fltk/FL/Fl_Preferences.H

536 lines
18 KiB
C++

//
// "$Id$"
//
// Preferences definitions for the Fast Light Tool Kit (FLTK).
//
// Copyright 2002-2005 by Matthias Melcher.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/** \file
* Preferences definitions for the Fast Light Tool Kit (FLTK).
*/
#ifndef Fl_Preferences_H
# define Fl_Preferences_H
# ifdef WIN32
# include <windows.h>
# endif // WIN32
# include <stdio.h>
# include "Fl_Export.H"
/**
* <tt>Fl_Preferences </tt>provides methods to store user
* setting between application starts. It is similar to the
* Registry on WIN32 and Preferences on MacOS, and provides a
* simple configuration mechanism for UNIX.
*
* <tt>Fl_Preferences </tt>uses a hierarchy to store data. It
* bundles similar data into groups and manages entries into those
* groups as name/value pairs.
*
* Preferences are stored in text files that can be edited
* manually. The file format is easy to read and relatively
* forgiving. Preferences files are the same on all platforms. User
* comments in preference files are preserved. Filenames are unique
* for each application by using a vendor/application naming
* scheme. The user must provide default values for all entries to
* ensure proper operation should preferences be corrupted or not
* yet exist.
*
* Entries can be of any length. However, the size of each
* preferences file should be kept under 100k for performance
* reasons. One application can have multiple preferences files.
* Extensive binary data however should be stored in seperate
* files; see getUserdataPath()
*/
class FL_EXPORT Fl_Preferences
{
public:
/**
* Define the scope of the preferences.
*/
enum Root {
SYSTEM=0, ///< Preferences are uses system-wide
USER ///< Preferences apply only to the current user
};
// enum Type { win32, macos, fltk };
/**
* The constructor creates a group that manages name/value pairs and
* child groups. Groups are ready for reading and writing at any time.
* The <tt>root</tt> argument is either <tt>Fl_Preferences::USER</tt>
* or <tt>Fl_Preferences::SYSTEM</tt>.
*
* This constructor creates the <i>base</i> instance for all
* following entries and reads existing databases into memory. The
* <tt>vendor</tt> argument is a unique text string identifying the
* development team or vendor of an application. A domain name or
* an EMail address are great unique names, e.g.
* "researchATmatthiasm.com" or "fltk.org". The
* <tt>application</tt> argument can be the working title or final
* name of your application. Both <tt>vendor</tt> and
* <tt>application</tt> must be valid relative UNIX pathnames and
* may contain '/'s to create deeper file structures.
*
* \param[in] root can be USER or SYSTEM for user specific or system wide preferences
* \param[in] vendor unique text describing the company or author of this file
* \param[in] application unique text describing application
*/
Fl_Preferences( Root root, const char *vendor, const char *application );
/**
* This constructor is used to create or read a preferences file at an
* arbitrary position in the file system. The file name is generated
* as <tt><i>path</i>/<i>application</i>.prefs</tt>. If <i>application</i>
* is 0, <i>path</i> must contain the full file name.
*
* \param[in] path path to the directory that contains the preferences file
* \param[in] vendor unique text describing the company or author of this file
* \param[in] application unique text describing application
*/
Fl_Preferences( const char *path, const char *vendor, const char *application );
/**
* This constructor generates a new group of preference entries
* inside the group or file <i>p</i>. The <tt>groupname</tt> argument
* identifies a group of entries. It can contain '/'s to get quick
* access to individual elements inside the hierarchy.
*
* \param[in] parent reference object for the new group
* \param[in] group name of the group to access (may contain '/'s)
*/
Fl_Preferences( Fl_Preferences &parent, const char *group );
/**
* \see Fl_Preferences( Fl_Preferences&, const char *group )
*/
Fl_Preferences( Fl_Preferences*, const char *group );
/**
* The destructor removes allocated resources. When used on the
* <i>base</i> preferences group, the destructor flushes all
* changes to the preferences file and deletes all internal
* databases.
*/
~Fl_Preferences();
/**
* Returns the number of groups that are contained within a
* group.
*
* \return 0 for no groups at all
*/
int groups();
/**
* Returns the name of the Nth group. There is no guaranteed
* order of group names. The index must be within the range given
* by <tt>groups()</tt>.
*
* \param[in] index number indexing the requested group
* \return cstring pointer to the group name
*/
const char *group( int index );
/**
* Returns non-zero if a group with this name exists.
* Groupnames are relative to the Preferences node and can contain a path.
* <tt>"."</tt> describes the current node, <tt>"./"</tt> describes the topmost node.
* By preceding a groupname with a <tt>"./"</tt>, its path becomes relative to the topmost node.
*
* \param[in] group name of group that is searched for
* \return 0 if group was not found
*/
char groupExists( const char *group );
/**
* Deletes a group.
*
* \param[in] group name of the group to delete
* \return 0 if call failed
*/
char deleteGroup( const char *group );
/**
* Return the number of entries (name/value) pairs in a group.
*
* \return number of entries
*/
int entries();
/**
* Returns the name of an entry. There is no guaranteed order of
* entry names. The index must be within the range given by
* <tt>entries()</tt>.
*
* \param[in] index number indexing the requested entry
* \return pointer to value cstring
*/
const char *entry( int index );
/**
* Returns non-zero if an entry with this name exists.
*
* \param[in] entry name of entry that is searched for
* \return 0 if entry was not found
*/
char entryExists( const char *entry );
/**
* Removes a single entry (name/value pair).
*
* \param[in] entry name of entry to delete
* \return 0 if deleting the entry failed
*/
char deleteEntry( const char *entry );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \return 0 if setting the value failed
*/
char set( const char *entry, int value );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \return 0 if setting the value failed
*/
char set( const char *entry, float value );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \param[in] precision number of decimal digits to represent value
* \return 0 if setting the value failed
*/
char set( const char *entry, float value, int precision );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \return 0 if setting the value failed
*/
char set( const char *entry, double value );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \param[in] precision number of decimal digits to represent value
* \return 0 if setting the value failed
*/
char set( const char *entry, double value, int precision );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \return 0 if setting the value failed
*/
char set( const char *entry, const char *value );
/**
* Sets an entry (name/value pair). The return value indicates if there
* was a problem storing the data in memory. However it does not
* reflect if the value was actually stored in the preferences
* file.
*
* \param[in] entry name of entry
* \param[in] value set this entry to \a value
* \param[in] size of data array
* \return 0 if setting the value failed
*/
char set( const char *entry, const void *value, int size );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0).
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \return 0 if the default value was used
*/
char get( const char *entry, int &value, int defaultValue );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0).
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \return 0 if the default value was used
*/
char get( const char *entry, float &value, float defaultValue );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0).
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \return 0 if the default value was used
*/
char get( const char *entry, double &value, double defaultValue );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0). get() allocates memory of
* sufficient size to hold the value. The buffer must be free'd by
* the developer using '<tt>free(value)</tt>'.
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \return 0 if the default value was used
*/
char get( const char *entry, char *&value, const char *defaultValue );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0).
* '<tt>maxSize</tt>' is the maximum length of text that will be read.
* The text buffer must allow for one additional byte for a trailling zero.
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \param[in] maxSize maximum length of value plus one byte for a trailing zero
* \return 0 if the default value was used
*/
char get( const char *entry, char *value, const char *defaultValue, int maxSize );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0). get() allocates memory of
* sufficient size to hold the value. The buffer must be free'd by
* the developer using '<tt>free(value)</tt>'.
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \param[in] defaultSize size of default value array
* \return 0 if the default value was used
*/
char get( const char *entry, void *&value, const void *defaultValue, int defaultSize );
/**
* Reads an entry from the group. A default value must be
* supplied. The return value indicates if the value was available
* (non-zero) or the default was used (0).
* '<tt>maxSize</tt>' is the maximum length of text that will be read.
*
* \param[in] entry name of entry
* \param[out] value returned from preferences or default value if none was set
* \param[in] defaultValue default value to be used if no preference was set
* \param[in] defaultSize size of default value array
* \param[in] maxSize maximum length of value
* \return 0 if the default value was used
*
* \todo maxSize should receive the number of bytes that were read.
*/
char get( const char *entry, void *value, const void *defaultValue, int defaultSize, int maxSize );
/**
* Returns the size of the value part of an entry.
*
* \return size of value
*/
int size( const char *entry );
/**
* Creates a path that is related to the preferences file and
* that is usable for application data beyond what is covered by
* Fl_Preferences.
*
* \param[out] path buffer for user data path
* \param[in] pathlen size of path buffer
* \return 0 if path was not created or pathname can't fit into buffer
*/
char getUserdataPath( char *path, int pathlen );
/**
* Write all preferences to disk. This function works only with
* the base preference group. This function is rarely used as
* deleting the base preferences flushes automatically.
*/
void flush();
// char export( const char *filename, Type fileFormat );
// char import( const char *filename );
/**
* 'Name' provides a simple method to create numerical or more complex
* procedural names for entries and groups on the fly.
*
* Example: <tt>prefs.set(Fl_Preferences::Name("File%d",i),file[i]);</tt>.
*
* See <tt>test/preferences.cxx</tt> as a sample for writing arrays into preferences.<p>
* 'Name' is actually implemented as a class inside Fl_Preferences. It casts
* into <tt>const char*</tt> and gets automatically destroyed after the enclosing call
* ends.
*/
class FL_EXPORT Name {
char *data_;
public:
/**
* Create a numerical name.
*/
Name( unsigned int n );
/**
* Create a name using 'printf' style formatting.
*/
Name( const char *format, ... );
/**
* Return the Name as a c-string.
* \internal
*/
operator const char *() { return data_; }
~Name();
};
struct Entry
{
char *name, *value;
};
private:
// make the following functions unavailable
Fl_Preferences();
Fl_Preferences(const Fl_Preferences&);
Fl_Preferences &operator=(const Fl_Preferences&);
static char nameBuffer[128];
class FL_EXPORT Node // a node contains a list to all its entries
{ // and all means to manage the tree structure
Node *child_, *next_, *parent_;
char *path_;
char dirty_;
public:
Node( const char *path );
~Node();
// node methods
int write( FILE *f );
Node *find( const char *path );
Node *search( const char *path, int offset=0 );
Node *addChild( const char *path );
void setParent( Node *parent );
Node *parent() { return parent_; }
char remove();
char dirty();
// entry methods
int nChildren();
const char *child( int ix );
void set( const char *name, const char *value );
void set( const char *line );
void add( const char *line );
const char *get( const char *name );
int getEntry( const char *name );
char deleteEntry( const char *name );
// public values
Entry *entry;
int nEntry, NEntry;
static int lastEntrySet;
};
friend class Node;
class FL_EXPORT RootNode // the root node manages file paths and basic reading and writing
{
Fl_Preferences *prefs_;
char *filename_;
char *vendor_, *application_;
public:
RootNode( Fl_Preferences *, Root root, const char *vendor, const char *application );
RootNode( Fl_Preferences *, const char *path, const char *vendor, const char *application );
~RootNode();
int read();
int write();
char getPath( char *path, int pathlen );
};
friend class RootNode;
Node *node;
RootNode *rootNode;
};
#endif // !Fl_Preferences_H
//
// End of "$Id$".
//