84920d7cf1
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6624 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1922 lines
57 KiB
C++
1922 lines
57 KiB
C++
//
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// "$Id$"
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//
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// WIN32-specific code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// This file contains win32-specific code for fltk which is always linked
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// in. Search other files for "WIN32" or filenames ending in _win32.cxx
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// for other system-specific code.
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#ifndef FL_DOXYGEN
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#include <FL/Fl.H>
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#include <FL/x.H>
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#include <FL/fl_utf8.h>
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#include <FL/Fl_Window.H>
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#include <FL/fl_draw.H>
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#include <FL/Enumerations.H>
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#include <FL/Fl_Tooltip.H>
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#include "flstring.h"
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#include "Fl_Font.H"
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <time.h>
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#ifdef __CYGWIN__
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# include <sys/time.h>
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# include <unistd.h>
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#else
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# if !defined(USE_WSOCK1)
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# include <winsock2.h>
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#else
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# include <winsock.h>
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# endif
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#endif
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#if !defined(USE_WSOCK1)
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# define WSCK_DLL_NAME "WS2_32.DLL"
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#else
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# define WSCK_DLL_NAME "WSOCK32.DLL"
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#endif
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#include <winuser.h>
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#include <commctrl.h>
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#if defined(__GNUC__) && __GNUC__ >= 3
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# include <wchar.h>
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#endif
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// The following include files require GCC 3.x or a non-GNU compiler...
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#if !defined(__GNUC__) || __GNUC__ >= 3
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# include <ole2.h>
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# include <shellapi.h>
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#endif // !__GNUC__ || __GNUC__ >= 3
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#include "aimm.h"
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//
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// USE_ASYNC_SELECT - define it if you have WSAAsyncSelect()...
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// USE_ASYNC_SELECT is OBSOLETED in 1.3 for the following reasons:
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/**
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This feature was supposed to provide an efficient alternative to the current polling method,
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but as it has been discussed (Thanks Albrecht!) :
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- the async mode would imply to change the socket select mode to non blocking mode,
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this can have unexpected side effects for 3rd party apps, especially if it is set on-the-fly when
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socket service is really needed, as it is done today and on purpose, but still
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the 3rd party developer wouldn't easily control the sequencing of socket operations.
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- Finer granularity of events furthered by the async select is a plus only for socket 3rd party impl.,
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it is simply not needed for the 'light' fltk use we make of wsock, so here
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it would also be a bad point, because of all the logic add-ons necessary for
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using this functionality, without a clear benefit.
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So async mode select would not add benefits to fltk, worse,
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it can slowdown fltk because of this finer granularity and instrumentation code
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to be added for async mode proper operation, not mentioning the side effects...
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*/
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// dynamic wsock dll handling api:
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#if defined(__CYGWIN__) && !defined(SOCKET)
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# define SOCKET int
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#endif
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typedef int (WINAPI* fl_wsk_select_f)(int, fd_set*, fd_set*, fd_set*, const struct timeval*);
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typedef int (WINAPI* fl_wsk_fd_is_set_f)(SOCKET, fd_set *);
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typedef int (WINAPI* fl_wsk_async_select_f)(SOCKET,HWND,u_int,long);
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static HMODULE s_wsock_mod = 0;
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static fl_wsk_select_f s_wsock_select=0;
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static fl_wsk_fd_is_set_f fl_wsk_fd_is_set=0;
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static fl_wsk_async_select_f fl_wsk_async_select=0;
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static HMODULE get_wsock_mod() {
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if (!s_wsock_mod) {
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s_wsock_mod = LoadLibrary(WSCK_DLL_NAME);
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if (s_wsock_mod==NULL)
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Fl::fatal("FLTK Lib Error: %s file not found! Please check your winsock dll accessibility.\n",WSCK_DLL_NAME);
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s_wsock_select = (fl_wsk_select_f) GetProcAddress(s_wsock_mod, "select");
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fl_wsk_fd_is_set = (fl_wsk_fd_is_set_f) GetProcAddress(s_wsock_mod, "__WSAFDIsSet");
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fl_wsk_async_select = (fl_wsk_async_select_f) GetProcAddress(s_wsock_mod, "WSAAsyncSelect");
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}
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return s_wsock_mod;
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}
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/*
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* Dynamic linking of imm32.dll
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* This library is only needed for a hand full (four ATM) functions relating to
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* international text rendering and locales. Dynamically loading reduces initial
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* size and link dependencies.
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*/
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static HMODULE s_imm_module = 0;
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typedef HIMC (WINAPI* flTypeImmGetContext)(HWND);
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static flTypeImmGetContext flImmGetContext = 0;
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typedef BOOL (WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
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static flTypeImmSetCompositionWindow flImmSetCompositionWindow = 0;
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typedef BOOL (WINAPI* flTypeImmReleaseContext)(HWND, HIMC);
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static flTypeImmReleaseContext flImmReleaseContext = 0;
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typedef BOOL (WINAPI* flTypeImmIsIME)(HKL);
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static flTypeImmIsIME flImmIsIME = 0;
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static HMODULE get_imm_module() {
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if (!s_imm_module) {
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s_imm_module = LoadLibrary("IMM32.DLL");
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if (!s_imm_module)
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Fl::fatal("FLTK Lib Error: IMM32.DLL file not found!\n\n"
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"Please check your input method manager library accessibility.");
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flImmGetContext = (flTypeImmGetContext)GetProcAddress(s_imm_module, "ImmGetContext");
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flImmSetCompositionWindow = (flTypeImmSetCompositionWindow)GetProcAddress(s_imm_module, "ImmSetCompositionWindow");
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flImmReleaseContext = (flTypeImmReleaseContext)GetProcAddress(s_imm_module, "ImmReleaseContext");
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flImmIsIME = (flTypeImmIsIME)GetProcAddress(s_imm_module, "ImmIsIME");
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}
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return s_imm_module;
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}
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// USE_TRACK_MOUSE - define NO_TRACK_MOUSE if you don't have
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// TrackMouseEvent()...
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//
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// Now (Dec. 2008) we can assume that current Cygwin/MinGW versions
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// support the TrackMouseEvent() function, but WinCE obviously doesn't
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// support it (STR 2095). Therefore, USE_TRACK_MOUSE is enabled by
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// default, but you can disable it by defining NO_TRACK_MOUSE.
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//
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// TrackMouseEvent is only used to support window leave notifications
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// under Windows. It can be used to get FL_LEAVE events, when the
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// mouse leaves the _main_ application window (FLTK detects subwindow
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// leave events by using normal move events).
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//
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// Implementation note: If the mouse cursor leaves one subwindow and
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// enters another window, then Windows sends a WM_MOUSEMOVE message to
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// the new window before it sends a WM_MOUSELEAVE message to the old
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// (just left) window. We save the current mouse window in a static variable,
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// and if we get a WM_MOUSELEAVE event for the current mouse window, this
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// means that the top level window has been left (otherwise we would have
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// got another WM_MOUSEMOVE message before).
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// #define NO_TRACK_MOUSE
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#if !defined(NO_TRACK_MOUSE)
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# define USE_TRACK_MOUSE
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#endif // NO_TRACK_MOUSE
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static Fl_Window *track_mouse_win=0; // current TrackMouseEvent() window
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// USE_CAPTURE_MOUSE_WIN - this must be defined for TrackMouseEvent to work
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// correctly with subwindows - otherwise a single mouse click and release
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// (without a move) would generate phantom leave events.
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// This defines, if the current mouse window (maybe a subwindow) or the
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// main window should get mouse events after pushing (and holding) a mouse
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// button, i.e. when dragging the mouse. This is done by calling SetCapture
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// (see below).
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#ifdef USE_TRACK_MOUSE
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#define USE_CAPTURE_MOUSE_WIN
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#endif // USE_TRACK_MOUSE
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//
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// WM_SYNCPAINT is an "undocumented" message, which is finally defined in
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// VC++ 6.0.
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//
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#ifndef WM_SYNCPAINT
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# define WM_SYNCPAINT 0x0088
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#endif
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#ifndef WM_MOUSELEAVE
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# define WM_MOUSELEAVE 0x02a3
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#endif
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#ifndef WM_MOUSEWHEEL
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# define WM_MOUSEWHEEL 0x020a
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#endif
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#ifndef WHEEL_DELTA
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# define WHEEL_DELTA 120 // according to MSDN.
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#endif
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//
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// WM_FLSELECT is the user-defined message that we get when one of
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// the sockets has pending data, etc.
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//
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#define WM_FLSELECT (WM_APP+1) // WM_APP is used for hide-window
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////////////////////////////////////////////////////////////////
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// interface to poll/select call:
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// fd's are only implemented for sockets. Microsoft Windows does not
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// have a unified IO system, so it doesn't support select() on files,
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// devices, or pipes...
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//
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// Microsoft provides the Berkeley select() call and an asynchronous
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// select function that sends a WIN32 message when the select condition
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// exists...
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static int maxfd = 0;
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static fd_set fdsets[3];
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# define POLLIN 1
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# define POLLOUT 4
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# define POLLERR 8
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#if !defined(__GNUC__) || __GNUC__ >= 3
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extern IDropTarget *flIDropTarget;
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#endif // !__GNUC__ || __GNUC__ >= 3
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static int nfds = 0;
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static int fd_array_size = 0;
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static struct FD {
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int fd;
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short events;
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void (*cb)(int, void*);
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void* arg;
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} *fd = 0;
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extern unsigned int fl_codepage;
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void fl_reset_spot()
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{
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}
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void fl_set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
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{
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if (!win) return;
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Fl_Window* tw = win;
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while (tw->parent()) tw = tw->window(); // find top level window
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get_imm_module();
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HIMC himc = flImmGetContext(fl_xid(tw));
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if (himc) {
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COMPOSITIONFORM cfs;
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cfs.dwStyle = CFS_POINT;
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cfs.ptCurrentPos.x = X;
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cfs.ptCurrentPos.y = Y - tw->labelsize();
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MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1);
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flImmSetCompositionWindow(himc, &cfs);
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flImmReleaseContext(fl_xid(tw), himc);
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}
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}
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void fl_set_status(int x, int y, int w, int h)
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{
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}
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void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
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remove_fd(n,events);
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int i = nfds++;
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if (i >= fd_array_size) {
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fd_array_size = 2*fd_array_size+1;
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fd = (FD*)realloc(fd, fd_array_size*sizeof(FD));
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}
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fd[i].fd = n;
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fd[i].events = (short)events;
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fd[i].cb = cb;
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fd[i].arg = v;
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if (events & POLLIN) FD_SET((unsigned)n, &fdsets[0]);
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if (events & POLLOUT) FD_SET((unsigned)n, &fdsets[1]);
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if (events & POLLERR) FD_SET((unsigned)n, &fdsets[2]);
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if (n > maxfd) maxfd = n;
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}
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void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) {
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Fl::add_fd(fd, POLLIN, cb, v);
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}
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void Fl::remove_fd(int n, int events) {
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int i,j;
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for (i=j=0; i<nfds; i++) {
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if (fd[i].fd == n) {
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short e = fd[i].events & ~events;
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if (!e) continue; // if no events left, delete this fd
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fd[i].events = e;
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}
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// move it down in the array if necessary:
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if (j<i) {
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fd[j]=fd[i];
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}
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j++;
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}
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nfds = j;
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if (events & POLLIN) FD_CLR(unsigned(n), &fdsets[0]);
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if (events & POLLOUT) FD_CLR(unsigned(n), &fdsets[1]);
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if (events & POLLERR) FD_CLR(unsigned(n), &fdsets[2]);
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}
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void Fl::remove_fd(int n) {
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remove_fd(n, -1);
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}
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// these pointers are set by the Fl::lock() function:
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static void nothing() {}
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void (*fl_lock_function)() = nothing;
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void (*fl_unlock_function)() = nothing;
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static void* thread_message_;
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void* Fl::thread_message() {
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void* r = thread_message_;
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thread_message_ = 0;
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return r;
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}
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IActiveIMMApp *fl_aimm = NULL;
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MSG fl_msg;
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// This is never called with time_to_wait < 0.0.
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// It *should* return negative on error, 0 if nothing happens before
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// timeout, and >0 if any callbacks were done. This version only
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// returns zero if nothing happens during a 0.0 timeout, otherwise
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// it returns 1.
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int fl_wait(double time_to_wait) {
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int have_message = 0;
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run_checks();
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// idle processing
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static char in_idle;
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if (Fl::idle && !in_idle) {
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in_idle = 1;
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Fl::idle();
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in_idle = 0;
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}
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if (nfds) {
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// For WIN32 we need to poll for socket input FIRST, since
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// the event queue is not something we can select() on...
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timeval t;
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t.tv_sec = 0;
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t.tv_usec = 0;
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fd_set fdt[3];
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memcpy(fdt, fdsets, sizeof fdt); // one shot faster fdt init
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if (get_wsock_mod()&& s_wsock_select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t)) {
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// We got something - do the callback!
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for (int i = 0; i < nfds; i ++) {
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SOCKET f = fd[i].fd;
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short revents = 0;
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if (fl_wsk_fd_is_set(f, &fdt[0])) revents |= POLLIN;
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if (fl_wsk_fd_is_set(f, &fdt[1])) revents |= POLLOUT;
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if (fl_wsk_fd_is_set(f, &fdt[2])) revents |= POLLERR;
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if (fd[i].events & revents) fd[i].cb(f, fd[i].arg);
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}
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time_to_wait = 0.0; // just peek for any messages
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} else {
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// we need to check them periodically, so set a short timeout:
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if (time_to_wait > .001) time_to_wait = .001;
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}
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}
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if (Fl::idle || Fl::damage())
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time_to_wait = 0.0;
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// if there are no more windows and this timer is set
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// to FOREVER, continue through or look up indefinetely
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if (!Fl::first_window() && time_to_wait==1e20)
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time_to_wait = 0.0;
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fl_unlock_function();
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time_to_wait = (time_to_wait > 10000 ? 10000 : time_to_wait);
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int t_msec = (int) (time_to_wait * 1000.0 + 0.5);
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MsgWaitForMultipleObjects(0, NULL, FALSE, t_msec, QS_ALLINPUT);
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fl_lock_function();
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// Execute the message we got, and all other pending messages:
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// have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE);
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if (have_message > 0) {
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while (have_message != 0 && have_message != -1) {
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if (fl_msg.message == fl_wake_msg) {
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// Used for awaking wait() from another thread
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thread_message_ = (void*)fl_msg.wParam;
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Fl_Awake_Handler func;
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void *data;
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while (Fl::get_awake_handler_(func, data)==0) {
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func(data);
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}
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}
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TranslateMessage(&fl_msg);
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DispatchMessageW(&fl_msg);
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have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE);
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}
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}
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Fl::flush();
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// This should return 0 if only timer events were handled:
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return 1;
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}
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// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
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int fl_ready() {
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if (PeekMessage(&fl_msg, NULL, 0, 0, PM_NOREMOVE)) return 1;
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if (!nfds) return 0;
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timeval t;
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t.tv_sec = 0;
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t.tv_usec = 0;
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fd_set fdt[3];
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memcpy(fdt, fdsets, sizeof fdt);
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return get_wsock_mod() ? s_wsock_select(0,&fdt[0],&fdt[1],&fdt[2],&t) : 0;
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}
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////////////////////////////////////////////////////////////////
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int Fl::x()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.left;
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}
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int Fl::y()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.top;
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}
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int Fl::h()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.bottom - r.top;
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}
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int Fl::w()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.right - r.left;
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}
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|
|
void Fl::get_mouse(int &x, int &y) {
|
|
POINT p;
|
|
GetCursorPos(&p);
|
|
x = p.x;
|
|
y = p.y;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// code used for selections:
|
|
|
|
char *fl_selection_buffer[2];
|
|
int fl_selection_length[2];
|
|
int fl_selection_buffer_length[2];
|
|
char fl_i_own_selection[2];
|
|
|
|
UINT fl_get_lcid_codepage(LCID id)
|
|
{
|
|
char buf[8];
|
|
buf[GetLocaleInfo(id, LOCALE_IDEFAULTANSICODEPAGE, buf, 8)] = 0;
|
|
return atol(buf);
|
|
}
|
|
|
|
// Convert \n -> \r\n
|
|
class Lf2CrlfConvert {
|
|
char *out;
|
|
int outlen;
|
|
public:
|
|
Lf2CrlfConvert(const char *in, int inlen) {
|
|
outlen = 0;
|
|
const char *i;
|
|
char *o;
|
|
int lencount;
|
|
// Predict size of \r\n conversion buffer
|
|
for ( i=in, lencount = inlen; lencount--; ) {
|
|
if ( *i == '\r' && *(i+1) == '\n' ) // leave \r\n untranslated
|
|
{ i+=2; outlen+=2; }
|
|
else if ( *i == '\n' ) // \n by itself? leave room to insert \r
|
|
{ i++; outlen+=2; }
|
|
else
|
|
{ ++i; ++outlen; }
|
|
}
|
|
// Alloc conversion buffer + NULL
|
|
out = new char[outlen+1];
|
|
// Handle \n -> \r\n conversion
|
|
for ( i=in, o=out, lencount = inlen; lencount--; ) {
|
|
if ( *i == '\r' && *(i+1) == '\n' ) // leave \r\n untranslated
|
|
{ *o++ = *i++; *o++ = *i++; }
|
|
else if ( *i == '\n' ) // \n by itself? insert \r
|
|
{ *o++ = '\r'; *o++ = *i++; }
|
|
else
|
|
{ *o++ = *i++; }
|
|
}
|
|
*o++ = 0;
|
|
}
|
|
~Lf2CrlfConvert() {
|
|
delete[] out;
|
|
}
|
|
int GetLength() const { return(outlen); }
|
|
const char* GetValue() const { return(out); }
|
|
};
|
|
|
|
// call this when you create a selection:
|
|
void Fl::copy(const char *stuff, int len, int clipboard) {
|
|
if (!stuff || len<0) return;
|
|
|
|
// Convert \n -> \r\n (for old apps like Notepad, DOS)
|
|
Lf2CrlfConvert buf(stuff, len);
|
|
len = buf.GetLength();
|
|
stuff = buf.GetValue();
|
|
|
|
if (len+1 > fl_selection_buffer_length[clipboard]) {
|
|
delete[] fl_selection_buffer[clipboard];
|
|
fl_selection_buffer[clipboard] = new char[len+100];
|
|
fl_selection_buffer_length[clipboard] = len+100;
|
|
}
|
|
memcpy(fl_selection_buffer[clipboard], stuff, len);
|
|
fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
|
|
fl_selection_length[clipboard] = len;
|
|
if (clipboard) {
|
|
// set up for "delayed rendering":
|
|
if (OpenClipboard(NULL)) {
|
|
// if the system clipboard works, use it
|
|
int utf16_len = fl_utf8toUtf16(fl_selection_buffer[clipboard], fl_selection_length[clipboard], 0, 0);
|
|
EmptyClipboard();
|
|
HGLOBAL hMem = GlobalAlloc(GHND, utf16_len * 2 + 2); // moveable and zero'ed mem alloc.
|
|
LPVOID memLock = GlobalLock(hMem);
|
|
fl_utf8toUtf16(fl_selection_buffer[clipboard], fl_selection_length[clipboard], (unsigned short*) memLock, utf16_len * 2);
|
|
GlobalUnlock(hMem);
|
|
SetClipboardData(CF_UNICODETEXT, hMem);
|
|
CloseClipboard();
|
|
GlobalFree(hMem);
|
|
fl_i_own_selection[clipboard] = 0;
|
|
} else {
|
|
// only if it fails, instruct paste() to use the internal buffers
|
|
fl_i_own_selection[clipboard] = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Call this when a "paste" operation happens:
|
|
void Fl::paste(Fl_Widget &receiver, int clipboard) {
|
|
if (!clipboard || fl_i_own_selection[clipboard]) {
|
|
// We already have it, do it quickly without window server.
|
|
// Notice that the text is clobbered if set_selection is
|
|
// called in response to FL_PASTE!
|
|
|
|
// Convert \r\n -> \n
|
|
char *i = fl_selection_buffer[clipboard];
|
|
if (i==0L) {
|
|
Fl::e_text = 0;
|
|
return;
|
|
}
|
|
Fl::e_text = new char[fl_selection_length[clipboard]+1];
|
|
char *o = Fl::e_text;
|
|
while (*i) {
|
|
if ( *i == '\r' && *(i+1) == '\n') i++;
|
|
else *o++ = *i++;
|
|
}
|
|
*o = 0;
|
|
Fl::e_length = o - Fl::e_text;
|
|
receiver.handle(FL_PASTE);
|
|
delete [] Fl::e_text;
|
|
Fl::e_text = 0;
|
|
} else {
|
|
if (!OpenClipboard(NULL)) return;
|
|
HANDLE h = GetClipboardData(CF_UNICODETEXT);
|
|
if (h) {
|
|
wchar_t *memLock = (wchar_t*) GlobalLock(h);
|
|
int utf16_len =
|
|
wcslen(memLock);
|
|
Fl::e_text = (char*) malloc (utf16_len * 4 + 1);
|
|
int utf8_len = fl_utf8fromwc(Fl::e_text, utf16_len * 4, memLock, utf16_len);
|
|
*(Fl::e_text + utf8_len) = 0;
|
|
LPSTR a,b;
|
|
a = b = Fl::e_text;
|
|
while (*a) { // strip the CRLF pairs ($%$#@^)
|
|
if (*a == '\r' && a[1] == '\n') a++;
|
|
else *b++ = *a++;
|
|
}
|
|
*b = 0;
|
|
Fl::e_length = b - Fl::e_text;
|
|
receiver.handle(FL_PASTE);
|
|
GlobalUnlock(h);
|
|
free(Fl::e_text);
|
|
Fl::e_text = 0;
|
|
}
|
|
CloseClipboard();
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
char fl_is_ime = 0;
|
|
void fl_get_codepage()
|
|
{
|
|
HKL hkl = GetKeyboardLayout(0);
|
|
TCHAR ld[8];
|
|
|
|
GetLocaleInfo (LOWORD(hkl),
|
|
LOCALE_IDEFAULTANSICODEPAGE, ld, 6);
|
|
DWORD ccp = atol(ld);
|
|
fl_is_ime = 0;
|
|
|
|
fl_codepage = ccp;
|
|
if (fl_aimm) {
|
|
fl_aimm->GetCodePageA(GetKeyboardLayout(0), &fl_codepage);
|
|
} else if (get_imm_module() && flImmIsIME(hkl)) {
|
|
fl_is_ime = 1;
|
|
}
|
|
}
|
|
|
|
HWND fl_capture;
|
|
|
|
static int mouse_event(Fl_Window *window, int what, int button,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
static int px, py, pmx, pmy;
|
|
POINT pt;
|
|
Fl::e_x = pt.x = (signed short)LOWORD(lParam);
|
|
Fl::e_y = pt.y = (signed short)HIWORD(lParam);
|
|
ClientToScreen(fl_xid(window), &pt);
|
|
Fl::e_x_root = pt.x;
|
|
Fl::e_y_root = pt.y;
|
|
#ifdef USE_CAPTURE_MOUSE_WIN
|
|
Fl_Window *mouse_window = window; // save "mouse window"
|
|
#endif
|
|
while (window->parent()) {
|
|
Fl::e_x += window->x();
|
|
Fl::e_y += window->y();
|
|
window = window->window();
|
|
}
|
|
|
|
ulong state = Fl::e_state & 0xff0000; // keep shift key states
|
|
#if 0
|
|
// mouse event reports some shift flags, perhaps save them?
|
|
if (wParam & MK_SHIFT) state |= FL_SHIFT;
|
|
if (wParam & MK_CONTROL) state |= FL_CTRL;
|
|
#endif
|
|
if (wParam & MK_LBUTTON) state |= FL_BUTTON1;
|
|
if (wParam & MK_MBUTTON) state |= FL_BUTTON2;
|
|
if (wParam & MK_RBUTTON) state |= FL_BUTTON3;
|
|
Fl::e_state = state;
|
|
|
|
switch (what) {
|
|
case 1: // double-click
|
|
if (Fl::e_is_click) {Fl::e_clicks++; goto J1;}
|
|
case 0: // single-click
|
|
Fl::e_clicks = 0;
|
|
J1:
|
|
#ifdef USE_CAPTURE_MOUSE_WIN
|
|
if (!fl_capture) SetCapture(fl_xid(mouse_window)); // use mouse window
|
|
#else
|
|
if (!fl_capture) SetCapture(fl_xid(window)); // use main window
|
|
#endif
|
|
Fl::e_keysym = FL_Button + button;
|
|
Fl::e_is_click = 1;
|
|
px = pmx = Fl::e_x_root; py = pmy = Fl::e_y_root;
|
|
return Fl::handle(FL_PUSH,window);
|
|
|
|
case 2: // release:
|
|
if (!fl_capture) ReleaseCapture();
|
|
Fl::e_keysym = FL_Button + button;
|
|
return Fl::handle(FL_RELEASE,window);
|
|
|
|
case 3: // move:
|
|
default: // avoid compiler warning
|
|
// MSWindows produces extra events even if mouse does not move, ignore em:
|
|
if (Fl::e_x_root == pmx && Fl::e_y_root == pmy) return 1;
|
|
pmx = Fl::e_x_root; pmy = Fl::e_y_root;
|
|
if (abs(Fl::e_x_root-px)>5 || abs(Fl::e_y_root-py)>5) Fl::e_is_click = 0;
|
|
return Fl::handle(FL_MOVE,window);
|
|
|
|
}
|
|
}
|
|
|
|
// convert a MSWindows VK_x to an Fltk (X) Keysym:
|
|
// See also the inverse converter in Fl_get_key_win32.cxx
|
|
// This table is in numeric order by VK:
|
|
static const struct {unsigned short vk, fltk, extended;} vktab[] = {
|
|
{VK_BACK, FL_BackSpace},
|
|
{VK_TAB, FL_Tab},
|
|
{VK_CLEAR, FL_KP+'5', 0xff0b/*XK_Clear*/},
|
|
{VK_RETURN, FL_Enter, FL_KP_Enter},
|
|
{VK_SHIFT, FL_Shift_L, FL_Shift_R},
|
|
{VK_CONTROL, FL_Control_L, FL_Control_R},
|
|
{VK_MENU, FL_Alt_L, FL_Alt_R},
|
|
{VK_PAUSE, FL_Pause},
|
|
{VK_CAPITAL, FL_Caps_Lock},
|
|
{VK_ESCAPE, FL_Escape},
|
|
{VK_SPACE, ' '},
|
|
{VK_PRIOR, FL_KP+'9', FL_Page_Up},
|
|
{VK_NEXT, FL_KP+'3', FL_Page_Down},
|
|
{VK_END, FL_KP+'1', FL_End},
|
|
{VK_HOME, FL_KP+'7', FL_Home},
|
|
{VK_LEFT, FL_KP+'4', FL_Left},
|
|
{VK_UP, FL_KP+'8', FL_Up},
|
|
{VK_RIGHT, FL_KP+'6', FL_Right},
|
|
{VK_DOWN, FL_KP+'2', FL_Down},
|
|
{VK_SNAPSHOT, FL_Print}, // does not work on NT
|
|
{VK_INSERT, FL_KP+'0', FL_Insert},
|
|
{VK_DELETE, FL_KP+'.', FL_Delete},
|
|
{VK_LWIN, FL_Meta_L},
|
|
{VK_RWIN, FL_Meta_R},
|
|
{VK_APPS, FL_Menu},
|
|
{VK_MULTIPLY, FL_KP+'*'},
|
|
{VK_ADD, FL_KP+'+'},
|
|
{VK_SUBTRACT, FL_KP+'-'},
|
|
{VK_DECIMAL, FL_KP+'.'},
|
|
{VK_DIVIDE, FL_KP+'/'},
|
|
{VK_NUMLOCK, FL_Num_Lock},
|
|
{VK_SCROLL, FL_Scroll_Lock},
|
|
{0xba, ';'},
|
|
{0xbb, '='},
|
|
{0xbc, ','},
|
|
{0xbd, '-'},
|
|
{0xbe, '.'},
|
|
{0xbf, '/'},
|
|
{0xc0, '`'},
|
|
{0xdb, '['},
|
|
{0xdc, '\\'},
|
|
{0xdd, ']'},
|
|
{0xde, '\''}
|
|
};
|
|
static int ms2fltk(int vk, int extended) {
|
|
static unsigned short vklut[256];
|
|
static unsigned short extendedlut[256];
|
|
if (!vklut[1]) { // init the table
|
|
unsigned int i;
|
|
for (i = 0; i < 256; i++) vklut[i] = tolower(i);
|
|
for (i=VK_F1; i<=VK_F16; i++) vklut[i] = i+(FL_F-(VK_F1-1));
|
|
for (i=VK_NUMPAD0; i<=VK_NUMPAD9; i++) vklut[i] = i+(FL_KP+'0'-VK_NUMPAD0);
|
|
for (i = 0; i < sizeof(vktab)/sizeof(*vktab); i++) {
|
|
vklut[vktab[i].vk] = vktab[i].fltk;
|
|
extendedlut[vktab[i].vk] = vktab[i].extended;
|
|
}
|
|
for (i = 0; i < 256; i++) if (!extendedlut[i]) extendedlut[i] = vklut[i];
|
|
}
|
|
return extended ? extendedlut[vk] : vklut[vk];
|
|
}
|
|
|
|
#if USE_COLORMAP
|
|
extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx
|
|
#endif
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
/// Win32 timers
|
|
///
|
|
|
|
struct Win32Timer
|
|
{
|
|
UINT_PTR handle;
|
|
Fl_Timeout_Handler callback;
|
|
void *data;
|
|
};
|
|
static Win32Timer* win32_timers;
|
|
static int win32_timer_alloc;
|
|
static int win32_timer_used;
|
|
static HWND s_TimerWnd;
|
|
|
|
static void realloc_timers()
|
|
{
|
|
if (win32_timer_alloc == 0) {
|
|
win32_timer_alloc = 8;
|
|
}
|
|
win32_timer_alloc *= 2;
|
|
Win32Timer* new_timers = new Win32Timer[win32_timer_alloc];
|
|
memset(new_timers, 0, sizeof(Win32Timer) * win32_timer_used);
|
|
memcpy(new_timers, win32_timers, sizeof(Win32Timer) * win32_timer_used);
|
|
Win32Timer* delete_me = win32_timers;
|
|
win32_timers = new_timers;
|
|
delete [] delete_me;
|
|
}
|
|
|
|
static void delete_timer(Win32Timer& t)
|
|
{
|
|
KillTimer(s_TimerWnd, t.handle);
|
|
memset(&t, 0, sizeof(Win32Timer));
|
|
}
|
|
|
|
/// END TIMERS
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
static Fl_Window* resize_bug_fix;
|
|
|
|
extern void fl_save_pen(void);
|
|
extern void fl_restore_pen(void);
|
|
|
|
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// Copy the message to fl_msg so add_handler code can see it, it is
|
|
// already there if this is called by DispatchMessage, but not if
|
|
// Windows calls this directly.
|
|
fl_msg.hwnd = hWnd;
|
|
fl_msg.message = uMsg;
|
|
fl_msg.wParam = wParam;
|
|
fl_msg.lParam = lParam;
|
|
//fl_msg.time = ???
|
|
//fl_msg.pt = ???
|
|
//fl_msg.lPrivate = ???
|
|
|
|
Fl_Window *window = fl_find(hWnd);
|
|
|
|
if (window) switch (uMsg) {
|
|
|
|
case WM_QUIT: // this should not happen?
|
|
Fl::fatal("WM_QUIT message");
|
|
|
|
case WM_CLOSE: // user clicked close box
|
|
Fl::handle(FL_CLOSE, window);
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
|
|
case WM_SYNCPAINT :
|
|
case WM_NCPAINT :
|
|
case WM_ERASEBKGND :
|
|
// Andreas Weitl - WM_SYNCPAINT needs to be passed to DefWindowProc
|
|
// so that Windows can generate the proper paint messages...
|
|
// Similarly, WM_NCPAINT and WM_ERASEBKGND need this, too...
|
|
break;
|
|
|
|
case WM_PAINT: {
|
|
Fl_Region R;
|
|
Fl_X *i = Fl_X::i(window);
|
|
i->wait_for_expose = 0;
|
|
char redraw_whole_window = false;
|
|
if (!i->region && window->damage()) {
|
|
// Redraw the whole window...
|
|
i->region = CreateRectRgn(0, 0, window->w(), window->h());
|
|
redraw_whole_window = true;
|
|
}
|
|
|
|
// We need to merge WIN32's damage into FLTK's damage.
|
|
R = CreateRectRgn(0,0,0,0);
|
|
int r = GetUpdateRgn(hWnd,R,0);
|
|
if (r==NULLREGION && !redraw_whole_window) {
|
|
break;
|
|
}
|
|
|
|
if (i->region) {
|
|
// Also tell WIN32 that we are drawing someplace else as well...
|
|
CombineRgn(i->region, i->region, R, RGN_OR);
|
|
XDestroyRegion(R);
|
|
} else {
|
|
i->region = R;
|
|
}
|
|
if (window->type() == FL_DOUBLE_WINDOW) ValidateRgn(hWnd,0);
|
|
else ValidateRgn(hWnd,i->region);
|
|
|
|
window->clear_damage((uchar)(window->damage()|FL_DAMAGE_EXPOSE));
|
|
// These next two statements should not be here, so that all update
|
|
// is deferred until Fl::flush() is called during idle. However WIN32
|
|
// apparently is very unhappy if we don't obey it and draw right now.
|
|
// Very annoying!
|
|
fl_GetDC(hWnd); // Make sure we have a DC for this window...
|
|
fl_save_pen();
|
|
i->flush();
|
|
fl_restore_pen();
|
|
window->clear_damage();
|
|
} return 0;
|
|
|
|
case WM_LBUTTONDOWN: mouse_event(window, 0, 1, wParam, lParam); return 0;
|
|
case WM_LBUTTONDBLCLK:mouse_event(window, 1, 1, wParam, lParam); return 0;
|
|
case WM_LBUTTONUP: mouse_event(window, 2, 1, wParam, lParam); return 0;
|
|
case WM_MBUTTONDOWN: mouse_event(window, 0, 2, wParam, lParam); return 0;
|
|
case WM_MBUTTONDBLCLK:mouse_event(window, 1, 2, wParam, lParam); return 0;
|
|
case WM_MBUTTONUP: mouse_event(window, 2, 2, wParam, lParam); return 0;
|
|
case WM_RBUTTONDOWN: mouse_event(window, 0, 3, wParam, lParam); return 0;
|
|
case WM_RBUTTONDBLCLK:mouse_event(window, 1, 3, wParam, lParam); return 0;
|
|
case WM_RBUTTONUP: mouse_event(window, 2, 3, wParam, lParam); return 0;
|
|
|
|
case WM_MOUSEMOVE:
|
|
#ifdef USE_TRACK_MOUSE
|
|
if (track_mouse_win != window) {
|
|
TRACKMOUSEEVENT tme;
|
|
tme.cbSize = sizeof(TRACKMOUSEEVENT);
|
|
tme.dwFlags = TME_LEAVE;
|
|
tme.hwndTrack = hWnd;
|
|
_TrackMouseEvent(&tme);
|
|
track_mouse_win = window;
|
|
}
|
|
#endif // USE_TRACK_MOUSE
|
|
mouse_event(window, 3, 0, wParam, lParam);
|
|
return 0;
|
|
|
|
case WM_MOUSELEAVE:
|
|
if (track_mouse_win == window) { // we left the top level window !
|
|
Fl_Window *tw = window;
|
|
while (tw->parent()) tw = tw->window(); // find top level window
|
|
Fl::belowmouse(0);
|
|
Fl::handle(FL_LEAVE, tw);
|
|
}
|
|
track_mouse_win = 0; // force TrackMouseEvent() restart
|
|
break;
|
|
|
|
case WM_SETFOCUS:
|
|
Fl::handle(FL_FOCUS, window);
|
|
break;
|
|
|
|
case WM_KILLFOCUS:
|
|
Fl::handle(FL_UNFOCUS, window);
|
|
Fl::flush(); // it never returns to main loop when deactivated...
|
|
break;
|
|
|
|
case WM_SHOWWINDOW:
|
|
if (!window->parent()) {
|
|
Fl::handle(wParam ? FL_SHOW : FL_HIDE, window);
|
|
}
|
|
break;
|
|
|
|
case WM_ACTIVATEAPP:
|
|
// From eric@vfx.sel.sony.com, we should process WM_ACTIVATEAPP
|
|
// messages to restore the correct state of the shift/ctrl/alt/lock
|
|
// keys... Added control, shift, alt, and meta keys, and changed
|
|
// to use GetAsyncKeyState and do it when wParam is 1
|
|
// (that means we have focus...)
|
|
if (wParam)
|
|
{
|
|
ulong state = 0;
|
|
if (GetAsyncKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
|
|
if (GetAsyncKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
|
|
if (GetAsyncKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
|
|
if (GetAsyncKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
|
|
if (GetAsyncKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
|
|
if (GetAsyncKeyState(VK_MENU)) state |= FL_ALT;
|
|
if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1) state |= FL_META;
|
|
Fl::e_state = state;
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case WM_INPUTLANGCHANGE:
|
|
fl_get_codepage();
|
|
break;
|
|
case WM_IME_COMPOSITION:
|
|
// if (!fl_is_nt4() && lParam & GCS_RESULTCLAUSE) {
|
|
// HIMC himc = ImmGetContext(hWnd);
|
|
// wlen = ImmGetCompositionStringW(himc, GCS_RESULTSTR,
|
|
// wbuf, sizeof(wbuf)) / sizeof(short);
|
|
// if (wlen < 0) wlen = 0;
|
|
// wbuf[wlen] = 0;
|
|
// ImmReleaseContext(hWnd, himc);
|
|
// }
|
|
break;
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
// save the keysym until we figure out the characters:
|
|
Fl::e_keysym = Fl::e_original_keysym = ms2fltk(wParam,lParam&(1<<24));
|
|
// See if TranslateMessage turned it into a WM_*CHAR message:
|
|
if (PeekMessageW(&fl_msg, hWnd, WM_CHAR, WM_SYSDEADCHAR, PM_REMOVE))
|
|
{
|
|
uMsg = fl_msg.message;
|
|
wParam = fl_msg.wParam;
|
|
lParam = fl_msg.lParam;
|
|
}
|
|
case WM_DEADCHAR:
|
|
case WM_SYSDEADCHAR:
|
|
case WM_CHAR:
|
|
case WM_SYSCHAR: {
|
|
ulong state = Fl::e_state & 0xff000000; // keep the mouse button state
|
|
// if GetKeyState is expensive we might want to comment some of these out:
|
|
if (GetKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
|
|
if (GetKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
|
|
if (GetKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
|
|
// Alt gets reported for the Alt-GR switch on foreign keyboards.
|
|
// so we need to check the event as well to get it right:
|
|
if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU)
|
|
&& uMsg != WM_CHAR) state |= FL_ALT;
|
|
if (GetKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
|
|
if ((GetKeyState(VK_LWIN)|GetKeyState(VK_RWIN))&~1) {
|
|
// WIN32 bug? GetKeyState returns garbage if the user hit the
|
|
// meta key to pop up start menu. Sigh.
|
|
if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1)
|
|
state |= FL_META;
|
|
}
|
|
if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
|
|
Fl::e_state = state;
|
|
static char buffer[1024];
|
|
if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) {
|
|
|
|
xchar u = (xchar) wParam;
|
|
// Fl::e_length = fl_unicode2utf(&u, 1, buffer);
|
|
Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
|
|
buffer[Fl::e_length] = 0;
|
|
|
|
|
|
} else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) {
|
|
if (state & FL_NUM_LOCK) {
|
|
// Convert to regular keypress...
|
|
buffer[0] = Fl::e_keysym-FL_KP;
|
|
Fl::e_length = 1;
|
|
} else {
|
|
// Convert to special keypress...
|
|
buffer[0] = 0;
|
|
Fl::e_length = 0;
|
|
switch (Fl::e_keysym) {
|
|
case FL_KP + '0' :
|
|
Fl::e_keysym = FL_Insert;
|
|
break;
|
|
case FL_KP + '1' :
|
|
Fl::e_keysym = FL_End;
|
|
break;
|
|
case FL_KP + '2' :
|
|
Fl::e_keysym = FL_Down;
|
|
break;
|
|
case FL_KP + '3' :
|
|
Fl::e_keysym = FL_Page_Down;
|
|
break;
|
|
case FL_KP + '4' :
|
|
Fl::e_keysym = FL_Left;
|
|
break;
|
|
case FL_KP + '6' :
|
|
Fl::e_keysym = FL_Right;
|
|
break;
|
|
case FL_KP + '7' :
|
|
Fl::e_keysym = FL_Home;
|
|
break;
|
|
case FL_KP + '8' :
|
|
Fl::e_keysym = FL_Up;
|
|
break;
|
|
case FL_KP + '9' :
|
|
Fl::e_keysym = FL_Page_Up;
|
|
break;
|
|
case FL_KP + '.' :
|
|
Fl::e_keysym = FL_Delete;
|
|
break;
|
|
case FL_KP + '/' :
|
|
case FL_KP + '*' :
|
|
case FL_KP + '-' :
|
|
case FL_KP + '+' :
|
|
buffer[0] = Fl::e_keysym-FL_KP;
|
|
Fl::e_length = 1;
|
|
break;
|
|
}
|
|
}
|
|
} else if ((lParam & (1<<31))==0){
|
|
buffer[0] = 0;
|
|
Fl::e_length = 0;
|
|
}
|
|
Fl::e_text = buffer;
|
|
if (lParam & (1<<31)) { // key up events.
|
|
if (Fl::handle(FL_KEYUP, window)) return 0;
|
|
break;
|
|
}
|
|
// for (int i = lParam&0xff; i--;)
|
|
while (window->parent()) window = window->window();
|
|
if (Fl::handle(FL_KEYBOARD,window)) return 0;
|
|
break;}
|
|
|
|
case WM_MOUSEWHEEL: {
|
|
static int delta = 0; // running total of all motion
|
|
delta += (SHORT)(HIWORD(wParam));
|
|
Fl::e_dy = -delta / WHEEL_DELTA;
|
|
delta += Fl::e_dy * WHEEL_DELTA;
|
|
if (Fl::e_dy) Fl::handle(FL_MOUSEWHEEL, window);
|
|
return 0;
|
|
}
|
|
|
|
case WM_GETMINMAXINFO:
|
|
Fl_X::i(window)->set_minmax((LPMINMAXINFO)lParam);
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
if (!window->parent()) {
|
|
if (wParam == SIZE_MINIMIZED || wParam == SIZE_MAXHIDE) {
|
|
Fl::handle(FL_HIDE, window);
|
|
} else {
|
|
Fl::handle(FL_SHOW, window);
|
|
resize_bug_fix = window;
|
|
window->size(LOWORD(lParam), HIWORD(lParam));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_MOVE: {
|
|
resize_bug_fix = window;
|
|
int nx = LOWORD(lParam);
|
|
int ny = HIWORD(lParam);
|
|
if (nx & 0x8000) nx -= 65536;
|
|
if (ny & 0x8000) ny -= 65536;
|
|
window->position(nx, ny); }
|
|
break;
|
|
|
|
case WM_SETCURSOR:
|
|
if (LOWORD(lParam) == HTCLIENT) {
|
|
while (window->parent()) window = window->window();
|
|
SetCursor(Fl_X::i(window)->cursor);
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
#if USE_COLORMAP
|
|
case WM_QUERYNEWPALETTE :
|
|
fl_GetDC(hWnd);
|
|
if (fl_select_palette()) InvalidateRect(hWnd, NULL, FALSE);
|
|
break;
|
|
|
|
case WM_PALETTECHANGED:
|
|
fl_GetDC(hWnd);
|
|
if ((HWND)wParam != hWnd && fl_select_palette()) UpdateColors(fl_gc);
|
|
break;
|
|
|
|
case WM_CREATE :
|
|
fl_GetDC(hWnd);
|
|
fl_select_palette();
|
|
break;
|
|
#endif
|
|
|
|
case WM_DESTROYCLIPBOARD:
|
|
fl_i_own_selection[1] = 0;
|
|
return 1;
|
|
|
|
case WM_RENDERALLFORMATS:
|
|
fl_i_own_selection[1] = 0;
|
|
// Windoze seems unhappy unless I do these two steps. Documentation
|
|
// seems to vary on whether opening the clipboard is necessary or
|
|
// is in fact wrong:
|
|
CloseClipboard();
|
|
OpenClipboard(NULL);
|
|
// fall through...
|
|
case WM_RENDERFORMAT: {
|
|
HANDLE h;
|
|
|
|
// int l = fl_utf_nb_char((unsigned char*)fl_selection_buffer[1], fl_selection_length[1]);
|
|
int l = fl_utf8toUtf16(fl_selection_buffer[1], fl_selection_length[1], NULL, 0); // Pass NULL buffer to query length required
|
|
h = GlobalAlloc(GHND, (l+1) * sizeof(unsigned short));
|
|
if (h) {
|
|
unsigned short *g = (unsigned short*) GlobalLock(h);
|
|
// fl_utf2unicode((unsigned char *)fl_selection_buffer[1], fl_selection_length[1], (xchar*)g);
|
|
l = fl_utf8toUtf16(fl_selection_buffer[1], fl_selection_length[1], g, (l+1));
|
|
g[l] = 0;
|
|
GlobalUnlock(h);
|
|
SetClipboardData(CF_UNICODETEXT, h);
|
|
}
|
|
|
|
|
|
// Windoze also seems unhappy if I don't do this. Documentation very
|
|
// unclear on what is correct:
|
|
if (fl_msg.message == WM_RENDERALLFORMATS) CloseClipboard();
|
|
return 1;}
|
|
|
|
default:
|
|
if (Fl::handle(0,0)) return 0;
|
|
break;
|
|
}
|
|
|
|
|
|
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// This function gets the dimensions of the top/left borders and
|
|
// the title bar, if there is one, based on the FL_BORDER, FL_MODAL
|
|
// and FL_NONMODAL flags, and on the window's size range.
|
|
// It returns the following values:
|
|
//
|
|
// value | border | title bar
|
|
// 0 | none | no
|
|
// 1 | fix | yes
|
|
// 2 | size | yes
|
|
|
|
int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) {
|
|
int W, H, xoff, yoff, dx, dy;
|
|
int ret = bx = by = bt = 0;
|
|
|
|
int fallback = 1;
|
|
if (!w->parent()) {
|
|
HWND hwnd = fl_xid(w);
|
|
if (hwnd) {
|
|
// The block below calculates the window borders by requesting the
|
|
// required decorated window rectangle for a desired client rectangle.
|
|
// If any part of the function above fails, we will drop to a
|
|
// fallback to get the best guess which is always available.
|
|
HWND hwnd = fl_xid(w);
|
|
// request the style flags of this window, as WIN32 sees them
|
|
LONG style = GetWindowLong(hwnd, GWL_STYLE);
|
|
LONG exstyle = GetWindowLong(hwnd, GWL_EXSTYLE);
|
|
RECT r;
|
|
r.left = w->x();
|
|
r.top = w->y();
|
|
r.right = w->x()+w->w();
|
|
r.bottom = w->y()+w->h();
|
|
// get the decoration rectangle for the desired client rectangle
|
|
BOOL ok = AdjustWindowRectEx(&r, style, FALSE, exstyle);
|
|
if (ok) {
|
|
X = r.left;
|
|
Y = r.top;
|
|
W = r.right - r.left;
|
|
H = r.bottom - r.top;
|
|
bx = w->x() - r.left;
|
|
by = r.bottom - w->y() - w->h(); // height of the bootm frame
|
|
bt = w->y() - r.top - by; // height of top caption bar
|
|
xoff = bx;
|
|
yoff = by + bt;
|
|
dx = W - w->w();
|
|
dy = H - w->h();
|
|
if (w->size_range_set && (w->maxw != w->minw || w->maxh != w->minh))
|
|
ret = 2;
|
|
else
|
|
ret = 1;
|
|
fallback = 0;
|
|
}
|
|
}
|
|
}
|
|
// This is the original (pre 1.1.7) routine to calculate window border sizes.
|
|
if (fallback) {
|
|
if (w->border() && !w->parent()) {
|
|
if (w->size_range_set && (w->maxw != w->minw || w->maxh != w->minh)) {
|
|
ret = 2;
|
|
bx = GetSystemMetrics(SM_CXSIZEFRAME);
|
|
by = GetSystemMetrics(SM_CYSIZEFRAME);
|
|
} else {
|
|
ret = 1;
|
|
bx = GetSystemMetrics(SM_CXFIXEDFRAME);
|
|
by = GetSystemMetrics(SM_CYFIXEDFRAME);
|
|
}
|
|
bt = GetSystemMetrics(SM_CYCAPTION);
|
|
}
|
|
//The coordinates of the whole window, including non-client area
|
|
xoff = bx;
|
|
yoff = by + bt;
|
|
dx = 2*bx;
|
|
dy = 2*by + bt;
|
|
X = w->x()-xoff;
|
|
Y = w->y()-yoff;
|
|
W = w->w()+dx;
|
|
H = w->h()+dy;
|
|
}
|
|
|
|
//Proceed to positioning the window fully inside the screen, if possible
|
|
//Make border's lower right corner visible
|
|
int scr_x, scr_y, scr_w, scr_h;
|
|
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h, X, Y);
|
|
if (scr_x+scr_w < X+W) X = scr_x+scr_w - W;
|
|
if (scr_y+scr_h < Y+H) Y = scr_y+scr_h - H;
|
|
//Make border's upper left corner visible
|
|
if (X<scr_x) X = scr_x;
|
|
if (Y<scr_y) Y = scr_y;
|
|
//Make client area's lower right corner visible
|
|
if (scr_x+scr_w < X+dx+ w->w()) X = scr_x+scr_w - w->w() - dx;
|
|
if (scr_y+scr_h < Y+dy+ w->h()) Y = scr_y+scr_h - w->h() - dy;
|
|
//Make client area's upper left corner visible
|
|
if (X+xoff < scr_x) X = scr_x-xoff;
|
|
if (Y+yoff < scr_y) Y = scr_y-yoff;
|
|
//Return the client area's top left corner in (X,Y)
|
|
X+=xoff;
|
|
Y+=yoff;
|
|
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
void Fl_Window::resize(int X,int Y,int W,int H) {
|
|
UINT flags = SWP_NOSENDCHANGING | SWP_NOZORDER
|
|
| SWP_NOACTIVATE | SWP_NOOWNERZORDER;
|
|
int is_a_resize = (W != w() || H != h());
|
|
int resize_from_program = (this != resize_bug_fix);
|
|
if (!resize_from_program) resize_bug_fix = 0;
|
|
if (X != x() || Y != y()) {
|
|
set_flag(FL_FORCE_POSITION);
|
|
} else {
|
|
if (!is_a_resize) return;
|
|
flags |= SWP_NOMOVE;
|
|
}
|
|
if (is_a_resize) {
|
|
Fl_Group::resize(X,Y,W,H);
|
|
if (visible_r()) {
|
|
redraw();
|
|
// only wait for exposure if this window has a size - a window
|
|
// with no width or height will never get an exposure event
|
|
if (i && W>0 && H>0)
|
|
i->wait_for_expose = 1;
|
|
}
|
|
} else {
|
|
x(X); y(Y);
|
|
flags |= SWP_NOSIZE;
|
|
}
|
|
if (!border()) flags |= SWP_NOACTIVATE;
|
|
if (resize_from_program && shown()) {
|
|
if (!resizable()) size_range(w(),h(),w(),h());
|
|
int dummy_x, dummy_y, bt, bx, by;
|
|
//Ignore window managing when resizing, so that windows (and more
|
|
//specifically menus) can be moved offscreen.
|
|
if (Fl_X::fake_X_wm(this, dummy_x, dummy_y, bt, bx, by)) {
|
|
X -= bx;
|
|
Y -= by+bt;
|
|
W += 2*bx;
|
|
H += 2*by+bt;
|
|
}
|
|
// avoid zero size windows. A zero sized window on Win32
|
|
// will cause continouly new redraw events.
|
|
if (W<=0) W = 1;
|
|
if (H<=0) H = 1;
|
|
SetWindowPos(i->xid, 0, X, Y, W, H, flags);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
/*
|
|
* This silly little class remembers the name of all window classes
|
|
* we register to avoid double registration. It has the added bonus
|
|
* of freeing everything on application colse as well.
|
|
*/
|
|
class NameList {
|
|
public:
|
|
NameList() { name = (char**)malloc(sizeof(char**)); NName = 1; nName = 0; }
|
|
~NameList() {
|
|
int i;
|
|
for (i=0; i<nName; i++) free(name[i]);
|
|
if (name) free(name);
|
|
}
|
|
void add_name(const char *n) {
|
|
if (NName==nName) {
|
|
NName += 5;
|
|
name = (char**)realloc(name, NName * sizeof(char*));
|
|
}
|
|
name[nName++] = strdup(n);
|
|
}
|
|
char has_name(const char *n) {
|
|
int i;
|
|
for (i=0; i<nName; i++) {
|
|
if (strcmp(name[i], n)==0) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
private:
|
|
char **name;
|
|
int nName, NName;
|
|
};
|
|
|
|
void fl_fix_focus(); // in Fl.cxx
|
|
|
|
char fl_show_iconic; // hack for Fl_Window::iconic()
|
|
// int fl_background_pixel = -1; // color to use for background
|
|
HCURSOR fl_default_cursor;
|
|
UINT fl_wake_msg = 0;
|
|
int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
|
|
|
|
Fl_X* Fl_X::make(Fl_Window* w) {
|
|
Fl_Group::current(0); // get rid of very common user bug: forgot end()
|
|
|
|
// if the window is a subwindow and our parent is not mapped yet, we
|
|
// mark this window visible, so that mapping the parent at a later
|
|
// point in time will call this function again to finally map the subwindow.
|
|
if (w->parent() && !Fl_X::i(w->window())) {
|
|
w->set_visible();
|
|
return 0L;
|
|
}
|
|
|
|
static NameList class_name_list;
|
|
static const char *first_class_name = 0L;
|
|
const char *class_name = w->xclass();
|
|
if (!class_name) class_name = first_class_name; // reuse first class name used
|
|
if (!class_name) class_name = "FLTK"; // default to create a "FLTK" WNDCLASS
|
|
if (!first_class_name) {
|
|
first_class_name = class_name;
|
|
}
|
|
|
|
const wchar_t* class_namew = L"FLTK";
|
|
const wchar_t* message_namew = L"FLTK::ThreadWakeup";
|
|
if (!class_name_list.has_name(class_name)) {
|
|
WNDCLASSEX wc;
|
|
WNDCLASSEXW wcw;
|
|
|
|
memset(&wc, 0, sizeof(wc));
|
|
wc.cbSize = sizeof(WNDCLASSEX);
|
|
memset(&wcw, 0, sizeof(wcw));
|
|
wcw.cbSize = sizeof(WNDCLASSEXW);
|
|
|
|
// Documentation states a device context consumes about 800 bytes
|
|
// of memory... so who cares? If 800 bytes per window is what it
|
|
// takes to speed things up, I'm game.
|
|
//wc.style = CS_HREDRAW | CS_VREDRAW | CS_CLASSDC | CS_DBLCLKS;
|
|
wcw.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS;
|
|
wcw.lpfnWndProc = (WNDPROC)WndProc;
|
|
wcw.cbClsExtra = wcw.cbWndExtra = 0;
|
|
wcw.hInstance = fl_display;
|
|
if (!w->icon())
|
|
w->icon((void *)LoadIcon(NULL, IDI_APPLICATION));
|
|
wcw.hIcon = wcw.hIconSm = (HICON)w->icon();
|
|
wcw.hCursor = fl_default_cursor = LoadCursor(NULL, IDC_ARROW);
|
|
//uchar r,g,b; Fl::get_color(FL_GRAY,r,g,b);
|
|
//wc.hbrBackground = (HBRUSH)CreateSolidBrush(RGB(r,g,b));
|
|
wcw.hbrBackground = NULL;
|
|
wcw.lpszMenuName = NULL;
|
|
wcw.lpszClassName = class_namew;
|
|
wcw.cbSize = sizeof(WNDCLASSEXW);
|
|
RegisterClassExW(&wcw);
|
|
class_name_list.add_name((const char *)class_namew);
|
|
}
|
|
|
|
// const char* message_name = "FLTK::ThreadWakeup";
|
|
// if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessage(message_name);
|
|
if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessageW(message_namew);
|
|
|
|
HWND parent;
|
|
DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
|
|
DWORD styleEx = WS_EX_LEFT;
|
|
|
|
int xp = w->x();
|
|
int yp = w->y();
|
|
int wp = w->w();
|
|
int hp = w->h();
|
|
|
|
int showit = 1;
|
|
|
|
if (w->parent()) {
|
|
style |= WS_CHILD;
|
|
styleEx |= WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT;
|
|
parent = fl_xid(w->window());
|
|
} else {
|
|
if (!w->size_range_set) {
|
|
if (w->resizable()) {
|
|
Fl_Widget *o = w->resizable();
|
|
int minw = o->w(); if (minw > 100) minw = 100;
|
|
int minh = o->h(); if (minh > 100) minh = 100;
|
|
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
|
|
} else {
|
|
w->size_range(w->w(), w->h(), w->w(), w->h());
|
|
}
|
|
}
|
|
styleEx |= WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT;
|
|
int xwm = xp , ywm = yp , bt, bx, by;
|
|
switch (fake_X_wm(w, xwm, ywm, bt, bx, by)) {
|
|
// No border (used for menus)
|
|
case 0: style |= WS_POPUP;
|
|
styleEx |= WS_EX_TOOLWINDOW;
|
|
break;
|
|
|
|
// Thin border and title bar
|
|
case 1: style |= WS_DLGFRAME | WS_CAPTION; break;
|
|
|
|
// Thick, resizable border and title bar, with maximize button
|
|
case 2: style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_CAPTION ; break;
|
|
}
|
|
if (by+bt) {
|
|
if (!w->modal()) style |= WS_SYSMENU | WS_MINIMIZEBOX;
|
|
wp += 2*bx;
|
|
hp += 2*by+bt;
|
|
}
|
|
if (!(w->flags() & Fl_Window::FL_FORCE_POSITION)) {
|
|
xp = yp = CW_USEDEFAULT;
|
|
} else {
|
|
if (!Fl::grab()) {
|
|
xp = xwm; yp = ywm;
|
|
w->x(xp);w->y(yp);
|
|
}
|
|
xp -= bx;
|
|
yp -= by+bt;
|
|
}
|
|
|
|
parent = 0;
|
|
if (w->non_modal() && Fl_X::first && !fl_disable_transient_for) {
|
|
// find some other window to be "transient for":
|
|
Fl_Window* w = Fl_X::first->w;
|
|
while (w->parent()) w = w->window();
|
|
parent = fl_xid(w);
|
|
if (!w->visible()) showit = 0;
|
|
} else if (Fl::grab()) parent = fl_xid(Fl::grab());
|
|
}
|
|
|
|
Fl_X* x = new Fl_X;
|
|
x->other_xid = 0;
|
|
x->setwindow(w);
|
|
x->region = 0;
|
|
x->private_dc = 0;
|
|
x->cursor = fl_default_cursor;
|
|
if (!fl_codepage) fl_get_codepage();
|
|
|
|
WCHAR *lab = NULL;
|
|
if (w->label()) {
|
|
int l = strlen(w->label());
|
|
// lab = (WCHAR*) malloc((l + 1) * sizeof(short));
|
|
// l = fl_utf2unicode((unsigned char*)w->label(), l, (xchar*)lab);
|
|
// lab[l] = 0;
|
|
unsigned wlen = fl_utf8toUtf16(w->label(), l, NULL, 0); // Pass NULL to query length
|
|
wlen++;
|
|
lab = (WCHAR *) malloc(sizeof(WCHAR)*wlen);
|
|
wlen = fl_utf8toUtf16(w->label(), l, (unsigned short*)lab, wlen);
|
|
lab[wlen] = 0;
|
|
}
|
|
x->xid = CreateWindowExW(
|
|
styleEx,
|
|
class_namew, lab, style,
|
|
xp, yp, wp, hp,
|
|
parent,
|
|
NULL, // menu
|
|
fl_display,
|
|
NULL // creation parameters
|
|
);
|
|
if (lab) free(lab);
|
|
|
|
x->next = Fl_X::first;
|
|
Fl_X::first = x;
|
|
|
|
x->wait_for_expose = 1;
|
|
if (fl_show_iconic) {showit = 0; fl_show_iconic = 0;}
|
|
if (showit) {
|
|
w->set_visible();
|
|
int old_event = Fl::e_number;
|
|
w->handle(Fl::e_number = FL_SHOW); // get child windows to appear
|
|
Fl::e_number = old_event;
|
|
w->redraw(); // force draw to happen
|
|
}
|
|
// If we've captured the mouse, we dont want to activate any
|
|
// other windows from the code, or we loose the capture.
|
|
ShowWindow(x->xid, !showit ? SW_SHOWMINNOACTIVE :
|
|
(Fl::grab() || (style & WS_POPUP)) ? SW_SHOWNOACTIVATE : SW_SHOWNORMAL);
|
|
|
|
// Drag-n-drop requires GCC 3.x or a non-GNU compiler...
|
|
#if !defined(__GNUC__) || __GNUC__ >= 3
|
|
// Register all windows for potential drag'n'drop operations
|
|
static char oleInitialized = 0;
|
|
if (!oleInitialized) { OleInitialize(0L); oleInitialized=1; }
|
|
|
|
RegisterDragDrop(x->xid, flIDropTarget);
|
|
if (!fl_aimm) {
|
|
static char been_here = 0;
|
|
if (!been_here && !oleInitialized) CoInitialize(NULL);
|
|
been_here = 1;
|
|
CoCreateInstance(CLSID_CActiveIMM, NULL, CLSCTX_INPROC_SERVER,
|
|
IID_IActiveIMMApp, (void**) &fl_aimm);
|
|
if (fl_aimm) {
|
|
fl_aimm->Activate(TRUE);
|
|
}
|
|
}
|
|
#endif // !__GNUC__ || __GNUC__ >= 3
|
|
|
|
if (w->modal()) {Fl::modal_ = w; fl_fix_focus();}
|
|
return x;
|
|
}
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
/// Win32 timers
|
|
///
|
|
|
|
|
|
static LRESULT CALLBACK s_TimerProc(HWND hwnd, UINT msg,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (msg) {
|
|
case WM_TIMER:
|
|
{
|
|
unsigned int id = wParam - 1;
|
|
if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) {
|
|
Fl_Timeout_Handler cb = win32_timers[id].callback;
|
|
void* data = win32_timers[id].data;
|
|
delete_timer(win32_timers[id]);
|
|
if (cb) {
|
|
(*cb)(data);
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
|
|
void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
|
|
{
|
|
repeat_timeout(time, cb, data);
|
|
}
|
|
|
|
void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
|
|
{
|
|
int timer_id = -1;
|
|
for (int i = 0; i < win32_timer_used; ++i) {
|
|
if ( !win32_timers[i].handle ) {
|
|
timer_id = i;
|
|
break;
|
|
}
|
|
}
|
|
if (timer_id == -1) {
|
|
if (win32_timer_used == win32_timer_alloc) {
|
|
realloc_timers();
|
|
}
|
|
timer_id = win32_timer_used++;
|
|
}
|
|
unsigned int elapsed = (unsigned int)(time * 1000);
|
|
|
|
if ( !s_TimerWnd ) {
|
|
const char* timer_class = "FLTimer";
|
|
WNDCLASSEX wc;
|
|
memset(&wc, 0, sizeof(wc));
|
|
wc.cbSize = sizeof (wc);
|
|
wc.style = CS_CLASSDC;
|
|
wc.lpfnWndProc = (WNDPROC)s_TimerProc;
|
|
wc.hInstance = fl_display;
|
|
wc.lpszClassName = timer_class;
|
|
/*ATOM atom =*/ RegisterClassEx(&wc);
|
|
// create a zero size window to handle timer events
|
|
s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
|
|
timer_class, "",
|
|
WS_POPUP,
|
|
0, 0, 0, 0,
|
|
NULL, NULL, fl_display, NULL);
|
|
// just in case this OS won't let us create a 0x0 size window:
|
|
if (!s_TimerWnd)
|
|
s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
|
|
timer_class, "",
|
|
WS_POPUP,
|
|
0, 0, 1, 1,
|
|
NULL, NULL, fl_display, NULL);
|
|
ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE);
|
|
}
|
|
|
|
win32_timers[timer_id].callback = cb;
|
|
win32_timers[timer_id].data = data;
|
|
|
|
win32_timers[timer_id].handle =
|
|
SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL);
|
|
}
|
|
|
|
int Fl::has_timeout(Fl_Timeout_Handler cb, void* data)
|
|
{
|
|
for (int i = 0; i < win32_timer_used; ++i) {
|
|
Win32Timer& t = win32_timers[i];
|
|
if (t.handle && t.callback == cb && t.data == data) {
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Fl::remove_timeout(Fl_Timeout_Handler cb, void* data)
|
|
{
|
|
int i;
|
|
for (i = 0; i < win32_timer_used; ++i) {
|
|
Win32Timer& t = win32_timers[i];
|
|
if (t.handle && t.callback == cb &&
|
|
(t.data == data || data == NULL)) {
|
|
delete_timer(t);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// END TIMERS
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
HINSTANCE fl_display = GetModuleHandle(NULL);
|
|
|
|
void Fl_Window::size_range_() {
|
|
size_range_set = 1;
|
|
}
|
|
|
|
void Fl_X::set_minmax(LPMINMAXINFO minmax)
|
|
{
|
|
int td, wd, hd, dummy_x, dummy_y;
|
|
|
|
fake_X_wm(w, dummy_x, dummy_y, td, wd, hd);
|
|
wd *= 2;
|
|
hd *= 2;
|
|
hd += td;
|
|
|
|
minmax->ptMinTrackSize.x = w->minw + wd;
|
|
minmax->ptMinTrackSize.y = w->minh + hd;
|
|
if (w->maxw) {
|
|
minmax->ptMaxTrackSize.x = w->maxw + wd;
|
|
minmax->ptMaxSize.x = w->maxw + wd;
|
|
}
|
|
if (w->maxh) {
|
|
minmax->ptMaxTrackSize.y = w->maxh + hd;
|
|
minmax->ptMaxSize.y = w->maxh + hd;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
#include <FL/filename.H> // need so FL_EXPORT fl_filename_name works
|
|
|
|
// returns pointer to the filename, or null if name ends with '/'
|
|
const char *fl_filename_name(const char *name) {
|
|
const char *p,*q;
|
|
if (!name) return (0);
|
|
q = name;
|
|
if (q[0] && q[1]==':') q += 2; // skip leading drive letter
|
|
for (p = q; *p; p++) if (*p == '/' || *p == '\\') q = p+1;
|
|
return q;
|
|
}
|
|
|
|
void Fl_Window::label(const char *name,const char *iname) {
|
|
Fl_Widget::label(name);
|
|
iconlabel_ = iname;
|
|
if (shown() && !parent()) {
|
|
if (!name) name = "";
|
|
int l = strlen(name);
|
|
// WCHAR *lab = (WCHAR*) malloc((l + 1) * sizeof(short));
|
|
// l = fl_utf2unicode((unsigned char*)name, l, (xchar*)lab);
|
|
unsigned wlen = fl_utf8toUtf16(name, l, NULL, 0); // Pass NULL to query length
|
|
wlen++;
|
|
unsigned short * lab = (unsigned short*)malloc(sizeof(unsigned short)*wlen);
|
|
wlen = fl_utf8toUtf16(name, l, lab, wlen);
|
|
lab[wlen] = 0;
|
|
SetWindowTextW(i->xid, (WCHAR *)lab);
|
|
free(lab);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// Implement the virtual functions for the base Fl_Window class:
|
|
|
|
// If the box is a filled rectangle, we can make the redisplay *look*
|
|
// faster by using X's background pixel erasing. We can make it
|
|
// actually *be* faster by drawing the frame only, this is done by
|
|
// setting fl_boxcheat, which is seen by code in fl_drawbox.cxx:
|
|
// For WIN32 it looks like all windows share a background color, so
|
|
// I use FL_GRAY for this and only do this cheat for windows that are
|
|
// that color.
|
|
// Actually it is totally disabled.
|
|
// Fl_Widget *fl_boxcheat;
|
|
//static inline int can_boxcheat(uchar b) {return (b==1 || (b&2) && b<=15);}
|
|
|
|
void Fl_Window::show() {
|
|
image(Fl::scheme_bg_);
|
|
if (Fl::scheme_bg_) {
|
|
labeltype(FL_NORMAL_LABEL);
|
|
align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
|
|
} else {
|
|
labeltype(FL_NO_LABEL);
|
|
}
|
|
Fl_Tooltip::exit(this);
|
|
if (!shown()) {
|
|
// if (can_boxcheat(box())) fl_background_pixel = fl_xpixel(color());
|
|
Fl_X::make(this);
|
|
} else {
|
|
// Once again, we would lose the capture if we activated the window.
|
|
if (IsIconic(i->xid)) OpenIcon(i->xid);
|
|
if (!fl_capture) BringWindowToTop(i->xid);
|
|
//ShowWindow(i->xid,fl_capture?SW_SHOWNOACTIVATE:SW_RESTORE);
|
|
}
|
|
}
|
|
|
|
Fl_Window *Fl_Window::current_;
|
|
// the current context
|
|
HDC fl_gc = 0;
|
|
// the current window handle, initially set to -1 so we can correctly
|
|
// allocate fl_GetDC(0)
|
|
HWND fl_window = NULL;
|
|
|
|
// Here we ensure only one GetDC is ever in place.
|
|
HDC fl_GetDC(HWND w) {
|
|
if (fl_gc) {
|
|
if (w == fl_window && fl_window != NULL) return fl_gc;
|
|
if (fl_window) fl_release_dc(fl_window, fl_gc); // ReleaseDC
|
|
}
|
|
fl_gc = GetDC(w);
|
|
fl_save_dc(w, fl_gc);
|
|
fl_window = w;
|
|
// calling GetDC seems to always reset these: (?)
|
|
SetTextAlign(fl_gc, TA_BASELINE|TA_LEFT);
|
|
SetBkMode(fl_gc, TRANSPARENT);
|
|
|
|
return fl_gc;
|
|
}
|
|
|
|
// make X drawing go into this window (called by subclass flush() impl.)
|
|
void Fl_Window::make_current() {
|
|
fl_GetDC(fl_xid(this));
|
|
|
|
#if USE_COLORMAP
|
|
// Windows maintains a hardware and software color palette; the
|
|
// SelectPalette() call updates the current soft->hard mapping
|
|
// for all drawing calls, so we must select it here before any
|
|
// code does any drawing...
|
|
|
|
fl_select_palette();
|
|
#endif // USE_COLORMAP
|
|
|
|
current_ = this;
|
|
fl_clip_region(0);
|
|
|
|
|
|
}
|
|
|
|
/* Make sure that all allocated fonts are released. This works only if
|
|
Fl::run() is allowed to exit by closing all windows. Calling 'exit(int)'
|
|
will not automatically free any fonts. */
|
|
void fl_free_fonts(void)
|
|
{
|
|
// remove the Fl_Font_Descriptor chains
|
|
int i;
|
|
Fl_Fontdesc * s;
|
|
Fl_Font_Descriptor * f;
|
|
Fl_Font_Descriptor * ff;
|
|
for (i=0; i<FL_FREE_FONT; i++) {
|
|
s = fl_fonts + i;
|
|
for (f=s->first; f; f=ff) {
|
|
ff = f->next;
|
|
delete f;
|
|
s->first = ff;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////
|
|
//
|
|
// The following routines help fix a problem with the leaking of Windows
|
|
// Device Context (DC) objects. The 'proper' protocol is for a program to
|
|
// acquire a DC, save its state, do the modifications needed for drawing,
|
|
// perform the drawing, restore the initial state, and release the DC. In
|
|
// FLTK, the save and restore steps have previously been omitted and DCs are
|
|
// not properly released, leading to a great number of DC leaks. As some
|
|
// Windows "OSs" will hang when any process exceeds roughly 10,000 GDI objects,
|
|
// it is important to control GDI leaks, which are much more important than memory
|
|
// leaks. The following struct, global variable, and routines help implement
|
|
// the above protocol for those cases where the GetDC and RestoreDC are not in
|
|
// the same routine. For each GetDC, fl_save_dc is used to create an entry in
|
|
// a linked list that saves the window handle, the DC handle, and the initial
|
|
// state. When the DC is to be released, 'fl_release_dc' is called. It restores
|
|
// the initial state and releases the DC. When the program exits, 'fl_cleanup_dc_list'
|
|
// frees any remaining nodes in the list.
|
|
|
|
struct Win_DC_List { // linked list
|
|
HWND window; // window handle
|
|
HDC dc; // device context handle
|
|
int saved_dc; // initial state of DC
|
|
Win_DC_List * next; // pointer to next item
|
|
};
|
|
|
|
static Win_DC_List * win_DC_list = 0;
|
|
|
|
void fl_save_dc( HWND w, HDC dc) {
|
|
Win_DC_List * t;
|
|
t = new Win_DC_List;
|
|
t->window = w;
|
|
t->dc = dc;
|
|
t->saved_dc = SaveDC(dc);
|
|
if (win_DC_list)
|
|
t->next = win_DC_list;
|
|
else
|
|
t->next = NULL;
|
|
win_DC_list = t;
|
|
}
|
|
|
|
void fl_release_dc(HWND w, HDC dc) {
|
|
Win_DC_List * t= win_DC_list;
|
|
Win_DC_List * prev = 0;
|
|
if (!t)
|
|
return;
|
|
do {
|
|
if (t->dc == dc) {
|
|
RestoreDC(dc, t->saved_dc);
|
|
ReleaseDC(w, dc);
|
|
if (!prev) {
|
|
win_DC_list = t->next; // delete first item
|
|
} else {
|
|
prev->next = t->next; // one in the middle
|
|
}
|
|
delete (t);
|
|
return;
|
|
}
|
|
prev = t;
|
|
t = t->next;
|
|
} while (t);
|
|
}
|
|
|
|
void fl_cleanup_dc_list(void) { // clean up the list
|
|
Win_DC_List * t = win_DC_list;
|
|
if (!t)return;
|
|
do {
|
|
RestoreDC(t->dc, t->saved_dc);
|
|
ReleaseDC(t->window, t->dc);
|
|
win_DC_list = t->next;
|
|
delete (t);
|
|
t = win_DC_list;
|
|
} while(t);
|
|
}
|
|
#endif // FL_DOXYGEN
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|