00cb676e11
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2936 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
475 lines
16 KiB
C++
475 lines
16 KiB
C++
//
|
|
// "$Id: glut.H,v 1.6.2.10.2.5 2003/01/30 21:40:50 easysw Exp $"
|
|
//
|
|
// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 1998-2003 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Library General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
|
// USA.
|
|
//
|
|
// Please report all bugs and problems to "fltk-bugs@fltk.org".
|
|
//
|
|
|
|
// Emulation of GLUT using fltk.
|
|
|
|
// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
|
|
// "This program is freely distributable without licensing fees and is
|
|
// provided without guarantee or warrantee expressed or implied. This
|
|
// program is -not- in the public domain."
|
|
|
|
// Although I have copied the GLUT API, none of my code is based on
|
|
// any GLUT implementation details and is therefore covered by the LGPL.
|
|
|
|
// FLTK does not include the GLUT drawing functions (such as
|
|
// glutWireTeapot()) or the stroke fonts but the declarations for the
|
|
// drawing functions are included here because otherwise there is no
|
|
// way to get them along with this. To use them you will have to
|
|
// link in the original GLUT library, put -lglut *after* -lfltk.
|
|
|
|
// Commented out lines indicate parts of GLUT that are not emulated.
|
|
|
|
#ifndef __glut_h__
|
|
# define __glut_h__
|
|
|
|
# include "gl.h"
|
|
//# include <GL/glu.h>
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// GLUT is emulated using this window class and these static variables
|
|
// (plus several more static variables hidden in glut.C):
|
|
|
|
# include "Fl.H"
|
|
# include "Fl_Gl_Window.H"
|
|
|
|
class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
|
|
void _init();
|
|
int mouse_down;
|
|
protected:
|
|
void draw();
|
|
void draw_overlay();
|
|
int handle(int);
|
|
public: // so the inline functions work
|
|
int number;
|
|
int menu[3];
|
|
void make_current();
|
|
void (*display)();
|
|
void (*overlaydisplay)();
|
|
void (*reshape)(int w, int h);
|
|
void (*keyboard)(uchar, int x, int y);
|
|
void (*mouse)(int b, int state, int x, int y);
|
|
void (*motion)(int x, int y);
|
|
void (*passivemotion)(int x, int y);
|
|
void (*entry)(int);
|
|
void (*visibility)(int);
|
|
void (*special)(int, int x, int y);
|
|
Fl_Glut_Window(int w, int h, const char *);
|
|
Fl_Glut_Window(int x, int y, int w, int h, const char *);
|
|
~Fl_Glut_Window();
|
|
};
|
|
|
|
extern FL_EXPORT Fl_Glut_Window *glut_window; // the current window
|
|
extern FL_EXPORT int glut_menu; // the current menu
|
|
|
|
// function pointers that are not per-window:
|
|
extern FL_EXPORT void (*glut_idle_function)();
|
|
extern FL_EXPORT void (*glut_menustate_function)(int);
|
|
extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
|
|
|
|
FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
|
|
|
|
FL_EXPORT void glutInitDisplayMode(unsigned int mode);
|
|
// the FL_ symbols have the same value as the GLUT ones:
|
|
# define GLUT_RGB FL_RGB
|
|
# define GLUT_RGBA FL_RGB
|
|
# define GLUT_INDEX FL_INDEX
|
|
# define GLUT_SINGLE FL_SINGLE
|
|
# define GLUT_DOUBLE FL_DOUBLE
|
|
# define GLUT_ACCUM FL_ACCUM
|
|
# define GLUT_ALPHA FL_ALPHA
|
|
# define GLUT_DEPTH FL_DEPTH
|
|
# define GLUT_STENCIL FL_STENCIL
|
|
# define GLUT_MULTISAMPLE FL_MULTISAMPLE
|
|
# define GLUT_STEREO FL_STEREO
|
|
// # define GLUT_LUMINANCE 512
|
|
|
|
FL_EXPORT void glutInitWindowPosition(int x, int y);
|
|
|
|
FL_EXPORT void glutInitWindowSize(int w, int h);
|
|
|
|
FL_EXPORT void glutMainLoop();
|
|
|
|
FL_EXPORT int glutCreateWindow(char *title);
|
|
|
|
FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
|
|
|
|
FL_EXPORT void glutDestroyWindow(int win);
|
|
|
|
inline void glutPostRedisplay() {glut_window->redraw();}
|
|
|
|
FL_EXPORT void glutSwapBuffers();
|
|
|
|
inline int glutGetWindow() {return glut_window->number;}
|
|
|
|
FL_EXPORT void glutSetWindow(int win);
|
|
|
|
inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
|
|
|
|
inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
|
|
|
|
inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
|
|
|
|
inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
|
|
|
|
inline void glutPopWindow() {glut_window->show();}
|
|
|
|
//inline void glutPushWindow();
|
|
|
|
inline void glutIconifyWindow() {glut_window->iconize();}
|
|
|
|
inline void glutShowWindow() {glut_window->show();}
|
|
|
|
inline void glutHideWindow() {glut_window->hide();}
|
|
|
|
inline void glutFullScreen() {glut_window->fullscreen();}
|
|
|
|
inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
|
|
// notice that the numeric values are different than glut:
|
|
# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
|
|
# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
|
|
# define GLUT_CURSOR_INFO FL_CURSOR_HAND
|
|
# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
|
|
# define GLUT_CURSOR_HELP FL_CURSOR_HELP
|
|
# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
|
|
# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
|
|
# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
|
|
# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
|
|
# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
|
|
# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
|
|
# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
|
|
# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
|
|
# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
|
|
# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
|
|
# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
|
|
# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
|
|
# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
|
|
# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
|
|
# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
|
|
# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
|
|
# define GLUT_CURSOR_NONE FL_CURSOR_NONE
|
|
# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
|
|
|
|
//inline void glutWarpPointer(int x, int y);
|
|
|
|
inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
|
|
|
|
inline void glutRemoveOverlay() {glut_window->hide_overlay();}
|
|
|
|
inline void glutUseLayer(GLenum layer) {
|
|
layer ? glut_window->make_overlay_current() : glut_window->make_current();}
|
|
enum {GLUT_NORMAL, GLUT_OVERLAY};
|
|
|
|
inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
|
|
|
|
inline void glutShowOverlay() {glut_window->redraw_overlay();}
|
|
|
|
inline void glutHideOverlay() {glut_window->hide_overlay();}
|
|
|
|
FL_EXPORT int glutCreateMenu(void (*)(int));
|
|
|
|
FL_EXPORT void glutDestroyMenu(int menu);
|
|
|
|
inline int glutGetMenu() {return glut_menu;}
|
|
|
|
inline void glutSetMenu(int m) {glut_menu = m;}
|
|
|
|
FL_EXPORT void glutAddMenuEntry(char *label, int value);
|
|
|
|
FL_EXPORT void glutAddSubMenu(char *label, int submenu);
|
|
|
|
FL_EXPORT void glutChangeToMenuEntry(int item, char *label, int value);
|
|
|
|
FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
|
|
|
|
FL_EXPORT void glutRemoveMenuItem(int item);
|
|
|
|
inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
|
|
|
|
inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
|
|
|
|
inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
|
|
|
|
inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
|
|
|
|
inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
|
|
glut_window->keyboard = f;}
|
|
|
|
inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
|
|
glut_window->mouse = f;}
|
|
# define GLUT_LEFT_BUTTON 0
|
|
# define GLUT_MIDDLE_BUTTON 1
|
|
# define GLUT_RIGHT_BUTTON 2
|
|
# define GLUT_DOWN 0
|
|
# define GLUT_UP 1
|
|
|
|
inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
|
|
|
|
inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
|
|
glut_window->passivemotion= f;}
|
|
|
|
inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
|
|
enum {GLUT_LEFT, GLUT_ENTERED};
|
|
|
|
inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
|
|
enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
|
|
|
|
inline void glutIdleFunc(void (*f)()) {Fl::set_idle(f);}
|
|
|
|
// Warning: this cast may not work on all machines:
|
|
inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
|
|
Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
|
|
}
|
|
|
|
inline void glutMenuStateFunc(void (*f)(int state)) {
|
|
glut_menustate_function = f;}
|
|
|
|
inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
|
|
glut_menustatus_function = f;}
|
|
enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
|
|
|
|
inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
|
|
glut_window->special = f;}
|
|
# define GLUT_KEY_F1 1
|
|
# define GLUT_KEY_F2 2
|
|
# define GLUT_KEY_F3 3
|
|
# define GLUT_KEY_F4 4
|
|
# define GLUT_KEY_F5 5
|
|
# define GLUT_KEY_F6 6
|
|
# define GLUT_KEY_F7 7
|
|
# define GLUT_KEY_F8 8
|
|
# define GLUT_KEY_F9 9
|
|
# define GLUT_KEY_F10 10
|
|
# define GLUT_KEY_F11 11
|
|
# define GLUT_KEY_F12 12
|
|
// WARNING: Different values than GLUT uses:
|
|
# define GLUT_KEY_LEFT FL_Left
|
|
# define GLUT_KEY_UP FL_Up
|
|
# define GLUT_KEY_RIGHT FL_Right
|
|
# define GLUT_KEY_DOWN FL_Down
|
|
# define GLUT_KEY_PAGE_UP FL_Page_Up
|
|
# define GLUT_KEY_PAGE_DOWN FL_Page_Down
|
|
# define GLUT_KEY_HOME FL_Home
|
|
# define GLUT_KEY_END FL_End
|
|
# define GLUT_KEY_INSERT FL_Insert
|
|
|
|
//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
|
|
|
|
//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
|
|
|
|
//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
|
|
|
|
//inline void glutButtonBoxFunc(void (*)(int button, int state));
|
|
|
|
//inline void glutDialsFunc(void (*)(int dial, int value));
|
|
|
|
//inline void glutTabletMotionFunc(void (*)(int x, int y));
|
|
|
|
//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
|
|
|
|
inline void glutOverlayDisplayFunc(void (*f)()) {
|
|
glut_window->overlaydisplay = f;}
|
|
|
|
//inline void glutWindowStatusFunc(void (*)(int state));
|
|
//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
|
|
// GLUT_FULLY_COVERED};
|
|
|
|
//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
|
|
|
//inline GLfloat glutGetColor(int ndx, int component);
|
|
//#define GLUT_RED 0
|
|
//#define GLUT_GREEN 1
|
|
//#define GLUT_BLUE 2
|
|
|
|
//inline void glutCopyColormap(int win);
|
|
|
|
// Warning: values are changed from GLUT!
|
|
// Also relies on the GL_ symbols having values greater than 100
|
|
int glutGet(GLenum type);
|
|
enum {
|
|
GLUT_RETURN_ZERO = 0,
|
|
GLUT_WINDOW_X,
|
|
GLUT_WINDOW_Y,
|
|
GLUT_WINDOW_WIDTH,
|
|
GLUT_WINDOW_HEIGHT,
|
|
GLUT_WINDOW_PARENT,
|
|
//GLUT_WINDOW_NUM_CHILDREN,
|
|
//GLUT_WINDOW_CURSOR,
|
|
GLUT_SCREEN_WIDTH,
|
|
GLUT_SCREEN_HEIGHT,
|
|
//GLUT_SCREEN_WIDTH_MM,
|
|
//GLUT_SCREEN_HEIGHT_MM,
|
|
GLUT_MENU_NUM_ITEMS,
|
|
GLUT_DISPLAY_MODE_POSSIBLE,
|
|
GLUT_INIT_WINDOW_X,
|
|
GLUT_INIT_WINDOW_Y,
|
|
GLUT_INIT_WINDOW_WIDTH,
|
|
GLUT_INIT_WINDOW_HEIGHT,
|
|
GLUT_INIT_DISPLAY_MODE,
|
|
//GLUT_ELAPSED_TIME,
|
|
GLUT_WINDOW_BUFFER_SIZE
|
|
};
|
|
|
|
# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
|
|
# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
|
|
# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
|
|
# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
|
|
# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
|
|
# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
|
|
# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
|
|
# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
|
|
# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
|
|
# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
|
|
# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
|
|
# define GLUT_WINDOW_RGBA GL_RGBA
|
|
# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
|
|
# ifdef GL_SAMPLES_SGIS
|
|
# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
|
|
# else
|
|
# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
|
|
# endif
|
|
# define GLUT_WINDOW_STEREO GL_STEREO
|
|
|
|
//int glutDeviceGet(GLenum type);
|
|
//#define GLUT_HAS_KEYBOARD 600
|
|
//#define GLUT_HAS_MOUSE 601
|
|
//#define GLUT_HAS_SPACEBALL 602
|
|
//#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
|
|
//#define GLUT_HAS_TABLET 604
|
|
//#define GLUT_NUM_MOUSE_BUTTONS 605
|
|
//#define GLUT_NUM_SPACEBALL_BUTTONS 606
|
|
//#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
|
|
//#define GLUT_NUM_DIALS 608
|
|
//#define GLUT_NUM_TABLET_BUTTONS 609
|
|
|
|
inline int glutGetModifiers() {return Fl::event_state();}
|
|
// WARNING: these values are different than GLUT uses:
|
|
# define GLUT_ACTIVE_SHIFT FL_SHIFT
|
|
# define GLUT_ACTIVE_CTRL FL_CTRL
|
|
# define GLUT_ACTIVE_ALT FL_ALT
|
|
|
|
int glutLayerGet(GLenum);
|
|
# define GLUT_OVERLAY_POSSIBLE 800
|
|
//#define GLUT_LAYER_IN_USE 801
|
|
//#define GLUT_HAS_OVERLAY 802
|
|
# define GLUT_TRANSPARENT_INDEX 803
|
|
# define GLUT_NORMAL_DAMAGED 804
|
|
# define GLUT_OVERLAY_DAMAGED 805
|
|
|
|
//inline int glutVideoResizeGet(GLenum param);
|
|
//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
|
|
//#define GLUT_VIDEO_RESIZE_IN_USE 901
|
|
//#define GLUT_VIDEO_RESIZE_X_DELTA 902
|
|
//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
|
|
//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
|
|
//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
|
|
//#define GLUT_VIDEO_RESIZE_X 906
|
|
//#define GLUT_VIDEO_RESIZE_Y 907
|
|
//#define GLUT_VIDEO_RESIZE_WIDTH 908
|
|
//#define GLUT_VIDEO_RESIZE_HEIGHT 909
|
|
|
|
//inline void glutSetupVideoResizing();
|
|
|
|
//inline void glutStopVideoResizing();
|
|
|
|
//inline void glutVideoResize(int x, int y, int width, int height);
|
|
|
|
//inline void glutVideoPan(int x, int y, int width, int height);
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// Emulated GLUT drawing functions:
|
|
|
|
// Font argument must be a void* for compatability, so...
|
|
extern FL_EXPORT struct Glut_Bitmap_Font {uchar font; int size;}
|
|
glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
|
|
glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
|
|
glutBitmapHelvetica18;
|
|
# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
|
|
# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
|
|
# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
|
|
# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
|
|
# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
|
|
# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
|
|
# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
|
|
|
|
FL_EXPORT void glutBitmapCharacter(void *font, int character);
|
|
FL_EXPORT int glutBitmapWidth(void *font, int character);
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// GLUT drawing functions. These are NOT emulated but you can
|
|
// link in the glut library to get them. This assumes the object
|
|
// files in GLUT remain as they currently are so that there are
|
|
// not symbol conflicts with the above.
|
|
|
|
extern "C" {
|
|
|
|
extern int APIENTRY glutExtensionSupported(char *name);
|
|
|
|
/* Stroke font constants (use these in GLUT program). */
|
|
# ifdef WIN32
|
|
# define GLUT_STROKE_ROMAN ((void*)0)
|
|
# define GLUT_STROKE_MONO_ROMAN ((void*)1)
|
|
# else
|
|
extern void *glutStrokeRoman;
|
|
# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
|
|
extern void *glutStrokeMonoRoman;
|
|
# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
|
|
# endif
|
|
|
|
/* GLUT font sub-API */
|
|
extern void APIENTRY glutStrokeCharacter(void *font, int character);
|
|
extern int APIENTRY glutStrokeWidth(void *font, int character);
|
|
|
|
/* GLUT pre-built models sub-API */
|
|
extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
|
extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
|
extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
|
extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
|
extern void APIENTRY glutWireCube(GLdouble size);
|
|
extern void APIENTRY glutSolidCube(GLdouble size);
|
|
extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
|
extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
|
extern void APIENTRY glutWireDodecahedron();
|
|
extern void APIENTRY glutSolidDodecahedron();
|
|
extern void APIENTRY glutWireTeapot(GLdouble size);
|
|
extern void APIENTRY glutSolidTeapot(GLdouble size);
|
|
extern void APIENTRY glutWireOctahedron();
|
|
extern void APIENTRY glutSolidOctahedron();
|
|
extern void APIENTRY glutWireTetrahedron();
|
|
extern void APIENTRY glutSolidTetrahedron();
|
|
extern void APIENTRY glutWireIcosahedron();
|
|
extern void APIENTRY glutSolidIcosahedron();
|
|
|
|
}
|
|
|
|
#endif /* !__glut_h__ */
|
|
|
|
//
|
|
// End of "$Id: glut.H,v 1.6.2.10.2.5 2003/01/30 21:40:50 easysw Exp $".
|
|
//
|