fltk/test/demo.cxx
Albrecht Schlosser 6cc67c18f2 Reflect changes in new Windows IDE (Debug Mode).
Windows executables in Debug mode don't have the trailing 'd'
they used to have with the old (bundled) IDE files.
The removal of 'd' (e.g. from askd.exe) was removed.

Also prepared test/CMakeLists.txt for a better installation
path of test files (copied from the source directory).


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-30 21:00:12 +00:00

465 lines
13 KiB
C++

//
// "$Id$"
//
// Main demo program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#if defined(WIN32) && !defined(__CYGWIN__)
# include <direct.h>
# ifndef __WATCOMC__
// Visual C++ 2005 incorrectly displays a warning about the use of POSIX APIs
// on Windows, which is supposed to be POSIX compliant...
# define chdir _chdir
# define putenv _putenv
# endif // !__WATCOMC__
#elif defined __APPLE__
#include <ApplicationServices/ApplicationServices.h>
#include <unistd.h> // for chdir()
#include <stdio.h>
#include <stdlib.h> // for system()
#include <string.h>
#else
# include <unistd.h>
#endif
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Choice.H>
#include <FL/filename.H>
#include <FL/x.H>
/* Define a macro to decide if a trailing 'd' needs to be removed
from the executable file name. Previous versions of Visual Studio
added a 'd' to the executable file name ('demod.exe') in Debug
configurations that needed to be removed.
This is no longer true with CMake-generated IDE's since FLTK 1.4.
The 'old' behavior obviously applied or still applies to
CodeWarrior (__MWERKS__).
*FIXME* is this still true and necessary?
*/
// #if ( defined _MSC_VER || defined __MWERKS__ ) && defined _DEBUG
#if defined(WIN32) && defined(__MWERKS__) && defined(_DEBUG)
# define DEBUG_EXE_WITH_D 1
#else
# define DEBUG_EXE_WITH_D 0
#endif
/* The form description */
void doexit(Fl_Widget *, void *);
void doback(Fl_Widget *, void *);
void dobut(Fl_Widget *, long);
void doscheme(Fl_Choice *c, void *) {
Fl::scheme(c->text(c->value()));
}
Fl_Double_Window *form;
Fl_Button *but[9];
void create_the_forms() {
Fl_Widget *obj;
form = new Fl_Double_Window(350, 440);
obj = new Fl_Box(FL_FRAME_BOX,10,15,330,40,"FLTK Demonstration");
obj->color(FL_GRAY-4);
obj->labelsize(24);
obj->labelfont(FL_BOLD);
obj->labeltype(FL_ENGRAVED_LABEL);
obj = new Fl_Box(FL_FRAME_BOX,10,65,330,330,0);
obj->color(FL_GRAY-8);
obj = new Fl_Button(280,405,60,25,"Exit");
obj->callback(doexit);
Fl_Choice *choice = new Fl_Choice(75, 405, 100, 25, "Scheme:");
choice->labelfont(FL_HELVETICA_BOLD);
choice->add("none");
choice->add("gtk+");
choice->add("gleam");
choice->add("plastic");
choice->callback((Fl_Callback *)doscheme);
Fl::scheme(NULL);
if (!Fl::scheme()) choice->value(0);
else if (!strcmp(Fl::scheme(), "gtk+")) choice->value(1);
else if (!strcmp(Fl::scheme(), "gleam")) choice->value(2);
else if (!strcmp(Fl::scheme(), "plastic")) choice->value(3);
else choice->value(0);
obj = new Fl_Button(10,15,330,380); obj->type(FL_HIDDEN_BUTTON);
obj->callback(doback);
obj = but[0] = new Fl_Button( 30, 85,90,90);
obj = but[1] = new Fl_Button(130, 85,90,90);
obj = but[2] = new Fl_Button(230, 85,90,90);
obj = but[3] = new Fl_Button( 30,185,90,90);
obj = but[4] = new Fl_Button(130,185,90,90);
obj = but[5] = new Fl_Button(230,185,90,90);
obj = but[6] = new Fl_Button( 30,285,90,90);
obj = but[7] = new Fl_Button(130,285,90,90);
obj = but[8] = new Fl_Button(230,285,90,90);
for (int i=0; i<9; i++) {
but[i]->align(FL_ALIGN_WRAP);
but[i]->callback(dobut, i);
}
form->end();
}
/* Maintaining and building up the menus. */
typedef struct {
char name[64];
int numb;
char iname[9][64];
char icommand[9][64];
} MENU;
#define MAXMENU 32
MENU menus[MAXMENU];
int mennumb = 0;
int find_menu(const char* nnn)
/* Returns the number of a given menu name. */
{
int i;
for (i=0; i<mennumb; i++)
if (strcmp(menus[i].name,nnn) == 0) return i;
return -1;
}
void create_menu(const char* nnn)
/* Creates a new menu with name nnn */
{
if (mennumb == MAXMENU -1) return;
strcpy(menus[mennumb].name,nnn);
menus[mennumb].numb = 0;
mennumb++;
}
void addto_menu(const char* men, const char* item, const char* comm)
/* Adds an item to a menu */
{
int n = find_menu(men);
if (n<0) { create_menu(men); n = find_menu(men); }
if (menus[n].numb == 9) return;
strcpy(menus[n].iname[menus[n].numb],item);
strcpy(menus[n].icommand[menus[n].numb],comm);
menus[n].numb++;
}
/* Button to Item conversion and back. */
int b2n[][9] = {
{ -1, -1, -1, -1, 0, -1, -1, -1, -1},
{ -1, -1, -1, 0, -1, 1, -1, -1, -1},
{ 0, -1, -1, -1, 1, -1, -1, -1, 2},
{ 0, -1, 1, -1, -1, -1, 2, -1, 3},
{ 0, -1, 1, -1, 2, -1, 3, -1, 4},
{ 0, -1, 1, 2, -1, 3, 4, -1, 5},
{ 0, -1, 1, 2, 3, 4, 5, -1, 6},
{ 0, 1, 2, 3, -1, 4, 5, 6, 7},
{ 0, 1, 2, 3, 4, 5, 6, 7, 8}
};
int n2b[][9] = {
{ 4, -1, -1, -1, -1, -1, -1, -1, -1},
{ 3, 5, -1, -1, -1, -1, -1, -1, -1},
{ 0, 4, 8, -1, -1, -1, -1, -1, -1},
{ 0, 2, 6, 8, -1, -1, -1, -1, -1},
{ 0, 2, 4, 6, 8, -1, -1, -1, -1},
{ 0, 2, 3, 5, 6, 8, -1, -1, -1},
{ 0, 2, 3, 4, 5, 6, 8, -1, -1},
{ 0, 1, 2, 3, 5, 6, 7, 8, -1},
{ 0, 1, 2, 3, 4, 5, 6, 7, 8}
};
int but2numb(int bnumb, int maxnumb)
/* Transforms a button number to an item number when there are
maxnumb items in total. -1 if the button should not exist. */
{ return b2n[maxnumb][bnumb]; }
int numb2but(int inumb, int maxnumb)
/* Transforms an item number to a button number when there are
maxnumb items in total. -1 if the item should not exist. */
{ return n2b[maxnumb][inumb]; }
/* Pushing and Popping menus */
char stack[64][32];
int stsize = 0;
void push_menu(const char* nnn)
/* Pushes a menu to be visible */
{
int n,i,bn;
int men = find_menu(nnn);
if (men < 0) return;
n = menus[men].numb;
for (i=0; i<9; i++) but[i]->hide();
for (i=0; i<n; i++)
{
bn = numb2but(i,n-1);
but[bn]->show();
but[bn]->label(menus[men].iname[i]);
if (menus[men].icommand[i][0] != '@') but[bn]->tooltip(menus[men].icommand[i]);
else but[bn]->tooltip(0);
}
if (stack[stsize]!=nnn)
strcpy(stack[stsize],nnn);
stsize++;
}
void pop_menu()
/* Pops a menu */
{
if (stsize<=1) return;
stsize -= 2;
push_menu(stack[stsize]);
}
/* The callback Routines */
void dobut(Fl_Widget *, long arg)
/* handles a button push */
{
int men = find_menu(stack[stsize-1]);
int n = menus[men].numb;
int bn = but2numb( (int) arg, n-1);
if (menus[men].icommand[bn][0] == '@')
push_menu(menus[men].icommand[bn]);
else {
#ifdef WIN32
STARTUPINFO suInfo; // Process startup information
PROCESS_INFORMATION prInfo; // Process information
memset(&suInfo, 0, sizeof(suInfo));
suInfo.cb = sizeof(suInfo);
int icommand_length = strlen(menus[men].icommand[bn]);
char* copy_of_icommand = new char[icommand_length+1];
strcpy(copy_of_icommand,menus[men].icommand[bn]);
// On WIN32 the .exe suffix needs to be appended to the command
// whilst leaving any additional parameters unchanged - this
// is required to handle the correct conversion of cases such as :
// `../fluid/fluid valuators.fl' to '../fluid/fluid.exe valuators.fl'.
// skip leading spaces.
char* start_command = copy_of_icommand;
while(*start_command == ' ') ++start_command;
// find the space between the command and parameters if one exists.
char* start_parameters = strchr(start_command,' ');
char* command = new char[icommand_length+6]; // 6 for extra 'd.exe\0'
if (start_parameters==NULL) { // no parameters required.
# if DEBUG_EXE_WITH_D
sprintf(command, "%sd.exe", start_command);
# else
sprintf(command, "%s.exe", start_command);
# endif // _DEBUG
} else { // parameters required.
// break the start_command at the intermediate space between
// start_command and start_parameters.
*start_parameters = 0;
// move start_paremeters to skip over the intermediate space.
++start_parameters;
# ifdef _DEBUG
sprintf(command, "%sd.exe %s", start_command, start_parameters);
# else
sprintf(command, "%s.exe %s", start_command, start_parameters);
# endif // _DEBUG
}
CreateProcess(NULL, command, NULL, NULL, FALSE,
NORMAL_PRIORITY_CLASS, NULL, NULL, &suInfo, &prInfo);
delete[] command;
delete[] copy_of_icommand;
#elif defined __APPLE__
char *cmd = strdup(menus[men].icommand[bn]);
char *arg = strchr(cmd, ' ');
char command[2048], path[2048], app_path[2048];
// this neat litle block of code ensures that the current directory is set
// to the location of the Demo application.
CFBundleRef app = CFBundleGetMainBundle();
CFURLRef url = CFBundleCopyBundleURL(app);
CFStringRef cc_app_path = CFURLCopyFileSystemPath(url, kCFURLPOSIXPathStyle);
CFRelease(url);
CFStringGetCString(cc_app_path, app_path, 2048, kCFStringEncodingUTF8);
CFRelease(cc_app_path);
if (*app_path) {
char *n = strrchr(app_path, '/');
if (n) {
#if defined USING_XCODE
*n = 0;
#endif
chdir(app_path);
}
}
char *name = new char[strlen(cmd) + 5];
strcpy(name, cmd);
if (arg) name[arg-cmd] = 0;
strcat(name, ".app");
// check whether app bundle exists
if ( ! fl_filename_isdir(name) ) strcpy(name, cmd);
if (arg) {
const char *fluidpath;
*arg = 0;
#if defined USING_XCODE
fl_filename_absolute(path, 2048, "../../../../test/");
fluidpath = "Fluid.app";
#else
strcpy(path, app_path); strcat(path, "/");
fluidpath = "../fluid/fluid.app";
// check whether fluid bundle exists
if ( ! fl_filename_isdir(fluidpath) ) fluidpath = "../fluid";
#endif
if (strcmp(cmd, "../fluid/fluid")==0) {
sprintf(command, "open %s --args %s%s", fluidpath, path, arg+1);
} else {
sprintf(command, "open %s --args %s%s", name, path, arg+1);
}
} else {
sprintf(command, "open %s", name);
}
delete[] name;
// puts(command);
system(command);
free(cmd);
#else // NON WIN32 systems.
int icommand_length = strlen(menus[men].icommand[bn]);
char* command = new char[icommand_length+5]; // 5 for extra './' and ' &\0'
sprintf(command, "./%s &", menus[men].icommand[bn]);
if (system(command)==-1) { /* ignore */ }
delete[] command;
#endif // WIN32
}
}
void doback(Fl_Widget *, void *) {pop_menu();}
void doexit(Fl_Widget *, void *) {exit(0);}
int load_the_menu(const char* fname)
/* Loads the menu file. Returns whether successful. */
{
FILE *fin = 0;
char line[256], mname[64],iname[64],cname[64];
int i, j;
fin = fl_fopen(fname,"r");
#if defined ( USING_XCODE )
if (fin == NULL) {
// mac os bundle menu detection:
char* pos = strrchr(fname,'/');
if (!pos) return 0;
*pos='\0';
pos = strrchr(fname,'/');
if (!pos) return 0;
strcpy(pos,"/Resources/demo.menu");
fin = fl_fopen(fname,"r");
}
#endif
if (fin == NULL) {
return 0;
}
for (;;) {
if (fgets(line,256,fin) == NULL) break;
// remove all carriage returns that Cygwin may have inserted
char *s = line, *d = line;
for (;;++d) {
while (*s=='\r') s++;
*d = *s++;
if (!*d) break;
}
// interprete the line
j = 0; i = 0;
while (line[i] == ' ' || line[i] == '\t') i++;
if (line[i] == '\n') continue;
if (line[i] == '#') continue;
while (line[i] != ':' && line[i] != '\n') mname[j++] = line[i++];
mname[j] = '\0';
if (line[i] == ':') i++;
j = 0;
while (line[i] != ':' && line[i] != '\n')
{
if (line[i] == '\\') {
i++;
if (line[i] == 'n') iname[j++] = '\n';
else iname[j++] = line[i];
i++;
} else
iname[j++] = line[i++];
}
iname[j] = '\0';
if (line[i] == ':') i++;
j = 0;
while (line[i] != ':' && line[i] != '\n') cname[j++] = line[i++];
cname[j] = '\0';
addto_menu(mname,iname,cname);
}
fclose(fin);
return 1;
}
int main(int argc, char **argv) {
putenv((char *)"FLTK_DOCDIR=../documentation/html");
char buf[FL_PATH_MAX];
strcpy(buf, argv[0]);
#if DEBUG_EXE_WITH_D
// MS_VisualC appends a 'd' to debugging executables. remove it.
fl_filename_setext( buf, "" );
buf[ strlen(buf)-1 ] = 0;
#endif
fl_filename_setext(buf,".menu");
const char *fname = buf;
int i = 0;
if (!Fl::args(argc,argv,i) || i < argc-1)
Fl::fatal("Usage: %s <switches> <menufile>\n%s",argv[0],Fl::help);
if (i < argc) fname = argv[i];
create_the_forms();
if (!load_the_menu(fname)) Fl::fatal("Can't open %s",fname);
if (buf!=fname)
strcpy(buf,fname);
const char *c = fl_filename_name(buf);
if (c > buf) {
buf[c-buf] = 0;
if (chdir(buf)==-1) { /* ignore */ }
}
push_menu("@main");
form->show(argc,argv);
Fl::run();
return 0;
}
//
// End of "$Id$".
//