6fa4abfe54
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2056 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1162 lines
33 KiB
C++
1162 lines
33 KiB
C++
//
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// "$Id: Fl_win32.cxx,v 1.33.2.37.2.23 2002/04/07 18:31:55 easysw Exp $"
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//
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// WIN32-specific code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2002 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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// This file contains win32-specific code for fltk which is always linked
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// in. Search other files for "WIN32" or filenames ending in _win32.cxx
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// for other system-specific code.
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/win32.H>
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#include <FL/Fl_Window.H>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <time.h>
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#ifdef __CYGWIN__
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# include <sys/time.h>
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# include <unistd.h>
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#else
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# include <winsock.h>
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#endif
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#include <ctype.h>
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#include <winuser.h>
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#include <commctrl.h>
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#include <ole2.h>
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#include <ShellApi.h>
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//
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// USE_ASYNC_SELECT - define it if you have WSAAsyncSelect()...
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//
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// This currently doesn't appear to work; needs to be fixed!
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//
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//#define USE_ASYNC_SELECT
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//
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// USE_TRACK_MOUSE - define it if you have TrackMouseEvent()...
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//
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// Apparently, at least some versions of Cygwin/MingW don't provide
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// the TrackMouseEvent() function. You can define this by hand
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// if you have it - this is only needed to support subwindow
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// enter/leave notification under Windows.
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//
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//#define USE_TRACK_MOUSE
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//
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// WM_SYNCPAINT is an "undocumented" message, which is finally defined in
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// VC++ 6.0.
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//
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#ifndef WM_SYNCPAINT
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# define WM_SYNCPAINT 0x0088
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#endif
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#ifndef WM_MOUSELEAVE
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# define WM_MOUSELEAVE 0x02a3
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#endif
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#ifndef WM_MOUSEWHEEL
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# define WM_MOUSEWHEEL 0x020a
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#endif
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#ifndef WHEEL_DELTA
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# define WHEEL_DELTA 120 // according to MSDN.
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#endif
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//
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// WM_FLSELECT is the user-defined message that we get when one of
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// the sockets has pending data, etc.
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//
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#define WM_FLSELECT (WM_USER+0x0400)
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////////////////////////////////////////////////////////////////
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// interface to poll/select call:
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// fd's are only implemented for sockets. Microsoft Windows does not
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// have a unified IO system, so it doesn't support select() on files,
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// devices, or pipes...
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//
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// Microsoft provides the Berkeley select() call and an asynchronous
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// select function that sends a WIN32 message when the select condition
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// exists...
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static int maxfd = 0;
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#ifndef USE_ASYNC_SELECT
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static fd_set fdsets[3];
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#endif // !USE_ASYNC_SELECT
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#define POLLIN 1
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#define POLLOUT 4
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#define POLLERR 8
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extern class FLDropTarget flDropTarget;
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static int nfds = 0;
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static int fd_array_size = 0;
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static struct FD {
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int fd;
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short events;
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void (*cb)(int, void*);
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void* arg;
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} *fd = 0;
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void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
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remove_fd(n,events);
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int i = nfds++;
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if (i >= fd_array_size) {
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fd_array_size = 2*fd_array_size+1;
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fd = (FD*)realloc(fd, fd_array_size*sizeof(FD));
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}
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fd[i].fd = n;
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fd[i].events = events;
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fd[i].cb = cb;
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fd[i].arg = v;
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#ifdef USE_ASYNC_SELECT
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int mask = 0;
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if (events & POLLIN) mask |= FD_READ;
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if (events & POLLOUT) mask |= FD_WRITE;
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if (events & POLLERR) mask |= FD_CLOSE;
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WSAAsyncSelect(n, fl_window, WM_FLSELECT, mask);
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#else
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if (events & POLLIN) FD_SET(n, &fdsets[0]);
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if (events & POLLOUT) FD_SET(n, &fdsets[1]);
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if (events & POLLERR) FD_SET(n, &fdsets[2]);
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if (n > maxfd) maxfd = n;
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#endif // USE_ASYNC_SELECT
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}
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void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) {
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Fl::add_fd(fd, POLLIN, cb, v);
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}
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void Fl::remove_fd(int n, int events) {
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int i,j;
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for (i=j=0; i<nfds; i++) {
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if (fd[i].fd == n) {
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int e = fd[i].events & ~events;
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if (!e) continue; // if no events left, delete this fd
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fd[i].events = e;
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}
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// move it down in the array if necessary:
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if (j<i) {
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fd[j]=fd[i];
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}
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j++;
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}
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nfds = j;
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#ifdef USE_ASYNC_SELECT
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WSAAsyncSelect(n, 0, 0, 0);
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#else
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if (events & POLLIN) FD_CLR(unsigned(n), &fdsets[0]);
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if (events & POLLOUT) FD_CLR(unsigned(n), &fdsets[1]);
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if (events & POLLERR) FD_CLR(unsigned(n), &fdsets[2]);
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#endif // USE_ASYNC_SELECT
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}
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void Fl::remove_fd(int n) {
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remove_fd(n, -1);
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}
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// these pointers are set by the Fl::lock() function:
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static void nothing() {}
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void (*fl_lock_function)() = nothing;
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void (*fl_unlock_function)() = nothing;
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static void* thread_message_;
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void* Fl::thread_message() {
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void* r = thread_message_;
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thread_message_ = 0;
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return r;
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}
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MSG fl_msg;
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// This is never called with time_to_wait < 0.0.
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// It *should* return negative on error, 0 if nothing happens before
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// timeout, and >0 if any callbacks were done. This version only
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// returns zero if nothing happens during a 0.0 timeout, otherwise
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// it returns 1.
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int fl_wait(double time_to_wait) {
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int have_message = 0;
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int timerid;
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#ifndef USE_ASYNC_SELECT
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if (nfds) {
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// For WIN32 we need to poll for socket input FIRST, since
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// the event queue is not something we can select() on...
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timeval t;
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t.tv_sec = 0;
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t.tv_usec = 0;
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fd_set fdt[3];
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fdt[0] = fdsets[0];
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fdt[1] = fdsets[1];
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fdt[2] = fdsets[2];
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if (::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t)) {
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// We got something - do the callback!
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for (int i = 0; i < nfds; i ++) {
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int f = fd[i].fd;
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short revents = 0;
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if (FD_ISSET(f,&fdt[0])) revents |= POLLIN;
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if (FD_ISSET(f,&fdt[1])) revents |= POLLOUT;
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if (FD_ISSET(f,&fdt[2])) revents |= POLLERR;
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if (fd[i].events & revents) fd[i].cb(f, fd[i].arg);
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}
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time_to_wait = 0.0; // just peek for any messages
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#ifdef __CYGWIN__
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}
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#else
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} else {
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// we need to check them periodically, so set a short timeout:
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if (time_to_wait > .001) time_to_wait = .001;
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}
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#endif
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}
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#endif // USE_ASYNC_SELECT
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fl_unlock_function();
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if (time_to_wait < 2147483.648) {
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// Perform the requested timeout...
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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if (!have_message) {
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int t = (int)(time_to_wait * 1000.0 + .5);
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if (t <= 0) { // too short to measure
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fl_lock_function();
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return 0;
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}
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timerid = SetTimer(NULL, 0, t, NULL);
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have_message = GetMessage(&fl_msg, NULL, 0, 0);
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KillTimer(NULL, timerid);
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}
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} else {
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have_message = GetMessage(&fl_msg, NULL, 0, 0);
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}
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fl_lock_function();
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// Execute the message we got, and all other pending messages:
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while (have_message) {
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#ifdef USE_ASYNC_SELECT
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if (fl_msg.message == WM_FLSELECT) {
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// Got notification for socket
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for (int i = 0; i < nfds; i ++)
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if (fd[i].fd == (int)fl_msg.wParam) {
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(fd[i].cb)(fd[i].fd, fd[i].arg);
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break;
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}
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// looks like it is best to do the dispatch-message anyway:
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}
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#endif
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if (fl_msg.message == WM_USER) // Used for awaking wait() from another thread
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thread_message_ = (void*)fl_msg.wParam;
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TranslateMessage(&fl_msg);
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DispatchMessage(&fl_msg);
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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}
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// This should return 0 if only timer events were handled:
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return 1;
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}
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// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
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int fl_ready() {
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if (PeekMessage(&fl_msg, NULL, 0, 0, PM_NOREMOVE)) return 1;
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#ifdef USE_ASYNC_SELECT
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return 0;
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#else
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timeval t;
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t.tv_sec = 0;
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t.tv_usec = 0;
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fd_set fdt[3];
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fdt[0] = fdsets[0];
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fdt[1] = fdsets[1];
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fdt[2] = fdsets[2];
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return ::select(0,&fdt[0],&fdt[1],&fdt[2],&t);
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#endif // USE_ASYNC_SELECT
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}
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////////////////////////////////////////////////////////////////
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int Fl::x()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.left;
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}
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int Fl::y()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.top;
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}
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int Fl::h()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.bottom - r.top;
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}
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int Fl::w()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.right - r.left;
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}
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void Fl::get_mouse(int &x, int &y) {
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POINT p;
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GetCursorPos(&p);
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x = p.x;
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y = p.y;
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}
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////////////////////////////////////////////////////////////////
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// code used for selections:
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char *fl_selection_buffer[2];
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int fl_selection_length[2];
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int fl_selection_buffer_length[2];
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char fl_i_own_selection[2];
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// call this when you create a selection:
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void Fl::copy(const char *stuff, int len, int clipboard) {
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if (!stuff || len<0) return;
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if (len+1 > fl_selection_buffer_length[clipboard]) {
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delete[] fl_selection_buffer[clipboard];
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fl_selection_buffer[clipboard] = new char[len+100];
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fl_selection_buffer_length[clipboard] = len+100;
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}
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memcpy(fl_selection_buffer[clipboard], stuff, len);
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fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
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fl_selection_length[clipboard] = len;
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if (clipboard) {
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// set up for "delayed rendering":
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if (OpenClipboard(fl_xid(Fl::first_window()))) {
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EmptyClipboard();
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SetClipboardData(CF_TEXT, NULL);
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CloseClipboard();
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}
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fl_i_own_selection[clipboard] = 1;
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}
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}
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// Call this when a "paste" operation happens:
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void Fl::paste(Fl_Widget &receiver, int clipboard) {
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if (!clipboard || fl_i_own_selection[clipboard]) {
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// We already have it, do it quickly without window server.
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// Notice that the text is clobbered if set_selection is
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// called in response to FL_PASTE!
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Fl::e_text = fl_selection_buffer[clipboard];
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Fl::e_length = fl_selection_length[clipboard];
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receiver.handle(FL_PASTE);
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} else {
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if (!OpenClipboard(NULL)) return;
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HANDLE h = GetClipboardData(CF_TEXT);
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if (h) {
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Fl::e_text = (LPSTR)GlobalLock(h);
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LPSTR a,b;
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a = b = Fl::e_text;
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while (*a) { // strip the CRLF pairs ($%$#@^)
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if (*a == '\r' && a[1] == '\n') a++;
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else *b++ = *a++;
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}
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*b = 0;
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Fl::e_length = b - Fl::e_text;
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receiver.handle(FL_PASTE);
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GlobalUnlock(h);
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}
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CloseClipboard();
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}
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}
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////////////////////////////////////////////////////////////////
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HWND fl_capture;
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static int mouse_event(Fl_Window *window, int what, int button,
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WPARAM wParam, LPARAM lParam)
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{
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static int px, py, pmx, pmy;
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POINT pt;
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Fl::e_x = pt.x = (signed short)LOWORD(lParam);
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Fl::e_y = pt.y = (signed short)HIWORD(lParam);
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ClientToScreen(fl_xid(window), &pt);
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Fl::e_x_root = pt.x;
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Fl::e_y_root = pt.y;
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while (window->parent()) {
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Fl::e_x += window->x();
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Fl::e_y += window->y();
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window = window->window();
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}
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ulong state = Fl::e_state & 0xff0000; // keep shift key states
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#if 0
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// mouse event reports some shift flags, perhaps save them?
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if (wParam & MK_SHIFT) state |= FL_SHIFT;
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if (wParam & MK_CONTROL) state |= FL_CTRL;
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#endif
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if (wParam & MK_LBUTTON) state |= FL_BUTTON1;
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if (wParam & MK_MBUTTON) state |= FL_BUTTON2;
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if (wParam & MK_RBUTTON) state |= FL_BUTTON3;
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Fl::e_state = state;
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switch (what) {
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case 1: // double-click
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if (Fl::e_is_click) {Fl::e_clicks++; goto J1;}
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case 0: // single-click
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Fl::e_clicks = 0;
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J1:
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if (!fl_capture) SetCapture(fl_xid(window));
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Fl::e_keysym = FL_Button + button;
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Fl::e_is_click = 1;
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px = pmx = Fl::e_x_root; py = pmy = Fl::e_y_root;
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return Fl::handle(FL_PUSH,window);
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case 2: // release:
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if (!fl_capture) ReleaseCapture();
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Fl::e_keysym = FL_Button + button;
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return Fl::handle(FL_RELEASE,window);
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case 3: // move:
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default: // avoid compiler warning
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// MSWindows produces extra events even if mouse does not move, ignore em:
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if (Fl::e_x_root == pmx && Fl::e_y_root == pmy) return 1;
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pmx = Fl::e_x_root; pmy = Fl::e_y_root;
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if (abs(Fl::e_x_root-px)>5 || abs(Fl::e_y_root-py)>5) Fl::e_is_click = 0;
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return Fl::handle(FL_MOVE,window);
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}
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}
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// convert a MSWindows VK_x to an Fltk (X) Keysym:
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// See also the inverse converter in Fl_get_key_win32.cxx
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// This table is in numeric order by VK:
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static const struct {unsigned short vk, fltk, extended;} vktab[] = {
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{VK_BACK, FL_BackSpace},
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{VK_TAB, FL_Tab},
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{VK_CLEAR, FL_KP+'5', 0xff0b/*XK_Clear*/},
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{VK_RETURN, FL_Enter, FL_KP_Enter},
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{VK_SHIFT, FL_Shift_L, FL_Shift_R},
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{VK_CONTROL, FL_Control_L, FL_Control_R},
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{VK_MENU, FL_Alt_L, FL_Alt_R},
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{VK_PAUSE, FL_Pause},
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{VK_CAPITAL, FL_Caps_Lock},
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{VK_ESCAPE, FL_Escape},
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{VK_SPACE, ' '},
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{VK_PRIOR, FL_KP+'9', FL_Page_Up},
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{VK_NEXT, FL_KP+'3', FL_Page_Down},
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{VK_END, FL_KP+'1', FL_End},
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{VK_HOME, FL_KP+'7', FL_Home},
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{VK_LEFT, FL_KP+'4', FL_Left},
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{VK_UP, FL_KP+'8', FL_Up},
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{VK_RIGHT, FL_KP+'6', FL_Right},
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{VK_DOWN, FL_KP+'2', FL_Down},
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{VK_SNAPSHOT, FL_Print}, // does not work on NT
|
|
{VK_INSERT, FL_KP+'0', FL_Insert},
|
|
{VK_DELETE, FL_KP+'.', FL_Delete},
|
|
{VK_LWIN, FL_Meta_L},
|
|
{VK_RWIN, FL_Meta_R},
|
|
{VK_APPS, FL_Menu},
|
|
{VK_MULTIPLY, FL_KP+'*'},
|
|
{VK_ADD, FL_KP+'+'},
|
|
{VK_SUBTRACT, FL_KP+'-'},
|
|
{VK_DECIMAL, FL_KP+'.'},
|
|
{VK_DIVIDE, FL_KP+'/'},
|
|
{VK_NUMLOCK, FL_Num_Lock},
|
|
{VK_SCROLL, FL_Scroll_Lock},
|
|
{0xba, ';'},
|
|
{0xbb, '='},
|
|
{0xbc, ','},
|
|
{0xbd, '-'},
|
|
{0xbe, '.'},
|
|
{0xbf, '/'},
|
|
{0xc0, '`'},
|
|
{0xdb, '['},
|
|
{0xdc, '\\'},
|
|
{0xdd, ']'},
|
|
{0xde, '\''}
|
|
};
|
|
static int ms2fltk(int vk, int extended) {
|
|
static unsigned short vklut[256];
|
|
static unsigned short extendedlut[256];
|
|
if (!vklut[1]) { // init the table
|
|
unsigned int i;
|
|
for (i = 0; i < 256; i++) vklut[i] = tolower(i);
|
|
for (i=VK_F1; i<=VK_F16; i++) vklut[i] = i+(FL_F-(VK_F1-1));
|
|
for (i=VK_NUMPAD0; i<=VK_NUMPAD9; i++) vklut[i] = i+(FL_KP+'0'-VK_NUMPAD0);
|
|
for (i = 0; i < sizeof(vktab)/sizeof(*vktab); i++) {
|
|
vklut[vktab[i].vk] = vktab[i].fltk;
|
|
extendedlut[vktab[i].vk] = vktab[i].extended;
|
|
}
|
|
for (i = 0; i < 256; i++) if (!extendedlut[i]) extendedlut[i] = vklut[i];
|
|
}
|
|
return extended ? extendedlut[vk] : vklut[vk];
|
|
}
|
|
|
|
#if USE_COLORMAP
|
|
extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx
|
|
#endif
|
|
|
|
static Fl_Window* resize_bug_fix;
|
|
|
|
extern void fl_save_pen(void);
|
|
extern void fl_restore_pen(void);
|
|
|
|
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
fl_msg.message = uMsg;
|
|
|
|
Fl_Window *window = fl_find(hWnd);
|
|
|
|
if (window) switch (uMsg) {
|
|
|
|
case WM_QUIT: // this should not happen?
|
|
Fl::fatal("WM_QUIT message");
|
|
|
|
case WM_CLOSE: // user clicked close box
|
|
Fl::handle(FL_CLOSE, window);
|
|
return 0;
|
|
|
|
case WM_SYNCPAINT :
|
|
case WM_NCPAINT :
|
|
case WM_ERASEBKGND :
|
|
// Andreas Weitl - WM_SYNCPAINT needs to be passed to DefWindowProc
|
|
// so that Windows can generate the proper paint messages...
|
|
// Similarly, WM_NCPAINT and WM_ERASEBKGND need this, too...
|
|
break;
|
|
|
|
case WM_PAINT: {
|
|
|
|
Fl_X *i = Fl_X::i(window);
|
|
i->wait_for_expose = 0;
|
|
// We need to merge this damage into fltk's damage. I do this in
|
|
// reverse, telling Win32 about fltk's damage and then reading back
|
|
// the new accumulated region.
|
|
if (window->damage()) {
|
|
// If there is no region the entire window is damaged
|
|
if (i->region) {
|
|
InvalidateRgn(hWnd,i->region,FALSE);
|
|
GetUpdateRgn(hWnd,i->region,0);
|
|
}
|
|
} else {
|
|
if (!i->region) i->region = CreateRectRgn(0,0,0,0);
|
|
GetUpdateRgn(hWnd,i->region,0);
|
|
}
|
|
window->clear_damage(window->damage()|FL_DAMAGE_EXPOSE);
|
|
// These next two statements should not be here, so that all update
|
|
// is deferred until Fl::flush() is called during idle. However Win32
|
|
// apparently is very unhappy if we don't obey it and draw right now.
|
|
// Very annoying!
|
|
fl_save_pen();
|
|
i->flush();
|
|
fl_restore_pen();
|
|
window->clear_damage();
|
|
// This convinces MSWindows we have painted whatever they wanted
|
|
// us to paint, and stops it from sending WM_PAINT messages:
|
|
ValidateRgn(hWnd,NULL);
|
|
} return 0;
|
|
|
|
case WM_LBUTTONDOWN: mouse_event(window, 0, 1, wParam, lParam); return 0;
|
|
case WM_LBUTTONDBLCLK:mouse_event(window, 1, 1, wParam, lParam); return 0;
|
|
case WM_LBUTTONUP: mouse_event(window, 2, 1, wParam, lParam); return 0;
|
|
case WM_MBUTTONDOWN: mouse_event(window, 0, 2, wParam, lParam); return 0;
|
|
case WM_MBUTTONDBLCLK:mouse_event(window, 1, 2, wParam, lParam); return 0;
|
|
case WM_MBUTTONUP: mouse_event(window, 2, 2, wParam, lParam); return 0;
|
|
case WM_RBUTTONDOWN: mouse_event(window, 0, 3, wParam, lParam); return 0;
|
|
case WM_RBUTTONDBLCLK:mouse_event(window, 1, 3, wParam, lParam); return 0;
|
|
case WM_RBUTTONUP: mouse_event(window, 2, 3, wParam, lParam); return 0;
|
|
|
|
case WM_MOUSEMOVE:
|
|
#ifdef USE_TRACK_MOUSE
|
|
if (Fl::belowmouse() != window) {
|
|
TRACKMOUSEEVENT tme;
|
|
tme.cbSize = sizeof(TRACKMOUSEEVENT);
|
|
tme.dwFlags = TME_LEAVE;
|
|
tme.hwndTrack = hWnd;
|
|
_TrackMouseEvent(&tme);
|
|
}
|
|
#endif // USE_TRACK_MOUSE
|
|
mouse_event(window, 3, 0, wParam, lParam);
|
|
return 0;
|
|
|
|
case WM_MOUSELEAVE:
|
|
Fl::belowmouse(0);
|
|
// Fl::handle(FL_LEAVE, window);
|
|
break;
|
|
|
|
case WM_SETFOCUS:
|
|
Fl::handle(FL_FOCUS, window);
|
|
break;
|
|
|
|
case WM_KILLFOCUS:
|
|
Fl::handle(FL_UNFOCUS, window);
|
|
Fl::flush(); // it never returns to main loop when deactivated...
|
|
break;
|
|
|
|
case WM_SHOWWINDOW:
|
|
if (!window->parent()) {
|
|
Fl::handle(wParam ? FL_SHOW : FL_HIDE, window);
|
|
}
|
|
break;
|
|
|
|
case WM_ACTIVATEAPP:
|
|
// From eric@vfx.sel.sony.com, we should process WM_ACTIVATEAPP
|
|
// messages to restore the correct state of the shift/ctrl/alt/lock
|
|
// keys... Added control, shift, alt, and meta keys, and changed
|
|
// to use GetAsyncKeyState and do it when wParam is 1
|
|
// (that means we have focus...)
|
|
if (wParam)
|
|
{
|
|
ulong state = 0;
|
|
if (GetAsyncKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
|
|
if (GetAsyncKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
|
|
if (GetAsyncKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
|
|
if (GetAsyncKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
|
|
if (GetAsyncKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
|
|
if (GetAsyncKeyState(VK_MENU)) state |= FL_ALT;
|
|
if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1) state |= FL_META;
|
|
Fl::e_state = state;
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
// save the keysym until we figure out the characters:
|
|
Fl::e_keysym = ms2fltk(wParam,lParam&(1<<24));
|
|
// See if TranslateMessage turned it into a WM_*CHAR message:
|
|
if (PeekMessage(&fl_msg, hWnd, WM_CHAR, WM_SYSDEADCHAR, 1)) {
|
|
uMsg = fl_msg.message;
|
|
wParam = fl_msg.wParam;
|
|
lParam = fl_msg.lParam;
|
|
}
|
|
case WM_DEADCHAR:
|
|
case WM_SYSDEADCHAR:
|
|
case WM_CHAR:
|
|
case WM_SYSCHAR: {
|
|
ulong state = Fl::e_state & 0xff000000; // keep the mouse button state
|
|
// if GetKeyState is expensive we might want to comment some of these out:
|
|
if (GetKeyState(VK_SHIFT)&~1) state |= FL_SHIFT;
|
|
if (GetKeyState(VK_CAPITAL)) state |= FL_CAPS_LOCK;
|
|
if (GetKeyState(VK_CONTROL)&~1) state |= FL_CTRL;
|
|
// Alt gets reported for the Alt-GR switch on foreign keyboards.
|
|
// so we need to check the event as well to get it right:
|
|
if ((lParam&(1<<29)) //same as GetKeyState(VK_MENU)
|
|
&& uMsg != WM_CHAR) state |= FL_ALT;
|
|
if (GetKeyState(VK_NUMLOCK)) state |= FL_NUM_LOCK;
|
|
if ((GetKeyState(VK_LWIN)|GetKeyState(VK_RWIN))&~1) {
|
|
// WIN32 bug? GetKeyState returns garbage if the user hit the
|
|
// meta key to pop up start menu. Sigh.
|
|
if ((GetAsyncKeyState(VK_LWIN)|GetAsyncKeyState(VK_RWIN))&~1)
|
|
state |= FL_META;
|
|
}
|
|
if (GetKeyState(VK_SCROLL)) state |= FL_SCROLL_LOCK;
|
|
Fl::e_state = state;
|
|
if (lParam & (1<<31)) { // key up events.
|
|
if (Fl::handle(FL_KEYUP, window)) return 0;
|
|
break;
|
|
}
|
|
static char buffer[2];
|
|
if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) {
|
|
buffer[0] = char(wParam);
|
|
Fl::e_length = 1;
|
|
} else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) {
|
|
buffer[0] = Fl::e_keysym-FL_KP;
|
|
Fl::e_length = 1;
|
|
} else {
|
|
buffer[0] = 0;
|
|
Fl::e_length = 0;
|
|
}
|
|
Fl::e_text = buffer;
|
|
// for (int i = lParam&0xff; i--;)
|
|
while (window->parent()) window = window->window();
|
|
if (Fl::handle(FL_KEYBOARD,window)) return 0;
|
|
break;}
|
|
|
|
case WM_MOUSEWHEEL: {
|
|
static int delta = 0; // running total of all motion
|
|
delta += (SHORT)(HIWORD(wParam));
|
|
Fl::e_dy = -delta / WHEEL_DELTA;
|
|
delta += Fl::e_dy * WHEEL_DELTA;
|
|
if (Fl::e_dy) Fl::handle(FL_MOUSEWHEEL, window);
|
|
return 0;
|
|
}
|
|
|
|
case WM_GETMINMAXINFO:
|
|
Fl_X::i(window)->set_minmax((LPMINMAXINFO)lParam);
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
if (!window->parent()) {
|
|
if (wParam == SIZE_MINIMIZED || wParam == SIZE_MAXHIDE) {
|
|
Fl::handle(FL_HIDE, window);
|
|
} else {
|
|
Fl::handle(FL_SHOW, window);
|
|
resize_bug_fix = window;
|
|
window->size(LOWORD(lParam), HIWORD(lParam));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_MOVE:
|
|
resize_bug_fix = window;
|
|
window->position(LOWORD(lParam), HIWORD(lParam));
|
|
break;
|
|
|
|
case WM_SETCURSOR:
|
|
if (LOWORD(lParam) == HTCLIENT) {
|
|
while (window->parent()) window = window->window();
|
|
SetCursor(Fl_X::i(window)->cursor);
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
#if USE_COLORMAP
|
|
case WM_QUERYNEWPALETTE :
|
|
fl_GetDC(hWnd);
|
|
if (fl_select_palette()) InvalidateRect(hWnd, NULL, FALSE);
|
|
break;
|
|
|
|
case WM_PALETTECHANGED:
|
|
fl_GetDC(hWnd);
|
|
if ((HWND)wParam != hWnd && fl_select_palette()) UpdateColors(fl_gc);
|
|
break;
|
|
|
|
case WM_CREATE :
|
|
fl_GetDC(hWnd);
|
|
fl_select_palette();
|
|
break;
|
|
#endif
|
|
|
|
case WM_DESTROYCLIPBOARD:
|
|
fl_i_own_selection[1] = 0;
|
|
return 1;
|
|
|
|
case WM_RENDERALLFORMATS:
|
|
fl_i_own_selection[1] = 0;
|
|
// Windoze seems unhappy unless I do these two steps. Documentation
|
|
// seems to vary on whether opening the clipboard is necessary or
|
|
// is in fact wrong:
|
|
CloseClipboard();
|
|
OpenClipboard(NULL);
|
|
// fall through...
|
|
case WM_RENDERFORMAT: {
|
|
HANDLE h = GlobalAlloc(GHND, fl_selection_length[1]+1);
|
|
if (h) {
|
|
LPSTR p = (LPSTR)GlobalLock(h);
|
|
memcpy(p, fl_selection_buffer[1], fl_selection_length[1]);
|
|
p[fl_selection_length[1]] = 0;
|
|
GlobalUnlock(h);
|
|
SetClipboardData(CF_TEXT, h);
|
|
}
|
|
// Windoze also seems unhappy if I don't do this. Documentation very
|
|
// unclear on what is correct:
|
|
if (fl_msg.message == WM_RENDERALLFORMATS) CloseClipboard();
|
|
return 1;}
|
|
|
|
default:
|
|
if (Fl::handle(0,0)) return 0;
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// This function gets the dimensions of the top/left borders and
|
|
// the title bar, if there is one, based on the FL_BORDER, FL_MODAL
|
|
// and FL_NONMODAL flags, and on the window's size range.
|
|
// It returns the following values:
|
|
//
|
|
// value | border | title bar
|
|
// 0 | none | no
|
|
// 1 | fix | yes
|
|
// 2 | size | yes
|
|
|
|
int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by) {
|
|
int W, H, xoff, yoff, dx, dy;
|
|
int ret = bx = by = bt = 0;
|
|
if (w->border() && !w->parent()) {
|
|
if (w->maxw != w->minw || w->maxh != w->minh) {
|
|
ret = 2;
|
|
bx = GetSystemMetrics(SM_CXSIZEFRAME);
|
|
by = GetSystemMetrics(SM_CYSIZEFRAME);
|
|
} else {
|
|
ret = 1;
|
|
bx = GetSystemMetrics(SM_CXFIXEDFRAME);
|
|
by = GetSystemMetrics(SM_CYFIXEDFRAME);
|
|
}
|
|
bt = GetSystemMetrics(SM_CYCAPTION);
|
|
}
|
|
//The coordinates of the whole window, including non-client area
|
|
xoff = bx;
|
|
yoff = by + bt;
|
|
dx = 2*bx;
|
|
dy = 2*by + bt;
|
|
X = w->x()-xoff;
|
|
Y = w->y()-yoff;
|
|
W = w->w()+dx;
|
|
H = w->h()+dy;
|
|
|
|
//Proceed to positioning the window fully inside the screen, if possible
|
|
//Make border's lower right corner visible
|
|
if (Fl::w() < X+W) X = Fl::w() - W;
|
|
if (Fl::h() < Y+H) Y = Fl::h() - H;
|
|
//Make border's upper left corner visible
|
|
if (X<0) X = 0;
|
|
if (Y<0) Y = 0;
|
|
//Make client area's lower right corner visible
|
|
if (Fl::w() < X+dx+ w->w()) X = Fl::w() - w->w() - dx;
|
|
if (Fl::h() < Y+dy+ w->h()) Y = Fl::h() - w->h() - dy;
|
|
//Make client area's upper left corner visible
|
|
if (X+xoff < 0) X = -xoff;
|
|
if (Y+yoff < 0) Y = -yoff;
|
|
//Return the client area's top left corner in (X,Y)
|
|
X+=xoff;
|
|
Y+=yoff;
|
|
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
void Fl_Window::resize(int X,int Y,int W,int H) {
|
|
UINT flags = SWP_NOSENDCHANGING | SWP_NOZORDER;
|
|
int is_a_resize = (W != w() || H != h());
|
|
int resize_from_program = (this != resize_bug_fix);
|
|
if (!resize_from_program) resize_bug_fix = 0;
|
|
if (X != x() || Y != y()) set_flag(FL_FORCE_POSITION);
|
|
else {if (!is_a_resize) return; flags |= SWP_NOMOVE;}
|
|
if (is_a_resize) {
|
|
Fl_Group::resize(X,Y,W,H);
|
|
if (shown()) {redraw(); i->wait_for_expose = 1;}
|
|
} else {
|
|
x(X); y(Y);
|
|
flags |= SWP_NOSIZE;
|
|
}
|
|
if (!border()) flags |= SWP_NOACTIVATE;
|
|
if (resize_from_program && shown()) {
|
|
int dummy, bt, bx, by;
|
|
//Ignore window managing when resizing, so that windows (and more
|
|
//specifically menus) can be moved offscreen.
|
|
if (Fl_X::fake_X_wm(this, dummy, dummy, bt, bx, by)) {
|
|
X -= bx;
|
|
Y -= by+bt;
|
|
W += 2*bx;
|
|
H += 2*by+bt;
|
|
}
|
|
SetWindowPos(i->xid, 0, X, Y, W, H, flags);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
void fl_fix_focus(); // in Fl.cxx
|
|
|
|
char fl_show_iconic; // hack for Fl_Window::iconic()
|
|
// int fl_background_pixel = -1; // color to use for background
|
|
HCURSOR fl_default_cursor;
|
|
int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
|
|
|
|
Fl_X* Fl_X::make(Fl_Window* w) {
|
|
Fl_Group::current(0); // get rid of very common user bug: forgot end()
|
|
|
|
const char* class_name = /*w->xclass();
|
|
if (!class_name) class_name =*/ "FLTK"; // create a "FLTK" WNDCLASS
|
|
|
|
WNDCLASSEX wc;
|
|
// Documentation states a device context consumes about 800 bytes
|
|
// of memory... so who cares? If 800 bytes per window is what it
|
|
// takes to speed things up, I'm game.
|
|
//wc.style = CS_HREDRAW | CS_VREDRAW | CS_CLASSDC | CS_DBLCLKS;
|
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS;
|
|
wc.lpfnWndProc = (WNDPROC)WndProc;
|
|
wc.cbClsExtra = wc.cbWndExtra = 0;
|
|
wc.hInstance = fl_display;
|
|
if (!w->icon())
|
|
w->icon((void *)LoadIcon(NULL, IDI_APPLICATION));
|
|
wc.hIcon = wc.hIconSm = (HICON)w->icon();
|
|
wc.hCursor = fl_default_cursor = LoadCursor(NULL, IDC_ARROW);
|
|
//uchar r,g,b; Fl::get_color(FL_GRAY,r,g,b);
|
|
//wc.hbrBackground = (HBRUSH)CreateSolidBrush(RGB(r,g,b));
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = class_name;
|
|
wc.cbSize = sizeof(WNDCLASSEX);
|
|
RegisterClassEx(&wc);
|
|
|
|
HWND parent;
|
|
DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
|
|
DWORD styleEx = WS_EX_LEFT;
|
|
|
|
int xp = w->x();
|
|
int yp = w->y();
|
|
int wp = w->w();
|
|
int hp = w->h();
|
|
|
|
int showit = 1;
|
|
|
|
if (w->parent()) {
|
|
style |= WS_CHILD;
|
|
styleEx |= WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT;
|
|
parent = fl_xid(w->window());
|
|
} else {
|
|
if (!w->size_range_set) {
|
|
if (w->resizable()) {
|
|
Fl_Widget *o = w->resizable();
|
|
int minw = o->w(); if (minw > 100) minw = 100;
|
|
int minh = o->h(); if (minh > 100) minh = 100;
|
|
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
|
|
} else {
|
|
w->size_range(w->w(), w->h(), w->w(), w->h());
|
|
}
|
|
}
|
|
styleEx |= WS_EX_WINDOWEDGE | WS_EX_CONTROLPARENT;
|
|
int xwm = xp , ywm = yp , bt, bx, by;
|
|
switch (fake_X_wm(w, xwm, ywm, bt, bx, by)) {
|
|
// No border (user for menus)
|
|
case 0: style |= WS_POPUP; break;
|
|
|
|
// Thin border and title bar
|
|
case 1: style |= WS_DLGFRAME | WS_CAPTION; break;
|
|
|
|
// Thick, resizable border and title bar, with maximize button
|
|
case 2: style |= WS_THICKFRAME | WS_MAXIMIZEBOX | WS_CAPTION ; break;
|
|
}
|
|
if (by+bt) {
|
|
if (!w->modal()) style |= WS_SYSMENU | WS_MINIMIZEBOX;
|
|
wp += 2*bx;
|
|
hp += 2*by+bt;
|
|
}
|
|
if (!(w->flags() & Fl_Window::FL_FORCE_POSITION)) {
|
|
xp = yp = CW_USEDEFAULT;
|
|
} else {
|
|
if (!Fl::grab()) {
|
|
xp = xwm; yp = ywm;
|
|
w->x(xp);w->y(yp);
|
|
}
|
|
xp -= bx;
|
|
yp -= by+bt;
|
|
}
|
|
|
|
parent = 0;
|
|
if (w->non_modal() && Fl_X::first && !fl_disable_transient_for) {
|
|
// find some other window to be "transient for":
|
|
Fl_Window* w = Fl_X::first->w;
|
|
while (w->parent()) w = w->window();
|
|
parent = fl_xid(w);
|
|
if (!w->visible()) showit = 0;
|
|
} else if (Fl::grab()) parent = fl_xid(Fl::grab());
|
|
}
|
|
|
|
Fl_X* x = new Fl_X;
|
|
x->other_xid = 0;
|
|
x->setwindow(w);
|
|
x->region = 0;
|
|
x->private_dc = 0;
|
|
x->cursor = fl_default_cursor;
|
|
x->xid = CreateWindowEx(
|
|
styleEx,
|
|
class_name, w->label(), style,
|
|
xp, yp, wp, hp,
|
|
parent,
|
|
NULL, // menu
|
|
fl_display,
|
|
NULL // creation parameters
|
|
);
|
|
x->next = Fl_X::first;
|
|
Fl_X::first = x;
|
|
|
|
x->wait_for_expose = 1;
|
|
if (fl_show_iconic) {showit = 0; fl_show_iconic = 0;}
|
|
if (showit) {
|
|
w->set_visible();
|
|
w->handle(FL_SHOW); // get child windows to appear
|
|
w->redraw(); // force draw to happen
|
|
}
|
|
// If we've captured the mouse, we dont want do activate any
|
|
// other windows from the code, or we loose the capture.
|
|
ShowWindow(x->xid, !showit ? SW_SHOWMINNOACTIVE :
|
|
(Fl::grab() || (style & WS_POPUP)) ? SW_SHOWNOACTIVATE : SW_SHOWNORMAL);
|
|
// register all windows for potential drag'n'drop operations
|
|
{ static char oleInitialized = 0;
|
|
if (!oleInitialized) { OleInitialize(0L); oleInitialized=1; }
|
|
}
|
|
RegisterDragDrop(x->xid, (IDropTarget*)&flDropTarget);
|
|
|
|
if (w->modal()) {Fl::modal_ = w; fl_fix_focus();}
|
|
return x;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
HINSTANCE fl_display = GetModuleHandle(NULL);
|
|
|
|
void Fl_Window::size_range_() {
|
|
size_range_set = 1;
|
|
}
|
|
|
|
void Fl_X::set_minmax(LPMINMAXINFO minmax)
|
|
{
|
|
int td, wd, hd, dummy;
|
|
|
|
fake_X_wm(w, dummy, dummy, td, wd, hd);
|
|
wd *= 2;
|
|
hd *= 2;
|
|
hd += td;
|
|
|
|
minmax->ptMinTrackSize.x = w->minw + wd;
|
|
minmax->ptMinTrackSize.y = w->minh + hd;
|
|
if (w->maxw) {
|
|
minmax->ptMaxTrackSize.x = w->maxw + wd;
|
|
minmax->ptMaxSize.x = w->maxw + wd;
|
|
}
|
|
if (w->maxh) {
|
|
minmax->ptMaxTrackSize.y = w->maxh + hd;
|
|
minmax->ptMaxSize.y = w->maxh + hd;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
#include <FL/filename.H> // need so FL_EXPORT fl_filename_name works
|
|
|
|
// returns pointer to the filename, or null if name ends with '/'
|
|
const char *fl_filename_name(const char *name) {
|
|
const char *p,*q;
|
|
if (!name) return (0);
|
|
q = name;
|
|
if (q[0] && q[1]==':') q += 2; // skip leading drive letter
|
|
for (p = q; *p; p++) if (*p == '/' || *p == '\\') q = p+1;
|
|
return q;
|
|
}
|
|
|
|
void Fl_Window::label(const char *name,const char *iname) {
|
|
Fl_Widget::label(name);
|
|
iconlabel_ = iname;
|
|
if (shown() && !parent()) {
|
|
if (!name) name = "";
|
|
SetWindowText(i->xid, name);
|
|
// if (!iname) iname = fl_filename_name(name);
|
|
// should do something with iname here...
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// Implement the virtual functions for the base Fl_Window class:
|
|
|
|
// If the box is a filled rectangle, we can make the redisplay *look*
|
|
// faster by using X's background pixel erasing. We can make it
|
|
// actually *be* faster by drawing the frame only, this is done by
|
|
// setting fl_boxcheat, which is seen by code in fl_drawbox.cxx:
|
|
// For WIN32 it looks like all windows share a background color, so
|
|
// I use FL_GRAY for this and only do this cheat for windows that are
|
|
// that color.
|
|
// Actually it is totally disabled.
|
|
// Fl_Widget *fl_boxcheat;
|
|
//static inline int can_boxcheat(uchar b) {return (b==1 || (b&2) && b<=15);}
|
|
|
|
void Fl_Window::show() {
|
|
image(Fl::scheme_bg_);
|
|
if (Fl::scheme_bg_) {
|
|
labeltype(FL_NORMAL_LABEL);
|
|
align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
|
|
} else {
|
|
labeltype(FL_NO_LABEL);
|
|
}
|
|
if (!shown()) {
|
|
// if (can_boxcheat(box())) fl_background_pixel = fl_xpixel(color());
|
|
Fl_X::make(this);
|
|
} else {
|
|
// Once again, we would lose the capture if we activated the window.
|
|
if (IsIconic(i->xid)) OpenIcon(i->xid);
|
|
if (!fl_capture) BringWindowToTop(i->xid);
|
|
//ShowWindow(i->xid,fl_capture?SW_SHOWNOACTIVATE:SW_RESTORE);
|
|
}
|
|
}
|
|
|
|
Fl_Window *Fl_Window::current_;
|
|
// the current context
|
|
HDC fl_gc = 0;
|
|
// the current window handle, initially set to -1 so we can correctly
|
|
// allocate fl_GetDC(0)
|
|
HWND fl_window = (HWND)-1;
|
|
|
|
// Here we ensure only one GetDC is ever in place.
|
|
HDC fl_GetDC(HWND w) {
|
|
if (fl_gc) {
|
|
if (w == fl_window) return fl_gc;
|
|
ReleaseDC(fl_window, fl_gc);
|
|
}
|
|
fl_gc = GetDC(w);
|
|
fl_window = w;
|
|
// calling GetDC seems to always reset these: (?)
|
|
SetTextAlign(fl_gc, TA_BASELINE|TA_LEFT);
|
|
SetBkMode(fl_gc, TRANSPARENT);
|
|
return fl_gc;
|
|
}
|
|
|
|
// make X drawing go into this window (called by subclass flush() impl.)
|
|
void Fl_Window::make_current() {
|
|
fl_GetDC(fl_xid(this));
|
|
|
|
#if USE_COLORMAP
|
|
// Windows maintains a hardware and software color palette; the
|
|
// SelectPalette() call updates the current soft->hard mapping
|
|
// for all drawing calls, so we must select it here before any
|
|
// code does any drawing...
|
|
|
|
fl_select_palette();
|
|
#endif // USE_COLORMAP
|
|
|
|
current_ = this;
|
|
fl_clip_region(0);
|
|
}
|
|
|
|
//
|
|
// End of "$Id: Fl_win32.cxx,v 1.33.2.37.2.23 2002/04/07 18:31:55 easysw Exp $".
|
|
//
|