mirror of https://github.com/fltk/fltk
41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
README.mac - 2010-11-15 - Building FLTK under MacOS X
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CONTENTS
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- Introduction
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- How to Build Using GCC (OS X)
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- Other stuff
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INTRODUCTION
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FLTK 1.1.10 and above supports development
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environments with Makefiles and gcc.
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Starting witk 1.3, FLTK supports Xcode 3.0 and up.
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HOW TO BUILD USING GCC (OS X)
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Since the OS X command line build environment is based on
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BSD UNIX, the normal UNIX build procedure as described in
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'README' applies. This version of FLTK is limited to 32
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bit builds. For 64 bit builds, please use FLTK 1.3.x or
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higher.
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OTHER STUFF
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The creator ID's 'FLTK', 'Fltk', 'FLID', and 'Flid' are
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officially registered with Apple Computers, Inc. and can be
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used for FLTK applications ('FLTK') and FLUID files
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('Flid').
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Under MacOS X, all windows are double-buffered. Using
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Fl_Window has the same effect as using Fl_Double_Window on
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other operating systems. Fl_Overlay_Window however uses one
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additional buffer for the overlay plane.
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