![Albrecht Schlosser](/assets/img/avatar_default.png)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6412 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
650 lines
21 KiB
Plaintext
650 lines
21 KiB
Plaintext
/**
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\page examples K - Example Source Code
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\par March 19, 2005
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The FLTK distribution contains over 60 sample applications written
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in, or ported to, FLTK. If the FLTK archive you received does not
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contain a 'test' directory, you can download the complete FLTK
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distribution from \b http://fltk.org/software.php .
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Most of the example programs were created while testing a group of widgets.
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They are not meant to be great achievements in clean C++ programming, but
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merely a test platform to verify the functionality of the FLTK library.
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\section example_applications Example Applications
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<table width=100% border=0>
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<tr>
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<td> \ref examples_adjuster </td>
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<td> \ref examples_arc </td>
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<td> \ref examples_ask </td>
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<td> \ref examples_bitmap </td>
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<td> \ref examples_blocks </td>
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<td> \ref examples_boxtype </td>
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</tr>
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<tr>
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<td> \ref examples_browser </td>
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<td> \ref examples_button </td>
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<td> \ref examples_buttons </td>
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<td> \ref examples_checkers </td>
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<td> \ref examples_clock </td>
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<td> \ref examples_colbrowser </td>
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</tr>
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<tr>
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<td> \ref examples_color_chooser </td>
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<td> \ref examples_cube </td>
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<td> \ref examples_CubeView </td>
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<td> \ref examples_cursor </td>
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<td> \ref examples_curve </td>
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<td> \ref examples_demo </td>
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</tr>
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<tr>
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<td> \ref examples_doublebuffer </td>
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<td> \ref examples_editor </td>
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<td> \ref examples_fast_slow </td>
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<td> \ref examples_file_chooser </td>
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<td> \ref examples_fluid </td>
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<td> \ref examples_fonts </td>
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</tr>
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<tr>
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<td> \ref examples_forms </td>
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<td> \ref examples_fractals </td>
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<td> \ref examples_fullscreen </td>
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<td> \ref examples_gl_overlay </td>
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<td> \ref examples_glpuzzle </td>
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<td> \ref examples_hello </td>
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</tr>
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<tr>
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<td> \ref examples_help </td>
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<td> \ref examples_iconize </td>
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<td> \ref examples_image </td>
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<td> \ref examples_inactive </td>
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<td> \ref examples_input </td>
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<td> \ref examples_input_choice </td>
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</tr>
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<tr>
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<td> \ref examples_keyboard </td>
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<td> \ref examples_label </td>
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<td> \ref examples_line_style </td>
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<td> \ref examples_list_visuals </td>
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<td> \ref examples_mandelbrot </td>
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<td> \ref examples_menubar </td>
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</tr>
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<tr>
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<td> \ref examples_message </td>
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<td> \ref examples_minimum </td>
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<td> \ref examples_navigation </td>
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<td> \ref examples_output </td>
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<td> \ref examples_overlay </td>
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<td> \ref examples_pack </td>
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</tr>
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<tr>
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<td> \ref examples_pixmap_browser </td>
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<td> \ref examples_pixmap </td>
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<td> \ref examples_preferences </td>
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<td> \ref examples_radio </td>
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<td> \ref examples_resizebox </td>
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<td> \ref examples_resize </td>
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</tr>
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<tr>
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<td> \ref examples_scroll </td>
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<td> \ref examples_shape </td>
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<td> \ref examples_subwindow </td>
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<td> \ref examples_sudoku </td>
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<td> \ref examples_symbols </td>
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<td> \ref examples_tabs </td>
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</tr>
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<tr>
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<td> \ref examples_threads </td>
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<td> \ref examples_tile </td>
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<td> \ref examples_tiled_image </td>
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<td> \ref examples_valuators </td>
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<td> </td>
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<td> </td>
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</tr>
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</table>
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<a name="adjuster"></a> <!-- For old HTML links only ! -->
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\subsection examples_adjuster adjuster
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\par
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\c adjuster shows a nifty little widget for quickly
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setting values in a great range.
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<a name="arc"></a> <!-- For old HTML links only ! -->
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\subsection examples_arc arc
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\par
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The \c arc demo explains how to derive your own widget to
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generate some custom drawings. The sample drawings use the matrix
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based arc drawing for some fun effects.
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<a name="ask"></a> <!-- For old HTML links only ! -->
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\subsection examples_ask ask
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\par
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\c ask shows some of FLTK's standard dialog boxes. Click
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the correct answers or you may end up in a loop, or you may end
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up in a loop, or you... .
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<a name="bitmap"></a> <!-- For old HTML links only ! -->
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\subsection examples_bitmap bitmap
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\par
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This simple test shows the use of a single color bitmap as a
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label for a box widget. Bitmaps are stored in the X11 '.bmp'
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file format and can be part of the source code.
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<a name="blocks"></a> <!-- For old HTML links only ! -->
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\subsection examples_blocks blocks
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\par
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A wonderful and addictive game that shows the usage of FLTK
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timers, graphics, and how to implement sound on all platforms.
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\c blocks is also a good example for the Mac OS X specific
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bundle format.
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<a name="boxtype"></a> <!-- For old HTML links only ! -->
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\subsection examples_boxtype boxtype
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\par
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\c boxtype gives an overview of readily available boxes and
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frames in FLTK. More types can be added by the application programmer.
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When using themes, FLTK shuffles boxtypes around to give your program
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a new look.
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<a name="browser"></a> <!-- For old HTML links only ! -->
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\subsection examples_browser browser
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\par
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\c browser shows the capabilities of the Fl_Browser widget.
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Important features tested are loading of files, line formatting, and
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correct positioning of the browser data window.
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<a name="button"></a> <!-- For old HTML links only ! -->
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\subsection examples_button button
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\par
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The \c button test is a simple demo of push-buttons and callbacks.
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<a name="buttons"></a> <!-- For old HTML links only ! -->
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\subsection examples_buttons buttons
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\par
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\c buttons shows a sample of FLTK button types.
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<a name="checkers"></a> <!-- For old HTML links only ! -->
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\subsection examples_checkers checkers
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\par
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Written by Steve Poulsen in early 1979, \c checkers shows
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how to convert a VT100 text-terminal based program into a neat
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application with a graphical UI. Check out the code that drags the
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pieces, and how the pieces are drawn by layering. Then tell me
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how to beat the computer at Checkers.
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<a name="clock"></a> <!-- For old HTML links only ! -->
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\subsection examples_clock clock
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\par
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The \c clock demo shows two analog clocks. The innards of
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the Fl_Clock widget are pretty interesting, explaining
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the use of timeouts and matrix based drawing.
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<a name="colbrowser"></a> <!-- For old HTML links only ! -->
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\subsection examples_colbrowser colbrowser
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\par
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\c colbrowser runs only on X11 systems. It reads
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<i>/usr/lib/X11/rgb.txt</i> to show the color representation
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of every text entry in the file. This is beautiful, but
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only moderatly useful unless your UI is written in <i>Motif</i>.
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<a name="color_chooser"></a> <!-- For old HTML links only ! -->
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\subsection examples_color_chooser color_chooser
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\par
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The \c color_chooser gives a short demo of FLTK's palette based
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color chooser and of the RGB based color wheel.
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<a name="cube"></a> <!-- For old HTML links only ! -->
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\subsection examples_cube cube
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\par
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The \c cube demo shows the speed of OpenGL. It also tests
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the ability to render two OpenGL buffers into a single window,
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and shows OpenGL text.
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<a name="CubeView"></a> <!-- For old HTML links only ! -->
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\subsection examples_CubeView CubeView
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\par
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\c CubeView shows how to create a UI containing OpenGL with Fluid.
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<a name="cursor"></a> <!-- For old HTML links only ! -->
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\subsection examples_cursor cursor
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\par
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The \c cursor demo shows all mouse cursor shapes that come standard
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with FLTK. The <i>fgcolor</i> and <i>bgcolor</i> sliders work only
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on few systems (some version of Irix for example).
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<a name="curve"></a> <!-- For old HTML links only ! -->
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\subsection examples_curve curve
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\par
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\c curve draws a nice Bezier curve into a custom widget. The
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<i>points</i> option for splines is not supported on all platforms.
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<a name="demo"></a> <!-- For old HTML links only ! -->
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\subsection examples_demo demo
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\par
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This tool allows quick access to all programs in the \c test directory.
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\c demo is based on the visuals of the IrixGL demo program. The menu
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tree can be changed by editing <tt>test/demo.menu</tt>.
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<a name="doublebuffer"></a> <!-- For old HTML links only ! -->
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\subsection examples_doublebuffer doublebuffer
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\par
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The \c doublebuffer demo show the difference between a single
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buffered window, which may flicker during a slow redraw, and a
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double buffered window, which never flickers, but uses twice the
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amount of RAM. Some modern OS's double buffer all windows automatically
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to allow transparency and shadows on the desktop. FLTK is smart enough
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to not tripple buffer a window in that case.
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<a name="editor"></a> <!-- For old HTML links only ! -->
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\subsection examples_editor editor
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\par
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FLTK has two very different text input widgets. Fl_Input
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and derived classes are rather light weight, however
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Fl_Text_Editor is a complete port of <i>nedit</i> (with permission).
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The \c editor test is almost a full application, showing custom
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syntax highlighting and dialog creation.
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<a name="fast_slow"></a> <!-- For old HTML links only ! -->
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\subsection examples_fast_slow fast_slow
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\par
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\c fast_slow shows how an application can use the Fl_Widget::when()
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setting to receive different kinds of callbacks.
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<a name="file_chooser"></a> <!-- For old HTML links only ! -->
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\subsection examples_file_chooser file_chooser
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\par
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The standard FLTK \c file_chooser is the result of many
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iterations, trying to find a middle ground between a complex
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browser and a fast light implementation.
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<a name="fonts"></a> <!-- For old HTML links only ! -->
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\subsection examples_fonts fonts
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\par
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\c fonts shows all available text fonts on the host system.
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If your machine still has some pixmap based fonts, the supported
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sizes will be shown in bold face. Only the first 256 fonts will
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be listed.
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<a name="forms"></a> <!-- For old HTML links only ! -->
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\subsection examples_forms forms
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\par
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\c forms is an XForms program with very few changes.
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Search for "fltk" to find all changes necessary to port to fltk.
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This demo shows the different boxtypes. Note that some
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boxtypes are not appropriate for some objects.
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<a name="fractals"></a> <!-- For old HTML links only ! -->
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\subsection examples_fractals fractals
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\par
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\c fractals shows how to mix OpenGL, Glut and FLTK code.
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FLTK supports a rather large subset of Glut, so that many Glut
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applications compile just fine.
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<a name="fullscreen"></a> <!-- For old HTML links only ! -->
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\subsection examples_fullscreen fullscreen
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\par
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This demo shows how to do many of the window manipulations that
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are popular for games.
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You can toggle the border on/off, switch between single-
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and double-buffered rendering, and take over the entire
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screen. More information in the source code.
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<a name="gl_overlay"></a> <!-- For old HTML links only ! -->
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\subsection examples_gl_overlay gl_overlay
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\par
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\c gl_overlay shows OpenGL overlay plane rendering. If no
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hardware overlay plane is available, FLTK will simulate it
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for you.
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<a name="glpuzzle"></a> <!-- For old HTML links only ! -->
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\subsection examples_glpuzzle glpuzzle
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\par
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The \c glpuzzle test shows how most Glut source code compiles
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easily under FLTK.
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<a name="hello"></a> <!-- For old HTML links only ! -->
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\subsection examples_hello hello
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\par
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\c hello: Hello, World. Need I say more? Well, maybe. This
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tiny demo shows how little is needed to get a functioning application
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running with FLTK. Quite impressive, I'd say.
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<a name="help"></a> <!-- For old HTML links only ! -->
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\subsection examples_help help
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\par
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\c help displays the built-in FLTK help browser. The
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Fl_Help_Dialog understands a subset of html and renders
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various image formats. This widget makes it easy to provide help
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pages to the user without depending on the operating system's
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html browser.
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<a name="iconize"></a> <!-- For old HTML links only ! -->
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\subsection examples_iconize iconize
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\par
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\c iconize demonstrates the effect of the window functions
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hide(), iconize(), and show().
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<a name="image"></a> <!-- For old HTML links only ! -->
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\subsection examples_image image
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\par
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The \c image demo shows how an image can be created on the fly.
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This generated image contains an alpha (transparency) channel which
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lets previous renderings 'shine through', either via true
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transparency or by using screen door transparency (pixelation).
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<a name="inactive"></a> <!-- For old HTML links only ! -->
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\subsection examples_inactive inactive
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\par
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\c inactive tests the correct rendering of inactive widgets.
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To see the inactive version of images, you can check out the pixmap
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or image test.
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<a name="input"></a> <!-- For old HTML links only ! -->
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\subsection examples_input input
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\par
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This tool shows and tests different types of text input fields based on
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Fl_Input_. The \c input program also tests various
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settings of Fl_Input::when().
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<a name="input_choice"></a> <!-- For old HTML links only ! -->
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\subsection examples_input_choice input_choice
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\par
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\c input_choice tests the latest addition to FLTK1, a text input
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field with an attached pulldown menu. Windows users will recognize
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similarities to the 'ComboBox'. \c input_choice starts up in
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'plastic' scheme, but the traditional scheme is also supported.
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<a name="keyboard"></a> <!-- For old HTML links only ! -->
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\subsection examples_keyboard keyboard
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\par
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FLTK unifies keyboard events for all platforms. The \c keyboard
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test can be used to check the return values of Fl::event_key()
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and Fl::event_text(). It is also great to see the modifier
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buttons and the scroll wheel at work. Quit this application by closing
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the window. The ESC key will not work.
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<a name="label"></a> <!-- For old HTML links only ! -->
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\subsection examples_label label
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\par
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Every FLTK widget can have a label attached to it. The \c label
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demo shows alignment, clipping and wrapping of text labels. Labels
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can contain symbols at the start and end of the text, like <i>\@FLTK</i>
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or <i>\@circle uh-huh \@square</i>.
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<a name="line_style"></a> <!-- For old HTML links only ! -->
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\subsection examples_line_style line_style
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\par
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Advanced line drawing can be tested with \c line_style.
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Not all platforms support all line styles.
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<a name="list_visuals"></a> <!-- For old HTML links only ! -->
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\subsection examples_list_visuals list_visuals
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\par
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This little app finds all available pixel formats for the current X11
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screen. But since you are now an FLTK user, you don't have to worry
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about any of this.
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<a name="mandelbrot"></a> <!-- For old HTML links only ! -->
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\subsection examples_mandelbrot mandelbrot
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\par
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\c mandelbrot shows two advanced topics in one test. It creates
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grayscale images on the fly, updating them via the <i>idle</i> callback
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system. This is one of the few occasions where the <i>idle</i> callback
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is very useful by giving all available processor time to the application
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without blocking the UI or other apps.
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<a name="menubar"></a> <!-- For old HTML links only ! -->
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\subsection examples_menubar menubar
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\par
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The \c menubar tests many aspects of FLTK's popup menu system.
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Among the features are radio buttons, menus taller than the screen,
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arbitrary sub menu depth, and global shortcuts.
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<a name="message"></a> <!-- For old HTML links only ! -->
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\subsection examples_message message
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\par
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\c message pops up a few of FLTK's standard message boxes.
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<a name="minimum"></a> <!-- For old HTML links only ! -->
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\subsection examples_minimum minimum
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\par
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The \c minimum test program verifies that the update regions
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are set correctly. In a real life application, the trail would
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be avoided by choosing a smaller label or by setting label clipping
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differently.
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<a name="navigation"></a> <!-- For old HTML links only ! -->
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\subsection examples_navigation navigation
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\par
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\c navigation demonstrates how the text cursor moves from
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text field to text field when using the arrow keys, tab, and shift-tab.
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<a name="output"></a> <!-- For old HTML links only ! -->
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\subsection examples_output output
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\par
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\c output shows the difference between the single line and
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multi line mode of the Fl_Output widget. Fonts can be
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selected from the FLTK standard list of fonts.
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<a name="overlay"></a> <!-- For old HTML links only ! -->
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\subsection examples_overlay overlay
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\par
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The \c overlay test app show how easy an FLTK window can
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be layered to display cursor and manipulator style elements. This
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example derives a new class from Fl_Overlay_Window and
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provides a new function to draw custom overlays.
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<a name="pack"></a> <!-- For old HTML links only ! -->
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\subsection examples_pack pack
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\par
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The \c pack test program demonstrates the resizing
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and repositioning of children of the Fl_Pack group.
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Putting an Fl_Pack into an Fl_Scroll is
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a useful way to create a browser for large sets of data.
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<a name="pixmap_browser"></a> <!-- For old HTML links only ! -->
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\subsection examples_pixmap_browser pixmap_browser
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\par
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\c pixmap_browser tests the shared-image interface. When using
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the same image multiple times, Fl_Shared_Image will keep it
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only once in memory.
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<a name="pixmap"></a> <!-- For old HTML links only ! -->
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\subsection examples_pixmap pixmap
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\par
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|
This simple test shows the use of a LUT based pixmap as a
|
|
label for a box widget. Pixmaps are stored in the X11 '.xpm'
|
|
file format and can be part of the source code. Pixmaps support
|
|
one transparent color.
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<a name="preferences"></a> <!-- For old HTML links only ! -->
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\subsection examples_preferences preferences
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\par
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|
I do have my \c preferences in the morning, but sometimes I
|
|
just can't remember a thing. This is where the Fl_Preferences
|
|
come in handy. They remember any kind of data between program launches.
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|
|
|
<a name="radio"></a> <!-- For old HTML links only ! -->
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\subsection examples_radio radio
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|
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\par
|
|
The \c radio tool was created entirely with <i>fluid</i>. It
|
|
shows some of the available button types and tests radio
|
|
button behavior.
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|
|
|
<a name="resizebox"></a> <!-- For old HTML links only ! -->
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\subsection examples_resizebox resizebox
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\par
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\c resizebox shows some possible ways of FLTK's automatic
|
|
resize bahavior..
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<a name="resize"></a> <!-- For old HTML links only ! -->
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\subsection examples_resize resize
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|
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\par
|
|
The \c resize demo tests size and position functions with
|
|
the given window manager.
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|
|
|
<a name="scroll"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_scroll scroll
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|
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\par
|
|
\c scroll shows how to scroll an area of widgets, one of
|
|
them beeing a slow custom drawing. Fl_Scroll uses
|
|
clipping and smart window area copying to improve redraw speed.
|
|
The buttons at the bottom of the window control decoration rendering
|
|
and updates.
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|
|
|
<a name="shape"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_shape shape
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|
|
|
\par
|
|
\c shape is a very minimal demo that shows how to create
|
|
your own OpenGL rendering widget. Now that you know that, go ahead
|
|
and write that flight simulator you always dreamt of.
|
|
|
|
<a name="subwindow"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_subwindow subwindow
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|
|
|
\par
|
|
The \c subwindow demo tests messaging and drawing between
|
|
the main window and 'true' sub windows. A sub window is different
|
|
to a group by resetting the FLTK coordinate system to 0, 0 in the
|
|
top left corner. On Win32 and X11, subwindows have their own
|
|
operating system specific handle.
|
|
|
|
<a name="sudoku"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_sudoku sudoku
|
|
|
|
\par
|
|
Another highly addictive game - don't play it, I warned you.
|
|
The implementation shows how to create application icons,
|
|
how to deal with OS specifics, and how to generate sound.
|
|
|
|
<a name="symbols"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_symbols symbols
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|
|
|
\par
|
|
\c symbols are a speciality of FLTK. These little vector
|
|
drawings can be integrated into labels. They scale and rotate,
|
|
and with a little patience, you can define your own. The rotation
|
|
number refers to 45 degree rotations if you were looking at a
|
|
numeric keypad (2 is down, 6 is right, etc.).
|
|
|
|
<a name="tabs"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_tabs tabs
|
|
|
|
\par
|
|
The \c tabs tool was created with <i>fluid</i>. It tests
|
|
correct hiding and redisplaying of tabs, navigation across tabs,
|
|
resize behavior, and no unneeded redrawing of invisible widgets.
|
|
|
|
\par
|
|
The \c tabs application shows the Fl_Tabs widget
|
|
on the left and the Fl_Wizard widget on the right side
|
|
for direct comparison of these two panel management widgets.
|
|
|
|
<a name="threads"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_threads threads
|
|
|
|
\par
|
|
FLTK can be used in a multithreading environment. There are some
|
|
limitations, mostly due to the underlying operating system.
|
|
\c threads shows how to use Fl::lock(),
|
|
Fl::unlock(), and Fl::awake() in secondary threads
|
|
to keep FLTK happy. Although locking works on all platforms,
|
|
this demo is not available on every machine.
|
|
|
|
<a name="tile"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_tile tile
|
|
|
|
\par
|
|
The \c tile tool shows a nice way of using Fl_Tile.
|
|
To test correct resizing of subwindows, the widget for region
|
|
1 is created from an Fl_Window class.
|
|
|
|
<a name="tiled_image"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_tiled_image tiled_image
|
|
|
|
\par
|
|
The \c tiled_image demo uses an image as the background
|
|
for a window by repeating it over the full size of the widget.
|
|
The window is resizable and shows how the image gets repeated.
|
|
|
|
<a name="valuators"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_valuators valuators
|
|
|
|
\par
|
|
\c valuators shows all of FLTK's nifty widgets to change
|
|
numeric values.
|
|
|
|
<a name="fluid"></a> <!-- For old HTML links only ! -->
|
|
\subsection examples_fluid fluid
|
|
|
|
\par
|
|
\c fluid is not only a big test program, but also a very
|
|
useful visual UI designer. Many parts of \c fluid were
|
|
created using \c fluid. See the \link fluid Fluid Tutorial \endlink
|
|
for more details.
|
|
|
|
<hr>
|
|
<a class="el" href="index.html">[Index]</a>
|
|
<a class="el" href="license.html">[Previous]</a>
|
|
\ref license
|
|
|
|
*/
|