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This is a try to get rid of bogus X11 warnings (STR #2521). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8308 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 |
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VisualC6 | ||
VisualC2008 | ||
VisualC2010 | ||
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README.IDE |
------------------------------------------- HOW TO USE THE FLTK IDE ENVIRONMENTS ------------------------------------------- As for today, FLTK 1.3 officially supports the following integrated environments (1): ------------------------------------------------------------------------ distrib subdir | supported products ------------------------------------------------------------------------ ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2) ide/VisualC2008 | Microsoft Visual C++ 2008 ide/VisualC2010 | Microsoft Visual C++ 2010 ide/Xcode3 | Apple Xcode 3.x and up Notes : ------- (1) For *nix platforms based on the autoconf/configure/make toolchain, simply run autoconf, then the configure script on the root dir. read the ./README file for more info. (2) When first using the project file (ide/VisualC6/fltk.dsw) with VC++ 2005, you will be asked to convert the project to the newer format. Further notes about Microsoft IDE project files (December 2010): ------------------------------------------------------------------------ The FLTK team limits support to the last two releases of any major IDE. For Visual Studio, this is currently VisualC 2008 and VisualC 2010. Earlier versions of Visual Studio can import the VisualC6 Project file to generate a working Solution. VisualC2008 and VisualC2010 Solutions were generated with the free Visual Studio Express edition of the corresponding version. Further notes about Xcode IDE project files (December 2010): ------------------------------------------------------------------------ The FLTK team limits support to the last two releases of any major IDE. Currently only Xcode 3 is available to regular developers. Xcode 3 projects should import into Xcode 4. Other IDE's and Platforms ------------------------------------------------------------------------ Code::Blocks supports FLTK project natively. Please compile and install FLTK using the Makefile system. Once installed, new FLTK projects can be generated using the Code::Blocks IDE. Further IDE's can only be supported if a volunteer maintainer is found. If you feel that your favourite IDE is missing from our list, we will happily add your IDE files and ask you to keep them up to date.