![Michael R Sweet](/assets/img/avatar_default.png)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4288 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
101 lines
2.4 KiB
C++
101 lines
2.4 KiB
C++
//
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// "$Id$"
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//
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// Idle routine support for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Allows you to manage an arbitrary set of idle() callbacks.
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// Replaces the older set_idle() call (which is used to implement this)
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#include <FL/Fl.H>
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struct idle_cb {
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void (*cb)(void*);
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void* data;
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idle_cb *next;
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};
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// the callbacks are stored linked in a ring. last points at the one
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// just called, first at the next to call. last->next == first.
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static idle_cb* first;
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static idle_cb* last;
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static idle_cb* freelist;
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static void call_idle() {
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idle_cb* p = first;
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last = p; first = p->next;
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p->cb(p->data); // this may call add_idle() or remove_idle()!
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}
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void Fl::add_idle(void (*cb)(void*), void* data) {
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idle_cb* p = freelist;
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if (p) freelist = p->next;
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else p = new idle_cb;
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p->cb = cb;
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p->data = data;
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if (first) {
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last->next = p;
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last = p;
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p->next = first;
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} else {
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first = last = p;
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p->next = p;
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set_idle(call_idle);
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}
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}
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int Fl::has_idle(void (*cb)(void*), void* data) {
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idle_cb* p = first;
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if (!p) return 0;
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for (;; p = p->next) {
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if (p->cb == cb && p->data == data) return 1;
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if (p==last) return 0;
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}
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}
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void Fl::remove_idle(void (*cb)(void*), void* data) {
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idle_cb* p = first;
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if (!p) return;
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idle_cb* l = last;
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for (;; p = p->next) {
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if (p->cb == cb && p->data == data) break;
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if (p==last) return; // not found
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l = p;
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}
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if (l == p) { // only one
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first = last = 0;
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set_idle(0);
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} else {
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last = l;
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first = l->next = p->next;
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}
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p->next = freelist;
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freelist = p;
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}
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//
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// End of "$Id$".
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//
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