add808d7c2
including one that was set with menu(). It copies the static menu if necessary and keeps track of the size of the menu so it can reallocate the array exactly when necessary. This should make modifying the items in a menu much more predictable and usefule. I don't know if these changes will go cleanly into 2.0. Probably not. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@550 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
176 lines
5.4 KiB
C++
176 lines
5.4 KiB
C++
//
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// "$Id: subwindow.cxx,v 1.5.2.1 1999/04/19 07:01:24 bill Exp $"
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//
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// Nested window test program for the Fast Light Tool Kit (FLTK).
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//
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// Test to make sure nested windows work.
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// Events should be reported for enter/exit and all mouse operations
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// Buttons and pop-up menu should work, indicating that mouse positions
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// are being correctly translated.
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//
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// Copyright 1998-1999 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@easysw.com".
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//
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#include <stdlib.h>
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#include <stdio.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Toggle_Button.H>
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#include <FL/Fl_Menu_Button.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Input.H>
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class testwindow : public Fl_Window {
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int handle(int);
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void draw();
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public:
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testwindow(Fl_Boxtype b,int x,int y,const char *l)
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: Fl_Window(x,y,l) {box(b);}
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testwindow(Fl_Boxtype b,int x,int y,int w,int h,const char *l)
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: Fl_Window(x,y,w,h,l) {box(b);}
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};
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void testwindow::draw() {
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#ifdef DEBUG
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printf("%s : draw\n",label());
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#endif
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Fl_Window::draw();
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}
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class EnterExit : public Fl_Box {
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int handle(int);
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public:
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EnterExit(int x, int y, int w, int h, const char *l) : Fl_Box(FL_BORDER_BOX,x,y,w,h,l) {}
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};
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int EnterExit::handle(int e) {
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if (e == FL_ENTER) {color(FL_RED); redraw(); return 1;}
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else if (e == FL_LEAVE) {color(FL_GRAY); redraw(); return 1;}
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else return 0;
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}
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#ifdef DEBUG
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const char *eventnames[] = {
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"zero",
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"FL_PUSH",
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"FL_RELEASE",
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"FL_ENTER",
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"FL_LEAVE",
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"FL_DRAG",
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"FL_FOCUS",
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"FL_UNFOCUS",
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"FL_KEYBOARD",
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"9",
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"FL_MOVE",
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"FL_SHORTCUT",
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"12",
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"FL_DEACTIVATE",
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"FL_ACTIVATE",
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"FL_HIDE",
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"FL_SHOW",
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"FL_PASTE",
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"FL_SELECTIONCLEAR",
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};
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#endif
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Fl_Menu_Button* popup;
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int testwindow::handle(int e) {
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#ifdef DEBUG
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if (e != FL_MOVE) printf("%s : %s\n",label(),eventnames[e]);
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#endif
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if (Fl_Window::handle(e)) return 1;
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// if (e==FL_PUSH) return popup->handle(e);
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return 0;
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}
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const char* bigmess =
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#if 1
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"this|is|only|a test"
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#else
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"item1|item2|item3|item4|item5|"
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"submenu/item1|submenu/item2|submenu/item3|submenu/item4|"
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"submenu/sub/item1|submenu/sub/item2|submenu/sub/item3|"
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"item6|item7|item8|item9|item10|"
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"item21|item22|item23|item24|item25|"
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"submenu/item21|submenu/item22|submenu/item23|submenu/item24|"
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"submenu/sub/item21|submenu/sub/item22|submenu/sub/item23|"
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"item36|item37|item38|item39|item310|"
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"item31|item32|item33|item34|item35|"
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"submenu/item31|submenu/item32|submenu/item33|submenu/item34|"
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"submenu/sub/item31|submenu/sub/item32|submenu/sub/item33|"
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"item46|item47|item48|item49|item410|"
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"item41|item42|item43|item44|item45|"
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"submenu/item41|submenu/item42|submenu/item43|submenu/item44|"
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"submenu/sub/item41|submenu/sub/item42|submenu/sub/item43|"
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"item26|item27|item28|item29|item210|"
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"submenu2/item1|submenu2/item2|submenu2/item3|submenu2/item4|"
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"submenu2/sub/item1|submenu2/sub/item2|submenu2/sub/item3|"
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"item6|item7|item8|item9|item10|"
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"item21|item22|item23|item24|item25|"
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"submenu2/item21|submenu2/item22|submenu2/item23|submenu2/item24|"
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"submenu2/sub/item21|submenu2/sub/item22|submenu2/sub/item23|"
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"item36|item37|item38|item39|item310|"
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"item31|item32|item33|item34|item35|"
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"submenu2/item31|submenu2/item32|submenu2/item33|submenu2/item34|"
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"submenu2/sub/item31|submenu2/sub/item32|submenu2/sub/item33|"
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"item46|item47|item48|item49|item410|"
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"item41|item42|item43|item44|item45|"
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"submenu2/item41|submenu2/item42|submenu2/item43|submenu2/item44|"
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"submenu2/sub/item41|submenu2/sub/item42|submenu2/sub/item43|"
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"item26|item27|item28|item29|item210|"
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#endif
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;
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int main(int, char **) {
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testwindow *window =
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new testwindow(FL_UP_BOX,400,400,"outer");
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new Fl_Toggle_Button(310,310,80,80,"&outer");
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new EnterExit(10,310,80,80,"enterexit");
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new Fl_Input(150,310,150,25,"input:");
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(new Fl_Menu_Button(5,150,80,25,"menu&1"))->add(bigmess);
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testwindow *subwindow =
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new testwindow(FL_DOWN_BOX,100,100,200,200,"inner");
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new Fl_Toggle_Button(110,110,80,80,"&inner");
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new EnterExit(10,110,80,80,"enterexit");
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(new Fl_Menu_Button(50,50,80,25,"menu&2"))->add(bigmess);
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new Fl_Input(45,80,150,25,"input:");
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subwindow->resizable(subwindow);
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window->resizable(subwindow);
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subwindow->end();
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(new Fl_Box(FL_NO_BOX,0,0,400,100,
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"A child Fl_Window with children of it's own may "
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"be useful for imbedding controls into a GL or display "
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"that needs a different visual. There are bugs with the "
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"origins being different between drawing and events, "
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"which I hope I have solved."
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)) -> align(FL_ALIGN_WRAP);
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popup = new Fl_Menu_Button(0,0,400,400);
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popup->type(Fl_Menu_Button::POPUP3);
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popup->add("This|is|a popup|menu");
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popup->add(bigmess);
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window->show();
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return Fl::run();
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}
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//
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// End of "$Id: subwindow.cxx,v 1.5.2.1 1999/04/19 07:01:24 bill Exp $".
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//
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