mirror of https://github.com/fltk/fltk
392 lines
15 KiB
C++
392 lines
15 KiB
C++
//
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// Common browser header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/* \file
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Fl_Browser_ widget . */
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// Yes, I know this should be a template...
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#ifndef Fl_Browser__H
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#define Fl_Browser__H
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#ifndef Fl_Group_H
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#include "Fl_Group.H"
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#endif
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#include "Fl_Scrollbar.H"
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#include <FL/Fl.H> // Fl::scrollbar_size()
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#define FL_NORMAL_BROWSER 0 /**< type() of Fl_Browser */
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#define FL_SELECT_BROWSER 1 /**< type() of FL_Select_Browser */
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#define FL_HOLD_BROWSER 2 /**< type() of Fl_Hold_Browser */
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#define FL_MULTI_BROWSER 3 /**< type() of Fl_Multi_Browser */
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#define FL_SORT_ASCENDING 0 /**< sort browser items in ascending alphabetic order. */
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#define FL_SORT_DESCENDING 1 /**< sort in descending order */
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/**
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This is the base class for browsers. To be useful it must be
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subclassed and several virtual functions defined. The Forms-compatible
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browser and the file chooser's browser are subclassed off of this.
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This has been designed so that the subclass has complete control
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over the storage of the data, although because next() and
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prev() functions are used to index, it works best as a linked list
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or as a large block of characters in which the line breaks must be
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searched for.
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A great deal of work has been done so that the "height" of a data
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object does not need to be determined until it is drawn. This is
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useful if actually figuring out the size of an object requires
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accessing image data or doing stat() on a file or doing some
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other slow operation.
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Keyboard navigation of browser items
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------------------------------------
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The keyboard navigation of browser items is only possible if
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visible_focus() is enabled. If disabled, the widget rejects keyboard focus;
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Tab and Shift-Tab focus navigation will skip the widget.
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In 'Select' and 'Normal' mode, the widget rejects keyboard focus;
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no navigation keys are supported (other than scrollbar positioning).
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In 'Hold' mode, the widget accepts keyboard focus, and Up/Down arrow
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keys can navigate the selected item.
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In 'Multi' mode, the widget accepts keyboard focus, and Up/Down arrow
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keys navigate the focus box; Space toggles the current item's selection,
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Enter selects only the current item (deselects all others). If Shift
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(or Ctrl) is combined with Up/Down arrow keys, the current item's
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selection state is extended to the next item. In this way one can
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extend a selection or de-selection.
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*/
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class FL_EXPORT Fl_Browser_ : public Fl_Group {
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int position_; // where user wants it scrolled to
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int real_position_; // the current vertical scrolling position
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int hposition_; // where user wants it panned to
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int real_hposition_; // the current horizontal scrolling position
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int offset_; // how far down top_ item the real_position is
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int max_width; // widest object seen so far
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uchar has_scrollbar_; // which scrollbars are enabled
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Fl_Font textfont_;
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Fl_Fontsize textsize_;
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Fl_Color textcolor_;
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void* top_; // which item scrolling position is in
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void* selection_; // which is selected (except for FL_MULTI_BROWSER)
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void *redraw1,*redraw2; // minimal update pointers
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void* max_width_item; // which item has max_width_
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int scrollbar_size_; // size of scrollbar trough
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void update_top();
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protected:
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// All of the following must be supplied by the subclass:
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/**
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This method must be provided by the subclass
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to return the first item in the list.
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\see item_first(), item_next(), item_last(), item_prev()
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*/
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virtual void *item_first() const = 0;
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/**
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This method must be provided by the subclass
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to return the item in the list after \p item.
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\see item_first(), item_next(), item_last(), item_prev()
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*/
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virtual void *item_next(void *item) const = 0;
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/**
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This method must be provided by the subclass
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to return the item in the list before \p item.
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\see item_first(), item_next(), item_last(), item_prev()
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*/
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virtual void *item_prev(void *item) const = 0;
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/**
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This method must be provided by the subclass
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to return the last item in the list.
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\see item_first(), item_next(), item_last(), item_prev()
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*/
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virtual void *item_last() const { return 0L; }
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/**
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This method must be provided by the subclass to return
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the height of \p item in pixels.
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Allow for two additional pixels for the list selection box.
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\param[in] item The item whose height is returned.
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\returns The height of the specified \p item in pixels.
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\see item_height(), item_width(), item_quick_height()
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*/
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virtual int item_height(void *item) const = 0;
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/**
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This method must be provided by the subclass to return the width of the
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\p item in pixels. Allow for two additional pixels for the list
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selection box.
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\param[in] item The item whose width is returned.
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\returns The width of the item in pixels.
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*/
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virtual int item_width(void *item) const = 0;
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virtual int item_quick_height(void *item) const ;
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/**
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This method must be provided by the subclass to draw the \p item
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in the area indicated by \p X, \p Y, \p W, \p H.
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*/
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virtual void item_draw(void *item,int X,int Y,int W,int H) const = 0;
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/**
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This optional method returns a string (label) that may be used for sorting.
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\param[in] item The item whose label text is returned.
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\returns The item's text label. (Can be NULL if blank)
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*/
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virtual const char *item_text(void *item) const { (void)item; return 0L; }
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/**
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This optional method should be provided by the subclass
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to efficiently swap browser items \p a and \p b, such as for sorting.
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\param[in] a,b The two items to be swapped.
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*/
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virtual void item_swap(void *a,void *b) { (void)a; (void)b; }
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/**
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This method must be provided by the subclass
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to return the item for the specified \p index.
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\param[in] index The \p index of the item to be returned
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\returns The item at the specified \p index.
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*/
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virtual void *item_at(int index) const { (void)index; return 0L; }
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// you don't have to provide these but it may help speed it up:
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virtual int full_width() const ; // current width of all items
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virtual int full_height() const ; // current height of all items
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virtual int incr_height() const ; // average height of an item
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// These only need to be done by subclass if you want a multi-browser:
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virtual void item_select(void *item,int val=1);
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virtual int item_selected(void *item) const ;
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// things the subclass may want to call:
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/**
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Returns the item that appears at the top of the list.
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*/
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void *top() const { return top_; }
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/**
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Returns the item currently selected, or NULL if there is no selection.
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For multiple selection browsers this call returns the currently focused item,
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even if it is not selected. To find all selected items, call
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Fl_Multi_Browser::selected() for every item in question.
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*/
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void *selection() const { return selection_; }
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void new_list(); // completely clobber all data, as though list replaced
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void deleting(void *item); // get rid of any pointers to item
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void replacing(void *a,void *b); // change a pointers to b
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void swapping(void *a,void *b); // exchange pointers a and b
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void inserting(void *a,void *b); // insert b near a
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int displayed(void *item) const ; // true if this item is visible
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void redraw_line(void *item); // minimal update, no change in size
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/**
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This method will cause the entire list to be redrawn.
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\see redraw_lines(), redraw_line()
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*/
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void redraw_lines() { damage(FL_DAMAGE_SCROLL); } // redraw all of them
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void bbox(int &X,int &Y,int &W,int &H) const;
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int leftedge() const; // x position after scrollbar & border
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void *find_item(int ypos); // item under mouse
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void draw();
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Fl_Browser_(int X,int Y,int W,int H,const char *L=0);
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public:
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/**
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Vertical scrollbar. Public, so that it can be accessed directly.
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Use `scrollbar_left()` or `scrollbar_right()` to change what side
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the vertical scrollbar is drawn on.
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Use `scrollbar.align(int)` (see `Fl_Widget::align(Fl_Align)`)
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to change what side either of the scrollbars is drawn on.
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If the `FL_ALIGN_LEFT` bit is on, the vertical scrollbar is on
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the left. If the `FL_ALIGN_TOP` bit is on, the horizontal
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scrollbar is on the top. Note that only the alignment flags in
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scrollbar are considered. The flags in hscrollbar however
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are ignored.
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*/
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Fl_Scrollbar scrollbar;
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/**
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Horizontal scrollbar. Public, so that it can be accessed directly.
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*/
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Fl_Scrollbar hscrollbar;
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int handle(int event);
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void resize(int X,int Y,int W,int H);
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int select(void *item,int val=1,int docallbacks=0);
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int select_only(void *item,int docallbacks=0);
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int deselect(int docallbacks=0);
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/**
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Gets the vertical scroll position of the list as a pixel position \p pos.
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The position returned is how many pixels of the list are scrolled off the top edge
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of the screen. Example: A position of '3' indicates the top 3 pixels of
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the list are scrolled off the top edge of the screen.
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\see position(), hposition()
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*/
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int position() const { return position_; }
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void position(int pos); // scroll to here
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/**
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Gets the horizontal scroll position of the list as a pixel position \p pos.
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The position returned is how many pixels of the list are scrolled off the left edge
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of the screen. Example: A position of '18' indicates the left 18 pixels of
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the list are scrolled off the left edge of the screen.
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\see position(), hposition()
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*/
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int hposition() const { return hposition_; }
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void hposition(int); // pan to here
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void display(void *item); // scroll so this item is shown
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/**
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Values for has_scrollbar().
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*/
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/** Anonymous enum bit flags for has_scrollbar().
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- bit 0: horizontal
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- bit 1: vertical
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- bit 2: 'always' (to be combined with bits 0 and 1)
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- bit 3-31: reserved for future use
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*/
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enum { // values for has_scrollbar()
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HORIZONTAL = 1, ///< Only show horizontal scrollbar.
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VERTICAL = 2, ///< Only show vertical scrollbar.
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BOTH = 3, ///< Show both scrollbars. (default)
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ALWAYS_ON = 4, ///< Specified scrollbar(s) should 'always' be shown (to be used with HORIZONTAL/VERTICAL)
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HORIZONTAL_ALWAYS = 5, ///< Horizontal scrollbar always on.
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VERTICAL_ALWAYS = 6, ///< Vertical scrollbar always on.
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BOTH_ALWAYS = 7 ///< Both scrollbars always on.
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};
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/**
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Returns the current scrollbar mode, see Fl_Browser_::has_scrollbar(uchar)
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*/
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uchar has_scrollbar() const { return has_scrollbar_; }
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/**
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Sets whether the widget should have scrollbars or not (default Fl_Browser_::BOTH).
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By default you can scroll in both directions, and the scrollbars
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disappear if the data will fit in the widget.
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has_scrollbar() changes this based on the value of \p mode:
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- 0 - No scrollbars.
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- Fl_Browser_::HORIZONTAL - Only a horizontal scrollbar.
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- Fl_Browser_::VERTICAL - Only a vertical scrollbar.
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- Fl_Browser_::BOTH - The default is both scrollbars.
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- Fl_Browser_::HORIZONTAL_ALWAYS - Horizontal scrollbar always on,
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vertical always off.
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- Fl_Browser_::VERTICAL_ALWAYS - Vertical scrollbar always on,
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horizontal always off.
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- Fl_Browser_::BOTH_ALWAYS - Both always on.
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*/
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void has_scrollbar(uchar mode) { has_scrollbar_ = mode; }
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/**
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Gets the default text font for the lines in the browser.
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\see textfont(), textsize(), textcolor()
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*/
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Fl_Font textfont() const { return textfont_; }
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/**
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Sets the default text font for the lines in the browser to \p font.
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*/
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void textfont(Fl_Font font) { textfont_ = font; }
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/**
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Gets the default text size (in pixels) for the lines in the browser.
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*/
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Fl_Fontsize textsize() const { return textsize_; }
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/**
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Sets the default text size (in pixels) for the lines in the browser to \p size.
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*/
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void textsize(Fl_Fontsize newSize) { textsize_ = newSize; }
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/**
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Gets the default text color for the lines in the browser.
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*/
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Fl_Color textcolor() const { return textcolor_; }
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/**
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Sets the default text color for the lines in the browser to color \p col.
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*/
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void textcolor(Fl_Color col) { textcolor_ = col; }
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/**
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Gets the current size of the scrollbars' troughs, in pixels.
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If this value is zero (default), this widget will use the
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Fl::scrollbar_size() value as the scrollbar's width.
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\returns Scrollbar size in pixels, or 0 if the global Fl::scrollbar_size() is being used.
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\see Fl::scrollbar_size(int)
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*/
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int scrollbar_size() const {
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return(scrollbar_size_);
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}
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/**
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Sets the pixel size of the scrollbars' troughs to \p newSize, in pixels.
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Normally you should not need this method, and should use
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Fl::scrollbar_size(int) instead to manage the size of ALL
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your widgets' scrollbars. This ensures your application
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has a consistent UI, is the default behavior, and is normally
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what you want.
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Only use THIS method if you really need to override the global
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scrollbar size. The need for this should be rare.
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Setting \p newSize to the special value of 0 causes the widget to
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track the global Fl::scrollbar_size(), which is the default.
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\param[in] newSize Sets the scrollbar size in pixels.\n
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If 0 (default), scrollbar size tracks the global Fl::scrollbar_size()
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\see Fl::scrollbar_size()
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*/
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void scrollbar_size(int newSize) {
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scrollbar_size_ = newSize;
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}
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/**
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Returns the global value Fl::scrollbar_size().
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\deprecated Use scrollbar_size() instead.
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\todo This method should eventually be removed in 1.4+
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*/
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int scrollbar_width() const {
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return(Fl::scrollbar_size());
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}
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/**
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Sets the global Fl::scrollbar_size(), and forces this instance of the widget to use it.
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\deprecated Use scrollbar_size() instead.
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\todo This method should eventually be removed in 1.4+
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*/
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void scrollbar_width(int width) {
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Fl::scrollbar_size(width);
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scrollbar_size_ = 0;
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}
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/**
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Moves the vertical scrollbar to the righthand side of the list.
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For back compatibility.
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*/
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void scrollbar_right() { scrollbar.align(FL_ALIGN_RIGHT); }
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/**
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Moves the vertical scrollbar to the lefthand side of the list.
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For back compatibility.
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*/
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void scrollbar_left() { scrollbar.align(FL_ALIGN_LEFT); }
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void sort(int flags=0);
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};
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#endif
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