7482426735
methods/constants to support Fl_Output as a special case of Fl_Input (you can do everything but change the text in Fl_Output...) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2073 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
80 lines
3.5 KiB
HTML
80 lines
3.5 KiB
HTML
<HTML><BODY>
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<!-- NEW PAGE -->
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<H2><A name="Fl_Output">class Fl_Output</A></H2>
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<HR>
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<H3>Class Hierarchy</H3>
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<UL>
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<PRE>
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<A href="Fl_Input.html#Fl_Input">Fl_Input</A>
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+----<B>Fl_Output</B>
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+----<A href=Fl_Multiline_Output.html#Fl_Multiline_Output>Fl_Multiline_Output</A>
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</PRE>
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</UL>
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<H3>Include Files</H3>
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<UL>
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<PRE>
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#include <FL/Fl_Output.H>
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</PRE>
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</UL>
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<H3>Description</H3>
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This widget displays a piece of text. When you set the <TT>value()</TT>
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, <TT>Fl_Output</TT> does a <TT>strcpy()</TT> to it's own storage,
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which is useful for program-generated values. The user may select
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portions of the text using the mouse and paste the contents into other
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fields or programs.
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<CENTER><IMG src="text.gif" ALT="Fl_Output widget."></CENTER>
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<P>There is a single subclass, <A href=Fl_Multiline_Output.html#Fl_Multiline_Output>
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Fl_Multiline_Output</A>, which allows you to display multiple lines of
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text. </P>
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<P>The text may contain any characters except \0, and will correctly
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display anything, using ^X notation for unprintable control characters
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and \nnn notation for unprintable characters with the high bit set. It
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assumes the font can draw any characters in the ISO-Latin1 character
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set. </P>
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<H3>Methods</H3>
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<UL>
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<LI><A href=#Fl_Output.Fl_Output>Fl_Output</A></LI>
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<LI><A href=#Fl_Output.~Fl_Output>~Fl_Output</A></LI>
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<LI><A href=#Fl_Output.index>index</A></LI>
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<LI><A href=#Fl_Output.size>size</A></LI>
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<LI><A href=#Fl_Output.textcolor>textcolor</A></LI>
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<LI><A href=#Fl_Output.textfont>textfont</A></LI>
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<LI><A href=#Fl_Output.textsize>textsize</A></LI>
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<LI><A href=#Fl_Output.value>value</A></LI>
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</UL>
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<H4><A name=Fl_Output.Fl_Output>Fl_Output::Fl_Output(int x, int y, int
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w, int h, const char *label = 0)</A></H4>
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Creates a new <TT>Fl_Output</TT> widget using the given position,
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size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
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<H4><A name=Fl_Output.~Fl_Output>virtual Fl_Output::~Fl_Output()</A></H4>
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Destroys the widget and any value associated with it.
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<H4><A name=Fl_Output.value>const char *Fl_Output::value() const
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<BR> int Fl_Output::value(const char*)
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<BR> int Fl_Output::value(const char*, int)</A></H4>
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The first form returns the current value, which is a pointer to the
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internal buffer and is valid only until the value is changed.
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<P>The second two forms change the text and set the mark and the point
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to the end of it. The string is copied to the internal buffer. Passing <TT>
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NULL</TT> is the same as "". This returns non-zero if the new value is
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different than the current one. You can use the second version to
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directly set the length if you know it already or want to put nul's in
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the text. </P>
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<H4><A name=Fl_Output.size>int Fl_Output::size() const</A></H4>
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Returns the number of characters in <TT>value()</TT>. This may be
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greater than <TT>strlen(value())</TT> if there are nul characters in
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it.
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<H4><A name=Fl_Output.index>char Fl_Output::index(int) const</A></H4>
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Same as <TT>value()[n]</TT>, but may be faster in plausible
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implementations. No bounds checking is done.
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<H4><A name=Fl_Output.textcolor>Fl_Color Fl_Output::textcolor() const
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<BR> void Fl_Output::textcolor(Fl_Color)</A></H4>
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Gets or sets the color of the text in the input field.
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<H4><A name=Fl_Output.textfont>Fl_Font Fl_Output::textfont() const
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<BR> void Fl_Output::textfont(Fl_Font)</A></H4>
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Gets or sets the font of the text in the input field.
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<H4><A name=Fl_Output.textsize>uchar Fl_Output::textsize() const
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<BR> void Fl_Output::textsize(uchar)</A></H4>
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Gets or sets the size of the text in the input field. </BODY></HTML>
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