fltk/FL/Fl_Tabs.H
2023-08-13 14:32:41 +02:00

316 lines
11 KiB
C++

//
// Tab header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_Tabs widget . */
#ifndef Fl_Tabs_H
#define Fl_Tabs_H
#include "Fl_Group.H"
struct Fl_Menu_Item;
/**
The Fl_Tabs widget is a container widget that displays a set of tabs, with
each tab representing a different child widget. The user can select a tab by
clicking on it, and the corresponding child widget will be displayed.
The Fl_Tabs widget is useful for organizing a large number of controls or
other widgets into a compact space, allowing the user to switch between
different sets of controls as needed.
\image html tabs.png
\image latex tabs.png "Fl_Tabs" width=8cm
Clicking the tab makes a child visible() by calling
show() on it, and all other children are made invisible
by calling hide() on them. Usually the children are Fl_Group widgets
containing several widgets themselves.
Each child makes a card, and its label() is printed
on the card tab, including the label font and style. The
selection color of that child is used to color the tab, while
the color of the child determines the background color of the pane.
'&' in labels are used to prefix a shortcut that is drawn underlined and
that activates the corresponding tab; repeated '&&' avoids that.
The size of the tabs is controlled by the bounding box of the
children (there should be some space between the children and
the edge of the Fl_Tabs), and the tabs may be placed
"inverted" on the bottom - this is determined by which
gap is larger. It is easiest to lay this out in FLUID, using the
FLUID browser to select each child group and resize them until
the tabs look the way you want them to.
The background area behind and to the right of the tabs is
"transparent", exposing the background detail of the parent. The
value of Fl_Tabs::box() does not affect this area. So if Fl_Tabs is
resized by itself without the parent, force the appropriate parent
(visible behind the tabs) to redraw() to prevent artifacts.
See "Resizing Caveats" below on how to keep tab heights constant.
See "Callback's Use Of when()" on how to control the details
of how clicks invoke the callback().
A typical use of the Fl_Tabs widget:
\par
\code
// Typical use of Fl_Tabs
Fl_Tabs *tabs = new Fl_Tabs(10,10,300,200);
{
Fl_Group *grp1 = new Fl_Group(20,30,280,170,"Tab1");
{
..widgets that go in tab#1..
}
grp1->end();
Fl_Group *grp2 = new Fl_Group(20,30,280,170,"Tab2");
{
..widgets that go in tab#2..
}
grp2->end();
}
tabs->end();
\endcode
\b Default \b Appearance
The appearance of each "tab" is taken from the label() and color() of the
child group corresponding to that "tab" and panel. Where the "tabs" appear
depends on the position and size of the child groups that make up the
panels within the Fl_Tab, i.e. whether there is more space above or
below them. The height of the "tabs" depends on how much free space
is available.
\image html tabs_default.png "Fl_Tabs Default Appearance"
\image latex tabs_default.png "Fl_Tabs Default Appearance" width=8cm
\b Highlighting \b The \b Selected \b Tab
The selected "tab" can be highlighted further by setting the
selection_color() of the Fl_Tab itself, e.g.
\par
\code
..
tabs = new Fl_Tabs(..);
tabs->selection_color(FL_DARK3);
..
\endcode
The result of the above looks like:
\image html tabs_selection.png "Highlighting the selected tab"
\image latex tabs_selection.png "Highlighting the selected tab" width=8cm
\b Uniform \b Tab \b and \b Panel \b Appearance
In order to have uniform tab and panel appearance, not only must the color()
and selection_color() for each child group be set, but also the
selection_color() of the Fl_Tab itself any time a new "tab" is selected.
This can be achieved within the Fl_Tab callback, e.g.
\par
\code
void MyTabCallback(Fl_Widget *w, void*) {
Fl_Tabs *tabs = (Fl_Tabs*)w;
// When tab changed, make sure it has same color as its group
tabs->selection_color( (tabs->value())->color() );
}
..
int main(..) {
// Define tabs widget
tabs = new Fl_Tabs(..);
tabs->callback(MyTabCallback);
// Create three tabs each colored differently
grp1 = new Fl_Group(.. "One");
grp1->color(9);
grp1->selection_color(9);
grp1->end();
grp2 = new Fl_Group(.. "Two");
grp2->color(10);
grp2->selection_color(10);
grp2->end();
grp3 = new Fl_Group(.. "Three");
grp3->color(14);
grp3->selection_color(14);
grp3->end();
..
// Make sure default tab has same color as its group
tabs->selection_color( (tab->value())->color() );
..
return Fl::run();
}
\endcode
The result of the above looks like:
\image html tabs_uniform.png "Fl_Tabs with uniform colors"
\image latex tabs_uniform.png "Fl_Tabs with uniform colors" width=8cm
\b Close \b Button \b on \b Tabs
The Fl_Tabs widget allows you to specify that a child widget should display
a close button in its tab. If the \ref FL_WHEN_CLOSED flag is set for the
child widget, an "X" symbol will be displayed to the left of the label text
in the tab. When the close button is clicked, the child widget's callback
function will be called with the \ref FL_REASON_CLOSED argument. It is then
the responsibility of the child widget to remove itself from the
Fl_Tabs container.
Tabs that are in a compressed state will not display a close button until
they are fully expanded.
\b Resizing \b Caveats
When Fl_Tabs is resized vertically, the default behavior scales the
tab's height as well as its children. To keep the tab height constant
during resizing, set the tab widget's resizable() to one of the tab's
child groups, i.e.
\par
\code
tabs = new Fl_Tabs(..);
grp1 = new Fl_Group(..);
..
grp2 = new Fl_Group(..);
..
tabs->end();
tabs->resizable(grp1); // keeps tab height constant
\endcode
\par Callback's Use Of when()
As of FLTK 1.3.3, Fl_Tabs() supports the following flags for when():
- \ref FL_WHEN_NEVER -- callback never invoked (all flags off)
- \ref FL_WHEN_CHANGED -- if flag set, invokes callback when a tab has been changed (on click or keyboard navigation)
- \ref FL_WHEN_NOT_CHANGED -- if flag set, invokes callback when the tabs remain unchanged (on click or keyboard navigation)
- \ref FL_WHEN_RELEASE -- if flag set, invokes callback on RELEASE of mouse button or keyboard navigation
Notes:
-# The above flags can be logically OR-ed (|) or added (+) to combine behaviors.
-# The default value for when() is \ref FL_WHEN_RELEASE (inherited from Fl_Widget).
-# If \ref FL_WHEN_RELEASE is the \em only flag specified,
the behavior will be as if (\ref FL_WHEN_RELEASE|\ref FL_WHEN_CHANGED) was specified.
-# The value of changed() will be valid during the callback.
-# If both \ref FL_WHEN_CHANGED and \ref FL_WHEN_NOT_CHANGED are specified,
the callback is invoked whether the tab has been changed or not.
The changed() method can be used to determine the cause.
-# \ref FL_WHEN_NOT_CHANGED can happen if someone clicks on an already selected tab,
or if a keyboard navigation attempt results in no change to the tabs,
such as using the arrow keys while at the left or right end of the tabs.
-# \ref Fl::callback_reason() returns FL_REASON_SELECTED or FL_REASON_RESELECTED
*/
class FL_EXPORT Fl_Tabs : public Fl_Group {
Fl_Widget *push_;
protected:
int overflow_type;
int tab_offset;
int *tab_pos; // array of x-offsets of tabs per child + 1
int *tab_width; // array of widths of tabs per child + 1
int *tab_flags; // array of tab flag of tabs per child + 1
int tab_count; // array size
Fl_Align tab_align_; // tab label alignment
int has_overflow_menu;
Fl_Menu_Item* overflow_menu;
void check_overflow_menu();
void handle_overflow_menu();
void draw_overflow_menu_button();
int on_insert(Fl_Widget*, int) FL_OVERRIDE;
int on_move(int, int) FL_OVERRIDE;
void on_remove(int) FL_OVERRIDE;
void resize(int, int, int, int) FL_OVERRIDE;
virtual void redraw_tabs();
virtual int tab_positions(); // allocate and calculate tab positions
virtual void clear_tab_positions();
virtual void draw_tab(int x1, int x2, int W, int H, Fl_Widget* o, int flags, int sel);
virtual int tab_height();
virtual int hit_close(Fl_Widget *o, int event_x, int event_y);
virtual int hit_overflow_menu(int event_x, int event_y);
virtual int hit_tabs_area(int event_x, int event_y);
void draw() FL_OVERRIDE;
public:
Fl_Tabs(int X, int Y, int W, int H, const char *L = 0);
virtual ~Fl_Tabs();
int handle(int) FL_OVERRIDE;
Fl_Widget *value();
int value(Fl_Widget *);
/**
Returns the tab group for the tab the user has currently down-clicked on
and remains over until FL_RELEASE. Otherwise, returns NULL.
While the user is down-clicked on a tab, the return value is the tab group
for that tab. But as soon as the user releases, or drags off the tab with
the button still down, the return value will be NULL.
\see push(Fl_Widget*).
*/
Fl_Widget *push() const {return push_;}
int push(Fl_Widget *);
// Returns the widget of the tab the user clicked on at event_x/event_y.
virtual Fl_Widget *which(int event_x, int event_y);
// Returns the position and size available to be used by its children.
void client_area(int &rx, int &ry, int &rw, int &rh, int tabh=0);
/**
Sets the tab label alignment.
The default is FL_ALIGN_CENTER so tab labels are centered, but since
the label space is measured (per label) to fit the labels, there
wouldn't be any difference if labels were aligned left or right.
If you want to show an image (icon) next to the group's label you can
set a different label alignment. FL_ALIGN_IMAGE_NEXT_TO_TEXT is the
recommended alignment to show the icon left of the text.
*/
void tab_align(Fl_Align a) {tab_align_ = a;}
/**
Gets the tab label alignment.
\see tab_align(Fl_Align)
*/
Fl_Align tab_align() const {return tab_align_;}
enum {
OVERFLOW_COMPRESS = 0,
OVERFLOW_CLIP,
OVERFLOW_PULLDOWN,
OVERFLOW_DRAG
};
void handle_overflow(int ov);
};
#endif