cc0657d7a7
Try to explain what count() returns and what data() contains which can be different by image type.
369 lines
13 KiB
C++
369 lines
13 KiB
C++
//
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// Image header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2017 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/** \file
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Fl_Image, Fl_RGB_Image classes. */
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#ifndef Fl_Image_H
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#define Fl_Image_H
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#include "Enumerations.H"
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#include "Fl_Widget.H" // for fl_uintptr_t
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class Fl_Widget;
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class Fl_Pixmap;
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struct Fl_Menu_Item;
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struct Fl_Label;
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class Fl_RGB_Image;
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/** \enum Fl_RGB_Scaling
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The scaling algorithm to use for RGB images.
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*/
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enum Fl_RGB_Scaling {
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FL_RGB_SCALING_NEAREST = 0, ///< default RGB image scaling algorithm
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FL_RGB_SCALING_BILINEAR ///< more accurate, but slower RGB image scaling algorithm
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};
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/**
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\brief Base class for image caching, scaling and drawing.
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Fl_Image is the base class used for caching, scaling and drawing all kinds of images
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in FLTK. This class keeps track of common image data such as the pixels,
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colormap, width, height, and depth. Virtual methods are used to provide
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type-specific image handling.
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Each image possesses two (width, height) pairs. 1) The width and height of the
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image raw data are returned by data_w() and data_h(). These values are set
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when the image is created and remain unchanged. 2) The width and height
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of the area filled by the image when it gets drawn are returned by w() and h().
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The values are equal to data_w() and data_h() when the image is created,
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and can be changed by the scale() member function.
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Since the Fl_Image class does not support image
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drawing by itself, calling the draw() method results in
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a box with an X in it being drawn instead.
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*/
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class FL_EXPORT Fl_Image {
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friend class Fl_Graphics_Driver;
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public:
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static const int ERR_NO_IMAGE = -1;
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static const int ERR_FILE_ACCESS = -2;
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static const int ERR_FORMAT = -3;
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private:
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int w_, h_, d_, ld_, count_;
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int data_w_, data_h_;
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const char * const *data_;
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static Fl_RGB_Scaling RGB_scaling_; // method used when copying RGB images
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static Fl_RGB_Scaling scaling_algorithm_; // method used to rescale RGB source images before drawing
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// Forbid use of copy constructor and assign operator
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Fl_Image & operator=(const Fl_Image &);
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Fl_Image(const Fl_Image &);
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// Presently redefined in Fl_SVG_Image
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virtual void cache_size_(int &width, int &height) {}
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protected:
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/**
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Sets the width of the image data.
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This protected function sets both image widths: the width of the image data returned by data_w() and
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the image drawing width in FLTK units returned by w().
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*/
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void w(int W) {w_ = W; data_w_ = W;}
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/**
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Sets the height of the image data.
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This protected function sets both image heights: the height of the image data returned by data_h() and
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the image drawing height in FLTK units returned by h().
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*/
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void h(int H) {h_ = H; data_h_ = H;}
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/**
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Sets the current image depth.
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*/
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void d(int D) {d_ = D;}
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/**
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Sets the current line data size in bytes.
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Color images may contain extra data that is included after every
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line of color image data and is normally not present.
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If \p LD is zero, then line data size is assumed to be w() * d() bytes.
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If \p LD is non-zero, then it must be positive and larger than w() * d()
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to account for the extra data per line.
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*/
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void ld(int LD) {ld_ = LD;}
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/**
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Sets the current data pointer and count of pointers in the array.
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There can be 0, 1, or more pointers to actual image data in an image.
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\see const char* const* data(), count(), w(), h(), data_w(), data_h(), d(), ld()
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*/
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void data(const char * const *p, int c) {data_ = p; count_ = c;}
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void draw_empty(int X, int Y);
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static void labeltype(const Fl_Label *lo, int lx, int ly, int lw, int lh, Fl_Align la);
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static void measure(const Fl_Label *lo, int &lw, int &lh);
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int draw_scaled(int X, int Y, int W, int H);
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public:
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/**
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Returns the current image drawing width in FLTK units.
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The values of w() and data_w() are identical unless scale() has been called
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after which they may differ.
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*/
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int w() const {return w_;}
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/**
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Returns the current image drawing height in FLTK units.
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The values of h() and data_h() are identical unless scale() has been called
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after which they may differ.
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*/
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int h() const {return h_;}
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/**
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Returns the width of the image data.
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*/
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int data_w() const {return data_w_;}
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/**
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Returns the height of the image data.
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*/
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int data_h() const {return data_h_;}
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/**
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Returns the image depth.
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The return value will be 0 for bitmaps, 1 for
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pixmaps, and 1 to 4 for color images.</P>
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*/
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int d() const {return d_;}
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/**
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Returns the current line data size in bytes.
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\see ld(int)
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*/
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int ld() const {return ld_;}
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/**
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Returns the number of data values associated with the image.
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The value will be 0 for images with no associated data, 1 for
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bitmap and color images, and greater than 2 for pixmap images.
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\see data()
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*/
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int count() const {return count_;}
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/**
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Returns a pointer to the current image data array.
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There can be 0, 1, or more pointers to actual image data in an image.
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Use the count() method to find the size of the data array. You must
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not dereference the data() pointer if count() equals zero.
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\note data() \b may return NULL.
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Example:
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Fl_RGB_Image has exactly one pointer which points at the R, G, B [, A]
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data array of the image. The total size of this array depends on
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several attributes like w(), h(), data_w(), data_h(), d() and ld()
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and is basically data_w() * data_h() * d() but there are exceptions
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if ld() is non-zero: see description of ld().
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Other image types have different numbers and types of data pointers
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which are implementation details and not documented here.
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\see count(), w(), h(), data_w(), data_h(), d(), ld()
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*/
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const char * const *data() const {return data_;}
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int fail();
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/**
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Releases an Fl_Image - the same as '\p delete \p this'.
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This virtual method is for almost all image classes the same as calling
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\code
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delete image;
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\endcode
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where image is an \p Fl_Image \p * pointer.
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However, for subclass Fl_Shared_Image this virtual method is
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reimplemented and maintains shared images.
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This virtual method makes it possible to \p delete all image types in
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the same way by calling
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\code
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image->release();
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\endcode
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Reasoning: If you have an 'Fl_Image *' pointer and don't know if the
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object is one of the class Fl_Shared_Image or any other subclass of
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Fl_Image (for instance Fl_RGB_Image) then you can't just use operator
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delete since this is not appropriate for Fl_Shared_Image objects.
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The virtual method release() handles this properly.
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\since 1.4.0 in the base class Fl_Image and virtual in Fl_Shared_Image
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*/
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virtual void release() {
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delete this;
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}
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/** Returns whether an image is an Fl_Shared_Image or not.
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This virtual method returns a pointer to an Fl_Shared_Image if this
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object is an instance of Fl_Shared_Image or NULL if not. This can be
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used to detect if a given Fl_Image object is a shared image, i.e.
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derived from Fl_Shared_Image.
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\since 1.4.0
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*/
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virtual class Fl_Shared_Image *as_shared_image() {
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return 0;
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}
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Fl_Image(int W, int H, int D);
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virtual ~Fl_Image();
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virtual Fl_Image *copy(int W, int H);
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/**
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Creates a copy of the specified image.
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The image should be deleted (or in the case of Fl_Shared_Image, released)
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when you are done with it.
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*/
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Fl_Image *copy() { Fl_Image *img = copy(data_w(), data_h()); img->scale(w(), h(), 0, 1); return img;}
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virtual void color_average(Fl_Color c, float i);
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/**
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The inactive() method calls
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color_average(FL_BACKGROUND_COLOR, 0.33f) to produce
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an image that appears grayed out.
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An internal copy is made of the original image before
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changes are applied, to avoid modifying the original image.
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*/
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void inactive() { color_average(FL_GRAY, .33f); }
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virtual void desaturate();
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virtual void label(Fl_Widget*w);
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virtual void label(Fl_Menu_Item*m);
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/**
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Draws the image to the current drawing surface with a bounding box.
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Arguments <tt>X,Y,W,H</tt> specify
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a bounding box for the image, with the origin
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(upper-left corner) of the image offset by the \c cx
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and \c cy arguments.
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In other words: <tt>fl_push_clip(X,Y,W,H)</tt> is applied,
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the image is drawn with its upper-left corner at <tt>X-cx,Y-cy</tt> and its own width and height,
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<tt>fl_pop_clip</tt><tt>()</tt> is applied.
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*/
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virtual void draw(int X, int Y, int W, int H, int cx=0, int cy=0); // platform dependent
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/**
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Draws the image to the current drawing surface.
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\param X, Y specify the upper-lefthand corner of the image.
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*/
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void draw(int X, int Y) {draw(X, Y, w(), h(), 0, 0);} // platform dependent
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virtual void uncache();
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// used by fl_define_FL_IMAGE_LABEL() to avoid 'friend' declaration
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static Fl_Labeltype define_FL_IMAGE_LABEL();
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// set RGB image scaling method
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static void RGB_scaling(Fl_RGB_Scaling);
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// get RGB image scaling method
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static Fl_RGB_Scaling RGB_scaling();
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// set the image drawing size
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virtual void scale(int width, int height, int proportional = 1, int can_expand = 0);
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/** Sets what algorithm is used when resizing a source image to draw it.
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The default algorithm is FL_RGB_SCALING_BILINEAR.
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Drawing an Fl_Image is sometimes performed by first resizing the source image
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and then drawing the resized copy. This occurs, e.g., when drawing to screen under X11
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without Xrender support after having called scale().
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This function controls what method is used when the image to be resized is an Fl_RGB_Image.
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\version 1.4
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*/
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static void scaling_algorithm(Fl_RGB_Scaling algorithm) {scaling_algorithm_ = algorithm; }
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/** Gets what algorithm is used when resizing a source image to draw it. */
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static Fl_RGB_Scaling scaling_algorithm() {return scaling_algorithm_;}
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static bool register_images_done;
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};
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class Fl_SVG_Image;
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/**
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The Fl_RGB_Image class supports caching and drawing
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of full-color images with 1 to 4 channels of color information.
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Images with an even number of channels are assumed to contain
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alpha information, which is used to blend the image with the
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contents of the screen.
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Fl_RGB_Image is defined in
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<FL/Fl_Image.H>, however for compatibility reasons
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<FL/Fl_RGB_Image.H> should be included.
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*/
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class FL_EXPORT Fl_RGB_Image : public Fl_Image {
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friend class Fl_Graphics_Driver;
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static size_t max_size_;
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public:
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/** Points to the start of the object's data array
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\see class Fl_SVG_Image which delays initialization of this member variable.
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*/
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const uchar *array;
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/** If non-zero, the object's data array is delete[]'d when deleting the object.
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*/
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int alloc_array;
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private:
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// These two variables are used to cache the image and mask for the main display graphics driver
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fl_uintptr_t id_;
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fl_uintptr_t mask_;
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int cache_w_, cache_h_; // size of image when cached
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public:
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Fl_RGB_Image(const uchar *bits, int W, int H, int D=3, int LD=0);
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Fl_RGB_Image(const Fl_Pixmap *pxm, Fl_Color bg=FL_GRAY);
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virtual ~Fl_RGB_Image();
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virtual Fl_Image *copy(int W, int H);
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Fl_Image *copy() { return Fl_Image::copy(); }
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virtual void color_average(Fl_Color c, float i);
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virtual void desaturate();
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virtual void draw(int X, int Y, int W, int H, int cx=0, int cy=0);
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void draw(int X, int Y) {draw(X, Y, w(), h(), 0, 0);}
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virtual void label(Fl_Widget*w);
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virtual void label(Fl_Menu_Item*m);
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virtual void uncache();
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/** Sets the maximum allowed image size in bytes when creating an Fl_RGB_Image object.
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The image size in bytes of an Fl_RGB_Image object is the value of the product w() * h() * d().
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If this product exceeds size, the created object of a derived class of Fl_RGB_Image
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won't be loaded with the image data.
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This does not apply to direct RGB image creation with
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Fl_RGB_Image::Fl_RGB_Image(const uchar *bits, int W, int H, int D, int LD).
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The default max_size() value is essentially infinite.
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*/
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static void max_size(size_t size) { max_size_ = size;}
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/** Returns the maximum allowed image size in bytes when creating an Fl_RGB_Image object.
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\sa void Fl_RGB_Image::max_size(size_t)
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*/
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static size_t max_size() {return max_size_;}
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/** Returns whether an image is an Fl_SVG_Image or not.
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This virtual method returns a pointer to the Fl_SVG_Image if this object is an instance of Fl_SVG_Image or NULL if not. */
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virtual Fl_SVG_Image *as_svg_image() { return NULL; }
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/** Makes sure the object is fully initialized.
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In particular, makes sure member variable \ref array is non-null. */
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virtual void normalize() {}
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};
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#endif // !Fl_Image_H
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