2816583b83
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4027 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
69 lines
2.8 KiB
CMake
69 lines
2.8 KiB
CMake
IF(NOT FLTK11_FOUND)
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MESSAGE(FATAL_ERROR "Something went wrong. You are including FLTKUse.cmake but FLTK was not found")
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ENDIF(NOT FLTK11_FOUND)
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# -------------------------------------------------------------
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# This macro automates wrapping of Fluid files
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# Specify the output variable name and the list of sources
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# The output variable can be directly added to the target.
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#
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# For example:
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# FLTK_WRAP_FLUID(CubeView_SRCS CubeViewUI.fl)
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# ADD_EXECUTABLE(CubeView CubeMain.cxx CubeView.cxx CubeView.h ${CubeView_SRCS})
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# -------------------------------------------------------------
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MACRO(FLTK_WRAP_FLUID VARIABLE)
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FOREACH(src ${ARGN})
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IF("${src}" MATCHES ".fl$")
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GET_FILENAME_COMPONENT(fname ${src} NAME_WE)
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GET_FILENAME_COMPONENT(fpath ${src} PATH)
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GET_SOURCE_FILE_PROPERTY(gen ${src} GENERATED)
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IF(gen)
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SET(fluid_name "${src}")
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ELSE(gen)
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SET(fluid_name "${CMAKE_CURRENT_SOURCE_DIR}/${fpath}/${fname}.fl")
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IF(NOT EXISTS "${fluid_name}")
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SET(fluid_name "${CMAKE_CURRENT_BINARY_DIR}/${fpath}/${fname}.fl")
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IF(NOT EXISTS "${fluid_name}")
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SET(fluid_name "${fpath}/${fname}.fl")
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IF(NOT EXISTS "${fluid_name}")
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MESSAGE(SEND_ERROR "Cannot find Fluid source file: ${fpath}/${fname}.fl")
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ENDIF(NOT EXISTS "${fluid_name}")
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ENDIF(NOT EXISTS "${fluid_name}")
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ENDIF(NOT EXISTS "${fluid_name}")
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ENDIF(gen)
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SET(cxx_name "${CMAKE_CURRENT_BINARY_DIR}/${fname}.cxx")
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SET(h_name "${CMAKE_CURRENT_BINARY_DIR}/${fname}.h")
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SET(${VARIABLE} "${${VARIABLE}};${cxx_name}")
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ADD_CUSTOM_COMMAND(
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OUTPUT ${cxx_name}
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DEPENDS "${fluid_name}" "${FLUID_COMMAND}"
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COMMAND ${FLUID_COMMAND}
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ARGS -c ${fluid_name})
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ADD_CUSTOM_COMMAND(
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OUTPUT ${h_name}
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DEPENDS "${fluid_name}" "${FLUID_COMMAND}"
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COMMAND ${FLUID_COMMAND}
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ARGS -c ${fluid_name})
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ENDIF("${src}" MATCHES ".fl$")
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ENDFOREACH(src)
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ENDMACRO(FLTK_WRAP_FLUID VARIABLE)
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# Make FLTK easier to use
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INCLUDE_DIRECTORIES(${FLTK_INCLUDE_DIRS})
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LINK_DIRECTORIES(${FLTK_LIBRARY_DIRS})
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# Load the compiler settings used for FLTK.
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IF(FLTK_BUILD_SETTINGS_FILE)
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INCLUDE(CMakeImportBuildSettings)
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CMAKE_IMPORT_BUILD_SETTINGS(${FLTK_BUILD_SETTINGS_FILE})
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ENDIF(FLTK_BUILD_SETTINGS_FILE)
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# Add compiler flags needed to use FLTK.
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLTK_REQUIRED_C_FLAGS}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLTK_REQUIRED_CXX_FLAGS}")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLTK_REQUIRED_EXE_LINKER_FLAGS}")
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SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${FLTK_REQUIRED_SHARED_LINKER_FLAGS}")
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SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${FLTK_REQUIRED_MODULE_LINKER_FLAGS}")
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