specific code...
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#ifndef Fl_X_H
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# error "Never use <FL/win32.H> directly; include <FL/x.H> instead."
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#endif // !Fl_X_H
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#include <windows.h>
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// In some of the distributions, the gcc header files are missing some stuff:
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#ifndef LPMINMAXINFO
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#define LPMINMAXINFO MINMAXINFO*
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#endif
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#ifndef VK_LWIN
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#define VK_LWIN 0x5B
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#define VK_RWIN 0x5C
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#define VK_APPS 0x5D
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#endif
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// some random X equivalents
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typedef HWND Window;
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typedef POINT XPoint;
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struct XRectangle {int x, y, width, height;};
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typedef HRGN Fl_Region;
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FL_EXPORT void fl_clip_region(Fl_Region);
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inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
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return CreateRectRgn(x,y,x+w,y+h);
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}
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inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);}
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inline void XClipBox(Fl_Region r,XRectangle* rect) {
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RECT win_rect; GetRgnBox(r,&win_rect);
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rect->x=win_rect.left;
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rect->y=win_rect.top;
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rect->width=win_rect.right-win_rect.left;
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rect->height=win_rect.bottom-win_rect.top;
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}
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#define XDestroyWindow(a,b) DestroyWindow(b)
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#define XMapWindow(a,b) ShowWindow(b, SW_RESTORE)
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#define XUnmapWindow(a,b) ShowWindow(b, SW_HIDE)
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#include "Fl_Window.H"
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// this object contains all win32-specific stuff about a window:
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// Warning: this object is highly subject to change!
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class FL_EXPORT Fl_X {
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public:
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Window xid;
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HBITMAP other_xid; // for double-buffered windows
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Fl_Window* w;
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Fl_Region region;
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Fl_X *next;
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int wait_for_expose;
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HDC private_dc; // used for OpenGL
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HCURSOR cursor;
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return w->i;}
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static int fake_X_wm(const Fl_Window* w,int &X, int &Y,
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int &bt,int &bx,int &by);
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void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
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void flush() {w->flush();}
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void set_minmax(LPMINMAXINFO minmax);
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void mapraise();
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static Fl_X* make(Fl_Window*);
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};
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extern FL_EXPORT HCURSOR fl_default_cursor;
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extern FL_EXPORT UINT fl_wake_msg;
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inline Window fl_xid(const Fl_Window*w) {Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0;}
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FL_EXPORT Fl_Window* fl_find(Window xid);
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid()
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// most recent fl_color() or fl_rgbcolor() points at one of these:
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extern FL_EXPORT struct Fl_XMap {
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COLORREF rgb; // this should be the type the RGB() macro returns
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HPEN pen; // pen, 0 if none created yet
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int brush; // ref to solid brush, 0 if none created yet
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} *fl_current_xmap;
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inline COLORREF fl_RGB() {return fl_current_xmap->rgb;}
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inline HPEN fl_pen() {return fl_current_xmap->pen;}
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FL_EXPORT HBRUSH fl_brush(); // allocates a brush if necessary
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extern FL_EXPORT HINSTANCE fl_display;
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extern FL_EXPORT Window fl_window;
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extern FL_EXPORT HDC fl_gc;
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extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
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extern FL_EXPORT HDC fl_GetDC(Window);
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extern FL_EXPORT MSG fl_msg;
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// off-screen pixmaps: create, destroy, draw into, copy to window
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typedef HBITMAP Fl_Offscreen;
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#define fl_create_offscreen(w, h) CreateCompatibleBitmap(fl_gc, w, h)
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extern FL_EXPORT HDC fl_makeDC(HBITMAP);
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#define fl_begin_offscreen(b) \
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HDC _sgc=fl_gc; Window _sw=fl_window; \
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fl_gc=fl_makeDC(b); fl_window=(HWND)b; fl_push_no_clip()
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#define fl_end_offscreen() \
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fl_pop_clip(); DeleteDC(fl_gc); fl_window=_sw; fl_gc = _sgc
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FL_EXPORT void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
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#define fl_delete_offscreen(bitmap) DeleteObject(bitmap);
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// Bitmap masks
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typedef HBITMAP Fl_Bitmask;
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extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
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// Dummy function to register a function for opening files via the window manager...
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inline void fl_open_callback(void (*)(const char *)) {}
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extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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//
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// End of "$Id$".
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//
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