9e3f8a1db6
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5533 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
291 lines
15 KiB
HTML
291 lines
15 KiB
HTML
<HTML>
|
|
<HEAD>
|
|
<TITLE>Fl_Window</TITLE>
|
|
</HEAD>
|
|
<BODY>
|
|
<!-- NEW PAGE -->
|
|
<H2><A name=Fl_Window>class Fl_Window</A></H2>
|
|
<HR>
|
|
<H3>Class Hierarchy</H3>
|
|
<UL>
|
|
<PRE>
|
|
<A href=Fl_Group.html#Fl_Group>Fl_Group</A>
|
|
|
|
|
+----<B>Fl_Window</B>
|
|
|
|
|
+----<A href=Fl_Double_Window.html#Fl_Double_Window>Fl_Double_Window</A>, <A href=Fl_Gl_Window.html#Fl_Gl_Window>Fl_Gl_Window</A>,
|
|
<A href=Fl_Overlay_Window.html#Fl_Overlay_Window>Fl_Overlay_Window</A>, <A href=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A>
|
|
</PRE>
|
|
</UL>
|
|
<H3>Include Files</H3>
|
|
<UL>
|
|
<PRE>
|
|
#include <FL/Fl_Window.H>
|
|
</PRE>
|
|
</UL>
|
|
<H3>Description</H3>
|
|
This widget produces an actual window. This can either be a main
|
|
window, with a border and title and all the window management controls,
|
|
or a "subwindow" inside a window. This is controlled by whether or not
|
|
the window has a <TT>parent()</TT>.
|
|
<P>Once you create a window, you usually add children <TT>Fl_Widget</TT>
|
|
's to it by using <TT>window->add(child)</TT> for each new widget. See <A
|
|
href=Fl_Group.html#Fl_Group><TT>Fl_Group</TT></A> for more information
|
|
on how to add and remove children. </P>
|
|
<P>There are several subclasses of <TT>Fl_Window</TT> that provide
|
|
double-buffering, overlay, menu, and OpenGL support. </P>
|
|
<P>The window's callback is done if the user tries to close a window
|
|
using the window manager and <A href="Fl.html#Fl.modal"><TT>
|
|
Fl::modal()</TT></A> is zero or equal to the window. <TT>Fl_Window</TT>
|
|
has a default callback that calls <TT>Fl_Window::hide()</TT>. </P>
|
|
<H3>Methods</H3>
|
|
<CENTER>
|
|
<TABLE width=90% summary="Fl_Window methods.">
|
|
<TR><TD align=left valign=top>
|
|
<UL>
|
|
<LI><A href=#Fl_Window.Fl_Window>Fl_Window</A></LI>
|
|
<LI><A href=#Fl_Window.~Fl_Window>~Fl_Window</A></LI>
|
|
<LI><A href=#Fl_Window.border>border</A></LI>
|
|
<LI><A href=#Fl_Window.clear_border>clear_border</A></LI>
|
|
<LI><A href=#Fl_Window.current>current</A></LI>
|
|
<LI><A href=#Fl_Window.cursor>cursor</A></LI>
|
|
</UL>
|
|
</TD><TD align=left valign=top>
|
|
<UL>
|
|
<LI><A href=#Fl_Window.free_position>free_position</A></LI>
|
|
<LI><A href=#Fl_Window.fullscreen>fullscreen</A></LI>
|
|
<LI><A href=#Fl_Window.fullscreen_off>fullscreen_off</A></LI>
|
|
<LI><A href=#Fl_Window.hide>hide</A></LI>
|
|
<LI><A href=#Fl_Window.hotspot>hotspot</A></LI>
|
|
</UL>
|
|
</TD><TD align=left valign=top>
|
|
<UL>
|
|
<LI><A href=#Fl_Window.iconize>iconize</A></LI>
|
|
<LI><A href=#Fl_Window.iconlabel>iconlabel</A></LI>
|
|
<LI><A href=#Fl_Window.label>label</A></LI>
|
|
<LI><A href=#Fl_Window.make_current>make_current</A></LI>
|
|
<LI><A href=#Fl_Window.modal>modal</A></LI>
|
|
</UL>
|
|
</TD><TD align=left valign=top>
|
|
<UL>
|
|
<LI><A href=#Fl_Window.non_modal>non_modal</A></LI>
|
|
<LI><A href=#Fl_Window.resize>resize</A></LI>
|
|
<LI><A href=#Fl_Window.set_modal>set_modal</A></LI>
|
|
<LI><A href=#Fl_Window.set_non_modal>set_non_modal</A></LI>
|
|
<LI><A href=#Fl_Window.show>show</A></LI>
|
|
</UL>
|
|
</TD><TD align=left valign=top>
|
|
<UL>
|
|
<LI><A href=#Fl_Window.shown>shown</A></LI>
|
|
<LI><A href=#Fl_Window.size_range>size_range</A></LI>
|
|
<LI><A href=#Fl_Window.xclass>xclass</A></LI>
|
|
</UL>
|
|
</TD></TR>
|
|
</TABLE>
|
|
</CENTER>
|
|
<H4><A name=Fl_Window.Fl_Window>Fl_Window::Fl_Window(int w, int h, const char *title = 0)<br>
|
|
Fl_Window::Fl_Window(int x, int y, int w, int h, const char *title = 0)</A></H4>
|
|
|
|
<p>Creates a new window. If <a
|
|
href='Fl_Group.html#Fl_Group.current'><tt>Fl_Group::current()</tt></a>
|
|
is not <tt>NULL</tt>, the window is created as a subwindow of
|
|
the parent window.</p>
|
|
|
|
<p>The first form of the constructor creates a top-level window
|
|
and asks the window manager to position the window. The second
|
|
form of the constructor either creates a subwindow or a
|
|
top-level window at the specified location, subject to window
|
|
manager configuration. If you do not specify the position of the
|
|
window, the window manager will pick a place to show the window
|
|
or allow the user to pick a location. Use <tt>position(x,y)</tt>
|
|
or <tt>hotspot()</tt> before calling <tt>show()</tt> to request a
|
|
position on the screen. See <TT><A href="#Fl_Window.resize">
|
|
Fl_Window::resize()</A></TT> for some more details on positioning
|
|
windows.</p>
|
|
|
|
<p>Top-level windows initially have <tt>visible()</tt> set to 0
|
|
and <tt>parent()</tt> set to <tt>NULL</tt>. Subwindows initially
|
|
have <tt>visible()</tt> set to 1 and <tt>parent()</tt> set to
|
|
the parent window pointer.</p>
|
|
|
|
<P><TT>Fl_Widget::box()</TT> defaults to <TT>FL_FLAT_BOX</TT>. If you
|
|
plan to completely fill the window with children widgets you should
|
|
change this to <TT>FL_NO_BOX</TT>. If you turn the window border off
|
|
you may want to change this to <TT>FL_UP_BOX</TT>.</P>
|
|
|
|
<H4><A name=Fl_Window.~Fl_Window>virtual Fl_Window::~Fl_Window()</A></H4>
|
|
The destructor <I>also deletes all the children</I>. This allows a
|
|
whole tree to be deleted at once, without having to keep a pointer to
|
|
all the children in the user code. A kludge has been done so the <TT>
|
|
Fl_Window</TT> and all of it's children can be automatic (local)
|
|
variables, but you must declare the <TT>Fl_Window</TT> <I>first</I> so
|
|
that it is destroyed last.
|
|
<H4><A name=Fl_Window.size_range>void Fl_Window::size_range(int minw,
|
|
int minh, int maxw=0, int maxh=0, int dw=0, int dh=0, int aspect=0)</A></H4>
|
|
Set the allowable range the user can resize this window to. This only
|
|
works for top-level windows.
|
|
<UL>
|
|
<LI><TT>minw</TT> and <TT>minh</TT> are the smallest the window can
|
|
be. </LI>
|
|
<LI><TT>maxw</TT> and <TT>maxh</TT> are the largest the window can be.
|
|
If either is <I>equal</I> to the minimum then you cannot resize in
|
|
that direction. If either is zero then FLTK picks a maximum size in
|
|
that direction such that the window will fill the screen. </LI>
|
|
<LI><TT>dw</TT> and <TT>dh</TT> are size increments. The window will
|
|
be constrained to widths of <TT>minw + N * dw</TT>, where <TT>N</TT>
|
|
is any non-negative integer. If these are less or equal to 1 they
|
|
are ignored. (this is ignored on WIN32)</LI>
|
|
<LI><TT>aspect</TT> is a flag that indicates that the window should
|
|
preserve it's aspect ratio. This only works if both the maximum and
|
|
minimum have the same aspect ratio. (ignored on WIN32 and by many X
|
|
window managers)</LI>
|
|
</UL>
|
|
If this function is not called, FLTK tries to figure out the range
|
|
from the setting of <A href="Fl_Group.html#Fl_Group.resizable"><TT>resizable()</TT></A>:
|
|
<UL>
|
|
<LI>If <TT>resizable()</TT> is <TT>NULL</TT> (this is the default)
|
|
then the window cannot be resized and the resize border and max-size
|
|
control will not be displayed for the window. </LI>
|
|
<LI>If either dimension of <TT>resizable()</TT> is less than 100,
|
|
then that is considered the minimum size. Otherwise the <TT>
|
|
resizable()</TT> has a minimum size of 100. </LI>
|
|
<LI>If either dimension of <TT>resizable()</TT> is zero, then that is
|
|
also the maximum size (so the window cannot resize in that direction). </LI>
|
|
</UL>
|
|
It is undefined what happens if the current size does not fit in the
|
|
constraints passed to <TT>size_range()</TT>.
|
|
<H4><A name=Fl_Window.show>virtual void Fl_Window::show()
|
|
<BR> void Fl_Window::show(int argc, char **argv)</A></H4>
|
|
Put the window on the screen. Usually this has the side effect of
|
|
opening the display. The second form is used for top-level
|
|
windows and allow standard arguments to be parsed from the
|
|
command-line.
|
|
<P>If the window is already shown then it is restored and raised to the
|
|
top. This is really convenient because your program can call <TT>show()</TT>
|
|
at any time, even if the window is already up. It also means that <TT>
|
|
show()</TT> serves the purpose of <TT>raise()</TT> in other toolkits. </P>
|
|
<H4><A name=Fl_Window.hide>virtual void Fl_Window::hide()</A></H4>
|
|
Remove the window from the screen. If the window is already hidden or
|
|
has not been shown then this does nothing and is harmless.
|
|
<H4><A name=Fl_Window.shown>int Fl_Window::shown() const</A></H4>
|
|
Returns non-zero if <TT>show()</TT> has been called (but not <TT>hide()</TT>
|
|
). You can tell if a window is iconified with <TT>(w->shown()
|
|
&!w->visible())</TT>.
|
|
<H4><A name=Fl_Window.iconize>void Fl_Window::iconize()</A></H4>
|
|
Iconifies the window. If you call this when <TT>shown()</TT> is false
|
|
it will <TT>show()</TT> it as an icon. If the window is already
|
|
iconified this does nothing.
|
|
<P>Call <TT>show()</TT> to restore the window. </P>
|
|
<P>When a window is iconified/restored (either by these calls or by the
|
|
user) the <TT>handle()</TT> method is called with <TT>FL_HIDE</TT> and <TT>
|
|
FL_SHOW</TT> events and <TT>visible()</TT> is turned on and off. </P>
|
|
<P>There is no way to control what is drawn in the icon except with the
|
|
string passed to <TT>Fl_Window::xclass()</TT>. You should not rely on
|
|
window managers displaying the icons. </P>
|
|
<H4><A name=Fl_Window.resize>void Fl_Window::resize(int,int,int,int)</A></H4>
|
|
Change the size and position of the window. If <TT>shown()</TT> is
|
|
true, these changes are communicated to the window server (which may
|
|
refuse that size and cause a further resize). If <TT>shown()</TT> is
|
|
false, the size and position are used when <TT>show()</TT> is called.
|
|
See <A href=Fl_Group.html#Fl_Group><TT>Fl_Group</TT></A> for the effect
|
|
of resizing on the child widgets.
|
|
<P>You can also call the <TT>Fl_Widget</TT> methods <TT>size(x,y)</TT>
|
|
and <TT>position(w,h)</TT>, which are inline wrappers for this virtual
|
|
function. </P>
|
|
<P>A top-level window can not force, but merely suggest a position and
|
|
size to the operating system. The window manager may not be willing or
|
|
able to display a window at the desired position or with the given
|
|
dimensions. It is up to the application developer to verify window
|
|
parameters after the <tt>resize</tt> request.
|
|
<H4><A name=Fl_Window.free_position>void Fl_Window::free_position()</A></H4>
|
|
Undoes the effect of a previous <TT>resize()</TT> or <TT>show()</TT>
|
|
so that the next time <TT>show()</TT> is called the window manager is
|
|
free to position the window.
|
|
<H4><A name=Fl_Window.hotspot>void Fl_Window::hotspot(int x, int y, int
|
|
offscreen = 0)
|
|
<BR> void Fl_Window::hotspot(const Fl_Widget*, int offscreen = 0)
|
|
<BR> void Fl_Window::hotspot(const Fl_Widget&, int offscreen = 0)</A></H4>
|
|
<TT>position()</TT> the window so that the mouse is pointing at the
|
|
given position, or at the center of the given widget, which may be the
|
|
window itself. If the optional <TT>offscreen</TT> parameter is
|
|
non-zero, then the window is allowed to extend off the screen (this
|
|
does not work with some X window managers).
|
|
<H4><A name=Fl_Window.fullscreen>void Fl_Window::fullscreen()</A></H4>
|
|
Makes the window completely fill the screen, without any window
|
|
manager border visible. You must use <TT>fullscreen_off()</TT> to undo
|
|
this. This may not work with all window managers.
|
|
<H4><A name=Fl_Window.fullscreen_off>int Fl_Window::fullscreen_off(int
|
|
x, int y, int w, int h)</A></H4>
|
|
Turns off any side effects of <TT>fullscreen()</TT> and does <TT>
|
|
resize(x,y,w,h)</TT>.
|
|
<H4><A name=Fl_Window.border>int Fl_Window::border(int)
|
|
<BR> uchar Fl_Window::border() const</A></H4>
|
|
Gets or sets whether or not the window manager border is around the
|
|
window. The default value is true. <TT>border(n)</TT> can be used to
|
|
turn the border on and off, and returns non-zero if the value has been
|
|
changed. <I>Under most X window managers this does not work after <TT>
|
|
show()</TT> has been called, although SGI's 4DWM does work.</I>
|
|
<H4><A name=Fl_Window.clear_border>void Fl_Window::clear_border()</A></H4>
|
|
<TT>clear_border()</TT> is a fast inline function to turn the border
|
|
off. It only works before <TT>show()</TT> is called.
|
|
<H4><A name=Fl_Window.set_modal>void Fl_Window::set_modal()</A></H4>
|
|
A "modal" window, when <TT>shown()</TT>, will prevent any events from
|
|
being delivered to other windows in the same program, and will also
|
|
remain on top of the other windows (if the X window manager supports
|
|
the "transient for" property). Several modal windows may be shown at
|
|
once, in which case only the last one shown gets events. You can see
|
|
which window (if any) is modal by calling <A href="Fl.html#Fl.modal"><TT>
|
|
Fl::modal()</TT></A>.
|
|
<H4><A name=Fl_Window.modal>uchar Fl_Window::modal() const</A></H4>
|
|
Returns true if this window is modal.
|
|
<H4><A name=Fl_Window.set_non_modal>void Fl_Window::set_non_modal()</A></H4>
|
|
A "non-modal" window (terminology borrowed from Microsoft Windows)
|
|
acts like a <TT>modal()</TT> one in that it remains on top, but it has
|
|
no effect on event delivery. There are <I>three</I> states for a
|
|
window: modal, non-modal, and normal.
|
|
<H4><A name=Fl_Window.non_modal>uchar Fl_Window::non_modal() const</A></H4>
|
|
Returns true if this window is modal or non-modal.
|
|
<H4><A name=Fl_Window.label>void Fl_Window::label(const char*)
|
|
<BR> const char* Fl_Window::label() const</A></H4>
|
|
Gets or sets the window title bar label.
|
|
<H4><A name=Fl_Window.iconlabel>void Fl_Window::iconlabel(const char*)
|
|
<BR> const char* Fl_Window::iconlabel() const</A></H4>
|
|
Gets or sets the icon label.
|
|
<H4><A name=Fl_Window.xclass>void Fl_Window::xclass(const char*)
|
|
<BR> const char* Fl_Window::xclass() const</A></H4>
|
|
A string used to tell the system what type of window this is. Mostly
|
|
this identifies the picture to draw in the icon. <I>Under X, this is
|
|
turned into a <TT>XA_WM_CLASS</TT> pair by truncating at the first
|
|
non-alphanumeric character and capitalizing the first character, and
|
|
the second one if the first is 'x'. Thus "foo" turns into "foo, Foo",
|
|
and "xprog.1" turns into "xprog, XProg".</I> This only works if called <I>
|
|
before</I> calling <TT>show()</TT>.
|
|
<P>Under Microsoft Windows this string is used as the name of the
|
|
WNDCLASS structure, though it is not clear if this can have any
|
|
visible effect. The passed pointer is stored unchanged. The string
|
|
is not copied.</P>
|
|
<H4><A name=Fl_Window.make_current>void Fl_Window::make_current()</A></H4>
|
|
<TT>make_current()</TT> sets things up so that the drawing functions in <A
|
|
href=drawing.html#drawing><TT><FL/fl_draw.H></TT></A> will go into this
|
|
window. This is useful for incremental update of windows, such as in an
|
|
idle callback, which will make your program behave much better if it
|
|
draws a slow graphic. <B>Danger: incremental update is very hard to
|
|
debug and maintain!</B>
|
|
<P>This method only works for the <TT>Fl_Window</TT> and <TT>
|
|
Fl_Gl_Window</TT> classes. </P>
|
|
<H4><A name=Fl_Window.current>static Fl_Window* Fl_Window::current()</A></H4>
|
|
Returns the last window that was made current.
|
|
<H4><A name=Fl_Window.cursor>void Fl_Window::cursor(Fl_Cursor, Fl_Color = FL_WHITE, Fl_Color = FL_BLACK)</A></H4>
|
|
Change the cursor for this window. This always calls the system, if
|
|
you are changing the cursor a lot you may want to keep track of how
|
|
you set it in a static varaible and call this only if the new cursor
|
|
is different.
|
|
|
|
<P>The type <TT>Fl_Cursor</TT> is an enumeration defined in <A
|
|
href=enumerations.html#cursor> <TT><Enumerations.H></TT></A>.
|
|
(Under X you can get any XC_cursor value by passing <TT>
|
|
Fl_Cursor((XC_foo/2)+1)</TT>). The colors only work on X, they are
|
|
not implemented on WIN32.
|
|
|
|
</BODY></HTML>
|