d631c334a2
Patch provided by Aaron M. Ucko, thanks. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6873 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
214 lines
6.3 KiB
C++
214 lines
6.3 KiB
C++
//
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// "$Id$"
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//
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// Choice widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Choice.H>
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#include <FL/fl_draw.H>
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#include "flstring.h"
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// Emulates the Forms choice widget. This is almost exactly the same
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// as an Fl_Menu_Button. The only difference is the appearance of the
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// button: it draws the text of the current pick and a down-arrow.
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void Fl_Choice::draw() {
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int dx = Fl::box_dx(FL_DOWN_BOX);
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int dy = Fl::box_dy(FL_DOWN_BOX);
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int H = h() - 2 * dy;
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int W = (H > 20) ? 20 : H;
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int X = x() + w() - W - dx;
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int Y = y() + dy;
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int w1 = (W - 4) / 3; if (w1 < 1) w1 = 1;
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int x1 = X + (W - 2 * w1 - 1) / 2;
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int y1 = Y + (H - w1 - 1) / 2;
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if (Fl::scheme()) {
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draw_box(FL_UP_BOX, color());
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fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));
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if (!strcmp(Fl::scheme(), "plastic")) {
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// Show larger up/down arrows...
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fl_polygon(x1, y1 + 3, x1 + w1, y1 + w1 + 3, x1 + 2 * w1, y1 + 3);
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fl_polygon(x1, y1 + 1, x1 + w1, y1 - w1 + 1, x1 + 2 * w1, y1 + 1);
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} else {
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// Show smaller up/down arrows with a divider...
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x1 = x() + w() - 13 - dx;
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y1 = y() + h() / 2;
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fl_polygon(x1, y1 - 2, x1 + 3, y1 - 5, x1 + 6, y1 - 2);
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fl_polygon(x1, y1 + 2, x1 + 3, y1 + 5, x1 + 6, y1 + 2);
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fl_color(fl_darker(color()));
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fl_yxline(x1 - 7, y1 - 8, y1 + 8);
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fl_color(fl_lighter(color()));
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fl_yxline(x1 - 6, y1 - 8, y1 + 8);
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}
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} else {
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if (fl_contrast(textcolor(), FL_BACKGROUND2_COLOR) == textcolor()) {
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draw_box(FL_DOWN_BOX, FL_BACKGROUND2_COLOR);
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} else {
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draw_box(FL_DOWN_BOX, fl_lighter(color()));
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}
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draw_box(FL_UP_BOX,X,Y,W,H,color());
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fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));
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fl_polygon(x1, y1, x1 + w1, y1 + w1, x1 + 2 * w1, y1);
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}
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W += 2 * dx;
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if (mvalue()) {
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Fl_Menu_Item m = *mvalue();
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if (active_r()) m.activate(); else m.deactivate();
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// ERCO
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int xx = x() + dx, yy = y() + dy + 1, ww = w() - W, hh = H - 2;
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fl_push_clip(xx, yy, ww, hh);
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if ( Fl::scheme()) {
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Fl_Label l;
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l.value = m.text;
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l.image = 0;
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l.deimage = 0;
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l.type = m.labeltype_;
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l.font = m.labelsize_ || m.labelfont_ ? m.labelfont_ : textfont();
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l.size = m.labelsize_ ? m.labelsize_ : textsize();
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l.color= m.labelcolor_ ? m.labelcolor_ : textcolor();
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if (!m.active()) l.color = fl_inactive((Fl_Color)l.color);
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fl_draw_shortcut = 2; // hack value to make '&' disappear
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l.draw(xx+3, yy, ww>6 ? ww-6 : 0, hh, FL_ALIGN_LEFT);
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fl_draw_shortcut = 0;
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if ( Fl::focus() == this ) draw_focus(box(), xx, yy, ww, hh);
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}
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else {
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fl_draw_shortcut = 2; // hack value to make '&' disappear
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m.draw(xx, yy, ww, hh, this, Fl::focus() == this);
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fl_draw_shortcut = 0;
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}
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fl_pop_clip();
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}
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draw_label();
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}
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/**
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Create a new Fl_Choice widget using the given position, size and label string.
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The default boxtype is \c FL_UP_BOX.
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The constructor sets menu() to NULL.
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See Fl_Menu_ for the methods to set or change the menu.
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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*/
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Fl_Choice::Fl_Choice(int X, int Y, int W, int H, const char *L)
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: Fl_Menu_(X,Y,W,H,L) {
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align(FL_ALIGN_LEFT);
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when(FL_WHEN_RELEASE);
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textfont(FL_HELVETICA);
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box(FL_FLAT_BOX);
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down_box(FL_BORDER_BOX);
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}
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/**
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Sets the currently selected value using a pointer to menu item.
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Changing the selected value causes a redraw().
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\param[in] v pointer to menu item in the menu item array.
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\returns non-zero if the new value is different to the old one.
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*/
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int Fl_Choice::value(const Fl_Menu_Item *v) {
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if (!Fl_Menu_::value(v)) return 0;
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redraw();
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return 1;
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}
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/**
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Sets the currently selected value using the index into the menu item array.
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Changing the selected value causes a redraw().
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\param[in] v index of value in the menu item array.
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\returns non-zero if the new value is different to the old one.
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*/
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int Fl_Choice::value(int v) {
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if (v == -1) return value((const Fl_Menu_Item *)0);
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if (v < 0 || v >= (size() - 1)) return 0;
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if (!Fl_Menu_::value(v)) return 0;
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redraw();
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return 1;
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}
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int Fl_Choice::handle(int e) {
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if (!menu() || !menu()->text) return 0;
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const Fl_Menu_Item* v;
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switch (e) {
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case FL_ENTER:
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case FL_LEAVE:
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return 1;
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case FL_KEYBOARD:
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if (Fl::event_key() != ' ' ||
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(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) return 0;
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case FL_PUSH:
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if (Fl::visible_focus()) Fl::focus(this);
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J1:
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if (Fl::scheme()
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|| fl_contrast(textcolor(), FL_BACKGROUND2_COLOR) != textcolor()) {
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v = menu()->pulldown(x(), y(), w(), h(), mvalue(), this);
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} else {
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// In order to preserve the old look-n-feel of "white" menus,
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// temporarily override the color() of this widget...
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Fl_Color c = color();
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color(FL_BACKGROUND2_COLOR);
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v = menu()->pulldown(x(), y(), w(), h(), mvalue(), this);
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color(c);
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}
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if (!v || v->submenu()) return 1;
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if (v != mvalue()) redraw();
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picked(v);
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return 1;
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case FL_SHORTCUT:
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if (Fl_Widget::test_shortcut()) goto J1;
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v = menu()->test_shortcut();
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if (!v) return 0;
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if (v != mvalue()) redraw();
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picked(v);
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return 1;
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case FL_FOCUS:
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case FL_UNFOCUS:
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if (Fl::visible_focus()) {
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redraw();
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return 1;
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} else return 0;
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default:
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return 0;
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}
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}
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//
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// End of "$Id$".
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//
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