mirror of https://github.com/fltk/fltk
194 lines
6.4 KiB
CMake
194 lines
6.4 KiB
CMake
#
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# "$Id$"
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#
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# Macros used by the CMake build system for the Fast Light Tool Kit (FLTK).
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# Written by Michael Surette
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#
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# Copyright 1998-2018 by Bill Spitzak and others.
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#
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# This library is free software. Distribution and use rights are outlined in
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# the file "COPYING" which should have been included with this file. If this
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# file is missing or damaged, see the license at:
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#
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# http://www.fltk.org/COPYING.php
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#
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# Please report all bugs and problems on the following page:
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#
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# http://www.fltk.org/str.php
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#
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#######################################################################
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# macros used for debugging purposes
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#######################################################################
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# This macro displays the name and value of a CMake variable.
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# The variable name is expanded with spaces to be (at least)
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# <min_len> (currently 24) characters wide for better readability.
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# VARNAME must be a string literal, e.g. WIN32 or "WIN32".
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#
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# Syntax:
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# fl_debug_var(VARNAME)
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#
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# Example:
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# fl_debug_var(WIN32)
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# fl_debug_var("UNIX")
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#
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macro (fl_debug_var name)
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set (min_len 24)
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set (var "${name}")
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string(LENGTH "${var}" len)
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while (len LESS min_len)
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# add one space until min_len is reached
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# ** string(APPEND var " ") # requires CMake 3.4.x (otherwise loop...)
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set (var "${var} ")
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string(LENGTH "${var}" len)
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endwhile (len LESS min_len)
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message (STATUS "${var} = '${${name}}'")
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endmacro (fl_debug_var)
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#######################################################################
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# macros used by the build system
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#######################################################################
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macro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
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if (${LIBTYPE} STREQUAL "SHARED")
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set (LIBRARY_NAME ${LIBNAME}_SHARED)
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else ()
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set (LIBRARY_NAME ${LIBNAME})
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endif (${LIBTYPE} STREQUAL "SHARED")
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if (MSVC)
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set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}d")
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else ()
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set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}")
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endif (MSVC)
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add_library(${LIBRARY_NAME} ${LIBTYPE} ${LIBFILES})
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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OUTPUT_NAME ${LIBRARY_NAME}
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DEBUG_OUTPUT_NAME ${LIBRARY_NAME_DEBUG}
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CLEAN_DIRECT_OUTPUT TRUE
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COMPILE_DEFINITIONS "FL_LIBRARY"
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)
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if (${LIBTYPE} STREQUAL "SHARED")
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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VERSION ${FLTK_VERSION_FULL}
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SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
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PREFIX "lib" # for MSVC static/shared coexistence
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)
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endif (${LIBTYPE} STREQUAL "SHARED")
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if (MSVC)
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if (OPTION_LARGE_FILE)
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set_target_properties(${LIBRARYNAME}
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PROPERTIES
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LINK_FLAGS /LARGEADDRESSAWARE
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)
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endif (OPTION_LARGE_FILE)
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if (${LIBTYPE} STREQUAL "SHARED")
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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COMPILE_DEFINITIONS "FL_DLL"
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)
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endif (${LIBTYPE} STREQUAL "SHARED")
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endif (MSVC)
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install(TARGETS ${LIBRARY_NAME}
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EXPORT FLTK-Targets
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RUNTIME DESTINATION ${FLTK_BINDIR}
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LIBRARY DESTINATION ${FLTK_LIBDIR}
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ARCHIVE DESTINATION ${FLTK_LIBDIR}
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)
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list(APPEND FLTK_LIBRARIES "${LIBRARY_NAME}")
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set (FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)
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endmacro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
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#######################################################################
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# USAGE: FLTK_RUN_FLUID TARGET_NAME "FLUID_SOURCE [.. FLUID_SOURCE]"
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function(FLTK_RUN_FLUID TARGET SOURCES)
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set (CXX_FILES)
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foreach(src ${SOURCES})
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if ("${src}" MATCHES "\\.fl$")
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string(REGEX REPLACE "(.*).fl" \\1 basename ${src})
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add_custom_command(
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OUTPUT "${basename}.cxx" "${basename}.h"
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COMMAND fluid -c ${CMAKE_CURRENT_SOURCE_DIR}/${src}
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DEPENDS ${src}
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MAIN_DEPENDENCY ${src}
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)
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list(APPEND CXX_FILES "${basename}.cxx")
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endif ("${src}" MATCHES "\\.fl$")
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set (${TARGET} ${CXX_FILES} PARENT_SCOPE)
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endforeach(src)
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endfunction(FLTK_RUN_FLUID TARGET SOURCES)
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#######################################################################
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macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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set (srcs) # source files
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set (flsrcs) # fluid source files
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set (tname ${NAME}) # target name
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set (oname ${NAME}) # output (executable) name
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foreach(src ${SOURCES})
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if ("${src}" MATCHES "\\.fl$")
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list(APPEND flsrcs ${src})
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else ()
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list(APPEND srcs ${src})
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endif ("${src}" MATCHES "\\.fl$")
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endforeach(src)
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set (FLUID_SOURCES)
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if (flsrcs)
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FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
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endif (flsrcs)
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if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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unset (RESOURCE_PATH)
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if (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
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set (ICON_NAME ${tname}.icns)
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set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/${tname}.app/Contents/Resources/${ICON_NAME}")
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elseif (${tname} STREQUAL "demo")
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set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/demo.menu")
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endif (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
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if (DEFINED RESOURCE_PATH)
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add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES} ${RESOURCE_PATH})
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if (${tname} STREQUAL "demo")
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target_compile_definitions(demo PUBLIC USING_XCODE)
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endif (${tname} STREQUAL "demo")
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else ()
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add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES})
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endif (DEFINED RESOURCE_PATH)
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else ()
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add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
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endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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set_target_properties(${tname}
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PROPERTIES OUTPUT_NAME ${oname}
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)
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if (APPLE AND DEFINED RESOURCE_PATH)
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if (NOT ${tname} STREQUAL "demo")
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set_target_properties(${tname} PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
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endif (NOT ${tname} STREQUAL "demo")
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set_target_properties(${tname} PROPERTIES RESOURCE ${RESOURCE_PATH})
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endif (APPLE AND DEFINED RESOURCE_PATH)
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if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
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set_target_properties("editor" PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/test/editor-Info.plist" )
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endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
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target_link_libraries(${tname} ${LIBRARIES})
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endmacro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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#######################################################################
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