4f4a8fc3c7
(to clarify static exception LGPL by changing license references) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8864 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
//
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// "$Id$"
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//
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// Check button header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/* \file
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Fl_Check_Button widget . */
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#ifndef Fl_Check_Button_H
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#define Fl_Check_Button_H
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#include "Fl_Light_Button.H"
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/**
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\class Fl_Check_Button
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\brief A button with an "checkmark" to show its status.
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\image html Fl_Check_Button.png
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\image latex Fl_Check_Button.png "Fl_Check_Button" width=4cm
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Buttons generate callbacks when they are clicked by the user. You control
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exactly when and how by changing the values for type() and when().
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The Fl_Check_Button subclass displays its "ON" state by showing a "checkmark"
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rather than drawing itself pushed in.
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\todo Refactor Fl_Check_Button doxygen comments (add color() info etc?)
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\todo Generate Fl_Check_Button.gif with visible checkmark.
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*/
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class FL_EXPORT Fl_Check_Button : public Fl_Light_Button {
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public:
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Fl_Check_Button(int X, int Y, int W, int H, const char *L = 0);
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};
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#endif
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//
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// End of "$Id$".
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//
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