4858882e1e
- move target (demo) specific code from macro to CMakeLists.txt - refactor macOS specific code for a cleaner structure - improve documentation Note: CMake ignores platform specific code like creating bundles on other platforms, hence the entire code could be simplified (less conditional code)
237 lines
9.4 KiB
CMake
237 lines
9.4 KiB
CMake
#
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# CMakeLists.txt used to build test and demo apps by the CMake build system
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#
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# Copyright 2004-2020 by Bill Spitzak and others.
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#
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# This library is free software. Distribution and use rights are outlined in
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# the file "COPYING" which should have been included with this file. If this
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# file is missing or damaged, see the license at:
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#
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# https://www.fltk.org/COPYING.php
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#
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# Please see the following page on how to report bugs and issues:
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#
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# https://www.fltk.org/bugs.php
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#
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#######################################################################
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set (EXECUTABLE_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/../bin/examples)
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set (TESTFILE_PATH ${EXECUTABLE_OUTPUT_PATH})
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include (../CMake/FLTK-Functions.cmake)
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include (../CMake/fl_create_example.cmake)
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#######################################################################
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# audio libs for test apps
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if (WIN32)
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set (AUDIOLIBS winmm)
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elseif (APPLE)
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set (AUDIOLIBS "-framework CoreAudio")
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elseif (HAVE_ALSA_ASOUNDLIB_H)
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find_library(LIB_asound asound)
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if (LIB_asound)
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set (AUDIOLIBS ${LIB_asound})
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endif (LIB_asound)
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endif (WIN32)
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#######################################################################
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_BINARY_DIR}
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)
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#######################################################################
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# Add the ANDROID_OK option if the example can be compiled for Android
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# as well as for other platforms.
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if (NOT ANDROID)
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CREATE_EXAMPLE (adjuster adjuster.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (arc arc.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (animated animated.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (ask ask.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (bitmap bitmap.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (blocks "blocks.cxx;blocks.icns" "fltk;${AUDIOLIBS}")
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CREATE_EXAMPLE (boxtype boxtype.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (browser browser.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (button button.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (buttons buttons.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (checkers "checkers.cxx;checkers_pieces.fl;checkers.icns" "fltk_images;fltk" ANDROID_OK)
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CREATE_EXAMPLE (clock clock.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (colbrowser colbrowser.cxx fltk)
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CREATE_EXAMPLE (color_chooser color_chooser.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (cursor cursor.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (curve curve.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (demo demo.cxx fltk)
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CREATE_EXAMPLE (device device.cxx "fltk_images;fltk")
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CREATE_EXAMPLE (doublebuffer doublebuffer.cxx fltk ANDROID_OK)
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CREATE_EXAMPLE (editor "editor.cxx;editor-Info.plist" fltk ANDROID_OK)
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CREATE_EXAMPLE (fast_slow fast_slow.fl fltk ANDROID_OK)
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CREATE_EXAMPLE (file_chooser file_chooser.cxx "fltk_images;fltk")
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CREATE_EXAMPLE (fonts fonts.cxx fltk)
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CREATE_EXAMPLE (forms forms.cxx "fltk_forms;fltk")
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CREATE_EXAMPLE (hello hello.cxx fltk)
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CREATE_EXAMPLE (help_dialog help_dialog.cxx "fltk_images;fltk")
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CREATE_EXAMPLE (icon icon.cxx fltk)
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CREATE_EXAMPLE (iconize iconize.cxx fltk)
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CREATE_EXAMPLE (image image.cxx fltk)
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CREATE_EXAMPLE (inactive inactive.fl fltk)
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CREATE_EXAMPLE (input input.cxx fltk)
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CREATE_EXAMPLE (input_choice input_choice.cxx fltk)
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CREATE_EXAMPLE (keyboard "keyboard.cxx;keyboard_ui.fl" fltk)
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CREATE_EXAMPLE (label label.cxx fltk)
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CREATE_EXAMPLE (line_style line_style.cxx fltk)
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CREATE_EXAMPLE (list_visuals list_visuals.cxx fltk)
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CREATE_EXAMPLE (mandelbrot "mandelbrot_ui.fl;mandelbrot.cxx" fltk)
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CREATE_EXAMPLE (menubar menubar.cxx fltk)
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CREATE_EXAMPLE (message message.cxx fltk)
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CREATE_EXAMPLE (minimum minimum.cxx fltk)
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CREATE_EXAMPLE (native-filechooser native-filechooser.cxx "fltk_images;fltk")
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CREATE_EXAMPLE (navigation navigation.cxx fltk)
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CREATE_EXAMPLE (output output.cxx fltk)
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CREATE_EXAMPLE (overlay overlay.cxx fltk)
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CREATE_EXAMPLE (pack pack.cxx fltk)
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CREATE_EXAMPLE (pixmap pixmap.cxx fltk)
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CREATE_EXAMPLE (pixmap_browser pixmap_browser.cxx "fltk_images;fltk")
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CREATE_EXAMPLE (preferences preferences.fl fltk)
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CREATE_EXAMPLE (offscreen offscreen.cxx fltk)
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CREATE_EXAMPLE (radio radio.fl fltk)
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CREATE_EXAMPLE (resize resize.fl fltk)
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CREATE_EXAMPLE (resizebox resizebox.cxx fltk)
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CREATE_EXAMPLE (rotated_text rotated_text.cxx fltk)
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CREATE_EXAMPLE (scroll scroll.cxx fltk)
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CREATE_EXAMPLE (subwindow subwindow.cxx fltk)
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CREATE_EXAMPLE (sudoku "sudoku.cxx;sudoku.icns;sudoku.rc" "fltk_images;fltk;${AUDIOLIBS}")
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CREATE_EXAMPLE (symbols symbols.cxx fltk)
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CREATE_EXAMPLE (tabs tabs.fl fltk)
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CREATE_EXAMPLE (table table.cxx fltk)
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CREATE_EXAMPLE (threads threads.cxx fltk)
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CREATE_EXAMPLE (tile tile.cxx fltk)
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CREATE_EXAMPLE (tiled_image tiled_image.cxx fltk)
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CREATE_EXAMPLE (tree tree.fl fltk)
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CREATE_EXAMPLE (twowin twowin.cxx fltk)
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CREATE_EXAMPLE (utf8 utf8.cxx fltk)
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CREATE_EXAMPLE (valuators valuators.fl fltk)
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CREATE_EXAMPLE (unittests unittests.cxx fltk)
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CREATE_EXAMPLE (windowfocus windowfocus.cxx fltk)
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CREATE_EXAMPLE (fltk-versions ../examples/fltk-versions.cxx fltk)
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# OpenGL demos...
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if (OPENGL_FOUND)
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CREATE_EXAMPLE (CubeView "CubeMain.cxx;CubeView.cxx;CubeViewUI.fl" "fltk_gl;fltk")
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CREATE_EXAMPLE (cube cube.cxx "fltk_gl;fltk;${OPENGL_LIBRARIES}")
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CREATE_EXAMPLE (fractals "fractals.cxx;fracviewer.cxx" "fltk_gl;fltk")
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CREATE_EXAMPLE (fullscreen fullscreen.cxx "fltk_gl;fltk")
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CREATE_EXAMPLE (glpuzzle glpuzzle.cxx "fltk_gl;fltk;${OPENGL_LIBRARIES}")
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CREATE_EXAMPLE (gl_overlay gl_overlay.cxx "fltk_gl;fltk;${OPENGL_LIBRARIES}")
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CREATE_EXAMPLE (shape shape.cxx "fltk_gl;fltk;${OPENGL_LIBRARIES}")
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endif (OPENGL_FOUND)
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# Cairo demo - must also be built w/o Cairo (displays a message box)
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if (FLTK_HAVE_CAIRO)
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CREATE_EXAMPLE (cairo_test cairo_test.cxx "fltk_cairo;fltk")
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else ()
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CREATE_EXAMPLE (cairo_test cairo_test.cxx fltk)
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endif (FLTK_HAVE_CAIRO)
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# /EXPERIMENTAL/ Build some of the demo programs linked against the shared lib(s)
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if (OPTION_BUILD_SHARED_LIBS)
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if (MSVC) # MS Visual C++ aka. Visual Studio
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# We need to link with fl_call_main.c, but this must not be compiled with
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# macro FL_DLL, whereas the other source file(s) must be compiled with FL_DLL
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# to link against the shared libs.
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#
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# ;-) I *love* Visual Studio (MSVC) ;-)
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#
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# Trick: build an object library with just this one file and link the executable
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# against the shared library plus this object library. Another way would be to
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# add the extra source file fl_call_main.c to the source files of all targets
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# and set the FL_DLL compile_definition property only on the main *source* files
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# but this doesn't work since the same file must be compiled for the "static"
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# and the "shared" target, for instance hello.cxx for "hello" and "hello-shared".
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add_library (CALL_MAIN OBJECT EXCLUDE_FROM_ALL ../src/fl_call_main.c)
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# define a list of shared targets so we can set COMPILE_DEFINITIONS in a loop
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set (SHARED_TARGETS)
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CREATE_EXAMPLE (hello-shared hello.cxx "fltk_SHARED;CALL_MAIN")
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CREATE_EXAMPLE (pixmap_browser-shared pixmap_browser.cxx "fltk_SHARED;CALL_MAIN")
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CREATE_EXAMPLE (unittests-shared unittests.cxx "fltk_SHARED;CALL_MAIN")
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list (APPEND SHARED_TARGETS hello pixmap_browser unittests)
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if (OPENGL_FOUND)
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CREATE_EXAMPLE (glpuzzle-shared glpuzzle.cxx "fltk_SHARED;CALL_MAIN;${OPENGL_LIBRARIES}")
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CREATE_EXAMPLE (shape-shared shape.cxx "fltk_SHARED;CALL_MAIN;${OPENGL_LIBRARIES}")
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list (APPEND SHARED_TARGETS glpuzzle shape)
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endif (OPENGL_FOUND)
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# apply property COMPILE_DEFINITIONS in a loop for all necessary source files
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foreach (tgt ${SHARED_TARGETS})
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target_compile_definitions (${tgt}-shared PRIVATE "FL_DLL")
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endforeach ()
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else () # not MSVC
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CREATE_EXAMPLE (hello-shared hello.cxx fltk_SHARED)
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CREATE_EXAMPLE (pixmap_browser-shared pixmap_browser.cxx "fltk_images_SHARED;fltk_SHARED")
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CREATE_EXAMPLE (unittests-shared unittests.cxx fltk_SHARED)
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if (OPENGL_FOUND)
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CREATE_EXAMPLE (glpuzzle-shared glpuzzle.cxx "fltk_gl_SHARED;fltk_SHARED;${OPENGL_LIBRARIES}")
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CREATE_EXAMPLE (shape-shared shape.cxx "fltk_gl_SHARED;fltk_SHARED;${OPENGL_LIBRARIES}")
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endif (OPENGL_FOUND)
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endif (MSVC) # (not MSVC)
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endif (OPTION_BUILD_SHARED_LIBS)
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endif (NOT ANDROID)
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# We need some support files for the demo programs:
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# Note: this is incomplete as of 11 Feb 2015
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# Todo: currently all files are copied, but some of them need configuration:
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# - demo.menu: fluid can't be started (wrong path)
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# - demo.menu: help_dialog (help_dialog.html) can't find its images (not copied)
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# - maybe more ...
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# create data directory for test and demo programs
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file (MAKE_DIRECTORY ${TESTFILE_PATH})
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# copy the test files
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file (COPY
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demo.menu rgb.txt browser.cxx editor.cxx valuators.fl
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help_dialog.html
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DESTINATION ${TESTFILE_PATH}
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)
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# Apple macOS creates bundles instead of executables and needs a little bit
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# more help for demos to run correctly
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if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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target_compile_definitions (demo PUBLIC USING_XCODE)
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# make the menu structure part of the app
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target_sources (demo PRIVATE demo.menu)
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set_target_properties (demo PROPERTIES MACOSX_BUNDLE TRUE RESOURCE demo.menu)
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# add a sample RGB file that otherwise only exists under X11
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target_sources (colbrowser PRIVATE rgb.txt)
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set_target_properties (colbrowser PROPERTIES MACOSX_BUNDLE TRUE RESOURCE rgb.txt)
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# help_dialog displays an html file as an example
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target_sources (help_dialog PRIVATE help_dialog.html)
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set_target_properties (help_dialog PROPERTIES MACOSX_BUNDLE TRUE RESOURCE help_dialog.html)
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endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
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