9f87af8ad9
- add true unittest and Fl_String testing - interface and printout are similar to gtest without requiring external linkage. just run `unittest --core`. - new Fl_String API - extended API to fl_input_str and fl_password_str - co-authored-by: Albrecht Schlosser <albrechts.fltk@online.de>
138 lines
6.1 KiB
YAML
138 lines
6.1 KiB
YAML
name: Build and Test
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on: [push]
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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permissions:
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contents: read # to fetch code (actions/checkout)
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jobs:
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build-linux:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v2
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- name: install prerequisites
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run: sudo apt-get update -y && sudo apt-get install -y libasound2-dev libglew-dev libglu1-mesa-dev libx11-dev libxcursor-dev libxft-dev libxinerama-dev
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{github.workspace}}/build
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# Note the current convention is to use the -S and -B options here to specify source
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# and build directories, but this is only available with CMake 3.13 and higher.
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# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPTION_USE_WAYLAND=OFF -DCMAKE_CXX_STANDARD=98 -DCMAKE_CXX_EXTENSIONS=OFF -DCMAKE_C_FLAGS_INIT="-Wall -Wunused" -DCMAKE_CXX_FLAGS_INIT="-Wall -Wunused"
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- name: Build
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working-directory: ${{github.workspace}}/build
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shell: bash
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# Execute the build. You can specify a specific target with "--target <NAME>"
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run: cmake --build . --config $BUILD_TYPE
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- name: Unittest
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working-directory: ${{github.workspace}}/build
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shell: bash
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run: ./bin/test/unittests --core
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build-wayland:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Install prerequisites
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run: sudo apt-get update -y && sudo apt-get install -y libasound2-dev libglu1-mesa-dev libwayland-dev wayland-protocols libdbus-1-dev libxkbcommon-dev libegl-dev libopengl-dev libpango1.0-dev libgtk-3-dev
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{github.workspace}}/build
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# Note the current convention is to use the -S and -B options here to specify source
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# and build directories, but this is only available with CMake 3.13 and higher.
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# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_STANDARD=11 -DCMAKE_CXX_EXTENSIONS=OFF -DCMAKE_C_FLAGS_INIT="-Wall -Wunused" -DCMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
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- name: Build
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working-directory: ${{github.workspace}}/build
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shell: bash
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# Execute the build. You can specify a specific target with "--target <NAME>"
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run: cmake --build . --config $BUILD_TYPE
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build-macos:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v2
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{github.workspace}}/build
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# Note the current convention is to use the -S and -B options here to specify source
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# and build directories, but this is only available with CMake 3.13 and higher.
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# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_STANDARD=20 -DCMAKE_CXX_EXTENSIONS=OFF -DCMAKE_C_FLAGS_INIT="-Wall -Wunused" -DCMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
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- name: Build
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working-directory: ${{github.workspace}}/build
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shell: bash
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# Execute the build. You can specify a specific target with "--target <NAME>"
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run: cmake --build . --config $BUILD_TYPE
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build-windows:
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# This build config has been minimized. Please see other configs for further advice.
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# We don't use the "bash" shell (defaults to PowerShell) and avoid using environment
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# variables as far as possible and useful.
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#
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# Note:
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# We *must* disable system image libs to make sure we don't find incompatible ones on
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# GitHub Actions runners "windows-latest" (since Nov. 22, 2022, version: 20221120.1).
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v2
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- name: Create Build Environment
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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working-directory: ${{github.workspace}}/build
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run: cmake -D OPTION_USE_SYSTEM_LIBJPEG:BOOL=OFF -D OPTION_USE_SYSTEM_LIBPNG:BOOL=OFF -D OPTION_USE_SYSTEM_ZLIB:BOOL=OFF ..
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config Release
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