4fb627c3d8
to cut the curve into. Right-ctrl does not delete selected text in Fl_Input, until you type a composed character. Added simple fltk.3 and fluid.1 manual pages and "make install" in the documentation directory installs them. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1361 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
282 lines
7.7 KiB
C++
282 lines
7.7 KiB
C++
//
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// "$Id: Fl_Input.cxx,v 1.10.2.15 2001/01/28 06:57:33 spitzak Exp $"
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//
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// Input widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2001 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// This is the "user interface", it decodes user actions into what to
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// do to the text. See also Fl_Input_.C, where the text is actually
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// manipulated (and some ui, in particular the mouse, is done...).
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// In theory you can replace this code with another subclass to change
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// the keybindings.
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#include <FL/Fl.H>
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#include <FL/Fl_Input.H>
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#include <FL/fl_draw.H>
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#include <string.h>
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void Fl_Input::draw() {
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if (type() == FL_HIDDEN_INPUT) return;
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Fl_Boxtype b = box();
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if (damage() & FL_DAMAGE_ALL) draw_box(b, color());
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Fl_Input_::drawtext(x()+Fl::box_dx(b)+3, y()+Fl::box_dy(b),
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w()-Fl::box_dw(b)-6, h()-Fl::box_dh(b));
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}
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// kludge so shift causes selection to extend:
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int Fl_Input::shift_position(int p) {
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return position(p, Fl::event_state(FL_SHIFT) ? mark() : p);
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}
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int Fl_Input::shift_up_down_position(int p) {
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return up_down_position(p, Fl::event_state(FL_SHIFT));
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}
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// If you define this symbol as zero you will get the peculiar fltk
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// behavior where moving off the end of an input field will move the
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// cursor into the next field:
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// define it as 1 to prevent cursor movement from going to next field:
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#define NORMAL_INPUT_MOVE 0
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#define ctrl(x) (x^0x40)
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int Fl_Input::handle_key() {
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char ascii = Fl::event_text()[0];
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int repeat_num=1;
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int del;
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if (Fl::compose(del)) {
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// Insert characters into numeric fields after checking for legality:
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if (type() == FL_FLOAT_INPUT || type() == FL_INT_INPUT) {
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Fl::compose_reset(); // ignore any foreign letters...
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// This is complex to allow "0xff12" hex to be typed:
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if (!position() && (ascii == '+' || ascii == '-') ||
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(ascii >= '0' && ascii <= '9') ||
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(position()==1 && index(0)=='0' && (ascii=='x' || ascii == 'X')) ||
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(position()>1 && index(0)=='0' && (index(1)=='x'||index(1)=='X')
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&& (ascii>='A'&& ascii<='F' || ascii>='a'&& ascii<='f')) ||
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type()==FL_FLOAT_INPUT && ascii && strchr(".eE+-", ascii))
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replace(position(), mark(), &ascii, 1);
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return 1;
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}
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if (del || Fl::event_length())
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replace(position(), del ? position()-del : mark(),
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Fl::event_text(), Fl::event_length());
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return 1;
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}
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switch (Fl::event_key()) {
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case FL_Insert:
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if (Fl::event_state() & FL_CTRL) ascii = ctrl('C');
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else if (Fl::event_state() & FL_SHIFT) ascii = ctrl('V');
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break;
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case FL_Delete:
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if (Fl::event_state() & FL_SHIFT) ascii = ctrl('X');
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else ascii = ctrl('D');
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break;
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case FL_Left:
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ascii = ctrl('B'); break;
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case FL_Right:
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ascii = ctrl('F'); break;
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case FL_Page_Up:
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repeat_num=5; //temporary hack
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//TODO: find number of lines in window and use it instead 5
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case FL_Up:
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ascii = ctrl('P'); break;
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case FL_Page_Down:
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repeat_num=5; //temporary hack
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//TODO: find number of lines in window and use it instead 5
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case FL_Down:
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ascii = ctrl('N'); break;
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case FL_Home:
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if (Fl::event_state() & FL_CTRL) {
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shift_position(0);
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return 1;
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}
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ascii = ctrl('A');
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break;
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case FL_End:
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if (Fl::event_state() & FL_CTRL) {
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shift_position(size());
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return 1;
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}
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ascii = ctrl('E'); break;
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case FL_BackSpace:
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ascii = ctrl('H'); break;
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case FL_Enter:
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case FL_KP_Enter:
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if (when() & FL_WHEN_ENTER_KEY) {
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position(size(), 0);
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maybe_do_callback();
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return 1;
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} else if (type() == FL_MULTILINE_INPUT)
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return replace(position(), mark(), "\n", 1);
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else
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return 0; // reserved for shortcuts
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case FL_Tab:
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if (Fl::event_state(FL_CTRL|FL_SHIFT) || type()!=FL_MULTILINE_INPUT) return 0;
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return replace(position(), mark(), &ascii, 1);
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}
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int i;
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switch (ascii) {
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case ctrl('A'):
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return shift_position(line_start(position())) + NORMAL_INPUT_MOVE;
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case ctrl('B'):
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return shift_position(position()-1) + NORMAL_INPUT_MOVE;
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case ctrl('C'): // copy
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return copy();
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case ctrl('D'):
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case ctrl('?'):
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if (mark() != position()) return cut();
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else return cut(1);
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case ctrl('E'):
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return shift_position(line_end(position())) + NORMAL_INPUT_MOVE;
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case ctrl('F'):
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return shift_position(position()+1) + NORMAL_INPUT_MOVE;
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case ctrl('H'):
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if (mark() != position()) cut();
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else cut(-1);
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return 1;
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case ctrl('K'):
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if (position()>=size()) return 0;
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i = line_end(position());
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if (i == position() && i < size()) i++;
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cut(position(), i);
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return copy_cuts();
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case ctrl('N'):
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i = position();
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while (repeat_num--) {
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i = line_end(i);
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if (i >= size()) return NORMAL_INPUT_MOVE;
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i++;
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}
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shift_up_down_position(i);
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return 1;
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case ctrl('P'):
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i = position();
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while(repeat_num--) {
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i = line_start(i);
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if (!i) return NORMAL_INPUT_MOVE;
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i--;
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}
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shift_up_down_position(line_start(i));
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return 1;
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case ctrl('U'):
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return cut(0, size());
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case ctrl('V'):
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case ctrl('Y'):
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Fl::paste(*this);
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return 1;
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case ctrl('X'):
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case ctrl('W'):
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copy();
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return cut();
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case ctrl('Z'):
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case ctrl('_'):
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return undo();
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case ctrl('I'):
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case ctrl('J'):
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case ctrl('L'):
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case ctrl('M'):
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// insert a few selected control characters literally:
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if (type() != FL_FLOAT_INPUT && type() != FL_INT_INPUT)
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return replace(position(), mark(), &ascii, 1);
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}
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return 0;
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}
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int Fl_Input::handle(int event) {
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switch (event) {
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case FL_FOCUS:
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switch (Fl::event_key()) {
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case FL_Right:
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position(0);
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break;
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case FL_Left:
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position(size());
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break;
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case FL_Down:
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up_down_position(0);
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break;
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case FL_Up:
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up_down_position(line_start(size()));
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break;
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case FL_Tab:
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case 0xfe20: // XK_ISO_Left_Tab
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position(size(),0);
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break;
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default:
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position(position(),mark());// turns off the saved up/down arrow position
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break;
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}
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break;
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case FL_KEYBOARD:
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return handle_key();
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case FL_PUSH:
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if (Fl::focus() != this) {
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Fl::focus(this);
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handle(FL_FOCUS);
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#if 0 // Misguided attempt to simulate Windoze select-all-on-first-click
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// that it does for *some* (but not all) text fields:
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if (type() != FL_MULTILINE_INPUT) {
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position(size(), 0); // select everything
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return 1;
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}
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#endif
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}
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break;
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case FL_RELEASE:
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if (Fl::event_button() == 2) {
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Fl::event_is_click(0); // stop double click from picking a word
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Fl::paste(*this);
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} else if (!Fl::event_is_click()) {
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// copy drag-selected text to the clipboard.
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copy();
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}
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return 1;
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}
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Fl_Boxtype b = box();
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return Fl_Input_::handletext(event,
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x()+Fl::box_dx(b)+3, y()+Fl::box_dy(b),
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w()-Fl::box_dw(b)-6, h()-Fl::box_dh(b));
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}
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Fl_Input::Fl_Input(int x, int y, int w, int h, const char *l)
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: Fl_Input_(x, y, w, h, l) {
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}
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//
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// End of "$Id: Fl_Input.cxx,v 1.10.2.15 2001/01/28 06:57:33 spitzak Exp $".
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//
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