fltk/src/Fl_x.cxx
Michael R Sweet a4814c41c3 Fix scheme background image bug on X11.
Drop changelog for hidden mouse pointer problems since that change was
not made until after 1.1.7 was released (CHANGES only shows changes/fixes
to the previous release...)


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5657 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2007-02-02 19:37:30 +00:00

1406 lines
43 KiB
C++

//
// "$Id$"
//
// X specific code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2007 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifdef WIN32
//# include "Fl_win32.cxx"
#elif defined(__APPLE__)
//# include "Fl_mac.cxx"
#else
# define CONSOLIDATE_MOTION 1
/**** Define this if your keyboard lacks a backspace key... ****/
/* #define BACKSPACE_HACK 1 */
# include <FL/Fl.H>
# include <FL/x.H>
# include <FL/Fl_Window.H>
# include <FL/Fl_Tooltip.H>
# include <stdio.h>
# include <stdlib.h>
# include "flstring.h"
# include <unistd.h>
# include <sys/time.h>
////////////////////////////////////////////////////////////////
// interface to poll/select call:
# if USE_POLL
# include <poll.h>
static pollfd *pollfds = 0;
# else
# if HAVE_SYS_SELECT_H
# include <sys/select.h>
# endif /* HAVE_SYS_SELECT_H */
// The following #define is only needed for HP-UX 9.x and earlier:
//#define select(a,b,c,d,e) select((a),(int *)(b),(int *)(c),(int *)(d),(e))
static fd_set fdsets[3];
static int maxfd;
# define POLLIN 1
# define POLLOUT 4
# define POLLERR 8
# endif /* USE_POLL */
static int nfds = 0;
static int fd_array_size = 0;
struct FD {
# if !USE_POLL
int fd;
short events;
# endif
void (*cb)(int, void*);
void* arg;
};
static FD *fd = 0;
void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
remove_fd(n,events);
int i = nfds++;
if (i >= fd_array_size) {
FD *temp;
fd_array_size = 2*fd_array_size+1;
if (!fd) temp = (FD*)malloc(fd_array_size*sizeof(FD));
else temp = (FD*)realloc(fd, fd_array_size*sizeof(FD));
if (!temp) return;
fd = temp;
# if USE_POLL
pollfd *tpoll;
if (!pollfds) tpoll = (pollfd*)malloc(fd_array_size*sizeof(pollfd));
else tpoll = (pollfd*)realloc(pollfds, fd_array_size*sizeof(pollfd));
if (!tpoll) return;
pollfds = tpoll;
# endif
}
fd[i].cb = cb;
fd[i].arg = v;
# if USE_POLL
pollfds[i].fd = n;
pollfds[i].events = events;
# else
fd[i].fd = n;
fd[i].events = events;
if (events & POLLIN) FD_SET(n, &fdsets[0]);
if (events & POLLOUT) FD_SET(n, &fdsets[1]);
if (events & POLLERR) FD_SET(n, &fdsets[2]);
if (n > maxfd) maxfd = n;
# endif
}
void Fl::add_fd(int n, void (*cb)(int, void*), void* v) {
Fl::add_fd(n, POLLIN, cb, v);
}
void Fl::remove_fd(int n, int events) {
int i,j;
maxfd = -1; // recalculate maxfd on the fly
for (i=j=0; i<nfds; i++) {
# if USE_POLL
if (pollfds[i].fd == n) {
int e = pollfds[i].events & ~events;
if (!e) continue; // if no events left, delete this fd
pollfds[j].events = e;
}
# else
if (fd[i].fd == n) {
int e = fd[i].events & ~events;
if (!e) continue; // if no events left, delete this fd
fd[i].events = e;
}
# endif
if (fd[i].fd > maxfd) maxfd = fd[i].fd;
// move it down in the array if necessary:
if (j<i) {
fd[j] = fd[i];
# if USE_POLL
pollfds[j] = pollfds[i];
# endif
}
j++;
}
nfds = j;
# if !USE_POLL
if (events & POLLIN) FD_CLR(n, &fdsets[0]);
if (events & POLLOUT) FD_CLR(n, &fdsets[1]);
if (events & POLLERR) FD_CLR(n, &fdsets[2]);
# endif
}
void Fl::remove_fd(int n) {
remove_fd(n, -1);
}
#if CONSOLIDATE_MOTION
static Fl_Window* send_motion;
extern Fl_Window* fl_xmousewin;
#endif
static bool in_a_window; // true if in any of our windows, even destroyed ones
static void do_queued_events() {
in_a_window = true;
while (XEventsQueued(fl_display,QueuedAfterReading)) {
XEvent xevent;
XNextEvent(fl_display, &xevent);
fl_handle(xevent);
}
// we send FL_LEAVE only if the mouse did not enter some other window:
if (!in_a_window) Fl::handle(FL_LEAVE, 0);
#if CONSOLIDATE_MOTION
else if (send_motion == fl_xmousewin) {
send_motion = 0;
Fl::handle(FL_MOVE, fl_xmousewin);
}
#endif
}
// these pointers are set by the Fl::lock() function:
static void nothing() {}
void (*fl_lock_function)() = nothing;
void (*fl_unlock_function)() = nothing;
// This is never called with time_to_wait < 0.0:
// It should return negative on error, 0 if nothing happens before
// timeout, and >0 if any callbacks were done.
int fl_wait(double time_to_wait) {
// OpenGL and other broken libraries call XEventsQueued
// unnecessarily and thus cause the file descriptor to not be ready,
// so we must check for already-read events:
if (fl_display && XQLength(fl_display)) {do_queued_events(); return 1;}
# if !USE_POLL
fd_set fdt[3];
fdt[0] = fdsets[0];
fdt[1] = fdsets[1];
fdt[2] = fdsets[2];
# endif
int n;
fl_unlock_function();
if (time_to_wait < 2147483.648) {
# if USE_POLL
n = ::poll(pollfds, nfds, int(time_to_wait*1000 + .5));
# else
timeval t;
t.tv_sec = int(time_to_wait);
t.tv_usec = int(1000000 * (time_to_wait-t.tv_sec));
n = ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t);
# endif
} else {
# if USE_POLL
n = ::poll(pollfds, nfds, -1);
# else
n = ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],0);
# endif
}
fl_lock_function();
if (n > 0) {
for (int i=0; i<nfds; i++) {
# if USE_POLL
if (pollfds[i].revents) fd[i].cb(pollfds[i].fd, fd[i].arg);
# else
int f = fd[i].fd;
short revents = 0;
if (FD_ISSET(f,&fdt[0])) revents |= POLLIN;
if (FD_ISSET(f,&fdt[1])) revents |= POLLOUT;
if (FD_ISSET(f,&fdt[2])) revents |= POLLERR;
if (fd[i].events & revents) fd[i].cb(f, fd[i].arg);
# endif
}
}
return n;
}
// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
int fl_ready() {
if (XQLength(fl_display)) return 1;
# if USE_POLL
return ::poll(pollfds, nfds, 0);
# else
timeval t;
t.tv_sec = 0;
t.tv_usec = 0;
fd_set fdt[3];
fdt[0] = fdsets[0];
fdt[1] = fdsets[1];
fdt[2] = fdsets[2];
return ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t);
# endif
}
////////////////////////////////////////////////////////////////
Display *fl_display;
Window fl_message_window;
int fl_screen;
XVisualInfo *fl_visual;
Colormap fl_colormap;
static Atom WM_DELETE_WINDOW;
static Atom WM_PROTOCOLS;
static Atom fl_MOTIF_WM_HINTS;
static Atom TARGETS;
static Atom CLIPBOARD;
Atom fl_XdndAware;
Atom fl_XdndSelection;
Atom fl_XdndEnter;
Atom fl_XdndTypeList;
Atom fl_XdndPosition;
Atom fl_XdndLeave;
Atom fl_XdndDrop;
Atom fl_XdndStatus;
Atom fl_XdndActionCopy;
Atom fl_XdndFinished;
//Atom fl_XdndProxy;
Atom fl_XdndURIList;
static void fd_callback(int,void *) {
do_queued_events();
}
extern "C" {
static int io_error_handler(Display*) {
Fl::fatal("X I/O error");
return 0;
}
static int xerror_handler(Display* d, XErrorEvent* e) {
char buf1[128], buf2[128];
sprintf(buf1, "XRequest.%d", e->request_code);
XGetErrorDatabaseText(d,"",buf1,buf1,buf2,128);
XGetErrorText(d, e->error_code, buf1, 128);
Fl::warning("%s: %s 0x%lx", buf2, buf1, e->resourceid);
return 0;
}
}
void fl_open_display() {
if (fl_display) return;
XSetIOErrorHandler(io_error_handler);
XSetErrorHandler(xerror_handler);
Display *d = XOpenDisplay(0);
if (!d) Fl::fatal("Can't open display: %s",XDisplayName(0));
fl_open_display(d);
}
void fl_open_display(Display* d) {
fl_display = d;
WM_DELETE_WINDOW = XInternAtom(d, "WM_DELETE_WINDOW", 0);
WM_PROTOCOLS = XInternAtom(d, "WM_PROTOCOLS", 0);
fl_MOTIF_WM_HINTS = XInternAtom(d, "_MOTIF_WM_HINTS", 0);
TARGETS = XInternAtom(d, "TARGETS", 0);
CLIPBOARD = XInternAtom(d, "CLIPBOARD", 0);
fl_XdndAware = XInternAtom(d, "XdndAware", 0);
fl_XdndSelection = XInternAtom(d, "XdndSelection", 0);
fl_XdndEnter = XInternAtom(d, "XdndEnter", 0);
fl_XdndTypeList = XInternAtom(d, "XdndTypeList", 0);
fl_XdndPosition = XInternAtom(d, "XdndPosition", 0);
fl_XdndLeave = XInternAtom(d, "XdndLeave", 0);
fl_XdndDrop = XInternAtom(d, "XdndDrop", 0);
fl_XdndStatus = XInternAtom(d, "XdndStatus", 0);
fl_XdndActionCopy = XInternAtom(d, "XdndActionCopy", 0);
fl_XdndFinished = XInternAtom(d, "XdndFinished", 0);
//fl_XdndProxy = XInternAtom(d, "XdndProxy", 0);
fl_XdndEnter = XInternAtom(d, "XdndEnter", 0);
fl_XdndURIList = XInternAtom(d, "text/uri-list", 0);
Fl::add_fd(ConnectionNumber(d), POLLIN, fd_callback);
fl_screen = DefaultScreen(d);
fl_message_window =
XCreateSimpleWindow(d, RootWindow(d,fl_screen), 0,0,1,1,0, 0, 0);
// construct an XVisualInfo that matches the default Visual:
XVisualInfo templt; int num;
templt.visualid = XVisualIDFromVisual(DefaultVisual(d, fl_screen));
fl_visual = XGetVisualInfo(d, VisualIDMask, &templt, &num);
fl_colormap = DefaultColormap(d, fl_screen);
#if !USE_COLORMAP
Fl::visual(FL_RGB);
#endif
}
void fl_close_display() {
Fl::remove_fd(ConnectionNumber(fl_display));
XCloseDisplay(fl_display);
}
static int fl_workarea_xywh[4] = { -1, -1, -1, -1 };
static void fl_init_workarea() {
fl_open_display();
Atom _NET_WORKAREA = XInternAtom(fl_display, "_NET_WORKAREA", 0);
Atom actual;
unsigned long count, remaining;
int format;
unsigned *xywh;
if (XGetWindowProperty(fl_display, RootWindow(fl_display, fl_screen),
_NET_WORKAREA, 0, 4 * sizeof(unsigned), False,
XA_CARDINAL, &actual, &format, &count, &remaining,
(unsigned char **)&xywh) || !xywh || !xywh[2] ||
!xywh[3])
{
fl_workarea_xywh[0] = 0;
fl_workarea_xywh[1] = 0;
fl_workarea_xywh[2] = DisplayWidth(fl_display, fl_screen);
fl_workarea_xywh[3] = DisplayHeight(fl_display, fl_screen);
}
else
{
fl_workarea_xywh[0] = (int)xywh[0];
fl_workarea_xywh[1] = (int)xywh[1];
fl_workarea_xywh[2] = (int)xywh[2];
fl_workarea_xywh[3] = (int)xywh[3];
XFree(xywh);
}
}
int Fl::x() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[0];
}
int Fl::y() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[1];
}
int Fl::w() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[2];
}
int Fl::h() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[3];
}
void Fl::get_mouse(int &xx, int &yy) {
fl_open_display();
Window root = RootWindow(fl_display, fl_screen);
Window c; int mx,my,cx,cy; unsigned int mask;
XQueryPointer(fl_display,root,&root,&c,&mx,&my,&cx,&cy,&mask);
xx = mx;
yy = my;
}
////////////////////////////////////////////////////////////////
// Code used for paste and DnD into the program:
Fl_Widget *fl_selection_requestor;
char *fl_selection_buffer[2];
int fl_selection_length[2];
int fl_selection_buffer_length[2];
char fl_i_own_selection[2];
// Call this when a "paste" operation happens:
void Fl::paste(Fl_Widget &receiver, int clipboard) {
if (fl_i_own_selection[clipboard]) {
// We already have it, do it quickly without window server.
// Notice that the text is clobbered if set_selection is
// called in response to FL_PASTE!
Fl::e_text = fl_selection_buffer[clipboard];
Fl::e_length = fl_selection_length[clipboard];
if (!Fl::e_text) Fl::e_text = (char *)"";
receiver.handle(FL_PASTE);
return;
}
// otherwise get the window server to return it:
fl_selection_requestor = &receiver;
Atom property = clipboard ? CLIPBOARD : XA_PRIMARY;
XConvertSelection(fl_display, property, XA_STRING, property,
fl_xid(Fl::first_window()), fl_event_time);
}
Window fl_dnd_source_window;
Atom *fl_dnd_source_types; // null-terminated list of data types being supplied
Atom fl_dnd_type;
Atom fl_dnd_source_action;
Atom fl_dnd_action;
void fl_sendClientMessage(Window window, Atom message,
unsigned long d0,
unsigned long d1=0,
unsigned long d2=0,
unsigned long d3=0,
unsigned long d4=0)
{
XEvent e;
e.xany.type = ClientMessage;
e.xany.window = window;
e.xclient.message_type = message;
e.xclient.format = 32;
e.xclient.data.l[0] = (long)d0;
e.xclient.data.l[1] = (long)d1;
e.xclient.data.l[2] = (long)d2;
e.xclient.data.l[3] = (long)d3;
e.xclient.data.l[4] = (long)d4;
XSendEvent(fl_display, window, 0, 0, &e);
}
////////////////////////////////////////////////////////////////
// Code for copying to clipboard and DnD out of the program:
void Fl::copy(const char *stuff, int len, int clipboard) {
if (!stuff || len<0) return;
if (len+1 > fl_selection_buffer_length[clipboard]) {
delete[] fl_selection_buffer[clipboard];
fl_selection_buffer[clipboard] = new char[len+100];
fl_selection_buffer_length[clipboard] = len+100;
}
memcpy(fl_selection_buffer[clipboard], stuff, len);
fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
fl_selection_length[clipboard] = len;
fl_i_own_selection[clipboard] = 1;
Atom property = clipboard ? CLIPBOARD : XA_PRIMARY;
XSetSelectionOwner(fl_display, property, fl_message_window, fl_event_time);
}
////////////////////////////////////////////////////////////////
const XEvent* fl_xevent; // the current x event
ulong fl_event_time; // the last timestamp from an x event
char fl_key_vector[32]; // used by Fl::get_key()
// Record event mouse position and state from an XEvent:
static int px, py;
static ulong ptime;
static void set_event_xy() {
# if CONSOLIDATE_MOTION
send_motion = 0;
# endif
Fl::e_x_root = fl_xevent->xbutton.x_root;
Fl::e_x = fl_xevent->xbutton.x;
Fl::e_y_root = fl_xevent->xbutton.y_root;
Fl::e_y = fl_xevent->xbutton.y;
Fl::e_state = fl_xevent->xbutton.state << 16;
fl_event_time = fl_xevent->xbutton.time;
# ifdef __sgi
// get the meta key off PC keyboards:
if (fl_key_vector[18]&0x18) Fl::e_state |= FL_META;
# endif
// turn off is_click if enough time or mouse movement has passed:
if (abs(Fl::e_x_root-px)+abs(Fl::e_y_root-py) > 3 ||
fl_event_time >= ptime+1000)
Fl::e_is_click = 0;
}
// if this is same event as last && is_click, increment click count:
static inline void checkdouble() {
if (Fl::e_is_click == Fl::e_keysym)
Fl::e_clicks++;
else {
Fl::e_clicks = 0;
Fl::e_is_click = Fl::e_keysym;
}
px = Fl::e_x_root;
py = Fl::e_y_root;
ptime = fl_event_time;
}
static Fl_Window* resize_bug_fix;
extern "C" {
static Bool fake_keyup_test(Display*, XEvent* event, char* previous) {
return
event->type == KeyPress &&
event->xkey.keycode == ((XKeyEvent*)previous)->keycode &&
event->xkey.time == ((XKeyEvent*)previous)->time;
}
}
////////////////////////////////////////////////////////////////
static char unknown[] = "<unknown>";
const int unknown_len = 10;
int fl_handle(const XEvent& thisevent)
{
XEvent xevent = thisevent;
fl_xevent = &thisevent;
Window xid = xevent.xany.window;
switch (xevent.type) {
case KeymapNotify:
memcpy(fl_key_vector, xevent.xkeymap.key_vector, 32);
return 0;
case MappingNotify:
XRefreshKeyboardMapping((XMappingEvent*)&xevent.xmapping);
return 0;
case SelectionNotify: {
if (!fl_selection_requestor) return 0;
static unsigned char* buffer;
if (buffer) {XFree(buffer); buffer = 0;}
long bytesread = 0;
if (fl_xevent->xselection.property) for (;;) {
// The Xdnd code pastes 64K chunks together, possibly to avoid
// bugs in X servers, or maybe to avoid an extra round-trip to
// get the property length. I copy this here:
Atom actual; int format; unsigned long count, remaining;
unsigned char* portion;
if (XGetWindowProperty(fl_display,
fl_xevent->xselection.requestor,
fl_xevent->xselection.property,
bytesread/4, 65536, 1, 0,
&actual, &format, &count, &remaining,
&portion)) break; // quit on error
if (bytesread) { // append to the accumulated buffer
buffer = (unsigned char*)realloc(buffer, bytesread+count*format/8+remaining);
memcpy(buffer+bytesread, portion, count*format/8);
XFree(portion);
} else { // Use the first section without moving the memory:
buffer = portion;
}
bytesread += count*format/8;
if (!remaining) break;
}
Fl::e_text = buffer ? (char*)buffer : (char *)"";
Fl::e_length = bytesread;
int old_event = Fl::e_number;
fl_selection_requestor->handle(Fl::e_number = FL_PASTE);
Fl::e_number = old_event;
// Detect if this paste is due to Xdnd by the property name (I use
// XA_SECONDARY for that) and send an XdndFinished message. It is not
// clear if this has to be delayed until now or if it can be done
// immediatly after calling XConvertSelection.
if (fl_xevent->xselection.property == XA_SECONDARY &&
fl_dnd_source_window) {
fl_sendClientMessage(fl_dnd_source_window, fl_XdndFinished,
fl_xevent->xselection.requestor);
fl_dnd_source_window = 0; // don't send a second time
}
return 1;}
case SelectionClear: {
int clipboard = fl_xevent->xselectionclear.selection == CLIPBOARD;
fl_i_own_selection[clipboard] = 0;
return 1;}
case SelectionRequest: {
XSelectionEvent e;
e.type = SelectionNotify;
e.requestor = fl_xevent->xselectionrequest.requestor;
e.selection = fl_xevent->xselectionrequest.selection;
int clipboard = e.selection == CLIPBOARD;
e.target = fl_xevent->xselectionrequest.target;
e.time = fl_xevent->xselectionrequest.time;
e.property = fl_xevent->xselectionrequest.property;
if (e.target == TARGETS) {
Atom a = XA_STRING;
XChangeProperty(fl_display, e.requestor, e.property,
XA_ATOM, sizeof(Atom)*8, 0, (unsigned char*)&a, 1);
} else if (/*e.target == XA_STRING &&*/ fl_selection_length[clipboard]) {
XChangeProperty(fl_display, e.requestor, e.property,
e.target, 8, 0,
(unsigned char *)fl_selection_buffer[clipboard],
fl_selection_length[clipboard]);
} else {
// char* x = XGetAtomName(fl_display,e.target);
// fprintf(stderr,"selection request of %s\n",x);
// XFree(x);
e.property = 0;
}
XSendEvent(fl_display, e.requestor, 0, 0, (XEvent *)&e);}
return 1;
// events where interesting window id is in a different place:
case CirculateNotify:
case CirculateRequest:
case ConfigureNotify:
case ConfigureRequest:
case CreateNotify:
case DestroyNotify:
case GravityNotify:
case MapNotify:
case MapRequest:
case ReparentNotify:
case UnmapNotify:
xid = xevent.xmaprequest.window;
break;
}
int event = 0;
Fl_Window* window = fl_find(xid);
if (window) switch (xevent.type) {
case ClientMessage: {
Atom message = fl_xevent->xclient.message_type;
const long* data = fl_xevent->xclient.data.l;
if ((Atom)(data[0]) == WM_DELETE_WINDOW) {
event = FL_CLOSE;
} else if (message == fl_XdndEnter) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
// version number is data[1]>>24
// printf("XdndEnter, version %ld\n", data[1] >> 24);
if (data[1]&1) {
// get list of data types:
Atom actual; int format; unsigned long count, remaining;
unsigned char *buffer = 0;
XGetWindowProperty(fl_display, fl_dnd_source_window, fl_XdndTypeList,
0, 0x8000000L, False, XA_ATOM, &actual, &format,
&count, &remaining, &buffer);
if (actual != XA_ATOM || format != 32 || count<4 || !buffer)
goto FAILED;
delete [] fl_dnd_source_types;
fl_dnd_source_types = new Atom[count+1];
for (unsigned i = 0; i < count; i++)
fl_dnd_source_types[i] = ((Atom*)buffer)[i];
fl_dnd_source_types[count] = 0;
} else {
FAILED:
// less than four data types, or if the above messes up:
if (!fl_dnd_source_types) fl_dnd_source_types = new Atom[4];
fl_dnd_source_types[0] = data[2];
fl_dnd_source_types[1] = data[3];
fl_dnd_source_types[2] = data[4];
fl_dnd_source_types[3] = 0;
}
// Loop through the source types and pick the first text type...
int i;
for (i = 0; fl_dnd_source_types[i]; i ++)
{
// printf("fl_dnd_source_types[%d] = %ld (%s)\n", i,
// fl_dnd_source_types[i],
// XGetAtomName(fl_display, fl_dnd_source_types[i]));
if (!strncmp(XGetAtomName(fl_display, fl_dnd_source_types[i]),
"text/", 5))
break;
}
if (fl_dnd_source_types[i])
fl_dnd_type = fl_dnd_source_types[i];
else
fl_dnd_type = fl_dnd_source_types[0];
event = FL_DND_ENTER;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
break;
} else if (message == fl_XdndPosition) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
Fl::e_x_root = data[2]>>16;
Fl::e_y_root = data[2]&0xFFFF;
if (window) {
Fl::e_x = Fl::e_x_root-window->x();
Fl::e_y = Fl::e_y_root-window->y();
}
fl_event_time = data[3];
fl_dnd_source_action = data[4];
fl_dnd_action = fl_XdndActionCopy;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
int accept = Fl::handle(FL_DND_DRAG, window);
fl_sendClientMessage(data[0], fl_XdndStatus,
fl_xevent->xclient.window,
accept ? 1 : 0,
0, // used for xy rectangle to not send position inside
0, // used for width+height of rectangle
accept ? fl_dnd_action : None);
return 1;
} else if (message == fl_XdndLeave) {
fl_dnd_source_window = 0; // don't send a finished message to it
event = FL_DND_LEAVE;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
break;
} else if (message == fl_XdndDrop) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
fl_event_time = data[2];
Window to_window = fl_xevent->xclient.window;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
if (Fl::handle(FL_DND_RELEASE, window)) {
fl_selection_requestor = Fl::belowmouse();
XConvertSelection(fl_display, fl_XdndSelection,
fl_dnd_type, XA_SECONDARY,
to_window, fl_event_time);
} else {
// Send the finished message if I refuse the drop.
// It is not clear whether I can just send finished always,
// or if I have to wait for the SelectionNotify event as the
// code is currently doing.
fl_sendClientMessage(fl_dnd_source_window, fl_XdndFinished, to_window);
fl_dnd_source_window = 0;
}
return 1;
}
break;}
case UnmapNotify:
event = FL_HIDE;
break;
case Expose:
Fl_X::i(window)->wait_for_expose = 0;
# if 0
// try to keep windows on top even if WM_TRANSIENT_FOR does not work:
// opaque move/resize window managers do not like this, so I disabled it.
if (Fl::first_window()->non_modal() && window != Fl::first_window())
Fl::first_window()->show();
# endif
case GraphicsExpose:
window->damage(FL_DAMAGE_EXPOSE, xevent.xexpose.x, xevent.xexpose.y,
xevent.xexpose.width, xevent.xexpose.height);
return 1;
case FocusIn:
event = FL_FOCUS;
break;
case FocusOut:
event = FL_UNFOCUS;
break;
case KeyPress:
case KeyRelease: {
KEYPRESS:
int keycode = xevent.xkey.keycode;
fl_key_vector[keycode/8] |= (1 << (keycode%8));
static char buffer[21];
int len;
KeySym keysym;
if (xevent.type == KeyPress) {
event = FL_KEYDOWN;
//static XComposeStatus compose;
len = XLookupString((XKeyEvent*)&(xevent.xkey),
buffer, 20, &keysym, 0/*&compose*/);
if (keysym && keysym < 0x400) { // a character in latin-1,2,3,4 sets
// force it to type a character (not sure if this ever is needed):
if (!len) {buffer[0] = char(keysym); len = 1;}
// ignore all effects of shift on the keysyms, which makes it a lot
// easier to program shortcuts and is Windoze-compatable:
keysym = XKeycodeToKeysym(fl_display, keycode, 0);
}
// MRS: Can't use Fl::event_state(FL_CTRL) since the state is not
// set until set_event_xy() is called later...
if ((xevent.xkey.state & ControlMask) && keysym == '-') buffer[0] = 0x1f; // ^_
buffer[len] = 0;
Fl::e_text = buffer;
Fl::e_length = len;
} else {
// Stupid X sends fake key-up events when a repeating key is held
// down, probably due to some back compatability problem. Fortunately
// we can detect this because the repeating KeyPress event is in
// the queue, get it and execute it instead:
XEvent temp;
if (XCheckIfEvent(fl_display,&temp,fake_keyup_test,(char*)(&xevent))){
xevent = temp;
goto KEYPRESS;
}
event = FL_KEYUP;
fl_key_vector[keycode/8] &= ~(1 << (keycode%8));
// keyup events just get the unshifted keysym:
keysym = XKeycodeToKeysym(fl_display, keycode, 0);
}
# ifdef __sgi
// You can plug a microsoft keyboard into an sgi but the extra shift
// keys are not translated. Make them translate like XFree86 does:
if (!keysym) switch(keycode) {
case 147: keysym = FL_Meta_L; break;
case 148: keysym = FL_Meta_R; break;
case 149: keysym = FL_Menu; break;
}
# endif
# if BACKSPACE_HACK
// Attempt to fix keyboards that send "delete" for the key in the
// upper-right corner of the main keyboard. But it appears that
// very few of these remain?
static int got_backspace;
if (!got_backspace) {
if (keysym == FL_Delete) keysym = FL_BackSpace;
else if (keysym == FL_BackSpace) got_backspace = 1;
}
# endif
// We have to get rid of the XK_KP_function keys, because they are
// not produced on Windoze and thus case statements tend not to check
// for them. There are 15 of these in the range 0xff91 ... 0xff9f
if (keysym >= 0xff91 && keysym <= 0xff9f) {
// Map keypad keysym to character or keysym depending on
// numlock state...
unsigned long keysym1 = XKeycodeToKeysym(fl_display, keycode, 1);
if (keysym1 <= 0x7f || (keysym1 > 0xff9f && keysym1 <= FL_KP_Last))
Fl::e_original_keysym = (int)(keysym1 | FL_KP);
if ((xevent.xkey.state & Mod2Mask) &&
(keysym1 <= 0x7f || (keysym1 > 0xff9f && keysym1 <= FL_KP_Last))) {
// Store ASCII numeric keypad value...
keysym = keysym1 | FL_KP;
buffer[0] = char(keysym1) & 0x7F;
len = 1;
} else {
// Map keypad to special key...
static const unsigned short table[15] = {
FL_F+1, FL_F+2, FL_F+3, FL_F+4,
FL_Home, FL_Left, FL_Up, FL_Right,
FL_Down, FL_Page_Up, FL_Page_Down, FL_End,
0xff0b/*XK_Clear*/, FL_Insert, FL_Delete};
keysym = table[keysym-0xff91];
}
} else {
// Store this so we can later know if the KP was used
Fl::e_original_keysym = (int)keysym;
}
Fl::e_keysym = int(keysym);
set_event_xy();
Fl::e_is_click = 0;
break;}
case ButtonPress:
Fl::e_keysym = FL_Button + xevent.xbutton.button;
set_event_xy();
if (xevent.xbutton.button == Button4) {
Fl::e_dy = -1; // Up
event = FL_MOUSEWHEEL;
} else if (xevent.xbutton.button == Button5) {
Fl::e_dy = +1; // Down
event = FL_MOUSEWHEEL;
} else {
Fl::e_state |= (FL_BUTTON1 << (xevent.xbutton.button-1));
event = FL_PUSH;
checkdouble();
}
fl_xmousewin = window;
in_a_window = true;
break;
case MotionNotify:
set_event_xy();
# if CONSOLIDATE_MOTION
send_motion = fl_xmousewin = window;
in_a_window = true;
return 0;
# else
event = FL_MOVE;
fl_xmousewin = window;
in_a_window = true;
break;
# endif
case ButtonRelease:
Fl::e_keysym = FL_Button + xevent.xbutton.button;
set_event_xy();
Fl::e_state &= ~(FL_BUTTON1 << (xevent.xbutton.button-1));
if (xevent.xbutton.button == Button4 ||
xevent.xbutton.button == Button5) return 0;
event = FL_RELEASE;
fl_xmousewin = window;
in_a_window = true;
break;
case EnterNotify:
if (xevent.xcrossing.detail == NotifyInferior) break;
// XInstallColormap(fl_display, Fl_X::i(window)->colormap);
set_event_xy();
Fl::e_state = xevent.xcrossing.state << 16;
event = FL_ENTER;
fl_xmousewin = window;
in_a_window = true;
break;
case LeaveNotify:
if (xevent.xcrossing.detail == NotifyInferior) break;
set_event_xy();
Fl::e_state = xevent.xcrossing.state << 16;
fl_xmousewin = 0;
in_a_window = false; // make do_queued_events produce FL_LEAVE event
return 0;
// We cannot rely on the x,y position in the configure notify event.
// I now think this is an unavoidable problem with X: it is impossible
// for a window manager to prevent the "real" notify event from being
// sent when it resizes the contents, even though it can send an
// artificial event with the correct position afterwards (and some
// window managers do not send this fake event anyway)
// So anyway, do a round trip to find the correct x,y:
case MapNotify:
event = FL_SHOW;
case ConfigureNotify: {
if (window->parent()) break; // ignore child windows
// figure out where OS really put window
XWindowAttributes actual;
XGetWindowAttributes(fl_display, fl_xid(window), &actual);
Window cr; int X, Y, W = actual.width, H = actual.height;
XTranslateCoordinates(fl_display, fl_xid(window), actual.root,
0, 0, &X, &Y, &cr);
// tell Fl_Window about it and set flag to prevent echoing:
resize_bug_fix = window;
window->resize(X, Y, W, H);
break; // allow add_handler to do something too
}
case ReparentNotify: {
int xpos, ypos;
Window junk;
//ReparentNotify gives the new position of the window relative to
//the new parent. FLTK cares about the position on the root window.
XTranslateCoordinates(fl_display, xevent.xreparent.parent,
XRootWindow(fl_display, fl_screen),
xevent.xreparent.x, xevent.xreparent.y,
&xpos, &ypos, &junk);
// tell Fl_Window about it and set flag to prevent echoing:
resize_bug_fix = window;
window->position(xpos, ypos);
break;
}
}
return Fl::handle(event, window);
}
////////////////////////////////////////////////////////////////
void Fl_Window::resize(int X,int Y,int W,int H) {
int is_a_move = (X != x() || Y != y());
int is_a_resize = (W != w() || H != h());
int resize_from_program = (this != resize_bug_fix);
if (!resize_from_program) resize_bug_fix = 0;
if (is_a_move && resize_from_program) set_flag(FL_FORCE_POSITION);
else if (!is_a_resize && !is_a_move) return;
if (is_a_resize) {
Fl_Group::resize(X,Y,W,H);
if (shown()) {redraw(); i->wait_for_expose = 1;}
} else {
x(X); y(Y);
}
if (resize_from_program && is_a_resize && !resizable()) {
size_range(w(), h(), w(), h());
}
if (resize_from_program && shown()) {
if (is_a_resize) {
if (!resizable()) size_range(w(),h(),w(),h());
if (is_a_move) {
XMoveResizeWindow(fl_display, i->xid, X, Y, W>0 ? W : 1, H>0 ? H : 1);
} else {
XResizeWindow(fl_display, i->xid, W>0 ? W : 1, H>0 ? H : 1);
}
} else
XMoveWindow(fl_display, i->xid, X, Y);
}
}
////////////////////////////////////////////////////////////////
// A subclass of Fl_Window may call this to associate an X window it
// creates with the Fl_Window:
void fl_fix_focus(); // in Fl.cxx
Fl_X* Fl_X::set_xid(Fl_Window* win, Window winxid) {
Fl_X* xp = new Fl_X;
xp->xid = winxid;
xp->other_xid = 0;
xp->setwindow(win);
xp->next = Fl_X::first;
xp->region = 0;
xp->wait_for_expose = 1;
xp->backbuffer_bad = 1;
Fl_X::first = xp;
if (win->modal()) {Fl::modal_ = win; fl_fix_focus();}
return xp;
}
// More commonly a subclass calls this, because it hides the really
// ugly parts of X and sets all the stuff for a window that is set
// normally. The global variables like fl_show_iconic are so that
// subclasses of *that* class may change the behavior...
char fl_show_iconic; // hack for iconize()
int fl_background_pixel = -1; // hack to speed up bg box drawing
int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
static const int childEventMask = ExposureMask;
static const int XEventMask =
ExposureMask|StructureNotifyMask
|KeyPressMask|KeyReleaseMask|KeymapStateMask|FocusChangeMask
|ButtonPressMask|ButtonReleaseMask
|EnterWindowMask|LeaveWindowMask
|PointerMotionMask;
void Fl_X::make_xid(Fl_Window* win, XVisualInfo *visual, Colormap colormap)
{
Fl_Group::current(0); // get rid of very common user bug: forgot end()
int X = win->x();
int Y = win->y();
int W = win->w();
if (W <= 0) W = 1; // X don't like zero...
int H = win->h();
if (H <= 0) H = 1; // X don't like zero...
if (!win->parent() && !Fl::grab()) {
// center windows in case window manager does not do anything:
#ifdef FL_CENTER_WINDOWS
if (!(win->flags() & Fl_Window::FL_FORCE_POSITION)) {
win->x(X = scr_x+(scr_w-W)/2);
win->y(Y = scr_y+(scr_h-H)/2);
}
#endif // FL_CENTER_WINDOWS
// force the window to be on-screen. Usually the X window manager
// does this, but a few don't, so we do it here for consistency:
int scr_x, scr_y, scr_w, scr_h;
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h, X, Y);
if (win->border()) {
// ensure border is on screen:
// (assumme extremely minimal dimensions for this border)
const int top = 20;
const int left = 1;
const int right = 1;
const int bottom = 1;
if (X+W+right > scr_x+scr_w) X = scr_x+scr_w-right-W;
if (X-left < scr_x) X = scr_x+left;
if (Y+H+bottom > scr_y+scr_h) Y = scr_y+scr_h-bottom-H;
if (Y-top < scr_y) Y = scr_y+top;
}
// now insure contents are on-screen (more important than border):
if (X+W > scr_x+scr_w) X = scr_x+scr_w-W;
if (X < scr_x) X = scr_x;
if (Y+H > scr_y+scr_h) Y = scr_y+scr_h-H;
if (Y < scr_y) Y = scr_y;
}
ulong root = win->parent() ?
fl_xid(win->window()) : RootWindow(fl_display, fl_screen);
XSetWindowAttributes attr;
int mask = CWBorderPixel|CWColormap|CWEventMask|CWBitGravity;
attr.event_mask = win->parent() ? childEventMask : XEventMask;
attr.colormap = colormap;
attr.border_pixel = 0;
attr.bit_gravity = 0; // StaticGravity;
if (win->override()) {
attr.override_redirect = 1;
attr.save_under = 1;
mask |= CWOverrideRedirect | CWSaveUnder;
} else attr.override_redirect = 0;
if (Fl::grab()) {
attr.save_under = 1; mask |= CWSaveUnder;
if (!win->border()) {attr.override_redirect = 1; mask |= CWOverrideRedirect;}
}
if (fl_background_pixel >= 0) {
attr.background_pixel = fl_background_pixel;
fl_background_pixel = -1;
mask |= CWBackPixel;
}
Fl_X* xp =
set_xid(win, XCreateWindow(fl_display,
root,
X, Y, W, H,
0, // borderwidth
visual->depth,
InputOutput,
visual->visual,
mask, &attr));
int showit = 1;
if (!win->parent() && !attr.override_redirect) {
// Communicate all kinds 'o junk to the X Window Manager:
win->label(win->label(), win->iconlabel());
XChangeProperty(fl_display, xp->xid, WM_PROTOCOLS,
XA_ATOM, 32, 0, (uchar*)&WM_DELETE_WINDOW, 1);
// send size limits and border:
xp->sendxjunk();
// set the class property, which controls the icon used:
if (win->xclass()) {
char buffer[1024];
char *p; const char *q;
// truncate on any punctuation, because they break XResource lookup:
for (p = buffer, q = win->xclass(); isalnum(*q)||(*q&128);) *p++ = *q++;
*p++ = 0;
// create the capitalized version:
q = buffer;
*p = toupper(*q++); if (*p++ == 'X') *p++ = toupper(*q++);
while ((*p++ = *q++));
XChangeProperty(fl_display, xp->xid, XA_WM_CLASS, XA_STRING, 8, 0,
(unsigned char *)buffer, p-buffer-1);
}
if (win->non_modal() && xp->next && !fl_disable_transient_for) {
// find some other window to be "transient for":
Fl_Window* wp = xp->next->w;
while (wp->parent()) wp = wp->window();
XSetTransientForHint(fl_display, xp->xid, fl_xid(wp));
if (!wp->visible()) showit = 0; // guess that wm will not show it
}
// Make sure that borderless windows do not show in the task bar
if (!win->border()) {
Atom net_wm_state = XInternAtom (fl_display, "_NET_WM_STATE", 0);
Atom net_wm_state_skip_taskbar = XInternAtom (fl_display, "_NET_WM_STATE_SKIP_TASKBAR", 0);
XChangeProperty (fl_display, xp->xid, net_wm_state, XA_ATOM, 32,
PropModeAppend, (unsigned char*) &net_wm_state_skip_taskbar, 1);
}
// Make it receptive to DnD:
long version = 4;
XChangeProperty(fl_display, xp->xid, fl_XdndAware,
XA_ATOM, sizeof(int)*8, 0, (unsigned char*)&version, 1);
XWMHints *hints = XAllocWMHints();
hints->input = True;
hints->flags = InputHint;
if (fl_show_iconic) {
hints->flags |= StateHint;
hints->initial_state = IconicState;
fl_show_iconic = 0;
showit = 0;
}
if (win->icon()) {
hints->icon_pixmap = (Pixmap)win->icon();
hints->flags |= IconPixmapHint;
}
XSetWMHints(fl_display, xp->xid, hints);
XFree(hints);
}
XMapWindow(fl_display, xp->xid);
if (showit) {
win->set_visible();
int old_event = Fl::e_number;
win->handle(Fl::e_number = FL_SHOW); // get child windows to appear
Fl::e_number = old_event;
win->redraw();
}
}
////////////////////////////////////////////////////////////////
// Send X window stuff that can be changed over time:
void Fl_X::sendxjunk() {
if (w->parent() || w->override()) return; // it's not a window manager window!
if (!w->size_range_set) { // default size_range based on resizable():
if (w->resizable()) {
Fl_Widget *o = w->resizable();
int minw = o->w(); if (minw > 100) minw = 100;
int minh = o->h(); if (minh > 100) minh = 100;
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
} else {
w->size_range(w->w(), w->h(), w->w(), w->h());
}
return; // because this recursively called here
}
XSizeHints *hints = XAllocSizeHints();
// memset(&hints, 0, sizeof(hints)); jreiser suggestion to fix purify?
hints->min_width = w->minw;
hints->min_height = w->minh;
hints->max_width = w->maxw;
hints->max_height = w->maxh;
hints->width_inc = w->dw;
hints->height_inc = w->dh;
hints->win_gravity = StaticGravity;
// see the file /usr/include/X11/Xm/MwmUtil.h:
// fill all fields to avoid bugs in kwm and perhaps other window managers:
// 0, MWM_FUNC_ALL, MWM_DECOR_ALL
long prop[5] = {0, 1, 1, 0, 0};
if (hints->min_width != hints->max_width ||
hints->min_height != hints->max_height) { // resizable
hints->flags = PMinSize|PWinGravity;
if (hints->max_width >= hints->min_width ||
hints->max_height >= hints->min_height) {
hints->flags = PMinSize|PMaxSize|PWinGravity;
// unfortunately we can't set just one maximum size. Guess a
// value for the other one. Some window managers will make the
// window fit on screen when maximized, others will put it off screen:
if (hints->max_width < hints->min_width) hints->max_width = Fl::w();
if (hints->max_height < hints->min_height) hints->max_height = Fl::h();
}
if (hints->width_inc && hints->height_inc) hints->flags |= PResizeInc;
if (w->aspect) {
// stupid X! It could insist that the corner go on the
// straight line between min and max...
hints->min_aspect.x = hints->max_aspect.x = hints->min_width;
hints->min_aspect.y = hints->max_aspect.y = hints->min_height;
hints->flags |= PAspect;
}
} else { // not resizable:
hints->flags = PMinSize|PMaxSize|PWinGravity;
prop[0] = 1; // MWM_HINTS_FUNCTIONS
prop[1] = 1|2|16; // MWM_FUNC_ALL | MWM_FUNC_RESIZE | MWM_FUNC_MAXIMIZE
}
if (w->flags() & Fl_Window::FL_FORCE_POSITION) {
hints->flags |= USPosition;
hints->x = w->x();
hints->y = w->y();
}
if (!w->border()) {
prop[0] |= 2; // MWM_HINTS_DECORATIONS
prop[2] = 0; // no decorations
}
XSetWMNormalHints(fl_display, xid, hints);
XChangeProperty(fl_display, xid,
fl_MOTIF_WM_HINTS, fl_MOTIF_WM_HINTS,
32, 0, (unsigned char *)prop, 5);
XFree(hints);
}
void Fl_Window::size_range_() {
size_range_set = 1;
if (shown()) i->sendxjunk();
}
////////////////////////////////////////////////////////////////
// returns pointer to the filename, or null if name ends with '/'
const char *fl_filename_name(const char *name) {
const char *p,*q;
if (!name) return (0);
for (p=q=name; *p;) if (*p++ == '/') q = p;
return q;
}
void Fl_Window::label(const char *name,const char *iname) {
Fl_Widget::label(name);
iconlabel_ = iname;
if (shown() && !parent()) {
if (!name) name = "";
XChangeProperty(fl_display, i->xid, XA_WM_NAME,
XA_STRING, 8, 0, (uchar*)name, strlen(name));
if (!iname) iname = fl_filename_name(name);
XChangeProperty(fl_display, i->xid, XA_WM_ICON_NAME,
XA_STRING, 8, 0, (uchar*)iname, strlen(iname));
}
}
////////////////////////////////////////////////////////////////
// Implement the virtual functions for the base Fl_Window class:
// If the box is a filled rectangle, we can make the redisplay *look*
// faster by using X's background pixel erasing. We can make it
// actually *be* faster by drawing the frame only, this is done by
// setting fl_boxcheat, which is seen by code in fl_drawbox.cxx:
//
// On XFree86 (and prehaps all X's) this has a problem if the window
// is resized while a save-behind window is atop it. The previous
// contents are restored to the area, but this assummes the area
// is cleared to background color. So this is disabled in this version.
// Fl_Window *fl_boxcheat;
static inline int can_boxcheat(uchar b) {return (b==1 || (b&2) && b<=15);}
void Fl_Window::show() {
image(Fl::scheme_bg_);
if (Fl::scheme_bg_) {
labeltype(FL_NORMAL_LABEL);
align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
} else {
labeltype(FL_NO_LABEL);
}
Fl_Tooltip::exit(this);
if (!shown()) {
fl_open_display();
// Don't set background pixel for double-buffered windows...
if (type() == FL_WINDOW && can_boxcheat(box())) {
fl_background_pixel = int(fl_xpixel(color()));
}
Fl_X::make_xid(this);
} else {
XMapRaised(fl_display, i->xid);
}
}
Window fl_window;
Fl_Window *Fl_Window::current_;
GC fl_gc;
// make X drawing go into this window (called by subclass flush() impl.)
void Fl_Window::make_current() {
static GC gc; // the GC used by all X windows
if (!gc) gc = XCreateGC(fl_display, i->xid, 0, 0);
fl_window = i->xid;
fl_gc = gc;
current_ = this;
fl_clip_region(0);
}
#endif
//
// End of "$Id$".
//