fltk/FL/Fl_Gl_Window.H
Michael R Sweet 4b561b6e90 Updated copyright notices for all of the 1.0.x files.
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)

Added install rule to documentation directory.

Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)

The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.

Whew!


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2000-04-25 22:17:00 +00:00

89 lines
2.6 KiB
C++

//
// "$Id: Fl_Gl_Window.H,v 1.7.2.1 2000/04/25 22:15:48 mike Exp $"
//
// OpenGL header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2000 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
#ifndef Fl_Gl_Window_H
#define Fl_Gl_Window_H
#include "Fl_Window.H"
class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
class Fl_Gl_Window : public Fl_Window {
int mode_;
const int *alist;
Fl_Gl_Choice *g;
void * context; // actually a GLXContext
char valid_;
char damage1_; // damage() of back buffer
virtual FL_EXPORT void draw_overlay();
FL_EXPORT void init();
void *overlay;
FL_EXPORT void make_overlay();
friend class _Fl_Gl_Overlay;
static FL_EXPORT int can_do(int, const int *);
FL_EXPORT int mode(int, const int *);
public:
FL_EXPORT void show();
void show(int a, char **b) {Fl_Window::show(a,b);}
FL_EXPORT void flush();
FL_EXPORT void hide();
FL_EXPORT void resize(int,int,int,int);
char valid() const {return valid_;}
void valid(char i) {valid_ = i;}
FL_EXPORT void invalidate();
static int can_do(int i) {return can_do(i,0);}
static int can_do(const int *i) {return can_do(0, i);}
int can_do() {return can_do(mode_,alist);}
Fl_Mode mode() const {return (Fl_Mode)mode_;}
int mode(int a) {return mode(a,0);}
int mode(const int *a) {return mode(0, a);}
FL_EXPORT int can_do_overlay();
FL_EXPORT void redraw_overlay();
FL_EXPORT void hide_overlay();
FL_EXPORT void make_current();
FL_EXPORT void make_overlay_current();
FL_EXPORT void swap_buffers();
FL_EXPORT void ortho();
FL_EXPORT ~Fl_Gl_Window();
Fl_Gl_Window(int W, int H, const char *l=0) : Fl_Window(W,H,l) {init();}
Fl_Gl_Window(int X, int Y, int W, int H, const char *l=0)
: Fl_Window(X,Y,W,H,l) {init();}
};
#endif
//
// End of "$Id: Fl_Gl_Window.H,v 1.7.2.1 2000/04/25 22:15:48 mike Exp $".
//