fltk/CMake/macros.cmake
Albrecht Schlosser ba56c33726 [CMake] Fix Windows dll build with Visual Studio generator.
Now you can set OPTION_BUILD_SHARED_LIBS:BOOL=ON to build FLTK dll's with
Visual Studio. Tested and works (Visual Studio 2010 + 2015).

Todo: dll names and target directories may need some changes.

Todo: Shared libraries under Linux with CMake don't work yet:
/usr/bin/ld: ../lib/libfltk.a(Fl.cxx.o): relocation R_X86_64_32S against
  `.bss' can not be used when making a shared object; recompile with -fPIC



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@11865 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-08-08 12:25:08 +00:00

135 lines
3.6 KiB
CMake

#
# "$Id$"
#
# macros.cmake
# Written by Michael Surette
#
# Copyright 1998-2016 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# http://www.fltk.org/COPYING.php
#
# Please report all bugs and problems on the following page:
#
# http://www.fltk.org/str.php
#
#######################################################################
# macros used by the build system
#######################################################################
macro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
if (${LIBTYPE} STREQUAL "SHARED")
set (LIBRARY_NAME ${LIBNAME}_SHARED)
else ()
set (LIBRARY_NAME ${LIBNAME})
endif (${LIBTYPE} STREQUAL "SHARED")
if (MSVC)
set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}d")
else ()
set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}")
endif (MSVC)
add_library(${LIBRARY_NAME} ${LIBTYPE} ${LIBFILES})
set_target_properties(${LIBRARY_NAME}
PROPERTIES
OUTPUT_NAME ${LIBRARY_NAME}
DEBUG_OUTPUT_NAME ${LIBRARY_NAME_DEBUG}
CLEAN_DIRECT_OUTPUT TRUE
COMPILE_DEFINITIONS "FL_LIBRARY"
)
if (${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
VERSION ${FLTK_VERSION_FULL}
SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
PREFIX "lib" # for MSVC static/shared coexistence
)
endif (${LIBTYPE} STREQUAL "SHARED")
if (MSVC)
if (OPTION_LARGE_FILE)
set_target_properties(${LIBRARYNAME}
PROPERTIES
LINK_FLAGS /LARGEADDRESSAWARE
)
endif (OPTION_LARGE_FILE)
if (${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
COMPILE_DEFINITIONS "FL_DLL"
)
endif (${LIBTYPE} STREQUAL "SHARED")
endif (MSVC)
install(TARGETS ${LIBRARY_NAME}
EXPORT FLTK-Targets
RUNTIME DESTINATION ${FLTK_BINDIR}
LIBRARY DESTINATION ${FLTK_LIBDIR}
ARCHIVE DESTINATION ${FLTK_LIBDIR}
)
list(APPEND FLTK_LIBRARIES "${LIBRARY_NAME}")
set (FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)
endmacro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
#######################################################################
function(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
set (srcs) # source files
set (flsrcs) # fluid source files
set (icns) # mac icons
set (tname ${NAME}) # target name
# rename reserved target name "help" (CMake 2.8.12 and later)
if (${tname} MATCHES "^help$")
set (tname "test_help")
endif (${tname} MATCHES "^help$")
foreach(src ${SOURCES})
if ("${src}" MATCHES "\\.fl$")
list(APPEND flsrcs ${src})
elseif ("${src}" MATCHES "\\.icns$")
set(icns "${src}")
else ()
list(APPEND srcs ${src})
endif ("${src}" MATCHES "\\.fl$")
endforeach(src)
set (FLUID_SOURCES)
if (flsrcs)
FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
endif (flsrcs)
if (APPLE AND NOT OPTION_APPLE_X11)
add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES} ${icns})
if (icns)
FLTK_SET_BUNDLE_ICON(${tname} ${icns})
endif (icns)
else ()
add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
endif (APPLE AND NOT OPTION_APPLE_X11)
set_target_properties(${tname}
PROPERTIES OUTPUT_NAME ${NAME}
)
target_link_libraries(${tname} ${LIBRARIES})
endfunction(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
#######################################################################
#
# End of "$Id$".
#