71b8e77935
The user can add an arbitrary number of highly configurable shell commands through the setting panel. The commands can be saved as user preferences, inside the .fl file, or exported to an external file. Shell scripts can be limited to individual platforms, can have shortcut keys, etc. . * documentation will follow * support to call `fltk-config` will follow
170 lines
4.4 KiB
C++
170 lines
4.4 KiB
C++
//
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// FLUID main entry for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#ifndef _FLUID_FLUID_H
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#define _FLUID_FLUID_H
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#include <FL/filename.H>
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#include <FL/Fl_Preferences.H>
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#include <FL/Fl_Menu_Item.H>
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#include <FL/Fl_String.H>
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#define BROWSERWIDTH 300
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#define BROWSERHEIGHT 500
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#define WINWIDTH 300
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#define MENUHEIGHT 25
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#define WINHEIGHT (BROWSERHEIGHT+MENUHEIGHT)
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// ---- types
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class Fl_Double_Window;
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class Fl_Window;
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class Fl_Menu_Bar;
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class Fl_Type;
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class Fl_Choice;
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class Fl_Button;
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class Fl_Check_Button;
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/**
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Indicate the storage location for tools like layout suites and shell macros.
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\see class Fd_Shell_Command, class Fd_Layout_Suite
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*/
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typedef enum {
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FD_STORE_INTERNAL, ///< stored inside FLUID app
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FD_STORE_USER, ///< suite is stored in the user wide FLUID settings
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FD_STORE_PROJECT, ///< suite is stored within the current .fl project file
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FD_STORE_FILE ///< store suite in external file
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} Fd_Tool_Store;
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// ---- global variables
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extern int force_parent;
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extern Fl_Preferences fluid_prefs;
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extern Fl_Menu_Item Main_Menu[];
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extern Fl_Menu_Bar *main_menubar;
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extern Fl_Window *main_window;
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extern int show_guides;
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extern int show_restricted;
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extern int show_comments;
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extern int G_use_external_editor;
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extern int G_debug;
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extern char G_external_editor_command[512];
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extern int reading_file;
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// File history info...
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extern char absolute_history[10][FL_PATH_MAX];
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extern char relative_history[10][FL_PATH_MAX];
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extern void load_history();
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extern void update_history(const char *);
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extern Fl_Menu_Item *save_item;
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extern Fl_Menu_Item *history_item;
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extern Fl_Menu_Item *widgetbin_item;
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extern Fl_Menu_Item *sourceview_item;
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extern Fl_Menu_Item *overlay_item;
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extern Fl_Button *overlay_button;
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extern Fl_Menu_Item *guides_item;
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extern Fl_Menu_Item *restricted_item;
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extern Fl_Check_Button *guides_button;
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extern int modflag;
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extern int update_file; // fluid -u
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extern int compile_file; // fluid -c
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extern int compile_strings; // fluic -cs
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extern int batch_mode;
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extern int pasteoffset;
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extern Fl_String g_code_filename_arg;
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extern Fl_String g_header_filename_arg;
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extern Fl_String g_launch_path;
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// ---- project class declaration
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class Fluid_Project {
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public:
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Fluid_Project();
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~Fluid_Project();
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void reset();
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void update_settings_dialog();
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Fl_String projectfile_path() const;
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Fl_String projectfile_name() const;
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Fl_String codefile_path() const;
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Fl_String codefile_name() const;
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Fl_String headerfile_path() const;
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Fl_String headerfile_name() const;
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Fl_String stringsfile_path() const;
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Fl_String stringsfile_name() const;
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Fl_String basename() const;
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int i18n_type;
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Fl_String i18n_gnu_include;
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Fl_String i18n_gnu_conditional;
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Fl_String i18n_gnu_function;
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Fl_String i18n_gnu_static_function;
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Fl_String i18n_pos_include;
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Fl_String i18n_pos_conditional;
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Fl_String i18n_pos_file;
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Fl_String i18n_pos_set;
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int include_H_from_C;
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int use_FL_COMMAND;
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int utf8_in_src;
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int avoid_early_includes;
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int header_file_set;
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int code_file_set;
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Fl_String header_file_name;
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Fl_String code_file_name;
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};
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extern Fluid_Project g_project;
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// ---- public functions
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extern void enter_project_dir();
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extern void leave_project_dir();
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extern void set_filename(const char *c);
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extern void set_modflag(int mf, int mfc=-1);
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extern const Fl_String &get_tmpdir();
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// ---- public callback functions
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extern void save_cb(Fl_Widget *, void *v);
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extern void save_template_cb(Fl_Widget *, void *);
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extern void revert_cb(Fl_Widget *,void *);
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extern void exit_cb(Fl_Widget *,void *);
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extern int write_code_files();
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extern void write_strings_cb(Fl_Widget *, void *);
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extern void align_widget_cb(Fl_Widget *, long);
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extern void toggle_widgetbin_cb(Fl_Widget *, void *);
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extern char position_window(Fl_Window *w, const char *prefsName, int Visible, int X, int Y, int W=0, int H=0);
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inline int fd_min(int a, int b) { return (a < b ? a : b); }
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inline int fd_max(int a, int b) { return (a > b ? a : b); }
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inline int fd_min(int a, int b, int c) { return fd_min(a, fd_min(b, c)); }
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#endif // _FLUID_FLUID_H
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