fltk/fluid/ide_support.h
Ian MacArthur 13ebb3bb8d svn props on ide_support.h too
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7587 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-05-03 20:11:59 +00:00

113 lines
3.6 KiB
C++

//
// "$Id$"
//
// IDE and Build FIle generation for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010 by Matthias Melcher.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef FLUID_IDE_SUPPORT_H
#define FLUID_IDE_SUPPORT_H
#include <FL/Fl.H>
#include <FL/Fl_Preferences.H>
typedef char Fl_UUID[40];
typedef char Fl_XCID[25];
extern void fl_getUUID(Fl_Preferences &db, const char *key, char *buffer);
extern void fl_getXCID(Fl_Preferences &db, const char *key, char *buffer);
/* Shortcut to retrieve or create a UUID from the database */
#define MAKE_UUID(name, db) \
char name[40]; fl_getUUID(db, #name, name);
/* Shortcut to retrieve, but not create a UUID from the database */
#define GET_UUID(name, db) \
char name[40]; db.get(#name, name, "DBERROR", 40);
/* Shortcut to retrieve or create a UUID from the database */
#define MAKE_XCID(name, db) \
char name[25]; fl_getXCID(db, #name, name);
/* Shortcut to retrieve, but not create a UUID from the database */
#define GET_XCID(name, db) \
char name[25]; db.get(#name, name, "DBERROR", 40);
/* A preferences node with some additional functionality */
class Fl_IDE_Prefs : public Fl_Preferences {
public:
Fl_IDE_Prefs(Fl_Preferences &parent, const char *name);
Fl_IDE_Prefs(Fl_Preferences &parent, int ix);
Fl_IDE_Prefs(Fl_Preferences::ID id);
Fl_Preferences::ID find_by_name(const char *name);
Fl_Preferences::ID find_by_key(const char *key, const char *value);
Fl_Preferences::ID add_with_key(const char *key, const char *value, const char *uuid=0);
};
class Fl_Target_Prefs : public Fl_IDE_Prefs {
public:
Fl_Target_Prefs(Fl_Preferences::ID id);
Fl_Preferences::ID add_source(Fl_IDE_Prefs &fdb, const char *pathAndName);
Fl_Preferences::ID add_header(Fl_IDE_Prefs &fdb, const char *pathAndName);
Fl_Preferences::ID add_fl(Fl_IDE_Prefs &fdb, const char *pathAndName);
Fl_Preferences::ID depends_on(Fl_IDE_Prefs &dep);
Fl_Preferences::ID add_lib(Fl_IDE_Prefs &lib);
Fl_Preferences::ID add_external_lib(Fl_IDE_Prefs &fdb, const char *pathAndName);
};
class Fl_File_Prefs : public Fl_Preferences {
char pPath[1024];
char pName[80];
char pFullName[100];
char pExt[20];
public:
Fl_File_Prefs(Fl_Preferences &parent, const char *name);
Fl_File_Prefs(Fl_Preferences &parent, int ix);
Fl_File_Prefs(Fl_Preferences::ID id);
const char *filePath();
const char *fileName();
const char *fullName();
const char *fileExt();
};
void xcode_only(Fl_Preferences::ID id);
void visualc_only(Fl_Preferences::ID id);
void makefile_only(Fl_Preferences::ID id);
char with_xcode(Fl_Preferences::ID id);
char with_visualc(Fl_Preferences::ID id);
char with_makefile(Fl_Preferences::ID id);
void ui_load_database(const char *filename);
#endif
//
// End of "$Id$".
//