90ea2137de
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7154 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
154 lines
5.1 KiB
Plaintext
154 lines
5.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="fltkpngdll" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=fltkpngdll - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "fltkpngdll.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "fltkpngdll.mak" CFG="fltkpngdll - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "fltkpngdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "fltkpngdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "fltkpngdll - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "fltkpngdll0"
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# PROP BASE Intermediate_Dir "fltkpngdll0"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../test"
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# PROP Intermediate_Dir "fltkpngdll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /Os /Ob2 /I "../../zlib" /I "../../png" /I "../../jpeg" /I "." /I "../.." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkpngdll.pdb" /machine:I386
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "fltkpngdll - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "fltkpngdll1"
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# PROP BASE Intermediate_Dir "fltkpngdll1"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../test"
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# PROP Intermediate_Dir "fltkpngdlld"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /GX /ZI /Od /I "." /I "../.." /I "..\..\zlib" /I "..\..\png" /I "..\..\jpeg" /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkpngdlld.pdb" /debug /machine:I386 /out:"../../test/fltkpngdlld.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none /incremental:no
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!ENDIF
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# Begin Target
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# Name "fltkpngdll - Win32 Release"
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# Name "fltkpngdll - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\png\png.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngerror.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngget.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngmem.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngpread.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngread.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngrio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngrtran.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngrutil.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngset.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngtrans.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngwio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngwrite.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngwtran.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\png\pngwutil.c
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# End Source File
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# End Target
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# End Project
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