356 lines
8.6 KiB
C
356 lines
8.6 KiB
C
/*
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* Copyright © 2011 Benjamin Franzke
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* Copyright © 2010 Intel Corporation
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* Copyright © 2018 Jonas Ådahl
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <time.h>
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#include <math.h>
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#include <EGL/egl.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <libdecor.h>
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#include <GL/gl.h>
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#include <utils.h>
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static const size_t default_size = 200;
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struct client {
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struct wl_display *display;
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struct wl_compositor *compositor;
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EGLDisplay egl_display;
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EGLContext egl_context;
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};
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struct window {
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struct client *client;
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struct wl_surface *surface;
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struct libdecor_frame *frame;
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struct wl_egl_window *egl_window;
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EGLSurface egl_surface;
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int content_width;
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int content_height;
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int floating_width;
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int floating_height;
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bool open;
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bool configured;
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};
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static void
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frame_configure(struct libdecor_frame *frame,
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struct libdecor_configuration *configuration,
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void *user_data)
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{
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struct window *window = user_data;
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struct libdecor_state *state;
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int width, height;
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if (!libdecor_configuration_get_content_size(configuration, frame,
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&width, &height)) {
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width = window->floating_width;
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height = window->floating_height;
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}
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window->content_width = width;
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window->content_height = height;
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wl_egl_window_resize(window->egl_window,
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window->content_width, window->content_height,
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0, 0);
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state = libdecor_state_new(width, height);
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libdecor_frame_commit(frame, state, configuration);
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libdecor_state_free(state);
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/* store floating dimensions */
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if (libdecor_frame_is_floating(window->frame)) {
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window->floating_width = width;
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window->floating_height = height;
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}
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window->configured = true;
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}
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static void
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frame_close(struct libdecor_frame *frame,
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void *user_data)
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{
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struct window *window = user_data;
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window->open = false;
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}
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static void
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frame_commit(struct libdecor_frame *frame,
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void *user_data)
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{
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struct window *window = user_data;
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eglSwapBuffers(window->client->display, window->egl_surface);
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}
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static struct libdecor_frame_interface frame_interface = {
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frame_configure,
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frame_close,
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frame_commit,
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};
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static void
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libdecor_error(struct libdecor *context,
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enum libdecor_error error,
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const char *message)
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{
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fprintf(stderr, "Caught error (%d): %s\n", error, message);
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exit(EXIT_FAILURE);
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}
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static struct libdecor_interface libdecor_interface = {
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libdecor_error,
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};
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static void
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registry_global(void *data,
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struct wl_registry *wl_registry,
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uint32_t name,
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const char *interface,
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uint32_t version)
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{
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struct client *client = data;
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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client->compositor = wl_registry_bind(wl_registry, name,
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&wl_compositor_interface, 1);
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}
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}
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static void
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registry_global_remove(void *data,
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struct wl_registry *wl_registry,
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uint32_t name)
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{
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}
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static const struct wl_registry_listener registry_listener = {
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registry_global,
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registry_global_remove
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};
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static bool
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setup(struct window *window)
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{
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static const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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EGL_NONE
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};
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EGLint major, minor;
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EGLint n;
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EGLConfig config;
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window->client->egl_display =
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eglGetDisplay((EGLNativeDisplayType)window->client->display);
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if (eglInitialize(window->client->egl_display, &major, &minor) == EGL_FALSE) {
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fprintf(stderr, "Cannot initialise EGL!\n");
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return false;
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}
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if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) {
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fprintf(stderr, "Cannot bind EGL API!\n");
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return false;
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}
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if (eglChooseConfig(window->client->egl_display,
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config_attribs,
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&config, 1, &n) == EGL_FALSE) {
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fprintf(stderr, "No matching EGL configurations!\n");
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return false;
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}
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window->client->egl_context = eglCreateContext(window->client->egl_display,
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config, EGL_NO_CONTEXT, NULL);
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if (window->client->egl_context == EGL_NO_CONTEXT) {
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fprintf(stderr, "No EGL context!\n");
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return false;
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}
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window->surface = wl_compositor_create_surface(window->client->compositor);
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window->egl_window = wl_egl_window_create(window->surface,
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default_size, default_size);
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window->egl_surface = eglCreateWindowSurface(
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window->client->egl_display, config,
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(EGLNativeWindowType)window->egl_window,
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NULL);
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eglMakeCurrent(window->client->egl_display, window->egl_surface,
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window->egl_surface, window->client->egl_context);
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return true;
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}
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static void
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cleanup(struct window *window)
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{
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if (window->client->egl_display) {
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eglMakeCurrent(window->client->egl_display, EGL_NO_SURFACE,
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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if (window->egl_surface) {
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eglDestroySurface(window->client->egl_display, window->egl_surface);
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}
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if (window->egl_window) {
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wl_egl_window_destroy(window->egl_window);
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}
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if (window->surface) {
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wl_surface_destroy(window->surface);
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}
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if (window->client->egl_context) {
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eglDestroyContext(window->client->egl_display, window->client->egl_context);
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}
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if (window->client->egl_display) {
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eglTerminate(window->client->egl_display);
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}
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}
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static float
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hue_to_channel(const float *const hue, const int n)
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{
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/* convert hue to rgb channels with saturation and value equal to 1
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* https://en.wikipedia.org/wiki/HSL_and_HSV#HSV_to_RGB_alternative
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*/
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const float k = fmod(n + ((*hue) * 3 / M_PI), 6);
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return 1 - MAX(0, MIN(MIN(k, 4 - k), 1));
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}
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static void
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hue_to_rgb(const float *const hue, float (*rgb)[3])
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{
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(*rgb)[0] = hue_to_channel(hue, 5);
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(*rgb)[1] = hue_to_channel(hue, 3);
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(*rgb)[2] = hue_to_channel(hue, 1);
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}
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static void
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draw(struct window *window)
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{
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struct timespec tv;
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double time;
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/* change of colour hue (HSV space) in rad/sec */
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static const float hue_change = (2 * M_PI) / 10;
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float hue;
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float rgb[3] = {0,0,0};
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clock_gettime(CLOCK_REALTIME, &tv);
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time = tv.tv_sec + tv.tv_nsec * 1e-9;
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hue = fmod(time * hue_change, 2 * M_PI);
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hue_to_rgb(&hue, &rgb);
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glClearColor(rgb[0], rgb[1], rgb[2], 1);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(window->client->egl_display, window->egl_surface);
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}
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int
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main(int argc, char *argv[])
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{
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struct wl_registry *wl_registry;
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struct libdecor *context = NULL;
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struct window *window;
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struct client *client;
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int ret = EXIT_SUCCESS;
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client = calloc(1, sizeof(struct client));
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client->display = wl_display_connect(NULL);
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if (!client->display) {
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fprintf(stderr, "No Wayland connection\n");
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free(client);
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return EXIT_FAILURE;
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}
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wl_registry = wl_display_get_registry(client->display);
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wl_registry_add_listener(wl_registry, ®istry_listener, client);
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wl_display_roundtrip(client->display);
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window = calloc(1, sizeof(struct window));
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window->client = client;
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window->open = true;
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window->configured = false;
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window->floating_width = window->floating_height = default_size;
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if (!setup(window)) {
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goto out;
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}
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context = libdecor_new(client->display, &libdecor_interface);
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window->frame = libdecor_decorate(context, window->surface,
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&frame_interface, window);
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libdecor_frame_set_app_id(window->frame, "egl-demo");
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libdecor_frame_set_title(window->frame, "EGL demo");
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libdecor_frame_map(window->frame);
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wl_display_roundtrip(client->display);
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wl_display_roundtrip(client->display);
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/* wait for the first configure event */
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while (!window->configured) {
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if (libdecor_dispatch(context, 0) < 0) {
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ret = EXIT_FAILURE;
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goto out;
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}
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}
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while (window->open) {
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if (libdecor_dispatch(context, 0) < 0) {
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ret = EXIT_FAILURE;
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goto out;
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}
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draw(window);
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}
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out:
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if (context) {
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libdecor_unref(context);
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}
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cleanup(window);
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free(window);
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free(client);
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return ret;
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}
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