38aa53038c
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7353 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
560 lines
15 KiB
C++
560 lines
15 KiB
C++
//
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// "$Id$"
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//
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// Image drawing code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <FL/x.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Menu_Item.H>
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#include <FL/Fl_Image.H>
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#include "flstring.h"
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#ifdef WIN32
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void fl_release_dc(HWND, HDC); // from Fl_win32.cxx
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#endif
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void fl_restore_clip(); // from fl_rect.cxx
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//
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// Base image class...
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//
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/**
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The destructor is a virtual method that frees all memory used
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by the image.
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*/
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Fl_Image::~Fl_Image() {
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}
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/**
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If the image has been cached for display, delete the cache
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data. This allows you to change the data used for the image and
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then redraw it without recreating an image object.
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*/
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void Fl_Image::uncache() {
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}
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void Fl_Image::draw(int XP, int YP, int, int, int, int) {
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draw_empty(XP, YP);
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}
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/**
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The protected method draw_empty() draws a box with
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an X in it. It can be used to draw any image that lacks image
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data.
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*/
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void Fl_Image::draw_empty(int X, int Y) {
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if (w() > 0 && h() > 0) {
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fl_color(FL_FOREGROUND_COLOR);
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fl_rect(X, Y, w(), h());
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fl_line(X, Y, X + w() - 1, Y + h() - 1);
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fl_line(X, Y + h() - 1, X + w() - 1, Y);
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}
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}
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/**
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The copy() method creates a copy of the specified
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image. If the width and height are provided, the image is
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resized to the specified size. The image should be deleted (or in
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the case of Fl_Shared_Image, released) when you are done
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with it.
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*/
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Fl_Image *Fl_Image::copy(int W, int H) {
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return new Fl_Image(W, H, d());
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}
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/**
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The color_average() method averages the colors in
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the image with the FLTK color value c. The i
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argument specifies the amount of the original image to combine
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with the color, so a value of 1.0 results in no color blend, and
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a value of 0.0 results in a constant image of the specified
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color. <I>The original image data is not altered by this
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method.</I>
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*/
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void Fl_Image::color_average(Fl_Color, float) {
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}
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/**
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The desaturate() method converts an image to
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grayscale. If the image contains an alpha channel (depth = 4),
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the alpha channel is preserved. <I>This method does not alter
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the original image data.</I>
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*/
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void Fl_Image::desaturate() {
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}
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/**
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The label() methods are an obsolete way to set the
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image attribute of a widget or menu item. Use the
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image() or deimage() methods of the
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Fl_Widget and Fl_Menu_Item classes
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instead.
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*/
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void Fl_Image::label(Fl_Widget* widget) {
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widget->image(this);
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}
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/**
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The label() methods are an obsolete way to set the
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image attribute of a widget or menu item. Use the
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image() or deimage() methods of the
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Fl_Widget and Fl_Menu_Item classes
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instead.
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*/
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void Fl_Image::label(Fl_Menu_Item* m) {
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Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, measure);
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m->label(_FL_IMAGE_LABEL, (const char*)this);
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}
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void
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Fl_Image::labeltype(const Fl_Label *lo, // I - Label
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int lx, // I - X position
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int ly, // I - Y position
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int lw, // I - Width of label
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int lh, // I - Height of label
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Fl_Align la) { // I - Alignment
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Fl_Image *img; // Image pointer
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int cx, cy; // Image position
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img = (Fl_Image *)(lo->value);
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if (la & FL_ALIGN_LEFT) cx = 0;
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else if (la & FL_ALIGN_RIGHT) cx = img->w() - lw;
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else cx = (img->w() - lw) / 2;
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if (la & FL_ALIGN_TOP) cy = 0;
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else if (la & FL_ALIGN_BOTTOM) cy = img->h() - lh;
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else cy = (img->h() - lh) / 2;
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fl_color((Fl_Color)lo->color);
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img->draw(lx, ly, lw, lh, cx, cy);
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}
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void
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Fl_Image::measure(const Fl_Label *lo, // I - Label
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int &lw, // O - Width of image
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int &lh) { // O - Height of image
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Fl_Image *img; // Image pointer
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img = (Fl_Image *)(lo->value);
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lw = img->w();
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lh = img->h();
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}
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//
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// RGB image class...
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//
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/** The destructor free all memory and server resources that are used by the image. */
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Fl_RGB_Image::~Fl_RGB_Image() {
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uncache();
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if (alloc_array) delete[] (uchar *)array;
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}
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void Fl_RGB_Image::uncache() {
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#ifdef __APPLE_QUARTZ__
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if (id_) {
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CGImageRelease((CGImageRef)id_);
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id_ = 0;
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}
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#else
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if (id_) {
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fl_delete_offscreen((Fl_Offscreen)id_);
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id_ = 0;
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}
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if (mask_) {
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fl_delete_bitmask((Fl_Bitmask)mask_);
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mask_ = 0;
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}
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#endif
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}
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Fl_Image *Fl_RGB_Image::copy(int W, int H) {
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Fl_RGB_Image *new_image; // New RGB image
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uchar *new_array; // New array for image data
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// Optimize the simple copy where the width and height are the same,
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// or when we are copying an empty image...
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if ((W == w() && H == h()) ||
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!w() || !h() || !d() || !array) {
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if (array) {
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// Make a copy of the image data and return a new Fl_RGB_Image...
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new_array = new uchar[w() * h() * d()];
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if (ld() && ld()!=w()*d()) {
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const uchar *src = array;
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uchar *dst = new_array;
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int dy, dh = h(), wd = w()*d(), wld = ld();
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for (dy=0; dy<dh; dy++) {
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memcpy(dst, src, wd);
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src += wld;
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dst += wd;
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}
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} else {
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memcpy(new_array, array, w() * h() * d());
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}
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new_image = new Fl_RGB_Image(new_array, w(), h(), d());
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new_image->alloc_array = 1;
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return new_image;
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} else return new Fl_RGB_Image(array, w(), h(), d(), ld());
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}
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if (W <= 0 || H <= 0) return 0;
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// OK, need to resize the image data; allocate memory and
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uchar *new_ptr; // Pointer into new array
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const uchar *old_ptr; // Pointer into old array
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int c, // Channel number
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sy, // Source coordinate
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dx, dy, // Destination coordinates
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xerr, yerr, // X & Y errors
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xmod, ymod, // X & Y moduli
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xstep, ystep, // X & Y step increments
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line_d; // stride from line to line
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// Figure out Bresenheim step/modulus values...
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xmod = w() % W;
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xstep = (w() / W) * d();
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ymod = h() % H;
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ystep = h() / H;
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line_d = ld() ? ld() : w() * d();
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// Allocate memory for the new image...
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new_array = new uchar [W * H * d()];
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new_image = new Fl_RGB_Image(new_array, W, H, d());
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new_image->alloc_array = 1;
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// Scale the image using a nearest-neighbor algorithm...
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for (dy = H, sy = 0, yerr = H, new_ptr = new_array; dy > 0; dy --) {
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for (dx = W, xerr = W, old_ptr = array + sy * line_d; dx > 0; dx --) {
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for (c = 0; c < d(); c ++) *new_ptr++ = old_ptr[c];
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old_ptr += xstep;
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xerr -= xmod;
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if (xerr <= 0) {
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xerr += W;
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old_ptr += d();
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}
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}
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sy += ystep;
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yerr -= ymod;
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if (yerr <= 0) {
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yerr += H;
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sy ++;
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}
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}
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return new_image;
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}
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void Fl_RGB_Image::color_average(Fl_Color c, float i) {
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// Don't average an empty image...
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if (!w() || !h() || !d() || !array) return;
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// Delete any existing pixmap/mask objects...
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uncache();
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// Allocate memory as needed...
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uchar *new_array,
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*new_ptr;
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if (!alloc_array) new_array = new uchar[h() * w() * d()];
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else new_array = (uchar *)array;
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// Get the color to blend with...
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uchar r, g, b;
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unsigned ia, ir, ig, ib;
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Fl::get_color(c, r, g, b);
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if (i < 0.0f) i = 0.0f;
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else if (i > 1.0f) i = 1.0f;
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ia = (unsigned)(256 * i);
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ir = r * (256 - ia);
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ig = g * (256 - ia);
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ib = b * (256 - ia);
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// Update the image data to do the blend...
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const uchar *old_ptr;
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int x, y;
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int line_i = ld() ? ld() - (w()*d()) : 0; // increment from line end to beginning of next line
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if (d() < 3) {
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ig = (r * 31 + g * 61 + b * 8) / 100 * (256 - ia);
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for (new_ptr = new_array, old_ptr = array, y = 0; y < h(); y ++, old_ptr += line_i)
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for (x = 0; x < w(); x ++) {
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*new_ptr++ = (*old_ptr++ * ia + ig) >> 8;
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if (d() > 1) *new_ptr++ = *old_ptr++;
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}
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} else {
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for (new_ptr = new_array, old_ptr = array, y = 0; y < h(); y ++, old_ptr += line_i)
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for (x = 0; x < w(); x ++) {
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*new_ptr++ = (*old_ptr++ * ia + ir) >> 8;
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*new_ptr++ = (*old_ptr++ * ia + ig) >> 8;
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*new_ptr++ = (*old_ptr++ * ia + ib) >> 8;
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if (d() > 3) *new_ptr++ = *old_ptr++;
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}
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}
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// Set the new pointers/values as needed...
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if (!alloc_array) {
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array = new_array;
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alloc_array = 1;
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ld(0);
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}
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}
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void Fl_RGB_Image::desaturate() {
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// Don't desaturate an empty image...
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if (!w() || !h() || !d() || !array) return;
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// Can only desaturate color images...
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if (d() < 3) return;
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// Delete any existing pixmap/mask objects...
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uncache();
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// Allocate memory for a grayscale image...
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uchar *new_array,
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*new_ptr;
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int new_d;
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new_d = d() - 2;
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new_array = new uchar[h() * w() * new_d];
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// Copy the image data, converting to grayscale...
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const uchar *old_ptr;
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int x, y;
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int line_i = ld() ? ld() - (w()*d()) : 0; // increment from line end to beginning of next line
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for (new_ptr = new_array, old_ptr = array, y = 0; y < h(); y ++, old_ptr += line_i)
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for (x = 0; x < w(); x ++, old_ptr += d()) {
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*new_ptr++ = (uchar)((31 * old_ptr[0] + 61 * old_ptr[1] + 8 * old_ptr[2]) / 100);
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if (d() > 3) *new_ptr++ = old_ptr[3];
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}
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// Free the old array as needed, and then set the new pointers/values...
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if (alloc_array) delete[] (uchar *)array;
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array = new_array;
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alloc_array = 1;
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ld(0);
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d(new_d);
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}
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#if !defined(WIN32) && !defined(__APPLE_QUARTZ__)
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// Composite an image with alpha on systems that don't have accelerated
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// alpha compositing...
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static void alpha_blend(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
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uchar *srcptr = (uchar*)img->array + img->d() * (img->w() * cy + cx);
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int srcskip = img->d() * (img->w() - W);
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uchar *dst = new uchar[W * H * 3];
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uchar *dstptr = dst;
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fl_read_image(dst, X, Y, W, H, 0);
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uchar srcr, srcg, srcb, srca;
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uchar dstr, dstg, dstb, dsta;
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if (img->d() == 2) {
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// Composite grayscale + alpha over RGB...
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// Composite RGBA over RGB...
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for (int y = H; y > 0; y--, srcptr+=srcskip)
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for (int x = W; x > 0; x--) {
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srcg = *srcptr++;
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srca = *srcptr++;
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dstr = dstptr[0];
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dstg = dstptr[1];
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dstb = dstptr[2];
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dsta = 255 - srca;
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*dstptr++ = (srcg * srca + dstr * dsta) >> 8;
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*dstptr++ = (srcg * srca + dstg * dsta) >> 8;
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*dstptr++ = (srcg * srca + dstb * dsta) >> 8;
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}
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} else {
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// Composite RGBA over RGB...
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for (int y = H; y > 0; y--, srcptr+=srcskip)
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for (int x = W; x > 0; x--) {
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srcr = *srcptr++;
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srcg = *srcptr++;
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srcb = *srcptr++;
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srca = *srcptr++;
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dstr = dstptr[0];
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dstg = dstptr[1];
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dstb = dstptr[2];
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dsta = 255 - srca;
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*dstptr++ = (srcr * srca + dstr * dsta) >> 8;
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*dstptr++ = (srcg * srca + dstg * dsta) >> 8;
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*dstptr++ = (srcb * srca + dstb * dsta) >> 8;
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}
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}
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fl_draw_image(dst, X, Y, W, H, 3, 0);
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delete[] dst;
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}
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#endif // !WIN32 && !__APPLE_QUARTZ__
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void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
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if(fl_device->type() == Fl_Device::postscript_device) {
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fl_device->draw(this, XP, YP, WP, HP, cx, cy);
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return;
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}
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// Don't draw an empty image...
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if (!d() || !array) {
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draw_empty(XP, YP);
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return;
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}
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// account for current clip region (faster on Irix):
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int X,Y,W,H; fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
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cx += X-XP; cy += Y-YP;
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// clip the box down to the size of image, quit if empty:
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if (cx < 0) {W += cx; X -= cx; cx = 0;}
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if (cx+W > w()) W = w()-cx;
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if (W <= 0) return;
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if (cy < 0) {H += cy; Y -= cy; cy = 0;}
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if (cy+H > h()) H = h()-cy;
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if (H <= 0) return;
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if (!id_) {
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#ifdef __APPLE_QUARTZ__
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CGColorSpaceRef lut = 0;
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if (d()<=2)
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lut = CGColorSpaceCreateDeviceGray();
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else
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lut = CGColorSpaceCreateDeviceRGB();
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CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, w()*h()*d(), 0L);
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id_ = CGImageCreate( w(), h(), 8, d()*8, ld()?ld():w()*d(),
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lut, (d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
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src, 0L, false, kCGRenderingIntentDefault);
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CGColorSpaceRelease(lut);
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CGDataProviderRelease(src);
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#elif defined(WIN32)
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id_ = fl_create_offscreen(w(), h());
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if ((d() == 2 || d() == 4) && fl_can_do_alpha_blending()) {
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fl_begin_offscreen((Fl_Offscreen)id_);
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fl_draw_image(array, 0, 0, w(), h(), d()|FL_IMAGE_WITH_ALPHA, ld());
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fl_end_offscreen();
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} else {
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fl_begin_offscreen((Fl_Offscreen)id_);
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fl_draw_image(array, 0, 0, w(), h(), d(), ld());
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fl_end_offscreen();
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if (d() == 2 || d() == 4) {
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mask_ = fl_create_alphamask(w(), h(), d(), ld(), array);
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}
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}
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#else
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if (d() == 1 || d() == 3) {
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id_ = fl_create_offscreen(w(), h());
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fl_begin_offscreen((Fl_Offscreen)id_);
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fl_draw_image(array, 0, 0, w(), h(), d(), ld());
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fl_end_offscreen();
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}
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#endif
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}
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#if defined(USE_X11)
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if (id_) {
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if (mask_) {
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// I can't figure out how to combine a mask with existing region,
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// so cut the image down to a clipped rectangle:
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int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
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cx += nx-X; X = nx;
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cy += ny-Y; Y = ny;
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// make X use the bitmap as a mask:
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XSetClipMask(fl_display, fl_gc, mask_);
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int ox = X-cx; if (ox < 0) ox += w();
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int oy = Y-cy; if (oy < 0) oy += h();
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XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
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}
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fl_copy_offscreen(X, Y, W, H, id_, cx, cy);
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if (mask_) {
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// put the old clip region back
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XSetClipOrigin(fl_display, fl_gc, 0, 0);
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fl_restore_clip();
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}
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} else {
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// Composite image with alpha manually each time...
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alpha_blend(this, X, Y, W, H, cx, cy);
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}
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#elif defined(WIN32)
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if (mask_) {
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HDC new_gc = CreateCompatibleDC(fl_gc);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, (void*)mask_);
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BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
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SelectObject(new_gc, (void*)id_);
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BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
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RestoreDC(new_gc,save);
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DeleteDC(new_gc);
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} else if (d()==2 || d()==4) {
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fl_copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
|
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} else {
|
|
fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
|
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}
|
|
#elif defined(__APPLE_QUARTZ__)
|
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if (id_ && fl_gc) {
|
|
CGRect rect = { { X, Y }, { W, H } };
|
|
Fl_X::q_begin_image(rect, cx, cy, w(), h());
|
|
CGContextDrawImage(fl_gc, rect, (CGImageRef)id_);
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|
Fl_X::q_end_image();
|
|
}
|
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#else
|
|
# error unsupported platform
|
|
#endif
|
|
}
|
|
|
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void Fl_RGB_Image::label(Fl_Widget* widget) {
|
|
widget->image(this);
|
|
}
|
|
|
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void Fl_RGB_Image::label(Fl_Menu_Item* m) {
|
|
Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, measure);
|
|
m->label(_FL_IMAGE_LABEL, (const char*)this);
|
|
}
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|
|
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//
|
|
// End of "$Id$".
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|
//
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