de226bac0a
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3926 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
290 lines
8.8 KiB
Plaintext
290 lines
8.8 KiB
Plaintext
#
|
|
# "$Id: makefile.wat,v 1.1.2.1 2004/11/29 14:57:23 easysw Exp $"
|
|
#
|
|
# Test/example program makefile for the Fast Light Tool Kit (FLTK).
|
|
#
|
|
# Copyright 1998-2004 by Bill Spitzak and others.
|
|
#
|
|
# This library is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU Library General Public
|
|
# License as published by the Free Software Foundation; either
|
|
# version 2 of the License, or (at your option) any later version.
|
|
#
|
|
# This library is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
# Library General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Library General Public
|
|
# License along with this library; if not, write to the Free Software
|
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
|
# USA.
|
|
#
|
|
# Please report all bugs and problems to "fltk-bugs@fltk.org".
|
|
#
|
|
|
|
!include ../watcom.mif
|
|
|
|
ALL = &
|
|
$(ODIR)/unittests$(EXEEXT) &
|
|
$(ODIR)/adjuster$(EXEEXT) &
|
|
$(ODIR)/arc$(EXEEXT) &
|
|
$(ODIR)/ask$(EXEEXT) &
|
|
$(ODIR)/bitmap$(EXEEXT) &
|
|
$(ODIR)/boxtype$(EXEEXT) &
|
|
$(ODIR)/browser$(EXEEXT) &
|
|
$(ODIR)/button$(EXEEXT) &
|
|
$(ODIR)/buttons$(EXEEXT) &
|
|
$(ODIR)/checkers$(EXEEXT) &
|
|
$(ODIR)/clock$(EXEEXT) &
|
|
$(ODIR)/colbrowser$(EXEEXT) &
|
|
$(ODIR)/color_chooser$(EXEEXT) &
|
|
$(ODIR)/cursor$(EXEEXT) &
|
|
$(ODIR)/curve$(EXEEXT) &
|
|
$(ODIR)/demo$(EXEEXT) &
|
|
$(ODIR)/doublebuffer$(EXEEXT) &
|
|
$(ODIR)/editor$(EXEEXT) &
|
|
$(ODIR)/fast_slow$(EXEEXT) &
|
|
$(ODIR)/file_chooser$(EXEEXT) &
|
|
$(ODIR)/fonts$(EXEEXT) &
|
|
$(ODIR)/forms$(EXEEXT) &
|
|
$(ODIR)/hello$(EXEEXT) &
|
|
$(ODIR)/help$(EXEEXT) &
|
|
$(ODIR)/iconize$(EXEEXT) &
|
|
$(ODIR)/image$(EXEEXT) &
|
|
$(ODIR)/inactive$(EXEEXT) &
|
|
$(ODIR)/input$(EXEEXT) &
|
|
$(ODIR)/keyboard$(EXEEXT) &
|
|
$(ODIR)/label$(EXEEXT) &
|
|
$(ODIR)/line_style$(EXEEXT) &
|
|
$(ODIR)/list_visuals$(EXEEXT) &
|
|
$(ODIR)/mandelbrot$(EXEEXT) &
|
|
$(ODIR)/menubar$(EXEEXT) &
|
|
$(ODIR)/message$(EXEEXT) &
|
|
$(ODIR)/minimum$(EXEEXT) &
|
|
$(ODIR)/navigation$(EXEEXT) &
|
|
$(ODIR)/output$(EXEEXT) &
|
|
$(ODIR)/overlay$(EXEEXT) &
|
|
$(ODIR)/pack$(EXEEXT) &
|
|
$(ODIR)/pixmap$(EXEEXT) &
|
|
$(ODIR)/pixmap_browser$(EXEEXT) &
|
|
$(ODIR)/preferences$(EXEEXT) &
|
|
$(ODIR)/radio$(EXEEXT) &
|
|
$(ODIR)/resize$(EXEEXT) &
|
|
$(ODIR)/resizebox$(EXEEXT) &
|
|
$(ODIR)/scroll$(EXEEXT) &
|
|
$(ODIR)/subwindow$(EXEEXT) &
|
|
$(ODIR)/symbols$(EXEEXT) &
|
|
$(ODIR)/tabs$(EXEEXT) &
|
|
$(ODIR)/threads$(EXEEXT) &
|
|
$(ODIR)/tile$(EXEEXT) &
|
|
$(ODIR)/tiled_image$(EXEEXT) &
|
|
$(ODIR)/valuators$(EXEEXT)
|
|
|
|
GLALL = &
|
|
$(ODIR)/cube$(EXEEXT) &
|
|
$(ODIR)/CubeView$(EXEEXT) &
|
|
$(ODIR)/fractals$(EXEEXT) &
|
|
$(ODIR)/fullscreen$(EXEEXT) &
|
|
$(ODIR)/gl_overlay$(EXEEXT) &
|
|
$(ODIR)/glpuzzle$(EXEEXT) &
|
|
$(ODIR)/shape$(EXEEXT)
|
|
|
|
all: $(ALL) $(GLALL)
|
|
|
|
gldemos: $(GLALL)
|
|
|
|
|
|
# FLUID file rules. We could put them in ../watcom.mif really, but that needs testing.
|
|
.fl.cxx:
|
|
echo Generating $<...
|
|
-..\fluid\$(ODIR)\fluid$(EXEEXT) -c $[@
|
|
|
|
.fl.h:
|
|
echo Generating $<...
|
|
-..\fluid\$(ODIR)\fluid$(EXEEXT) -c $[@
|
|
|
|
# All demos depend on the FLTK library...
|
|
$(ALL): $(LIBNAME)
|
|
|
|
# General demos..... Normally a executable depending on an object file of the same name
|
|
# shouldn't need a target line. But if different output directories are used, changes
|
|
# in sources files are not picked up, so we do need a line per target.
|
|
|
|
$(ODIR)/unittests$(EXEEXT) : $(ODIR)/unittests.obj
|
|
|
|
$(ODIR)/adjuster$(EXEEXT) : $(ODIR)/adjuster.obj
|
|
|
|
$(ODIR)/arc$(EXEEXT) : $(ODIR)/arc.obj
|
|
|
|
$(ODIR)/ask$(EXEEXT) : $(ODIR)/ask.obj
|
|
|
|
$(ODIR)/bitmap$(EXEEXT) : $(ODIR)/bitmap.obj
|
|
|
|
$(ODIR)/boxtype$(EXEEXT) : $(ODIR)/boxtype.obj
|
|
|
|
$(ODIR)/browser$(EXEEXT) : $(ODIR)/browser.obj
|
|
|
|
$(ODIR)/button$(EXEEXT) : $(ODIR)/button.obj
|
|
|
|
$(ODIR)/buttons$(EXEEXT) : $(ODIR)/buttons.obj
|
|
|
|
$(ODIR)/checkers$(EXEEXT) : $(ODIR)/checkers.obj
|
|
|
|
$(ODIR)/clock$(EXEEXT) : $(ODIR)/clock.obj
|
|
|
|
$(ODIR)/colbrowser$(EXEEXT) : $(ODIR)/colbrowser.obj
|
|
|
|
$(ODIR)/color_chooser$(EXEEXT) : $(ODIR)/color_chooser.obj
|
|
|
|
$(ODIR)/cursor$(EXEEXT) : $(ODIR)/cursor.obj
|
|
|
|
$(ODIR)/curve$(EXEEXT) : $(ODIR)/curve.obj
|
|
|
|
$(ODIR)/demo$(EXEEXT) : $(ODIR)/demo.obj
|
|
|
|
$(ODIR)/doublebuffer$(EXEEXT) : $(ODIR)/doublebuffer.obj
|
|
|
|
$(ODIR)/editor$(EXEEXT) : $(ODIR)/editor.obj
|
|
|
|
$(ODIR)/fast_slow$(EXEEXT) : $(ODIR)/fast_slow.obj
|
|
|
|
$(ODIR)/file_chooser$(EXEEXT) : $(ODIR)/file_chooser.obj
|
|
|
|
$(ODIR)/fonts$(EXEEXT) : $(ODIR)/fonts.obj
|
|
|
|
$(ODIR)/forms$(EXEEXT) : $(ODIR)/forms.obj
|
|
|
|
$(ODIR)/hello$(EXEEXT) : $(ODIR)/hello.obj
|
|
|
|
$(ODIR)/help$(EXEEXT) : $(ODIR)/help.obj
|
|
|
|
$(ODIR)/iconize$(EXEEXT) : $(ODIR)/iconize.obj
|
|
|
|
$(ODIR)/image$(EXEEXT) : $(ODIR)/image.obj
|
|
|
|
$(ODIR)/inactive$(EXEEXT) : $(ODIR)/inactive.obj
|
|
|
|
$(ODIR)/input$(EXEEXT) : $(ODIR)/input.obj
|
|
|
|
$(ODIR)/label$(EXEEXT) : $(ODIR)/label.obj
|
|
|
|
$(ODIR)/line_style$(EXEEXT) : $(ODIR)/line_style.obj
|
|
|
|
$(ODIR)/list_visuals$(EXEEXT) : $(ODIR)/list_visuals.obj
|
|
|
|
$(ODIR)/menubar$(EXEEXT) : $(ODIR)/menubar.obj
|
|
|
|
$(ODIR)/message$(EXEEXT) : $(ODIR)/message.obj
|
|
|
|
$(ODIR)/minimum$(EXEEXT) : $(ODIR)/minimum.obj
|
|
|
|
$(ODIR)/navigation$(EXEEXT) : $(ODIR)/navigation.obj
|
|
|
|
$(ODIR)/output$(EXEEXT) : $(ODIR)/output.obj
|
|
|
|
$(ODIR)/overlay$(EXEEXT) : $(ODIR)/overlay.obj
|
|
|
|
$(ODIR)/pack$(EXEEXT) : $(ODIR)/pack.obj
|
|
|
|
$(ODIR)/pixmap$(EXEEXT) : $(ODIR)/pixmap.obj
|
|
|
|
$(ODIR)/pixmap_browser$(EXEEXT) : $(ODIR)/pixmap_browser.obj
|
|
|
|
$(ODIR)/preferences$(EXEEXT) : $(ODIR)/preferences.obj
|
|
|
|
$(ODIR)/radio$(EXEEXT) : $(ODIR)/radio.obj
|
|
|
|
$(ODIR)/resize$(EXEEXT) : $(ODIR)/resize.obj
|
|
|
|
$(ODIR)/resizebox$(EXEEXT) : $(ODIR)/resizebox.obj
|
|
|
|
$(ODIR)/scroll$(EXEEXT) : $(ODIR)/scroll.obj
|
|
|
|
$(ODIR)/subwindow$(EXEEXT) : $(ODIR)/subwindow.obj
|
|
|
|
$(ODIR)/symbols$(EXEEXT) : $(ODIR)/symbols.obj
|
|
|
|
$(ODIR)/tabs$(EXEEXT) : $(ODIR)/tabs.obj
|
|
|
|
$(ODIR)/threads$(EXEEXT) : $(ODIR)/threads.obj
|
|
|
|
$(ODIR)/tile$(EXEEXT) : $(ODIR)/tile.obj
|
|
|
|
$(ODIR)/tiled_image$(EXEEXT) : $(ODIR)/tiled_image.obj
|
|
|
|
$(ODIR)/valuators$(EXEEXT) : $(ODIR)/valuators.obj
|
|
|
|
# Because keyboard_ui.obj is listed first, fluid will be used to generate the .cxx and .h file
|
|
# so that when keyboard.obj is built, keyboard_ui.h is there.
|
|
KBDOBJECTS=keyboard_ui.obj keyboard.obj
|
|
$(ODIR)/keyboard$(EXEEXT): $(KBDOBJECTS) keyboard_ui.h
|
|
@%create $^*.lk1
|
|
@for %i in ($(KBDOBJECTS)) do @%append $^*.lk1 F $(ODIR)/%i
|
|
@for %i in ($(LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(EXTRA_LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(SYSLIBS)) do @%append $^*.lk1 L %i
|
|
$(LN) $(LNOPTS) name $^@ op map=$^* @$^*.lk1
|
|
@del $^*.lk1
|
|
@set KBDOBJECTS=
|
|
|
|
MDLOBJECTS=mandelbrot_ui.obj mandelbrot.obj
|
|
$(ODIR)/mandelbrot$(EXEEXT): $(MDLOBJECTS)
|
|
@%create $^*.lk1
|
|
@for %i in ($(MDLOBJECTS)) do @%append $^*.lk1 F $(ODIR)/%i
|
|
@for %i in ($(LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(EXTRA_LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(SYSLIBS)) do @%append $^*.lk1 L %i
|
|
$(LN) $(LNOPTS) name $^@ op map=$^* @$^*.lk1
|
|
@del $^*.lk1
|
|
|
|
# All OpenGL demos depend on the FLTK and FLTK_GL libraries...
|
|
$(GLALL): $(LIBNAME) $(LIBNAMEGL)
|
|
|
|
# OpenGL demos...
|
|
|
|
$(ODIR)/cube$(EXEEXT) : $(ODIR)/cube.obj
|
|
|
|
$(ODIR)/fullscreen$(EXEEXT) : $(ODIR)/fullscreen.obj
|
|
|
|
$(ODIR)/gl_overlay$(EXEEXT) : $(ODIR)/gl_overlay.obj
|
|
|
|
$(ODIR)/glpuzzle$(EXEEXT) : $(ODIR)/glpuzzle.obj
|
|
|
|
$(ODIR)/shape$(EXEEXT) : $(ODIR)/shape.obj
|
|
|
|
CBVOBJECTS = CubeView.obj CubeViewUI.obj CubeMain.obj
|
|
$(ODIR)/CubeView$(EXEEXT): $(CBVOBJECTS)
|
|
@%create $^*.lk1
|
|
@for %i in ($(CBVOBJECTS)) do @%append $^*.lk1 F $(ODIR)/%i
|
|
@for %i in ($(LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(EXTRA_LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(SYSLIBS)) do @%append $^*.lk1 L %i
|
|
$(LN) $(LNOPTS) name $^@ op map=$^* @$^*.lk1
|
|
@del $^*.lk1
|
|
|
|
FRTOBJECTS = fractals.obj fracviewer.obj
|
|
$(ODIR)/fractals$(EXEEXT): $(FRTOBJECTS)
|
|
@%create $^*.lk1
|
|
@for %i in ($(FRTOBJECTS)) do @%append $^*.lk1 F $(ODIR)/%i
|
|
@for %i in ($(LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(EXTRA_LIBS)) do @%append $^*.lk1 L %i
|
|
@for %i in ($(SYSLIBS)) do @%append $^*.lk1 L %i
|
|
$(LN) $(LNOPTS) name $^@ op map=$^* @$^*.lk1
|
|
@del $^*.lk1
|
|
|
|
#
|
|
# Clean all directories
|
|
#
|
|
clean : .SYMBOLIC
|
|
@echo Cleaning up.
|
|
CLEANEXTS = exe map sym obj lk1
|
|
@for %a in ($(CLEANEXTS)) do -rm -f $(ODIR)\*.%a
|
|
-rm -f *.err
|
|
FLUIDMADE = fastslow inactive keyboard_ui preferences radio resize tabs valuators
|
|
@for %a in ($(FLUIDMADE)) do -rm -f %a.cxx %a.h
|
|
|
|
#
|
|
# End of "$Id: makefile.wat,v 1.1.2.1 2004/11/29 14:57:23 easysw Exp $".
|
|
#
|