64b4177ef4
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1903 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
177 lines
5.0 KiB
C++
177 lines
5.0 KiB
C++
//
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// "$Id: Fl_Menu_.cxx,v 1.7.2.8.2.2 2002/01/01 15:11:30 easysw Exp $"
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//
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// Common menu code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2002 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// This is a base class for all items that have a menu:
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// Fl_Menu_Bar, Fl_Menu_Button, Fl_Choice
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// This provides storage for a menu item, functions to add/modify/delete
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// items, and a call for when the user picks a menu item.
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// More code in Fl_Menu_add.cxx
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#include <FL/Fl.H>
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#include <FL/Fl_Menu_.H>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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int Fl_Menu_::value(const Fl_Menu_Item* m) {
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clear_changed();
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if (value_ != m) {value_ = m; return 1;}
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return 0;
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}
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// When user picks a menu item, call this. It will do the callback.
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// Unfortunatly this also casts away const for the checkboxes, but this
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// was necessary so non-checkbox menus can really be declared const...
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const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
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if (v) {
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if (v->radio()) {
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if (!v->value()) { // they are turning on a radio item
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set_changed();
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((Fl_Menu_Item*)v)->setonly();
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}
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redraw();
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} else if (v->flags & FL_MENU_TOGGLE) {
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set_changed();
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((Fl_Menu_Item*)v)->flags ^= FL_MENU_VALUE;
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redraw();
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} else if (v != value_) { // normal item
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set_changed();
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}
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value_ = v;
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if (when()&(FL_WHEN_CHANGED|FL_WHEN_RELEASE)) {
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if (changed() || when()&FL_WHEN_NOT_CHANGED) {
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clear_changed();
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if (value_ && value_->callback_) value_->do_callback((Fl_Widget*)this);
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else do_callback();
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}
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}
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}
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return v;
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}
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// turn on one of a set of radio buttons
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void Fl_Menu_Item::setonly() {
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flags |= FL_MENU_RADIO | FL_MENU_VALUE;
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Fl_Menu_Item* j;
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for (j = this; ; ) { // go down
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if (j->flags & FL_MENU_DIVIDER) break; // stop on divider lines
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j++;
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if (!j->text || !j->radio()) break; // stop after group
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j->clear();
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}
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for (j = this-1; ; j--) { // go up
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if (!j->text || (j->flags&FL_MENU_DIVIDER) || !j->radio()) break;
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j->clear();
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}
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}
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Fl_Menu_::Fl_Menu_(int X,int Y,int W,int H,const char* l)
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: Fl_Widget(X,Y,W,H,l) {
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set_flag(SHORTCUT_LABEL);
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box(FL_UP_BOX);
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when(FL_WHEN_RELEASE_ALWAYS);
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value_ = menu_ = 0;
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alloc = 0;
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selection_color(FL_SELECTION_COLOR);
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textfont(FL_HELVETICA);
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textsize(FL_NORMAL_SIZE);
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textcolor(FL_BLACK);
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down_box(FL_NO_BOX);
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}
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int Fl_Menu_::size() const {
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if (!menu_) return 0;
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return menu_->size();
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}
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void Fl_Menu_::menu(const Fl_Menu_Item* m) {
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clear();
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value_ = menu_ = (Fl_Menu_Item*)m;
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}
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#if 1
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// this version is ok with new Fl_Menu_add code with fl_menu_array_owner:
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void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
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int n = m->size();
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Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
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memcpy(newMenu, m, n*sizeof(Fl_Menu_Item));
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menu(newMenu);
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alloc = 1; // make destructor free array, but not strings
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// for convienence, provide way to change all the user data pointers:
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if (user_data) for (; n--;) {
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if (newMenu->callback_) newMenu->user_data_ = user_data;
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newMenu++;
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}
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}
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#else
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// This is Guillaume Nodet's fixed version for the older Fl_Menu_add
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// that enlarged the array at powers of 2:
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void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
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int i, s = m->size(), n=s;
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for (i=0; n; n>>=1, i++);
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n = 1 << i;
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Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
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memcpy(newMenu, m, s*sizeof(Fl_Menu_Item));
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memset(newMenu+s, 0, (n-s)*sizeof(Fl_Menu_Item));
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menu(newMenu);
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alloc = 1; // make destructor free it
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// for convienence, provide way to change all the user data pointers:
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if (user_data) for (; s--;) {
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if (newMenu->callback_) newMenu->user_data_ = user_data;
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newMenu++;
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}
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}
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#endif
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Fl_Menu_::~Fl_Menu_() {
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clear();
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}
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// Fl_Menu::add() uses this to indicate the owner of the dynamically-
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// expanding array. We must not free this array:
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Fl_Menu_* fl_menu_array_owner = 0;
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void Fl_Menu_::clear() {
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if (alloc) {
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if (alloc>1) for (int i = size(); i--;)
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if (menu_[i].text) free((void*)menu_[i].text);
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if (this == fl_menu_array_owner)
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fl_menu_array_owner = 0;
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else
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delete[] menu_;
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menu_ = 0;
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value_ = 0;
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alloc = 0;
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}
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}
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//
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// End of "$Id: Fl_Menu_.cxx,v 1.7.2.8.2.2 2002/01/01 15:11:30 easysw Exp $".
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//
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