fltk/FL/Fl_Device.H
Manolo Gouy d748d323b9 Reorganized code to allow compilation with Fl_Device, Fl_Display but without Fl_Abstract_Printer
(may be useful for embarked devices)

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7330 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-03-25 13:59:00 +00:00

315 lines
14 KiB
C++

//
// "$Id$"
//
// Definition of classes Fl_Device, Fl_Display, Fl_Quartz_Display, Fl_GDI_Display,
// and Fl_Xlib_Display for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/** \file Fl_Device.H
\brief declaration of classes Fl_Device, Fl_Display.
*/
#ifndef Fl_Device_H
#define Fl_Device_H
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
#include <FL/Fl_Image.H>
#include <FL/Fl_Bitmap.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_RGB_Image.H>
#ifdef WIN32
#include <commdlg.h>
#elif defined(__APPLE__)
#else
#include <stdio.h>
#endif
class Fl_Widget;
class Fl_Device;
class Fl_Display;
class Fl_Abstract_Printer;
/** \brief Points to the device that currently receives all graphics requests */
FL_EXPORT extern Fl_Device *fl_device;
/** \brief Points to the platform's display device */
FL_EXPORT extern Fl_Display *fl_display_device;
/**
signature of image generation callback function.
\param[in] data user data passed to function
\param[in] x,y,w position and width of scan line in image
\param[out] buf buffer for generated image data. You must copy \p w
pixels from scanline \p y, starting at pixel \p x
to this buffer.
*/
typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
/**
\brief A pure virtual class subclassed to send the output of drawing functions to display, printers, or local files.
*
The protected virtual methods of this class are those that a device should implement to
support all of FLTK drawing functions.
<br> The preferred FLTK API for drawing operations is the function collection of the
\ref fl_drawings and \ref fl_attributes modules.
<br> Alternatively, member functions of the Fl_Device class can be called
using the global variable Fl_Device * \ref fl_device that points at all time to the single device
(an instance of an Fl_Device subclass) that's currently receiving graphics requests:
\code fl_device->rect(x, y, w, h); \endcode
<br>Each member function of the Fl_Device class has the same effect and parameter list as the
function of the \ref fl_drawings and \ref fl_attributes modules which bears the same name
prefixed with fl_ .
*/
class Fl_Device {
protected:
/** \brief The device type */
int type_;
/** \brief red color for background and/or mixing if device does not support masking or alpha */
uchar bg_r_;
/** \brief green color for background and/or mixing if device does not support masking or alpha */
uchar bg_g_;
/** \brief blue color for background and/or mixing if device does not support masking or alpha */
uchar bg_b_;
friend class Fl_Pixmap;
friend class Fl_Bitmap;
friend class Fl_RGB_Image;
friend void fl_rect(int x, int y, int w, int h);
friend void fl_rectf(int x, int y, int w, int h);
friend void fl_line_style(int style, int width, char* dashes);
friend void fl_xyline(int x, int y, int x1);
friend void fl_xyline(int x, int y, int x1, int y2);
friend void fl_xyline(int x, int y, int x1, int y2, int x3);
friend void fl_yxline(int x, int y, int y1);
friend void fl_yxline(int x, int y, int y1, int x2);
friend void fl_yxline(int x, int y, int y1, int x2, int y3);
friend void fl_line(int x, int y, int x1, int y1);
friend void fl_line(int x, int y, int x1, int y1, int x2, int y2);
friend void fl_draw(const char *str, int n, int x, int y);
friend void fl_draw(int angle, const char *str, int n, int x, int y);
friend void fl_font(Fl_Font face, Fl_Fontsize size);
friend void fl_color(Fl_Color c);
friend void fl_color(uchar r, uchar g, uchar b);
friend void fl_point(int x, int y);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2);
friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
friend void fl_begin_points();
friend void fl_begin_line();
friend void fl_begin_loop();
friend void fl_begin_polygon();
friend void fl_vertex(double x, double y);
friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
friend void fl_circle(double x, double y, double r);
friend void fl_arc(double x, double y, double r, double start, double end);
friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
friend void fl_end_points();
friend void fl_end_line();
friend void fl_end_loop();
friend void fl_end_polygon();
friend void fl_transformed_vertex(double xf, double yf);
friend void fl_push_clip(int x, int y, int w, int h);
friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
friend int fl_not_clipped(int x, int y, int w, int h);
friend void fl_push_no_clip();
friend void fl_pop_clip();
friend void fl_begin_complex_polygon();
friend void fl_gap();
friend void fl_end_complex_polygon();
friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
/** \brief see fl_rect(int x, int y, int w, int h). */
virtual void rect(int x, int y, int w, int h);
/** \brief see fl_rectf(int x, int y, int w, int h). */
virtual void rectf(int x, int y, int w, int h);
/** \brief see fl_line_style(int style, int width, char* dashes). */
virtual void line_style(int style, int width=0, char* dashes=0);
/** \brief see fl_xyline(int x, int y, int x1). */
virtual void xyline(int x, int y, int x1);
/** \brief see fl_xyline(int x, int y, int x1, int y2). */
virtual void xyline(int x, int y, int x1, int y2);
/** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */
virtual void xyline(int x, int y, int x1, int y2, int x3);
/** \brief see fl_yxline(int x, int y, int y1). */
virtual void yxline(int x, int y, int y1);
/** \brief see fl_yxline(int x, int y, int y1, int x2). */
virtual void yxline(int x, int y, int y1, int x2);
/** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */
virtual void yxline(int x, int y, int y1, int x2, int y3);
/** \brief see fl_line(int x, int y, int x1, int y1). */
virtual void line(int x, int y, int x1, int y1);
/** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
/** \brief see fl_draw(const char *str, int n, int x, int y). */
virtual void draw(const char *str, int n, int x, int y);
/** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */
virtual void draw(int angle, const char *str, int n, int x, int y);
/** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */
virtual void font(Fl_Font face, Fl_Fontsize size);
/** \brief see fl_color(Fl_Color c). */
virtual void color(Fl_Color c);
/** \brief see fl_color(uchar r, uchar g, uchar b). */
virtual void color(uchar r, uchar g, uchar b);
/** \brief see fl_point(int x, int y). */
virtual void point(int x, int y);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
/** \brief see fl_begin_points(). */
virtual void begin_points();
/** \brief see fl_begin_line(). */
virtual void begin_line();
/** \brief see fl_begin_loop(). */
virtual void begin_loop();
/** \brief see fl_begin_polygon(). */
virtual void begin_polygon();
/** \brief see fl_vertex(double x, double y). */
virtual void vertex(double x, double y);
/** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */
virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
/** \brief see fl_circle(double x, double y, double r). */
virtual void circle(double x, double y, double r);
/** \brief see fl_arc(double x, double y, double r, double start, double end). */
virtual void arc(double x, double y, double r, double start, double end);
/** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */
virtual void arc(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */
virtual void pie(int x, int y, int w, int h, double a1, double a2);
/** \brief see fl_end_points(). */
virtual void end_points();
/** \brief see fl_end_line(). */
virtual void end_line();
/** \brief see fl_end_loop(). */
virtual void end_loop();
/** \brief see fl_end_polygon(). */
virtual void end_polygon();
/** \brief see fl_begin_complex_polygon(). */
virtual void begin_complex_polygon();
/** \brief see fl_gap(). */
virtual void gap();
/** \brief see fl_end_complex_polygon(). */
virtual void end_complex_polygon();
/** \brief see fl_transformed_vertex(double xf, double yf). */
virtual void transformed_vertex(double xf, double yf);
/** \brief see fl_push_clip(int x, int y, int w, int h). */
virtual void push_clip(int x, int y, int w, int h);
/** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */
virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
/** \brief see fl_not_clipped(int x, int y, int w, int h). */
virtual int not_clipped(int x, int y, int w, int h);
/** \brief see fl_push_no_clip(). */
virtual void push_no_clip();
/** \brief see fl_pop_clip(). */
virtual void pop_clip();
// Images
/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
/** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
/** \brief see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
/** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
// Image classes
virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw(Fl_Bitmap * bmp,int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy);
public:
/**
@brief All implemented graphics output devices.
*/
enum device_types {
xlib_display = 0, /**< The X11 display. */
quartz_display, /**< The Mac OS X display. */
gdi_display, /**< The MSWindows display. */
gdi_printer = 256, /**< The MSWindows printer. */
quartz_printer, /**< The Mac OS X printer. */
postscript_device /**< The PostScript device. */
};
/**
@brief An RTTI emulation of device classes. It returns values < 256 if it is a display device
*/
inline int type() {return type_;};
virtual Fl_Device *set_current(void);
virtual ~Fl_Device() {};
static Fl_Device *current();
/**
@brief Returns the platform's display device.
*/
static Fl_Display *display_device() { return fl_display_device; };
};
extern FL_EXPORT Fl_Device *fl_device;
/**
@brief A virtual class subclassed for OS-specific display graphics.
*/
class Fl_Display : public Fl_Device {
friend class Fl_PSfile_Device;
};
#if defined(__APPLE__) || defined(FL_DOXYGEN)
/**
@brief The Mac OS X-specific display graphics class.
*/
class Fl_Quartz_Display : public Fl_Display {
public:
Fl_Quartz_Display() { type_ = quartz_display; };
};
#endif
#if defined(WIN32) || defined(FL_DOXYGEN)
/**
@brief The MSWindows-specific display graphics class.
*/
class Fl_GDI_Display : public Fl_Display {
public:
Fl_GDI_Display() { type_ = gdi_display; };
};
#endif
#if !( defined(__APPLE__) || defined(WIN32)) || defined(FL_DOXYGEN)
/**
@brief The X11-specific display graphics class.
*/
class Fl_Xlib_Display : public Fl_Display {
public:
Fl_Xlib_Display() { type_ = xlib_display; };
};
#endif
#endif // Fl_Device_H
//
// End of "$Id$".
//