fltk/src/fl_arc.cxx
Michael R Sweet 0a36d98420 Yay, change all copyright notices to be 1998-1999.
git-svn-id: file:///fltk/svn/fltk/trunk@201 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-01-07 19:18:01 +00:00

78 lines
2.2 KiB
C++

//
// "$Id: fl_arc.cxx,v 1.4 1999/01/07 19:17:35 mike Exp $"
//
// Arc functions for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-1999 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
// Utility for drawing arcs and circles. They are added to
// the current fl_begin/fl_vertex/fl_end path.
// Incremental math implementation:
#include <FL/fl_draw.H>
#include <FL/math.h>
void fl_arc(double x, double y, double r, double start, double end) {
// draw start point accurately:
double A = start*(M_PI/180);
double X = r*cos(A);
double Y = -r*sin(A);
fl_vertex(x+X,y+Y);
// number of segments per radian:
int n; {
double x1 = fl_transform_dx(r,0);
double y1 = fl_transform_dy(r,0);
double r1 = x1*x1+y1*y1;
x1 = fl_transform_dx(0,r);
y1 = fl_transform_dy(0,r);
double r2 = x1*x1+y1*y1;
if (r2 < r1) r1 = r2;
n = int(sqrt(r1)*.841471);
if (n < 2) n = 2;
}
double epsilon = 1.0/n;
double E = end*(M_PI/180);
int i = int((E-A)*n);
if (i < 0) {i = -i; epsilon = -epsilon;}
double epsilon2 = epsilon/2;
for (; i>1; i--) {
X += epsilon*Y;
Y -= epsilon2*X;
fl_vertex(x+X,y+Y);
Y -= epsilon2*X;
}
// draw the end point accurately:
fl_vertex(x+r*cos(E), y-r*sin(E));
}
#if 0 // portable version. X-specific one in fl_vertex.C
void fl_circle(double x,double y,double r) {
_fl_arc(x, y, r, r, 0, 360);
}
#endif
//
// End of "$Id: fl_arc.cxx,v 1.4 1999/01/07 19:17:35 mike Exp $".
//