a74795bbb8
by Paul Chambers. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2845 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
263 lines
7.4 KiB
C++
263 lines
7.4 KiB
C++
//
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// "$Id: fl_draw_image_win32.cxx,v 1.4.2.3.2.3 2002/11/19 16:37:36 easysw Exp $"
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//
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// WIN32 image drawing code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2002 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// I hope a simple and portable method of drawing color and monochrome
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// images. To keep this simple, only a single storage type is
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// supported: 8 bit unsigned data, byte order RGB, and pixels are
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// stored packed into rows with the origin at the top-left. It is
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// possible to alter the size of pixels with the "delta" argument, to
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// add alpha or other information per pixel. It is also possible to
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// change the origin and direction of the image data by messing with
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// the "delta" and "linedelta", making them negative, though this may
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// defeat some of the shortcuts in translating the image for X.
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// Unbelievably (since it conflicts with how most PC software works)
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// Micro$oft picked a bottom-up and BGR storage format for their
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// DIB images. I'm pretty certain there is a way around this, but
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// I can't find any other than the brute-force method of drawing
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// each line as a seperate image. This may also need to be done
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// if the delta is any amount other than 1, 3, or 4.
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////////////////////////////////////////////////////////////////
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/x.H>
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#define MAXBUFFER 0x40000 // 256k
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#if USE_COLORMAP
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// error-diffusion dither into the FLTK colormap
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static void dither(uchar* to, const uchar* from, int w, int delta) {
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static int ri, gi, bi, dir;
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int r=ri, g=gi, b=bi;
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int d, td;
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if (dir) {
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dir = 0;
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from = from+(w-1)*delta;
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to = to+(w-1);
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d = -delta;
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td = -1;
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} else {
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dir = 1;
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d = delta;
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td = 1;
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}
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for (; w--; from += d, to += td) {
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r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
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int rr = r*FL_NUM_RED/256;
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r -= rr*255/(FL_NUM_RED-1);
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g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
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int gg = g*FL_NUM_GREEN/256;
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g -= gg*255/(FL_NUM_GREEN-1);
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b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
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int bb = b*FL_NUM_BLUE/256;
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b -= bb*255/(FL_NUM_BLUE-1);
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*to = uchar(FL_COLOR_CUBE+(bb*FL_NUM_RED+rr)*FL_NUM_GREEN+gg);
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}
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ri = r; gi = g; bi = b;
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}
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// error-diffusion dither into the FLTK colormap
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static void monodither(uchar* to, const uchar* from, int w, int delta) {
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static int ri,dir;
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int r=ri;
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int d, td;
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if (dir) {
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dir = 0;
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from = from+(w-1)*delta;
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to = to+(w-1);
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d = -delta;
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td = -1;
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} else {
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dir = 1;
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d = delta;
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td = 1;
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}
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for (; w--; from += d, to += td) {
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r += *from; if (r < 0) r = 0; else if (r>255) r = 255;
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int rr = r*FL_NUM_GRAY/256;
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r -= rr*255/(FL_NUM_GRAY-1);
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*to = uchar(FL_GRAY_RAMP+rr);
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}
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ri = r;
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}
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#endif // USE_COLORMAP
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static void innards(const uchar *buf, int X, int Y, int W, int H,
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int delta, int linedelta, int mono,
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Fl_Draw_Image_Cb cb, void* userdata)
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{
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#if USE_COLORMAP
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char indexed = (fl_palette != 0);
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#endif
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if (!linedelta) linedelta = W*delta;
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int x, y, w, h;
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fl_clip_box(X,Y,W,H,x,y,w,h);
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if (w<=0 || h<=0) return;
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if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
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static U32 bmibuffer[256+12];
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BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
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if (!bmi.bmiHeader.biSize) {
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bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biCompression = BI_RGB;
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bmi.bmiHeader.biXPelsPerMeter = 0;
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bmi.bmiHeader.biYPelsPerMeter = 0;
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bmi.bmiHeader.biClrUsed = 0;
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bmi.bmiHeader.biClrImportant = 0;
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}
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#if USE_COLORMAP
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if (indexed) {
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for (short i=0; i<256; i++) {
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*((short*)(bmi.bmiColors)+i) = i;
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}
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} else
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#endif
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if (mono) {
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for (int i=0; i<256; i++) {
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bmi.bmiColors[i].rgbBlue = (uchar)(i;
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bmi.bmiColors[i].rgbGreen = (uchar)(i;
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bmi.bmiColors[i].rgbRed = (uchar)(i;
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bmi.bmiColors[i].rgbReserved = (uchar)(i;
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}
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}
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bmi.bmiHeader.biWidth = w;
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#if USE_COLORMAP
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bmi.bmiHeader.biBitCount = mono|indexed ? 8 : 24;
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int pixelsize = mono|indexed ? 1 : 3;
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#else
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bmi.bmiHeader.biBitCount = mono ? 8 : 24;
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int pixelsize = mono ? 1 : 3;
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#endif
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int linesize = (pixelsize*w+3)&~3;
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static U32* buffer;
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int blocking = h;
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{int size = linesize*h;
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if (size > MAXBUFFER) {
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size = MAXBUFFER;
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blocking = MAXBUFFER/linesize;
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}
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static long buffer_size;
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if (size > buffer_size) {
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delete[] buffer;
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buffer_size = size;
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buffer = new U32[(size+3)/4];
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}}
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bmi.bmiHeader.biHeight = blocking;
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static U32* line_buffer;
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if (!buf) {
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int size = W*delta;
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static int line_buf_size;
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if (size > line_buf_size) {
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delete[] line_buffer;
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line_buf_size = size;
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line_buffer = new U32[(size+3)/4];
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}
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}
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for (int j=0; j<h; ) {
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int k;
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for (k = 0; j<h && k<blocking; k++, j++) {
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const uchar* from;
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if (!buf) { // run the converter:
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cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
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from = (uchar*)line_buffer;
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} else {
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from = buf;
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buf += linedelta;
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}
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uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
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#if USE_COLORMAP
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if (indexed) {
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if (mono)
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monodither(to, from, w, delta);
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else
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dither(to, from, w, delta);
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to += w;
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} else
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#endif
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if (mono) {
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for (int i=w; i--; from += delta) *to++ = *from;
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} else {
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for (int i=w; i--; from += delta, to += 3) {
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uchar r = from[0];
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to[0] = from[2];
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to[1] = from[1];
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to[2] = r;
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}
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}
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}
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SetDIBitsToDevice(fl_gc, x, y+j-k, w, k, 0, 0, 0, k,
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(LPSTR)((uchar*)buffer+(blocking-k)*linesize),
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&bmi,
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#if USE_COLORMAP
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indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
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#else
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DIB_RGB_COLORS
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#endif
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);
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}
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}
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void fl_draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){
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innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0);
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}
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void fl_draw_image(Fl_Draw_Image_Cb cb, void* data,
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int x, int y, int w, int h,int d) {
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innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data);
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}
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void fl_draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){
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innards(buf,x,y,w,h,d,l,1,0,0);
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}
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void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data,
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int x, int y, int w, int h,int d) {
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innards(0,x,y,w,h,d,0,1,cb,data);
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}
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void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
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#if USE_COLORMAP
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// use the error diffusion dithering code to produce a much nicer block:
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if (fl_palette) {
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uchar c[3];
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c[0] = r; c[1] = g; c[2] = b;
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innards(c,x,y,w,h,0,0,0,0,0);
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return;
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}
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#endif
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fl_color(r,g,b);
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fl_rectf(x,y,w,h);
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}
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//
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// End of "$Id: fl_draw_image_win32.cxx,v 1.4.2.3.2.3 2002/11/19 16:37:36 easysw Exp $".
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//
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