8826dca106
Add close buttons for Fl_Tabs Introducing callback reasons FLUID shows all FL_WHEN_... options Adding Fl_Tabs overflow types Improved test/tabs to show new features
193 lines
5.9 KiB
C++
193 lines
5.9 KiB
C++
//
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// Valuator widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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// Base class for sliders and all other one-value "knobs"
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#include <FL/Fl.H>
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#include <FL/Fl_Valuator.H>
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#include <FL/math.h>
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#include <stdio.h>
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#include "flstring.h"
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Fl_Valuator::Fl_Valuator(int X, int Y, int W, int H, const char* L)
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/**
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Creates a new Fl_Valuator widget using the given position,
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size, and label string. The default boxtype is FL_NO_BOX.
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*/
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: Fl_Widget(X,Y,W,H,L) {
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align(FL_ALIGN_BOTTOM);
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when(FL_WHEN_CHANGED);
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value_ = 0;
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previous_value_ = 1;
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min = 0;
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max = 1;
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A = 0.0;
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B = 1;
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}
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const double epsilon = 4.66e-10;
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/** See double Fl_Valuator::step() const */
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void Fl_Valuator::step(double s) {
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if (s < 0) s = -s;
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A = rint(s);
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B = 1;
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while (fabs(s-A/B) > epsilon && B<=(0x7fffffff/10)) {B *= 10; A = rint(s*B);}
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}
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/** Sets the step value to 1.0 / 10<SUP>digits</SUP>.
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Precision \p digits is limited to 0...9 to avoid internal overflow errors.
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Values outside this range are clamped.
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\note For negative values of \p digits the step value is set to
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\p A = 1.0 and \p B = 1, i.e. 1.0/1 = 1.
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*/
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void Fl_Valuator::precision(int digits) {
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if (digits > 9) digits = 9;
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else if (digits < 0) digits = 0;
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A = 1.0;
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for (B = 1; digits--;) B *= 10;
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}
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/** Asks for partial redraw */
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void Fl_Valuator::value_damage() {damage(FL_DAMAGE_EXPOSE);} // by default do partial-redraw
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/**
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Sets the current value. The new value is \e not
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clamped or otherwise changed before storing it. Use
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clamp() or round() to modify the value before
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calling value(). The widget is redrawn if the new value
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is different than the current one. The initial value is zero.
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changed() will return true if the user has moved the slider,
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but it will be turned off by value(x) and just before doing a callback
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(the callback can turn it back on if desired).
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*/
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int Fl_Valuator::value(double v) {
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clear_changed();
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if (v == value_) return 0;
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value_ = v;
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value_damage();
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return 1;
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}
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/** Clamps the value, but accepts v if the previous value is not already out of range */
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double Fl_Valuator::softclamp(double v) {
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int which = (min<=max);
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double p = previous_value_;
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if ((v<min)==which && p!=min && (p<min)!=which) return min;
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else if ((v>max)==which && p!=max && (p>max)!=which) return max;
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else return v;
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}
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// inline void Fl_Valuator::handle_push() {previous_value_ = value_;}
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/** Called during a drag operation, after an FL_WHEN_CHANGED event is received and before the callback. */
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void Fl_Valuator::handle_drag(double v) {
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if (v != value_) {
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value_ = v;
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value_damage();
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set_changed();
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if (when() & FL_WHEN_CHANGED) do_callback(FL_REASON_CHANGED);
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}
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}
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/** Called after an FL_WHEN_RELEASE event is received and before the callback. */
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void Fl_Valuator::handle_release() {
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if (when()&FL_WHEN_RELEASE) {
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// insure changed() is off even if no callback is done. It may have
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// been turned on by the drag, and then the slider returned to it's
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// initial position:
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clear_changed();
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// now do the callback only if slider in new position or always is on:
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if (value_ != previous_value_ || when() & FL_WHEN_NOT_CHANGED) {
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do_callback(FL_REASON_RELEASED);
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}
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}
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}
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/**
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Round the passed value to the nearest step increment. Does
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nothing if step is zero.
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*/
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double Fl_Valuator::round(double v) {
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if (A) return rint(v*B/A)*A/B;
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else return v;
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}
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/** Clamps the passed value to the valuator range.*/
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double Fl_Valuator::clamp(double v) {
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if ((v<min)==(min<=max)) return min;
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else if ((v>max)==(min<=max)) return max;
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else return v;
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}
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/**
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Adds n times the step value to the passed value. If
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step was set to zero it uses fabs(maximum() - minimum()) /
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100.
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*/
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double Fl_Valuator::increment(double v, int n) {
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if (!A) return v+n*(max-min)/100;
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if (min > max) n = -n;
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return (rint(v*B/A)+n)*A/B;
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}
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/**
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Uses internal rules to format the fields numerical value into
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the character array pointed to by the passed parameter.
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The actual format used depends on the current step value. If
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the step value has been set to zero then a \%g format is used.
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If the step value is non-zero, then a \%.*f format is used,
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where the precision is calculated to show sufficient digits
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for the current step value. An integer step value, such as 1
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or 1.0, gives a precision of 0, so the formatted value will
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appear as an integer.
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This method is used by the Fl_Valuator_... group of widgets to
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format the current value into a text string.
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The return value is the length of the formatted text.
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The formatted value is written into \p buffer.
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\p buffer should have space for at least 128 bytes.
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You may override this function to create your own text formatting.
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*/
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int Fl_Valuator::format(char* buffer) {
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double v = value();
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// MRS: THIS IS A HACK - RECOMMEND ADDING BUFFER SIZE ARGUMENT
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if (!A || !B) return snprintf(buffer, 128, "%g", v);
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// Figure out how many digits are required to correctly format the
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// value.
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int i, c = 0;
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char temp[32];
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// output a number with many digits after the decimal point. This
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// seems to be needed to get high precission
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snprintf(temp, sizeof(temp), "%.12f", A/B);
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// strip all trailing 0's
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for (i=(int) strlen(temp)-1; i>0; i--) {
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if (temp[i]!='0') break;
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}
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// count digits until we find the decimal point (or comma or whatever
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// letter is set in the current locale)
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for (; i>0; i--, c++) {
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if (!isdigit(temp[i])) break;
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}
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// MRS: THIS IS A HACK - RECOMMEND ADDING BUFFER SIZE ARGUMENT
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return snprintf(buffer, 128, "%.*f", c, v);
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}
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