fltk/src/Fl_Window_fullscreen.cxx
Albrecht Schlosser 648b7e111d Fixed typos in documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6660 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2009-02-15 18:58:03 +00:00

96 lines
2.9 KiB
C++

//
// "$Id$"
//
// Fullscreen window support for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2009 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Turning the border on/off by changing the motif_wm_hints property
// works on Irix 4DWM. Does not appear to work for any other window
// manager. Fullscreen still works on some window managers (fvwm is one)
// because they allow the border to be placed off-screen.
// Unfortunately most X window managers ignore changes to the border
// and refuse to position the border off-screen, so attempting to make
// the window full screen will lose the size of the border off the
// bottom and right.
#include <FL/Fl.H>
#include <FL/x.H>
#include <config.h>
void Fl_Window::border(int b) {
if (b) {
if (border()) return;
clear_flag(FL_NOBORDER);
} else {
if (!border()) return;
set_flag(FL_NOBORDER);
}
#if defined(USE_X11)
if (shown()) Fl_X::i(this)->sendxjunk();
#elif defined(WIN32)
// not yet implemented, but it's possible
// for full fullscreen we have to make the window topmost as well
#elif defined(__APPLE_QUARTZ__)
// warning: not implemented in Quartz/Carbon
#else
# error unsupported platform
#endif
}
void Fl_Window::fullscreen() {
#ifndef WIN32
//this would clobber the fake wm, since it relies on the border flags to
//determine its thickness
border(0);
#endif
#if defined(__APPLE__) || defined(WIN32)
int sx, sy, sw, sh;
Fl::screen_xywh(sx, sy, sw, sh, x()+w()/2, y()+h()/2);
// if we are on the main screen, we will leave the system menu bar unobstructed
if (Fl::x()>=sx && Fl::y()>=sy && Fl::x()+Fl::w()<=sx+sw && Fl::y()+Fl::h()<=sy+sh) {
sx = Fl::x(); sy = Fl::y();
sw = Fl::w(); sh = Fl::h();
}
if (x()==sx) x(sx+1); // make sure that we actually execute the resize
resize(sx, sy, sw, sh);
#else
if (!x()) x(1); // force it to call XResizeWindow()
resize(0,0,Fl::w(),Fl::h());
#endif
}
void Fl_Window::fullscreen_off(int X,int Y,int W,int H) {
// this order produces less blinking on IRIX:
resize(X,Y,W,H);
#ifndef WIN32
border(1);
#endif
}
//
// End of "$Id$".
//