c5d30baf60
Fl_Preferences incorrectly created the preferences directory before necessary (STR #247) The WIN32 project files still defined the (obsolete) FL_STATIC constant (STR #279) Fl_Text_Display::buffer() did not support NULL values, making it impossible to clean up text buffers from a subclass (STR #295) Fl_Text_Display did not support a NULL unfinishedStyleCB function (STR #241) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 |
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.. | ||
FLTK_Data | ||
stationary/App_using_FLTK_static | ||
config.h | ||
CWDLLPrefix.H | ||
CWStaticPrefix.H | ||
FLTK.mcp | ||
installFLTK.bat | ||
installFluid.bat | ||
README.txt | ||
uninstallFLTKandFluid.bat |
FLTK Project files for Metrowerks CodeWarrior 8 on Win32 -------------------------------------------------------- Loading: The Win32 version of the CW project file for Windows98, Windows2000, etc. is located in fltk-1.1.x/CodeWarrior/Win32/FLTK.mcp Targets: The first three targets can be use to install and test FLTK for CodeWarrior. The first target, 'Install FLTK Release', will compile all FLTK libraries and install them in the Windows support folders of CW. 'Install Fluid plugin' compiles the interactive UI builder Fluid and installs it as a compiler plugin in CW. Fluid resource files end with the extension ".fl" and can be added to a target using the 'File Mappings' panel. After adding the Fluid plugin via 'run', CodeWarrior must be restarted. The third target, 'Build And Run Demos', will only compile without errors after the Fluid plugin has been installed. Fluid Plugin: The Fluid Plugin allows .fl files to be compiled into .cxx and .h files. It will try to find Fluid (fluid.exe or fluidd.exe) first in one of the target paths, then in either CodeWarriors Bin and Copiler Plugin folder. The Plugin makes the home directory of the .fl file the current directory and call Fluid with the -c option. After Fluid has created the .cxx and .h file, the plugin will notify CW that those files were externally changed. Have fun!