ba56c33726
Now you can set OPTION_BUILD_SHARED_LIBS:BOOL=ON to build FLTK dll's with Visual Studio. Tested and works (Visual Studio 2010 + 2015). Todo: dll names and target directories may need some changes. Todo: Shared libraries under Linux with CMake don't work yet: /usr/bin/ld: ../lib/libfltk.a(Fl.cxx.o): relocation R_X86_64_32S against `.bss' can not be used when making a shared object; recompile with -fPIC git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@11865 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
135 lines
3.6 KiB
CMake
135 lines
3.6 KiB
CMake
#
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# "$Id$"
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#
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# macros.cmake
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# Written by Michael Surette
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#
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# Copyright 1998-2016 by Bill Spitzak and others.
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#
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# This library is free software. Distribution and use rights are outlined in
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# the file "COPYING" which should have been included with this file. If this
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# file is missing or damaged, see the license at:
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#
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# http://www.fltk.org/COPYING.php
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#
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# Please report all bugs and problems on the following page:
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#
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# http://www.fltk.org/str.php
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#
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#######################################################################
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# macros used by the build system
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#######################################################################
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macro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
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if (${LIBTYPE} STREQUAL "SHARED")
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set (LIBRARY_NAME ${LIBNAME}_SHARED)
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else ()
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set (LIBRARY_NAME ${LIBNAME})
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endif (${LIBTYPE} STREQUAL "SHARED")
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if (MSVC)
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set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}d")
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else ()
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set (LIBRARY_NAME_DEBUG "${LIBRARY_NAME}")
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endif (MSVC)
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add_library(${LIBRARY_NAME} ${LIBTYPE} ${LIBFILES})
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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OUTPUT_NAME ${LIBRARY_NAME}
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DEBUG_OUTPUT_NAME ${LIBRARY_NAME_DEBUG}
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CLEAN_DIRECT_OUTPUT TRUE
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COMPILE_DEFINITIONS "FL_LIBRARY"
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)
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if (${LIBTYPE} STREQUAL "SHARED")
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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VERSION ${FLTK_VERSION_FULL}
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SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
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PREFIX "lib" # for MSVC static/shared coexistence
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)
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endif (${LIBTYPE} STREQUAL "SHARED")
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if (MSVC)
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if (OPTION_LARGE_FILE)
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set_target_properties(${LIBRARYNAME}
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PROPERTIES
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LINK_FLAGS /LARGEADDRESSAWARE
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)
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endif (OPTION_LARGE_FILE)
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if (${LIBTYPE} STREQUAL "SHARED")
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set_target_properties(${LIBRARY_NAME}
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PROPERTIES
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COMPILE_DEFINITIONS "FL_DLL"
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)
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endif (${LIBTYPE} STREQUAL "SHARED")
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endif (MSVC)
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install(TARGETS ${LIBRARY_NAME}
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EXPORT FLTK-Targets
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RUNTIME DESTINATION ${FLTK_BINDIR}
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LIBRARY DESTINATION ${FLTK_LIBDIR}
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ARCHIVE DESTINATION ${FLTK_LIBDIR}
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)
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list(APPEND FLTK_LIBRARIES "${LIBRARY_NAME}")
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set (FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)
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endmacro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
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#######################################################################
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function(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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set (srcs) # source files
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set (flsrcs) # fluid source files
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set (icns) # mac icons
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set (tname ${NAME}) # target name
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# rename reserved target name "help" (CMake 2.8.12 and later)
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if (${tname} MATCHES "^help$")
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set (tname "test_help")
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endif (${tname} MATCHES "^help$")
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foreach(src ${SOURCES})
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if ("${src}" MATCHES "\\.fl$")
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list(APPEND flsrcs ${src})
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elseif ("${src}" MATCHES "\\.icns$")
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set(icns "${src}")
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else ()
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list(APPEND srcs ${src})
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endif ("${src}" MATCHES "\\.fl$")
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endforeach(src)
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set (FLUID_SOURCES)
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if (flsrcs)
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FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
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endif (flsrcs)
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if (APPLE AND NOT OPTION_APPLE_X11)
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add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES} ${icns})
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if (icns)
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FLTK_SET_BUNDLE_ICON(${tname} ${icns})
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endif (icns)
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else ()
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add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
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endif (APPLE AND NOT OPTION_APPLE_X11)
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set_target_properties(${tname}
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PROPERTIES OUTPUT_NAME ${NAME}
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)
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target_link_libraries(${tname} ${LIBRARIES})
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endfunction(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
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#######################################################################
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#
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# End of "$Id$".
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#
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