7decb3d3b2
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11257 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
291 lines
10 KiB
Objective-C
291 lines
10 KiB
Objective-C
//
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// "$Id$"
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//
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// Mac header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Do not directly include this file, instead use <FL/x.H>. It will
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// include this file if "__APPLE__" is defined. This is to encourage
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// portability of even the system-specific code...
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#ifndef FL_DOXYGEN
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#if !defined(Fl_X_H)
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# error "Never use <FL/mac.H> directly; include <FL/x.H> instead."
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#endif // !Fl_X_H
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#ifdef __OBJC__
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@class FLWindow; // a subclass of the NSWindow Cocoa class
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typedef FLWindow *Window;
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#else
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typedef class FLWindow *Window; // pointer to the FLWindow objective-c class
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#endif // __OBJC__
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#include <FL/Fl_Device.H>
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#if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program
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# include <FL/Fl_Widget.H>
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typedef struct flCocoaRegion* Fl_Region;
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typedef struct CGContext* CGContextRef;
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typedef struct OpaquePMPrintSettings* PMPrintSettings;
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typedef struct OpaquePMPageFormat* PMPageFormat;
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typedef struct OpaquePMPrintSession* PMPrintSession;
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typedef struct CGImage* CGImageRef;
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typedef struct __CFData* CFMutableDataRef; // used in Fl_Copy_Surface.H
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typedef CGContextRef Fl_Offscreen;
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#else // this part must be compiled when building the FLTK libraries
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// Standard MacOS C/C++ includes...
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#include <ApplicationServices/ApplicationServices.h>
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#undef check // because of Fl::check()
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#ifndef MAC_OS_X_VERSION_10_4
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#define MAC_OS_X_VERSION_10_4 1040
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#endif
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#ifndef MAC_OS_X_VERSION_10_5
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#define MAC_OS_X_VERSION_10_5 1050
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#endif
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#ifndef MAC_OS_X_VERSION_10_6
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#define MAC_OS_X_VERSION_10_6 1060
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#endif
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#ifndef MAC_OS_X_VERSION_10_7
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#define MAC_OS_X_VERSION_10_7 1070
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#endif
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#ifndef MAC_OS_X_VERSION_10_8
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#define MAC_OS_X_VERSION_10_8 1080
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#endif
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#ifndef MAC_OS_X_VERSION_10_9
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#define MAC_OS_X_VERSION_10_9 1090
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#endif
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#ifndef MAC_OS_X_VERSION_10_10
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#define MAC_OS_X_VERSION_10_10 101000
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#endif
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#ifndef MAC_OS_X_VERSION_10_11
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#define MAC_OS_X_VERSION_10_11 101100
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#endif
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#ifndef NSINTEGER_DEFINED // appears with 10.5 in NSObjCRuntime.h
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#if defined(__LP64__) && __LP64__
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typedef long NSInteger;
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typedef unsigned long NSUInteger;
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#else
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typedef int NSInteger;
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typedef unsigned int NSUInteger;
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#endif
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#endif
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#ifdef __OBJC__
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@class NSCursor;
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@class NSOpenGLPixelFormat;
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@class NSOpenGLContext;
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#else
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class NSCursor;
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class NSOpenGLPixelFormat;
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class NSOpenGLContext;
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#endif // __OBJC__
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typedef CGContextRef Fl_Offscreen;
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_4
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typedef CGImageAlphaInfo CGBitmapInfo;
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#endif
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typedef struct flCocoaRegion {
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int count;
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CGRect *rects;
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} *Fl_Region; // a region is the union of a series of rectangles
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# include "Fl_Window.H"
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# include "../src/Fl_Font.H"
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// Some random X equivalents
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struct XPoint { int x, y; };
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struct XRectangle {int x, y, width, height;};
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#ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h
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#if defined(__LP64__) && __LP64__
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typedef double CGFloat;
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#else
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typedef float CGFloat;
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#endif
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#endif // CGFLOAT_DEFINED
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extern CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h);
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inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region R = (Fl_Region)malloc(sizeof(*R));
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R->count = 1;
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R->rects = (CGRect *)malloc(sizeof(CGRect));
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*(R->rects) = fl_cgrectmake_cocoa(x, y, w, h);
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return R;
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}
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inline void XDestroyRegion(Fl_Region r) {
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if(r) {
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free(r->rects);
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free(r);
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}
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}
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extern NSCursor *fl_default_cursor;
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// This object contains all mac-specific stuff about a window:
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// WARNING: this object is highly subject to change!
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class Fl_X {
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public:
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virtual ~Fl_X() {} // very important
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Window xid; // pointer to the Cocoa window object (FLWindow*)
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Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
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Fl_Window *w; // FLTK window for
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Fl_Region region;
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Fl_X *next; // chain of mapped windows
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int wait_for_expose;
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NSCursor *cursor;
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return (Fl_X*)w->i;}
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static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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static void make(Fl_Window*);
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void flush();
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static void set_high_resolution(bool);
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CGRect* subRect() { return subRect_; } // getter
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void subRect(CGRect *r) { subRect_ = r; } // setter
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bool mapped_to_retina(); // is window mapped to retina display?
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void mapped_to_retina(bool); // sets whether window is mapped to retina display
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bool changed_resolution(); // did window just moved to display with another resolution?
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void changed_resolution(bool);// sets whether window just moved to display with another resolution
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bool in_windowDidResize(); // is window performing windowDidResize?
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void in_windowDidResize(bool); // sets whether window is performing windowDidResize
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// Quartz additions:
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CGContextRef gc; // graphics context (NULL when using QD)
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static void q_release_context(Fl_X *x=0); // free all resources associated with gc
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// Cocoa additions
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static NSOpenGLPixelFormat *mode_to_NSOpenGLPixelFormat(int mode, const int*); // computes NSOpenGLPixelFormat from Gl window's mode
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static NSOpenGLContext* create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat, NSOpenGLContext *shared_ctx, Fl_Window *window);
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static void GLcontext_update(NSOpenGLContext*);
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static void GLcontext_flushbuffer(NSOpenGLContext*);
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static void GLcontext_release(NSOpenGLContext*);
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static void GLcontext_makecurrent(NSOpenGLContext*);
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static void GL_cleardrawable(void);
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void destroy(void);
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void map(void);
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void unmap(void);
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void collapse(void);
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WindowRef window_ref(void); // useless with cocoa GL windows
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void set_key_window(void);
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// OS X doesn't have per window icons
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static void set_default_icons(const Fl_RGB_Image*[], int) {};
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void set_icons() {};
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int set_cursor(Fl_Cursor);
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int set_cursor(const Fl_RGB_Image*, int, int);
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static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
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static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
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static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h);
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static void *get_carbon_function(const char *name);
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static void screen_work_area(int &X, int &Y, int &W, int &H, int n); // compute work area of a given screen
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static int next_marked_length; // next length of marked text after current marked text will have been replaced
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static int insertion_point_location(int *px, int *py, int *pheight); // computes window coordinates & height of insertion point
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static const int CoreText_threshold; // Mac OS version from which the Core Text API is used to display text
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static Fl_Fontdesc* calc_fl_fonts(void); // computes the fl_fonts global variable
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static int dnd(int use_selection); // call Fl_X::dnd(1) to support text dragging
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static int calc_mac_os_version(void); // computes the fl_mac_os_version global variable
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static void clip_to_rounded_corners(CGContextRef gc, int w, int h);
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static void complete_copy_pdf_and_tiff(CGContextRef gc, CFMutableDataRef pdfdata);
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private:
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CGRect* subRect_; // makes sure subwindow remains inside its parent window
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// stores 3 binary flags: whether window is mapped to retina display; whether resolution just changed;
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// whether window is OpenGL and is currently being resized.
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unsigned mapped_to_retina_;
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};
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extern Window fl_window;
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#endif // FL_LIBRARY || FL_INTERNALS
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typedef CGImageRef Fl_Bitmask;
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extern CGContextRef fl_gc;
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extern Window fl_xid(const Fl_Window*);
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extern Fl_Window* fl_find(Window xid);
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void fl_clip_region(Fl_Region);
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extern Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern void fl_delete_bitmask(Fl_Bitmask bm);
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extern int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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extern void fl_open_display();
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#endif // FL_DOXYGEN
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/** \file
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Mac OS X-specific symbols.
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*/
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/** \defgroup group_macosx Mac OS X-specific symbols
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Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h>
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\sa \ref osissues_macos
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@{ */
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/** @brief Register a function called for each file dropped onto an application icon.
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\e cb will be called with a single Unix-style file name and path.
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If multiple files were dropped, \e cb will be called multiple times.
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*/
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extern void fl_open_callback(void (*cb)(const char *));
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/**
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* \brief Attaches a callback to the "About myprog" item of the system application menu.
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*
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* \param cb a callback that will be called by "About myprog" menu item
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* with NULL 1st argument.
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* \param user_data a pointer transmitted as 2nd argument to the callback.
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* \param shortcut optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a')
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*/
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extern void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut = 0);
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/** \brief The version number of the running Mac OS X (e.g., 100604 for 10.6.4)
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*/
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extern int fl_mac_os_version;
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/** The system menu bar.
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*/
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extern class Fl_Sys_Menu_Bar *fl_sys_menu_bar;
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struct Fl_Menu_Item;
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class Fl_Mac_App_Menu {
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public:
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/** Localizable text for the "About xxx" application menu item */
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static const char *about;
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/** Localizable text for the "Print Front Window" application menu item.
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This menu item won't be displayed if Fl_Mac_App_Menu::print
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is set to an empty string.
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*/
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static const char *print;
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/** Localizable text for the "Services" application menu item */
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static const char *services;
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/** Localizable text for the "Hide xxx" application menu item */
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static const char *hide;
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/** Localizable text for the "Hide Others" application menu item */
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static const char *hide_others;
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/** Localizable text for the "Show All" application menu item */
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static const char *show;
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/** Localizable text for the "Quit xxx" application menu item */
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static const char *quit;
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static void custom_application_menu_items(const Fl_Menu_Item *m);
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};
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/** @} */
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//
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// End of "$Id$".
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//
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