mirror of https://github.com/fltk/fltk
145 lines
3.8 KiB
Plaintext
145 lines
3.8 KiB
Plaintext
#
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# "$Id$"
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#
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# Make include file for the Fast Light Tool Kit (FLTK).
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# (this file for MingW using GCC 2.95.x)
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#
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# Copyright 1998-2001 by Bill Spitzak and others.
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Library General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Library General Public License for more details.
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#
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# You should have received a copy of the GNU Library General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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# USA.
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#
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# Please report all bugs and problems to "fltk-bugs@fltk.org".
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#
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# Notes:
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#
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# 1) Console windows appearing
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#
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# Consoles will not appear when run from a command line prompt
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# but will cause an 'unnecessary' console to appear when run directly from
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# windows (say explorer). It provides i/o for stdin/stdout for debugging
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#
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# To avoid this add "-mwindows" to LDLIBS and GLDLIBS below
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#
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# 2) Stripping the executable to reduce size
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#
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# An external program may be run to strip out any debug symbols:
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# strip filename.exe
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#
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# Alternatively add -s option to LDLIBS and GLDLIBS below to strip all
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# symbols. (or -S for stripping of debug symbols only). See 'ld' man page
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# for other useful link-time options.
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#
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# The default is to leave -mwindows and the stripping off, so as to facilitate
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# debugging. For release it may be appropriate to add these additional switches
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prefix = /usr/local
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exec_prefix = ${prefix}
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bindir = ${exec_prefix}/bin
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includedir = ${prefix}/include
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libdir = ${exec_prefix}/lib
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srcdir = .
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# programs we use...
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CHMOD = :
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CP = copy
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HTMLDOC = htmldoc.exe
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LN = :
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MKDIR = md
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NROFF = nroff
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RM = del
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RMDIR = rd
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STRIP = :
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# compiler names:
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CXX = g++
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CC = gcc
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MAKEDEPEND = $(CXX) -M
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POSTBUILD = :
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# flags for C++ compiler:
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CFLAGS = -Wall -O2 -DWIN32
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CXXFLAGS = -Wall -O2 -DWIN32
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# program to make the archive:
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LIBNAME = ../lib/libfltk.a
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FLLIBNAME = ../lib/libfltk_forms.a
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GLLIBNAME = ../lib/libfltk_gl.a
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IMGLIBNAME = ../lib/libfltk_images.a
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LIBCOMMAND = ar -ruv
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LIBEXT = .a
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RANLIB = ranlib
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DSONAME =
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FLDSONAME =
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GLDSONAME =
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IMGDSONAME =
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DSOCOMMAND = echo
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# libraries to link with (in addition to default libs):
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LDLIBS =-mwindows -lole32 -luuid -lcomctl32 -lwsock32 -lsupc++
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GLDLIBS =-mwindows -lglu32 -lopengl32 -lole32 -luuid -lcomctl32 -lwsock32 -lsupc++
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LINKFLTK =-L../lib -lfltk
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LINKFLTKGL =-L../lib -lfltk_gl
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LINKFLTKFORMS =-L../lib -lfltk_forms -lfltk
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LINKFLTKIMG =-L../lib -lfltk_images -lfltk $(IMAGELIBS)
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LINKSHARED = -L../lib -lfltk_images -lfltk_forms -lfltk $(IMAGELIBS)
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IMAGELIBS =-lfltk_png -lfltk_z -lfltk_jpeg
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# image libraries to build...
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IMAGEDIRS = jpeg zlib png
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# The extension to use for executables...
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EXEEXT = .exe
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# Do we build the OpenGL demos?
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GLDEMOS =gldemos
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# Do we build the threads demo?
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THREADS =threads
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# Name of FLUID executable we install
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FLUID = fluid$(EXEEXT)
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# Possible steps after linking...
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POSTBUILD = :
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# Man page extensions...
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CAT1EXT = 1
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CAT3EXT = 3
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# Be quiet when building...
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.SILENT:
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# Build commands and filename extensions...
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.SUFFIXES: .c .cxx .h .fl .o
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.cxx:
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echo Compiling and linking $@...
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$(CXX) -I.. -I../png -I../jpeg -I../zlib $(CXXFLAGS) $< $(LINKFLTK) $(LDLIBS) -o $@
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.c.o:
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echo Compiling $@...
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$(CC) -I.. -I../png -I../jpeg -I../zlib $(CXXFLAGS) $< -c
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.cxx.o:
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echo Compiling $@...
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$(CXX) -I.. -I../png -I../jpeg -I../zlib $(CXXFLAGS) $< -c
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#
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# End of "$Id$".
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#
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