fltk/FL/Fl_Slider.H

106 lines
3.1 KiB
C++

//
// Slider header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_Slider widget . */
#ifndef Fl_Slider_H
#define Fl_Slider_H
#ifndef Fl_Valuator_H
#include "Fl_Valuator.H"
#endif
// values for type(), lowest bit indicate horizontal:
#define FL_VERT_SLIDER 0
#define FL_HOR_SLIDER 1
#define FL_VERT_FILL_SLIDER 2
#define FL_HOR_FILL_SLIDER 3
#define FL_VERT_NICE_SLIDER 4
#define FL_HOR_NICE_SLIDER 5
/**
The Fl_Slider widget contains a sliding knob inside a box. It is
often used as a scrollbar. Moving the box all the way to the
top/left sets it to the minimum(), and to the bottom/right to the
maximum(). The minimum() may be greater than the maximum() to
reverse the slider direction.
Use void Fl_Widget::type(int) to set how the slider is drawn,
which can be one of the following:
\li FL_VERTICAL - Draws a vertical slider (this is the default).
\li FL_HORIZONTAL - Draws a horizontal slider.
\li FL_VERT_FILL_SLIDER - Draws a filled vertical slider,
useful as a progress or value meter.
\li FL_HOR_FILL_SLIDER - Draws a filled horizontal slider,
useful as a progress or value meter.
\li FL_VERT_NICE_SLIDER - Draws a vertical slider with a nice
looking control knob.
\li FL_HOR_NICE_SLIDER - Draws a horizontal slider with a
nice looking control knob.
\image html slider.png
\image latex slider.png "Fl_Slider" width=4cm
*/
class FL_EXPORT Fl_Slider : public Fl_Valuator {
float slider_size_;
uchar slider_;
void _Fl_Slider();
void draw_bg(int, int, int, int);
protected:
// these allow subclasses to put the slider in a smaller area:
void draw(int, int, int, int);
int handle(int, int, int, int, int);
void draw() FL_OVERRIDE;
public:
int handle(int) FL_OVERRIDE;
Fl_Slider(int X,int Y,int W,int H, const char *L = 0);
Fl_Slider(uchar t,int X,int Y,int W,int H, const char *L);
int scrollvalue(int pos,int size,int first,int total);
void bounds(double a, double b);
/**
Get the dimensions of the moving piece of slider.
*/
float slider_size() const {return slider_size_;}
/**
Set the dimensions of the moving piece of slider. This is
the fraction of the size of the entire widget. If you set this
to 1 then the slider cannot move. The default value is .08.
For the "fill" sliders this is the size of the area around the
end that causes a drag effect rather than causing the slider to
jump to the mouse.
*/
void slider_size(double v);
/** Gets the slider box type. */
Fl_Boxtype slider() const {return (Fl_Boxtype)slider_;}
/** Sets the slider box type. */
void slider(Fl_Boxtype c) {slider_ = c;}
};
#endif