fltk/FL/Fl_Text_Display.H
Michael R Sweet 9ab0bb195e WIN32 updates to make the DLL project work again...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1563 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2001-08-06 23:51:39 +00:00

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//
// "$Id: Fl_Text_Display.H,v 1.4.2.2 2001/08/06 23:51:39 easysw Exp $"
//
// Header file for Fl_Text_Display class.
//
// Copyright Mark Edel. Permission to distribute under the LGPL for
// the FLTK library granted by Mark Edel.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
#ifndef FL_TEXT_DISPLAY_H
#define FL_TEXT_DISPLAY_H
#include "fl_draw.H"
#include "Fl_Group.H"
#include "Fl_Widget.H"
#include "Fl_Scrollbar.H"
#include "Fl_Text_Buffer.H"
class Fl_Text_Display: public Fl_Group {
public:
enum {
NORMAL_CURSOR, CARET_CURSOR, DIM_CURSOR,
BLOCK_CURSOR, HEAVY_CURSOR
};
enum {
CURSOR_POS, CHARACTER_POS
};
// drag types- they match Fl::event_clicks() so that single clicking to
// start a collection selects by character, double clicking selects by
// word and triple clicking selects by line.
enum {
DRAG_CHAR = 0, DRAG_WORD = 1, DRAG_LINE = 2
};
friend void fl_text_drag_me(int pos, Fl_Text_Display* d);
typedef void (*Unfinished_Style_Cb)();
struct FL_EXPORT Style_Table_Entry {
Fl_Color color;
Fl_Font font;
int size;
};
FL_EXPORT Fl_Text_Display(int X, int Y, int W, int H, const char *l = 0);
FL_EXPORT ~Fl_Text_Display();
FL_EXPORT virtual int handle(int e);
FL_EXPORT void buffer(Fl_Text_Buffer* buf);
void buffer(Fl_Text_Buffer& buf) { buffer(&buf); }
Fl_Text_Buffer* buffer() { return mBuffer; }
FL_EXPORT void redisplay_range(int start, int end);
FL_EXPORT void scroll(int topLineNum, int horizOffset);
FL_EXPORT void insert(const char* text);
FL_EXPORT void overstrike(const char* text);
FL_EXPORT void insert_position(int newPos);
int insert_position() { return mCursorPos; }
FL_EXPORT int in_selection(int x, int y);
FL_EXPORT void show_insert_position();
FL_EXPORT int move_right();
FL_EXPORT int move_left();
FL_EXPORT int move_up();
FL_EXPORT int move_down();
FL_EXPORT void next_word(void);
FL_EXPORT void previous_word(void);
FL_EXPORT void show_cursor(int b = 1);
void hide_cursor() { show_cursor(0); }
FL_EXPORT void cursor_style(int style);
int scrollbar_width() { return scrollbar_width_; }
Fl_Align scrollbar_align() { return scrollbar_align_; }
void scrollbar_width(int w) { scrollbar_width_ = w; }
void scrollbar_align(Fl_Align a) { scrollbar_align_ = a; }
int word_start(int pos) { return buffer()->word_start(pos); }
int word_end(int pos) { return buffer()->word_end(pos); }
FL_EXPORT void highlight_data(Fl_Text_Buffer *styleBuffer,
Style_Table_Entry *styleTable,
int nStyles, char unfinishedStyle,
Unfinished_Style_Cb unfinishedHighlightCB,
void *cbArg);
FL_EXPORT int position_style(int lineStartPos, int lineLen, int lineIndex,
int dispIndex);
Fl_Font textfont() const {return (Fl_Font)textfont_;}
void textfont(uchar s) {textfont_ = s;}
uchar textsize() const {return textsize_;}
void textsize(uchar s) {textsize_ = s;}
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
void textcolor(uchar n) {textcolor_ = n;}
protected:
// Most (all?) of this stuff should only be called from resize() or
// draw().
// Anything with "vline" indicates thats it deals with currently
// visible lines.
FL_EXPORT virtual void resize(int X, int Y, int W, int H);
FL_EXPORT virtual void draw();
FL_EXPORT void draw_text(int X, int Y, int W, int H);
FL_EXPORT void draw_range(int start, int end);
FL_EXPORT void draw_cursor(int, int);
FL_EXPORT void draw_string(int style, int x, int y, int toX, const char *string,
int nChars);
FL_EXPORT void draw_vline(int visLineNum, int leftClip, int rightClip,
int leftCharIndex, int rightCharIndex);
FL_EXPORT void clear_rect(int style, int x, int y, int width, int height);
FL_EXPORT void display_insert();
FL_EXPORT void offset_line_starts(int newTopLineNum);
FL_EXPORT void calc_line_starts(int startLine, int endLine);
FL_EXPORT void update_line_starts(int pos, int charsInserted, int charsDeleted,
int linesInserted, int linesDeleted, int *scrolled);
FL_EXPORT void calc_last_char();
FL_EXPORT int position_to_line( int pos, int* lineNum );
FL_EXPORT int string_width(const char* string, int length, int style);
FL_EXPORT static void buffer_modified_cb(int pos, int nInserted, int nDeleted,
int nRestyled, const char* deletedText,
void* cbArg);
FL_EXPORT static void h_scrollbar_cb(Fl_Scrollbar* w, Fl_Text_Display* d);
FL_EXPORT static void v_scrollbar_cb( Fl_Scrollbar* w, Fl_Text_Display* d);
FL_EXPORT void update_v_scrollbar();
FL_EXPORT void update_h_scrollbar();
FL_EXPORT int measure_vline(int visLineNum);
FL_EXPORT int longest_vline();
FL_EXPORT int empty_vlines();
FL_EXPORT int vline_length(int visLineNum);
FL_EXPORT int xy_to_position(int x, int y, int PosType = CHARACTER_POS);
FL_EXPORT void xy_to_rowcol(int x, int y, int* row, int* column,
int PosType = CHARACTER_POS);
FL_EXPORT int position_to_xy(int pos, int* x, int* y);
FL_EXPORT int position_to_linecol(int pos, int* lineNum, int* column);
FL_EXPORT void scroll_(int topLineNum, int horizOffset);
FL_EXPORT void extend_range_for_styles(int* start, int* end);
int damage_range1_start, damage_range1_end;
int damage_range2_start, damage_range2_end;
int mCursorPos;
int mCursorOn;
int mCursorOldY; /* Y pos. of cursor for blanking */
int mCursorToHint; /* Tells the buffer modified callback
where to move the cursor, to reduce
the number of redraw calls */
int mCursorStyle; /* One of enum cursorStyles above */
int mCursorPreferredCol; /* Column for vert. cursor movement */
int mNVisibleLines; /* # of visible (displayed) lines */
int mNBufferLines; /* # of newlines in the buffer */
Fl_Text_Buffer* mBuffer; /* Contains text to be displayed */
Fl_Text_Buffer* mStyleBuffer; /* Optional parallel buffer containing
color and font information */
int mFirstChar, mLastChar; /* Buffer positions of first and last
displayed character (lastChar points
either to a newline or one character
beyond the end of the buffer) */
int* mLineStarts;
int mTopLineNum; /* Line number of top displayed line
of file (first line of file is 1) */
int mHorizOffset; /* Horizontal scroll pos. in pixels */
int mTopLineNumHint; /* Line number of top displayed line
of file (first line of file is 1) */
int mHorizOffsetHint; /* Horizontal scroll pos. in pixels */
int mVisibility; /* Window visibility (see XVisibility
event) */
int mNStyles; /* Number of entries in styleTable */
Style_Table_Entry *mStyleTable; /* Table of fonts and colors for
coloring/syntax-highlighting */
char mUnfinishedStyle; /* Style buffer entry which triggers
on-the-fly reparsing of region */
Unfinished_Style_Cb mUnfinishedHighlightCB; /* Callback to parse "unfinished" */
/* regions */
void* mHighlightCBArg; /* Arg to unfinishedHighlightCB */
int mMaxsize;
int mFixedFontWidth; /* Font width if all current fonts are
fixed and match in width, else -1 */
Fl_Color mCursor_color;
Fl_Scrollbar* mHScrollBar;
Fl_Scrollbar* mVScrollBar;
int scrollbar_width_;
Fl_Align scrollbar_align_;
int dragPos, dragType, dragging;
int display_insert_position_hint;
struct { int x, y, w, h; } text_area;
uchar textfont_;
uchar textsize_;
uchar textcolor_;
};
#endif
//
// End of "$Id: Fl_Text_Display.H,v 1.4.2.2 2001/08/06 23:51:39 easysw Exp $".
//