52ae3582a2
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32". Replace "WIN32" in text and documentation with "Windows". Replace "MSWindows" with "Windows". To do: README.Windows.txt (and maybe other documentation as well) needs updates. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
52 lines
1.2 KiB
C
52 lines
1.2 KiB
C
//
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// "$Id$"
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//
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// GLu header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// You must include this instead of GL/gl.h to get the Microsoft
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// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
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// header files.
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//
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// This file also provides "missing" OpenGL functions, and
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// gl_start() and gl_finish() to allow OpenGL to be used in any window
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_glu_H
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# define FL_glu_H
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# include "Enumerations.H" // for color names
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# ifdef _WIN32
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# include <windows.h>
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# endif
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# ifndef APIENTRY
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# if defined(__CYGWIN__)
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# define APIENTRY __attribute__ ((__stdcall__))
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# else
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# define APIENTRY
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# endif
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# endif
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# ifdef __APPLE__ // PORTME: OpenGL Path abstraction
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# include <OpenGL/glu.h>
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# else
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# include <GL/glu.h>
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# endif
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#endif // !FL_glu_H
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//
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// End of "$Id$".
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//
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