fltk/documentation/Fl_Spinner.html

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<h2><a name=Fl_Spinner>class Fl_Spinner</a></h2>
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<h3>Class Hierarchy</h3>
<ul><pre>
<a href=Fl_Group.html#Fl_Group>Fl_Group</a>
|
+----<b>Fl_Spinner</b>
|
+----<a href=Fl_Input.html#Fl_Input>Fl_Input</a>
<a href=Fl_Repeat_Button.html#Fl_Repeat_Button>Fl_Repeat_Button</a>
</pre></ul>
<h3>Include Files</h3>
<ul><pre>
#include &lt;FL/Fl_Spinner.H&gt;
</pre></ul>
<h3>Description</h3>
<p>The <tt>Fl_Spinner</tt> widget is a combination of the input
widget and repeat buttons. The user can either type into the
input area or use the buttons to change the value.
<h3>Methods</h3>
<ul>
<li><a href='#Fl_Spinner.Fl_Spinner'>Fl_Spinner</a></li>
<li><a href='#Fl_Spinner.~Fl_Spinner'>~Fl_Spinner</a></li>
<li><a href='#Fl_Spinner.format'>format</a></li>
<li><a href='#Fl_Spinner.maximum'>maximum</a></li>
<li><a href='#Fl_Spinner.minimum'>minimum</a></li>
<li><a href='#Fl_Spinner.range'>range</a></li>
<li><a href='#Fl_Spinner.step'>step</a></li>
<li><a href='#Fl_Spinner.textcolor'>textcolor</a></li>
<li><a href='#Fl_Spinner.textfont'>textfont</a></li>
<li><a href='#Fl_Spinner.textsize'>textsize</a></li>
<li><a href='#Fl_Spinner.type'>type</a></li>
<li><a href='#Fl_Spinner.value'>value</a></li>
</ul>
<h4><a name="Fl_Spinner.Fl_Spinner">Fl_Spinner::Fl_Spinner(int x, int y, int w,
int h, const char *label = 0)</a></h4>
<p>Creates a new <TT>Fl_Spinner</TT> widget using the given position, size,
and label string.
<h4><a name="Fl_Spinner.~Fl_Spinner">virtual Fl_Spinner::~Fl_Spinner()</a></h4>
<p>Destroys the widget and any value associated with it.
<h4><a name='Fl_Spinner.format'>void format(const char *f)<br />
const char *format()</a></h4>
<p>Sets or returns the format string for the value.</p>
<h4><a name='Fl_Spinner.maximum'>void maximum(double m)<br />
double maximum() const</a></h4>
<p>Sets or returns the maximum value of the widget.</p>
<h4><a name='Fl_Spinner.minimum'>void minimum(double m)<br />
double minimum() const</a></h4>
<p>Sets or returns the minimum value of the widget.</p>
<h4><a name='Fl_Spinner.range'>void range(double minval, double maxval)</a></h4>
<p>Sets the minimum and maximum values for the widget.</p>
<h4><a name='Fl_Spinner.step'>void step(double s)<br />
double step() const</a></h4>
<p>Sets or returns the amount to change the value when the user
clicks a button.
Before setting <tt>step</tt> to a non-integer value, the spinner
<a href='#Fl_Spinner.type'><tt>type()</tt></a> should be changed
to floating point.</p>
<h4><a name='Fl_Spinner.textcolor'>void textcolor(Fl_Color c)<br />
Fl_Color textcolor() const</a></h4>
<p>Sets or returns the color of the text in the input field.</p>
<h4><a name='Fl_Spinner.textfont'>void textfont(uchar f)<br />
uchar textfont() const</a></h4>
<p>Sets or returns the font of the text in the input field.</p>
<h4><a name='Fl_Spinner.textsize'>void textsize(uchar s)<br />
uchar textsize() const</a></h4>
<p>Sets or returns the size of the text in the input field.</p>
<h4><a name='Fl_Spinner.type'>void type(uchar s)<br />
uchar type() const</a></h4>
<p>Sets or returns the numeric representation in the input field.
Valid values are <tt>FL_INT_INPUT</tt> and <tt>FL_FLOAT_INPUT</tt>.
The first form also changes the <tt>format()</tt> template.
Please note that <tt>type</tt> is not a virtual function.
Setting a new spinner type via a superclass pointer will not work.</p>
<h4><a name="Fl_Spinner.value">void Fl_Spinner::value(double v)<br />
double Fl_Spinner::value() const</a></h4>
<p>Sets or returns the current value of the widget.
Before setting <tt>value</tt> to a non-integer value, the spinner
<a href='#Fl_Spinner.type'><tt>type()</tt></a> should be changed
to floating point.</p>
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