mirror of https://github.com/fltk/fltk
155 lines
5.3 KiB
C++
155 lines
5.3 KiB
C++
//
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// "$Id$"
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//
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// Common browser header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// This is the base class for browsers. To be useful it must
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// be subclassed and several virtual functions defined. The
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// Forms-compatable browser and the file chooser's browser are
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// subclassed off of this.
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// Yes, I know this should be a template...
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#ifndef Fl_Browser__H
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#define Fl_Browser__H
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#ifndef Fl_Group_H
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#include "Fl_Group.H"
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#endif
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#include "Fl_Scrollbar.H"
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#define FL_NORMAL_BROWSER 0
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#define FL_SELECT_BROWSER 1
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#define FL_HOLD_BROWSER 2
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#define FL_MULTI_BROWSER 3
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class FL_EXPORT Fl_Browser_ : public Fl_Group {
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int position_; // where user wants it scrolled to
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int real_position_; // the current vertical scrolling position
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int hposition_; // where user wants it panned to
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int real_hposition_; // the current horizontal scrolling position
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int offset_; // how far down top_ item the real_position is
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int max_width; // widest object seen so far
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uchar has_scrollbar_; // which scrollbars are enabled
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uchar textfont_, textsize_;
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unsigned textcolor_;
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void* top_; // which item scrolling position is in
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void* selection_; // which is selected (except for FL_MULTI_BROWSER)
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void *redraw1,*redraw2; // minimal update pointers
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void* max_width_item; // which item has max_width_
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static int scrollbar_width_;
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void update_top();
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protected:
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// All of the following must be supplied by the subclass:
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virtual void *item_first() const = 0;
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virtual void *item_next(void *) const = 0;
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virtual void *item_prev(void *) const = 0;
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virtual int item_height(void *) const = 0;
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virtual int item_width(void *) const = 0;
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virtual int item_quick_height(void *) const ;
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virtual void item_draw(void *,int,int,int,int) const = 0;
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// you don't have to provide these but it may help speed it up:
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virtual int full_width() const ; // current width of all items
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virtual int full_height() const ; // current height of all items
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virtual int incr_height() const ; // average height of an item
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// These only need to be done by subclass if you want a multi-browser:
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virtual void item_select(void *,int=1);
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virtual int item_selected(void *) const ;
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// things the subclass may want to call:
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void *top() const {return top_;}
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void *selection() const {return selection_;}
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void new_list(); // completely clobber all data, as though list replaced
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void deleting(void *a); // get rid of any pointers to a
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void replacing(void *a,void *b); // change a pointers to b
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void swapping(void *a,void *b); // exchange pointers a and b
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void inserting(void *a,void *b); // insert b near a
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int displayed(void *) const ; // true if this line is visible
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void redraw_line(void *); // minimal update, no change in size
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void redraw_lines() {damage(FL_DAMAGE_SCROLL);} // redraw all of them
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void bbox(int&,int&,int&,int&) const;
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int leftedge() const; // x position after scrollbar & border
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void *find_item(int my); // item under mouse
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void draw(int,int,int,int);
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int handle(int,int,int,int,int);
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void draw();
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Fl_Browser_(int,int,int,int,const char * = 0);
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public:
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Fl_Scrollbar scrollbar; // Vertical scrollbar
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Fl_Scrollbar hscrollbar; // Horizontal scrollbar
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int handle(int);
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void resize(int,int,int,int);
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int select(void *,int=1,int docallbacks=0);
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int select_only(void *,int docallbacks=0);
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int deselect(int docallbacks=0);
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int position() const {return position_;}
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int hposition() const {return hposition_;}
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void position(int); // scroll to here
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void hposition(int); // pan to here
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void display(void*); // scroll so this item is shown
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uchar has_scrollbar() const {return has_scrollbar_;}
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void has_scrollbar(uchar i) {has_scrollbar_ = i;}
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enum { // values for has_scrollbar()
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HORIZONTAL = 1,
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VERTICAL = 2,
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BOTH = 3,
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ALWAYS_ON = 4,
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HORIZONTAL_ALWAYS = 5,
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VERTICAL_ALWAYS = 6,
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BOTH_ALWAYS = 7
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};
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Fl_Font textfont() const {return (Fl_Font)textfont_;}
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void textfont(uchar s) {textfont_ = s;}
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uchar textsize() const {return textsize_;}
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void textsize(uchar s) {textsize_ = s;}
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Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
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void textcolor(unsigned n) {textcolor_ = n;}
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static void scrollbar_width(int b) {scrollbar_width_ = b;}
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static int scrollbar_width() {return scrollbar_width_;}
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// for back compatability:
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void scrollbar_right() {scrollbar.align(FL_ALIGN_RIGHT);}
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void scrollbar_left() {scrollbar.align(FL_ALIGN_LEFT);}
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};
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#endif
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//
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// End of "$Id$".
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//
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