fltk/fluid/Fluid_Image.h
Matthias Melcher 56cba05672
Fluid Fl_Widget::image() path fixes. (#536)
* Adding strings and design file to source view panel

* Fluid: Fixed source dir recursion, fixed relative image reading path.

* Renaming source_dir to designfile_dir in some functions.
2022-11-09 23:12:55 +01:00

55 lines
1.7 KiB
C++

//
// Image header file for the Fast Light Tool Kit (FLTK).
//
// This class stores the image labels for widgets in fluid. This is
// not a class in FLTK itself, and will produce different types of
// code depending on what the image type is.
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#ifndef FLUID_IMAGE_H
#define FLUID_IMAGE_H
#include <FL/Fl_Shared_Image.H>
class Fluid_Image {
const char *name_;
int refcount;
Fl_Shared_Image *img;
const char *function_name_;
protected:
Fluid_Image(const char *name); // no public constructor
~Fluid_Image(); // no public destructor
public:
int written;
static Fluid_Image* find(const char *);
void decrement(); // reference counting & automatic free
void increment();
void image(Fl_Widget *); // set the image of this widget
void deimage(Fl_Widget *); // set the deimage of this widget
void write_static();
void write_initializer(const char *type_name, const char *format, ...);
void write_code(const char *var, int inactive = 0);
void write_inline(int inactive = 0);
void write_file_error(const char *fmt);
const char *name() const {return name_;}
};
// pop up file chooser and return a legal image selected by user,
// or zero for any errors:
Fluid_Image *ui_find_image(const char *);
extern const char *ui_find_image_name;
#endif