fltk/Android
Matthias Melcher 5c3c42f464 Extended double buffering fix to Android
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11360 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-03-13 23:03:42 +00:00
..
FL
jni Extended double buffering fix to Android 2016-03-13 23:03:42 +00:00
res/values
AndroidManifest.xml
README.txt
adb-run.sh
config.h
default.properties
mk

README.txt

here's the general process for building and installing an Android application which uses the NDK.

1. cd to the root of its source code.

2. Run ndk-build. This builds the native code, and should result in some .so files being put into the libs directory.

3. android update project --path . --name something

4. ant debug (or similar). This will build the Java code and create an .apk. Crucially, the build process will pick up the .so files left within the libs directory and include them into the .apk.

5. adb install bin/name-of-project.apk

6. Then launch as normal using the Android GUI or using an am start command such as you give.
6a. emulator -avd Intel_x86 

7. adb shell am start -n com.example.native_activity 
     - or -
   adb shell am start com.example.native_activity/android.app.NativeActivity

8. adb uninstall com.example.native_activity


 - Matt