0b6f546b0f
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9303 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
131 lines
3.0 KiB
C++
131 lines
3.0 KiB
C++
//
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// "$Id$"
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//
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// WIN32 keyboard state routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Return the current state of a key. Keys are named by fltk symbols,
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// which are actually X keysyms. So this has to translate to MSWindows
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// VK_x symbols.
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#include <FL/Fl.H>
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#include <FL/x.H>
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// convert an Fltk (X) keysym to a MSWindows VK symbol:
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// See also the inverse converter in Fl_win32.cxx
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// This table is in numeric order by Fltk symbol order for binary search:
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static const struct {unsigned short vk, fltk;} vktab[] = {
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{VK_SPACE, ' '},
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{'1', '!'},
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{0xde, '\"'},
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{'3', '#'},
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{'4', '$'},
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{'5', '%'},
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{'7', '&'},
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{0xde, '\''},
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{'9', '('},
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{'0', ')'},
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{'8', '*'},
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{0xbb, '+'},
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{0xbc, ','},
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{0xbd, '-'},
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{0xbe, '.'},
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{0xbf, '/'},
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{0xba, ':'},
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{0xba, ';'},
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{0xbc, '<'},
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{0xbb, '='},
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{0xbe, '>'},
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{0xbf, '?'},
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{'2', '@'},
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{0xdb, '['},
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{0xdc, '\\'},
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{0xdd, ']'},
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{'6', '^'},
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{0xbd, '_'},
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{0xc0, '`'},
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{0xdb, '{'},
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{0xdc, '|'},
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{0xdd, '}'},
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{0xc0, '~'},
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{VK_BACK, FL_BackSpace},
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{VK_TAB, FL_Tab},
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{VK_CLEAR, 0xff0b/*XK_Clear*/},
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{0xe2 /*VK_OEM_102*/, FL_Iso_Key},
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{VK_RETURN, FL_Enter},
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{VK_PAUSE, FL_Pause},
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{VK_SCROLL, FL_Scroll_Lock},
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{VK_ESCAPE, FL_Escape},
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{VK_HOME, FL_Home},
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{VK_LEFT, FL_Left},
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{VK_UP, FL_Up},
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{VK_RIGHT, FL_Right},
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{VK_DOWN, FL_Down},
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{VK_PRIOR, FL_Page_Up},
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{VK_NEXT, FL_Page_Down},
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{VK_END, FL_End},
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{VK_SNAPSHOT, FL_Print},
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{VK_INSERT, FL_Insert},
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{VK_APPS, FL_Menu},
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{VK_NUMLOCK, FL_Num_Lock},
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//{VK_???, FL_KP_Enter},
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{VK_MULTIPLY, FL_KP+'*'},
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{VK_ADD, FL_KP+'+'},
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{VK_SUBTRACT, FL_KP+'-'},
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{VK_DECIMAL, FL_KP+'.'},
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{VK_DIVIDE, FL_KP+'/'},
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{VK_LSHIFT, FL_Shift_L},
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{VK_RSHIFT, FL_Shift_R},
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{VK_LCONTROL, FL_Control_L},
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{VK_RCONTROL, FL_Control_R},
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{VK_CAPITAL, FL_Caps_Lock},
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{VK_LWIN, FL_Meta_L},
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{VK_RWIN, FL_Meta_R},
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{VK_LMENU, FL_Alt_L},
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{VK_RMENU, FL_Alt_R},
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{VK_DELETE, FL_Delete}
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};
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static int fltk2ms(int fltk) {
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if (fltk >= '0' && fltk <= '9') return fltk;
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if (fltk >= 'A' && fltk <= 'Z') return fltk;
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if (fltk >= 'a' && fltk <= 'z') return fltk-('a'-'A');
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if (fltk > FL_F && fltk <= FL_F+16) return fltk-(FL_F-(VK_F1-1));
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if (fltk >= FL_KP+'0' && fltk<=FL_KP+'9') return fltk-(FL_KP+'0'-VK_NUMPAD0);
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int a = 0;
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int b = sizeof(vktab)/sizeof(*vktab);
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while (a < b) {
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int c = (a+b)/2;
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if (vktab[c].fltk == fltk) return vktab[c].vk;
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if (vktab[c].fltk < fltk) a = c+1; else b = c;
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}
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return 0;
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}
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int Fl::event_key(int k) {
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return GetKeyState(fltk2ms(k))&~1;
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}
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int Fl::get_key(int k) {
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uchar foo[256];
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GetKeyboardState(foo);
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return foo[fltk2ms(k)]&~1;
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}
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//
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// End of "$Id$".
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//
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