fltk/FL/Fl_PNG_Image.H
Albrecht Schlosser 500e470d39 Refactor fluid: make fl_write_png() public
The new function fl_write_png() was moved to its own file and is now
publicly available ("exported") so other programs can use it.

This function was used in fluid to write a window screenshot (.png)
together with a template (.fl) to preferences storage.
2021-11-09 20:36:23 +01:00

47 lines
1.3 KiB
C++

//
// PNG image header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_PNG_Image class . */
#ifndef Fl_PNG_Image_H
#define Fl_PNG_Image_H
# include "Fl_Image.H"
/**
The Fl_PNG_Image class supports loading, caching,
and drawing of Portable Network Graphics (PNG) image files. The
class loads colormapped and full-color images and handles color-
and alpha-based transparency.
*/
class FL_EXPORT Fl_PNG_Image : public Fl_RGB_Image {
public:
Fl_PNG_Image(const char* filename);
Fl_PNG_Image (const char *name_png, const unsigned char *buffer, int datasize);
private:
void load_png_(const char *name_png, const unsigned char *buffer_png, int datasize);
};
// Support functions to write PNG image files (since 1.4.0)
FL_EXPORT int fl_write_png(const char *filename, int w, int h, int d, const unsigned char *pixels);
FL_EXPORT int fl_write_png(const char *filename, Fl_RGB_Image *img);
#endif